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[M] (2) Seven Sands

Forum Index > SC2 Maps & Custom Games
Post a Reply
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2013-10-28 03:30:37
October 27 2013 01:55 GMT
#1
(2) Seven Sands
by a176
146x148
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Info

Yes, the base layout resembles Akilon quite a bit. Was this intentional, not at all. At first I just wanted the main to be more towards the middle of the map rather than the corners. Further, I wanted the expansion bases to be forward of the nat/main combination, to provide a forward line of defense and vision, rather than the isolated bases and sheer dead spaces in Akilon; thusly this is the resulting progression of bases from those ideas.

If you decide to take the 3/9 oclock bases as thirds, the rush distance for the enemy is about the same as to your nat; the risk is the larger area to defend. There are collapsible towers, to help defense at the ramp, and to block a secondary side path, though the player may choose to keep this open for flanking attacks.

If you decide to take the middle base as the third, the rush distance is considerably less for the enemy, but there is a much smaller choke to defend. There is also a small cliff connecting this base to the main, usually meant for Reapers, but can also be used for Colossus. There is also destructible debris behind the minerals to open a shorter ground path from the nat.

starleague forever
DBS
Profile Joined July 2012
515 Posts
October 27 2013 03:49 GMT
#2
I honestly feel like this is just a better version of akilon cause its alot less turtely, solid job
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Phaenoman
Profile Joined February 2013
568 Posts
October 27 2013 11:15 GMT
#3
Why do some ppl still not upload their maps on the other servers? There is no reason not to. We now have access without having to buy a new acount. So why no EU, KR, etc?? I'd like to try out maps without any delay ingame.
Random is hard work dude...
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 28 2013 01:49 GMT
#4
Definitely better than Akilon. Good balance of open and choked areas - normally I'd think those two massive open spaces in the middle would be zerg OP, but in this case it looks like they can be fairly easily avoided, provided you take a slightly longer route.

Could you post an analyzer pic? I'm curious as to how it would look, how open those areas actually are, etc.
vibeo gane,
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 28 2013 03:23 GMT
#5
[image loading]

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starleague forever
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 28 2013 03:30 GMT
#6
On October 27 2013 20:15 Phaenoman wrote:
Why do some ppl still not upload their maps on the other servers? There is no reason not to. We now have access without having to buy a new acount. So why no EU, KR, etc?? I'd like to try out maps without any delay ingame.


you are right, was just lazy to make new accounts

its uploaded on all servers now.
starleague forever
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