• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:14
CEST 17:14
KST 00:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy15ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone Behind the scenes footage of ASL21 Group E BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group E 🌍 Weekly Foreign Showmatches [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1444 users

Map Jam & Challenge #17

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2015-02-22 16:07:45
February 16 2015 21:46 GMT
#1
Map Jam & Challenge #17
http://wiki.teamliquid.net/starcraft2/User:The_Templar/Map_Jam_&_Challenge

From
Saturday, Feb 21 4:00pm GMT (GMT+00:00)
To
Sunday, Feb 22 4:00pm GMT (GMT+00:00)



Rules:

  • All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
  • Combine the two randomly selected topics in one map.
  • Post your map overview and relevant details in this thread.
  • Poll decides on winner with participants having one additional vote.


Winner is determined
Tuesday, Feb 24 4:00pm GMT (GMT+00:00)

+ Show Spoiler [Submissions] +
Forest Maze by TheFish7 + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

RNGesus by Uvantak + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

Unknown Laboratory by lftsraindrop + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Ruinous Maximus MJE by NinjaDuckBob + Show Spoiler +
[image loading]

Hiatus by ScorpSCII + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Algue's Fantasy by -NegativeZero- + Show Spoiler +
[image loading]



Poll: Which map uses the given topics the best?

Forest Maze by TheFish7 (1)
 
3%

RNGesus by Uvantak (2)
 
5%

Unknown Laboratory by lftsraindrop (0)
 
0%

Ruinous Maximus MJE by NinjaDuckBob (1)
 
3%

Hiatus by ScorpSCII (27)
 
71%

Algue's Fantasy by -NegativeZero- (7)
 
18%

38 total votes

Your vote: Which map uses the given topics the best?

(Vote): Forest Maze by TheFish7
(Vote): RNGesus by Uvantak
(Vote): Unknown Laboratory by lftsraindrop
(Vote): Ruinous Maximus MJE by NinjaDuckBob
(Vote): Hiatus by ScorpSCII
(Vote): Algue's Fantasy by -NegativeZero-







Topics:

TBD




    Process
    Send your idea for an interesting topic to the event's administrator via a private message to The_Templar. Two topics are randomly selected using randomizer.org at the start of the event, and then immediately made official. This way, no "cheating" can occur, and the administrator can technically participate as well.

    Make sure you read the How does it work? section as well and feel free to ask additional questions in this thread.



    FAQ:


    What is the Map Jam & Challenge?
    The Map Jam & Challenge is a format by and for the community.
    The Map Jam & Challenge is a regular map making competition.
    The Map Jam & Challenge wants you to be creative and quick.
    The Map Jam & Challenge provokes thinking outside the box.

    This is a format developed collaboratively by Samro and Scorp, and was motivated by MotM, CSL Map Jam and the Map Making Challenge.

    Why do this?
    It is all about challenging your fellow map makers with some strange idea and together do a 24h map making jam that will produce innovative, fun and crazy maps. From this format ideas may emerge that can be implemented to competitive maps - or maybe not. There is nothing to win like beta keys, sorry for that. I have no giveaways, no t-shirts. Also I do not own this format. This is an idea that i hope can be run by the community itself, without judges, organization, etc.

    I know many will appreciate this. Here it is all about making maps. These may or may not be played. This is not the biggest point. We are looking for new ideas in maps and for new ways to make maps.

    How does it work?
    • Runs monthly.
    • 24 hours to allow all timezones a few hours. Is held in the weekend to allow the most people to participate.
    • All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
    • By a randomized process two topics are selected among all entries and made public to start the Map Jam & Challenge. This aspects helps to have no 'cheating' like preparing a map to give yourself more time.
    • Within the 24 hours participants post the overview in this thread and upload their map to EU/NA (ask your fellow map makers at EU/NA)
    • Public Vote decides on the winning map. Map makers who think they have the edge in evaluating how good a map is, can message the admin with their choice to have a double-vote.
    • Win = Fun & Fame


    Map Jam & Challenge #17
    The Map Jam & Challenge starts Saturday, Feb 21 4:00pm GMT (GMT+00:00) and runs 24 hours. Topics need to be sent to The_Templar via PM until one hour before the challenge starts. This gives the admin one hour to randomly select the double-topic. Via PM we will keep all ideas secret and fresh for the next round maybe and the double-topic is quite a surprise for everyone.

    Topics will be announced in this thread.

    The previous events were administrated by The_Templar, Scorp, Samro, and RFDaemoniac. In future events, other community members may administrate as well. If you are interested in administration please notify the admin of the most recent map jam.

    Previous Topics
    + Show Spoiler +

    • Map Jam #1
      • 2v2
      • Desert Oasis Style Mains

    • Map Jam #2
      • Extreme chokes and open spaces
      • Use of hostile units

    • Map Jam #3
      • 3 player
      • multiple Xel'Naga Towers

    • Map Jam #4
      • Area < 16900
      • Forward high ground

    • Map Jam #5
      • No ramps
      • Maximum playable width of 116

    • Map Jam #6
      • Gold Bases
      • Contains at least 11 ramps per player

    • Map Jam #7
      • Based on a Magic the Gathering card
      • Xel'Naga tower in main

    • Map Jam #8
      • 3 player map
      • Asymmetric

    • Map Jam #9
      • 2 Central bases separated by rocks with two ramps leading to each expansion
      • Nonlinear terrain

    • Map Jam #10
      • No elevation levels
      • At least half of the expansions on the map must be farther away from your opponent's main base than your main base is.

    • Map Jam #11
      • At least a portion of the main base must border a cliff higher than it which is accessible from the outside.
      • The map must have a single watch tower that gives vision of the 3rd base hatch/nexus/CC of all spawn points.

    • Map Jam #12
      • Low Main.
      • 1/4 of bases or more must be islands.

    • Map Jam #13
      • At most two ramps per player
      • Island map

    • Map Jam #14
      • Maximum of 8 bases
      • Very short air rush distance

    • Map Jam #15
      • Use of mineral walls.
      • Playable bounds at least twice as long as wide, or vice versa.

    • Map Jam #16
      • Only 2 normal (8 mineral, 2 gas) bases per player.
      • The use of single wide horizontal or vertical ramps.


    Moderatorshe/her
    TL+ Member
    Uvantak
    Profile Blog Joined June 2011
    Uruguay1381 Posts
    February 16 2015 22:21 GMT
    #2
    Templar I luv u :3
    @Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
    Xenotolerance
    Profile Joined November 2012
    United States464 Posts
    February 16 2015 22:48 GMT
    #3
    Topic seeeent
    www.alonetone.com/xenotolerance
    Big J
    Profile Joined March 2011
    Austria16289 Posts
    February 16 2015 23:17 GMT
    #4
    Submitted
    IeZaeL
    Profile Joined July 2012
    Italy991 Posts
    February 17 2015 08:55 GMT
    #5
    Topic sent :D
    Author of Coda and Eastwatch.
    Coppermantis
    Profile Joined June 2012
    United States845 Posts
    February 17 2015 09:40 GMT
    #6
    Sent mine in.
    fluidrone
    Profile Blog Joined January 2015
    France1478 Posts
    Last Edited: 2015-02-18 11:28:55
    February 18 2015 11:28 GMT
    #7
    a templar onboard a battlecruiser.. what could go wrong?
    + Show Spoiler +
    [image loading]


    thank you for mapmaking event <3
    "not enough rights"
    EatThePath
    Profile Blog Joined September 2009
    United States3943 Posts
    February 20 2015 16:35 GMT
    #8
    submitted, see you tomorrow
    Comprehensive strategic intention: DNE
    The_Templar
    Profile Blog Joined January 2011
    your Country52797 Posts
    Last Edited: 2015-02-21 16:05:08
    February 21 2015 16:04 GMT
    #9
    Topics:
    • 5 player map
    • At least one double-sided XNT, i.e. the tower is placed between two unpathable areas that create a long walk distance between either side, with no space adjacent to the tower for passage.


    Example of the second one:
    [image loading]
    Moderatorshe/her
    TL+ Member
    TheFish7
    Profile Blog Joined February 2012
    United States2824 Posts
    February 21 2015 20:04 GMT
    #10
    Oooh intriguing set of topics. I wonder how many maps will end up with 5 XNTs.
    ~ ~ <°)))><~ ~ ~
    The_Templar
    Profile Blog Joined January 2011
    your Country52797 Posts
    February 21 2015 20:23 GMT
    #11
    On February 22 2015 05:04 TheFish7 wrote:
    Oooh intriguing set of topics. I wonder how many maps will end up with 5 XNTs.

    Mine probably will >.<
    Moderatorshe/her
    TL+ Member
    Big J
    Profile Joined March 2011
    Austria16289 Posts
    February 22 2015 01:40 GMT
    #12
    Odd amounts of players on a map always makes me throw up when using the editor... I'm trying but I'm really shit at this...
    SwedenTheKid
    Profile Joined July 2014
    567 Posts
    February 22 2015 02:33 GMT
    #13
    Why do I get the feeling lots of people are going to give up with the 5p topic?
    Casual Mapmaker
    The_Templar
    Profile Blog Joined January 2011
    your Country52797 Posts
    February 22 2015 02:47 GMT
    #14
    On February 22 2015 11:33 SwedenTheKid wrote:
    Why do I get the feeling lots of people are going to give up with the 5p topic?

    Yes, well...
    Moderatorshe/her
    TL+ Member
    TheFish7
    Profile Blog Joined February 2012
    United States2824 Posts
    February 22 2015 02:53 GMT
    #15
    Forest Maze

    15 bases, semi-symmetrical, gratuitous LOS blockers, close spawns disabled.

    [image loading]

    + Show Spoiler +
    [image loading]

    [image loading]

    [image loading]


    ~ ~ <°)))><~ ~ ~
    Big J
    Profile Joined March 2011
    Austria16289 Posts
    Last Edited: 2015-02-22 03:42:17
    February 22 2015 03:40 GMT
    #16
    On February 22 2015 11:33 SwedenTheKid wrote:
    Why do I get the feeling lots of people are going to give up with the 5p topic?


    I already hate the imbalance on 4p rotational maps. And 5p has to be rotational, but even then the ramps don't work out so you have to make it more broken.
    But I still calculated through where to place all the starting positions so that they are equal far away and already putting up with the fact that one of the bases (for me bottom middle) cannot be like the others (I'd have to move it one hex for that). But then it came back to ramps again and I realized how I would just end up with way too many bases from my original plan.
    And in the end it's just going to be 3p with 5-positions to begin with, because letting 2 players start next to each other would be insane.

    Maybe I should just make some assymetric-don't-even-try thingy, but I'm not in the mood for that. I like symmetries... (taking it too seriously, I know. But I honestly have no clue how to make a 5p map that somehow makes sense in my head)
    Uvantak
    Profile Blog Joined June 2011
    Uruguay1381 Posts
    Last Edited: 2015-02-22 05:18:05
    February 22 2015 05:12 GMT
    #17
    Behold! RNGesus

    [image loading]


    + Show Spoiler [90º Overview] +
    [image loading]


    The map can be played as 1v1, 2v2, 1v2v2 or a extremely RNG based FFA, the choice is yours!

    Map info:

    ♦ In 1v1 players can't spawn the two at the same time on the same main.
    ♦ Horizontal and Diagonal rocks have 4000 HP and 3 armor each, Vertical rocks have 7000 HP with the same armor.

    + Show Spoiler [Pics] +
    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    [image loading]

    I spent like 2 3* hours 20 min on this and somehow it came up pretty, natural tilesets ftw! lol


    Can be found in: Nowhere. If anyone wants me to upload this say so!
    @Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
    And G
    Profile Joined May 2012
    Germany491 Posts
    February 22 2015 05:41 GMT
    #18
    I was going to make an axially symmetric 1v4 map with the one player starting with a gold base and walled off, but I just don't have the time and the whole concept is stupid anyway...
    not a community mapmaker
    -NegativeZero-
    Profile Joined August 2011
    United States2142 Posts
    February 22 2015 06:26 GMT
    #19
    beautiful aesthetics for this duration of time, but holy 4 base deadwing turtle batman
    vibeo gane,
    lftsraindrop
    Profile Joined June 2014
    Korea (South)14 Posts
    February 22 2015 07:57 GMT
    #20
    Unknown Laboratory
    [image loading]
    Unknown Laboratory

    Analyzer
    + Show Spoiler +

    [image loading]


    Size : 126*126
    11, center are isolated.
    1, 4, 9 are common.
    1 2 Next All
    Please log in or register to reply.
    Live Events Refresh
    WardiTV Team League
    12:45
    Group B
    WardiTV792
    Liquipedia
    [ Submit Event ]
    Live Streams
    Refresh
    StarCraft 2
    ProTech127
    StarCraft: Brood War
    Britney 29392
    Horang2 5087
    Calm 4967
    Bisu 2971
    Sea 2473
    Shuttle 1169
    Mini 954
    Hyuk 935
    ggaemo 769
    EffOrt 763
    [ Show more ]
    actioN 644
    Soma 569
    Stork 499
    firebathero 353
    Rush 307
    Snow 285
    Soulkey 177
    PianO 156
    hero 140
    Barracks 83
    Sea.KH 66
    sorry 60
    Hyun 55
    Aegong 40
    Backho 37
    Shinee 36
    910 27
    Terrorterran 24
    Movie 23
    scan(afreeca) 16
    Rock 16
    IntoTheRainbow 12
    Hm[arnc] 12
    Noble 9
    Sexy 7
    soO 6
    Dota 2
    Gorgc6137
    canceldota131
    Counter-Strike
    oskar65
    Heroes of the Storm
    XaKoH 159
    Other Games
    singsing1846
    B2W.Neo1349
    hiko696
    FrodaN476
    crisheroes308
    DeMusliM273
    Beastyqt231
    KnowMe183
    ArmadaUGS104
    QueenE64
    Trikslyr25
    Organizations
    StarCraft: Brood War
    Kim Chul Min (afreeca) 12
    StarCraft 2
    Blizzard YouTube
    StarCraft: Brood War
    BSLTrovo
    sctven
    [ Show 13 non-featured ]
    StarCraft 2
    • AfreecaTV YouTube
    • intothetv
    • Kozan
    • IndyKCrew
    • LaughNgamezSOOP
    • Migwel
    • sooper7s
    StarCraft: Brood War
    • Michael_bg 2
    • BSLYoutube
    • STPLYoutube
    • ZZZeroYoutube
    League of Legends
    • Nemesis2755
    • TFBlade1320
    Upcoming Events
    OSC
    8h 46m
    RSL Revival
    18h 46m
    TriGGeR vs Cure
    ByuN vs Rogue
    Replay Cast
    1d 8h
    RSL Revival
    1d 18h
    Maru vs MaxPax
    BSL
    2 days
    RSL Revival
    2 days
    uThermal 2v2 Circuit
    2 days
    BSL
    3 days
    Afreeca Starleague
    3 days
    Replay Cast
    4 days
    [ Show More ]
    Sparkling Tuna Cup
    4 days
    The PondCast
    6 days
    Liquipedia Results

    Completed

    Proleague 2026-03-31
    WardiTV Winter 2026
    NationLESS Cup

    Ongoing

    BSL Season 22
    CSL Elite League 2026
    CSL Season 20: Qualifier 1
    ASL Season 21
    CSL Season 20: Qualifier 2
    RSL Revival: Season 4
    Nations Cup 2026
    Stake Ranked Episode 1
    BLAST Open Spring 2026
    ESL Pro League S23 Finals
    ESL Pro League S23 Stage 1&2
    PGL Cluj-Napoca 2026
    IEM Kraków 2026
    BLAST Bounty Winter 2026
    BLAST Bounty Winter Qual

    Upcoming

    Escore Tournament S2: W1
    CSL 2026 SPRING (S20)
    Acropolis #4
    IPSL Spring 2026
    BSL 22 Non-Korean Championship
    CSLAN 4
    Kung Fu Cup 2026 Grand Finals
    HSC XXIX
    uThermal 2v2 2026 Main Event
    StarCraft2 Community Team League 2026 Spring
    IEM Cologne Major 2026
    Stake Ranked Episode 2
    CS Asia Championships 2026
    IEM Atlanta 2026
    Asian Champions League 2026
    PGL Astana 2026
    BLAST Rivals Spring 2026
    CCT Season 3 Global Finals
    IEM Rio 2026
    PGL Bucharest 2026
    TLPD

    1. ByuN
    2. TY
    3. Dark
    4. Solar
    5. Stats
    6. Nerchio
    7. sOs
    8. soO
    9. INnoVation
    10. Elazer
    1. Rain
    2. Flash
    3. EffOrt
    4. Last
    5. Bisu
    6. Soulkey
    7. Mini
    8. Sharp
    Sidebar Settings...

    Advertising | Privacy Policy | Terms Of Use | Contact Us

    Original banner artwork: Jim Warren
    The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.