• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:45
CEST 08:45
KST 15:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results0Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Quality of life changes in BW that you will like ? Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? BW General Discussion Pros React To: Leta vs Tulbo (ASL S21, Ro.8)
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1351 users

[M] (2) DF Cataclysm

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2013-04-07 06:33:18
April 07 2013 06:25 GMT
#1
[image loading]

DF Cataclysm
published - NA - 1.0

[image loading]


-144x144 playable
-2 Xel'Naga Towers
-Nat-nat rush distance ~145
-2,828 doodads (fun fact)

Hey all! After constructing My Magnum Opus, I've completed another, admittedly less polished, map to show you all. There are a couple of special traits to it, so...:

-An expansion pattern that's mostly linear, with a slightly ambiguous 4th base position.
-Xel'Naga Towers. They're cut off from ground units, barring Reapers and Colossi.

The 4th bases here are farther away than on most maps, but it doesn't push it as much as Antiga Shipyard does. We'll see how this goes I guess.

The Xel'Naga Towers will be difficult to take hold of early on, but they aren't very important early on with their positioning. They're designed to be more powerful in the mid/late game, where taking them shouldn't be as difficult.

The aesthetics were the funnest part of making the map, as you can probably tell. Huzzah!:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


I totally didn't take influence from this, LS copied me, obviously.

"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
KingCorwin
Profile Joined February 2013
United States134 Posts
April 07 2013 07:26 GMT
#2
Oh man, this map is TOO sexy. I'm currently working on a dual themed map myself (not fire and ice though).
This map looks like it would break so many subpar pc's and I love that.

I'm curious how you got four cliffs in there?
And do you have to drop units to activate the XNT?
Corwin#12780
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2013-04-07 07:48:56
April 07 2013 07:47 GMT
#3
On April 07 2013 16:26 KingCorwin wrote:
Oh man, this map is TOO sexy. I'm currently working on a dual themed map myself (not fire and ice though).
This map looks like it would break so many subpar pc's and I love that.

I'm curious how you got four cliffs in there?

You just add them, br0. You can have up to 4 cliffs in a map at a time. The real question is: how did I get the starship cliffs to not be starship cliffs? :O

On April 07 2013 16:26 KingCorwin wrote:
And do you have to drop units to activate the XNT?

Yeah, or you could use a reaper. OR, you could land a barracks and produce a marine. But if you're not T, then yeah. Drop.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Semmo
Profile Joined June 2011
Korea (South)627 Posts
April 07 2013 08:13 GMT
#4
On April 07 2013 16:26 KingCorwin wrote:
Oh man, this map is TOO sexy. I'm currently working on a dual themed map myself (not fire and ice though).
This map looks like it would break so many subpar pc's and I love that.

I'm curious how you got four cliffs in there?
And do you have to drop units to activate the XNT?


1. Hide Terrain Cell -> Put water or doodad to hide the blackness
Increase Fog, Add the Cliff Doodad to give the illusion of another cliff level.

2. How to make Starship Cliffs not Starship Cliffs:
Use Mesh of Immortal Forge.

Why not give actual help, Newsunshine?
Mapmaker of Frost, Fruitland and Bridgehead
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2013-04-07 08:20:51
April 07 2013 08:18 GMT
#5
On April 07 2013 17:13 Semmo wrote:
Show nested quote +
On April 07 2013 16:26 KingCorwin wrote:
Oh man, this map is TOO sexy. I'm currently working on a dual themed map myself (not fire and ice though).
This map looks like it would break so many subpar pc's and I love that.

I'm curious how you got four cliffs in there?
And do you have to drop units to activate the XNT?


1. Hide Terrain Cell -> Put water or doodad to hide the blackness
Increase Fog, Add the Cliff Doodad to give the illusion of another cliff level.

2. How to make Starship Cliffs not Starship Cliffs:
Use Mesh of Immortal Forge.

Why not give actual help, Newsunshine?

*shrugs*
Why be so serious?

Anyway, about the 4 cliffs, I suppose that was probably what he meant, didn't realize.
You're wrong, though, I didn't increase the fog. Didn't have to with what I actually did.

If anyone wants to pick the map apart and figure it out, it's unlocked for anyone to open themselves. I don't wanna just spill it, that's no fun.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
FlyingBeer
Profile Blog Joined June 2012
United States262 Posts
April 07 2013 08:39 GMT
#6
OR!!!! You could blink a stalker up there! OR!!!! You could use a changeling! OR!!! You could build a nydus canal up there! And in WoL you could use a low ground pylon! Plenty of ways to take that watchtower! F you Terran!

I see a very clear top vs. bottom expansion direction. The 4th doesn't seem hard to take at all. Rather easy, actually. It's further away, but if you kill the rocks, it leaves you with fewer attack paths to defend than on 3 bases, and even without the rocks there, the attack path is narrower than the one near the third.

It would make more sense to move the collapsible rocks in front of the 4th to the center, and even widen the path where the collapsible rocks are now.

Almost all your paths are either 1 wide or 2 wide. The ramp leading to the center of the map from the backwards facing central bases in particular is too narrow.

I always knew LS had a time machine!
Semmo
Profile Joined June 2011
Korea (South)627 Posts
April 07 2013 08:41 GMT
#7
On April 07 2013 17:18 NewSunshine wrote:
Show nested quote +
On April 07 2013 17:13 Semmo wrote:
On April 07 2013 16:26 KingCorwin wrote:
Oh man, this map is TOO sexy. I'm currently working on a dual themed map myself (not fire and ice though).
This map looks like it would break so many subpar pc's and I love that.

I'm curious how you got four cliffs in there?
And do you have to drop units to activate the XNT?


1. Hide Terrain Cell -> Put water or doodad to hide the blackness
Increase Fog, Add the Cliff Doodad to give the illusion of another cliff level.

2. How to make Starship Cliffs not Starship Cliffs:
Use Mesh of Immortal Forge.

Why not give actual help, Newsunshine?

*shrugs*
Why be so serious?

Anyway, about the 4 cliffs, I suppose that was probably what he meant, didn't realize.
You're wrong, though, I didn't increase the fog. Didn't have to with what I actually did.

If anyone wants to pick the map apart and figure it out, it's unlocked for anyone to open themselves. I don't wanna just spill it, that's no fun.


Well you could have just lowered the terrain level, that'd achieve the same thing
Mapmaker of Frost, Fruitland and Bridgehead
Timetwister22
Profile Joined March 2011
United States538 Posts
April 07 2013 08:45 GMT
#8
The aesthetics are great. A+. However, did you forget to add a third base? Protoss is struggling super hard to get a third vs drops/mutas these days because of speed medivacs/muta speed and regen. Thus, the base with the collapsible rocks is most certainly not a third. The base along the main is more open then the forward fourth on Daybreak, and is in tower vision. Granted, tower is on an island, but a changeling or medivac solves that problem.

Overall, the layout just seems rushed. Though, you did kind of point that out yourselves, so w/e. Aesthetic maps are certainly fun to do every once and a while.
Former ESV Mapmaker | @Timetwister22
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 07 2013 08:55 GMT
#9
On April 07 2013 17:45 Timetwister22 wrote:
The aesthetics are great. A+. However, did you forget to add a third base? Protoss is struggling super hard to get a third vs drops/mutas these days because of speed medivacs/muta speed and regen. Thus, the base with the collapsible rocks is most certainly not a third. The base along the main is more open then the forward fourth on Daybreak, and is in tower vision. Granted, tower is on an island, but a changeling or medivac solves that problem.

Overall, the layout just seems rushed. Though, you did kind of point that out yourselves, so w/e. Aesthetic maps are certainly fun to do every once and a while.

The line about polish was a joke, but thanks for that. And if you're using the tower to scout the 3rd base, then the unit that enables you to get that tower could easily have done it without it.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
April 07 2013 08:57 GMT
#10
Seems hard to take a 4th in any direction :/ sorta feels spread out like dual sight. Good tileset though.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
KingCorwin
Profile Joined February 2013
United States134 Posts
April 07 2013 08:59 GMT
#11
i was wondering about the 4 different cliff styles, which was answered in first post :3 didnt know you could add more than two
Corwin#12780
LS
Profile Joined March 2011
Korea (South)145 Posts
Last Edited: 2013-04-10 06:17:55
April 10 2013 06:12 GMT
#12
NO WAY.
I was Created Dual Entrance in 2013.February
Also, I saw for the first time at this map
YOU COPIED ME
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 10 2013 06:18 GMT
#13
On April 10 2013 15:12 LS wrote:
NO WAY.
I was Created Dual Entrance in 2013.February
Also, I saw for the first time at this map
you copied me.


Hey LS! Also, Dual Entrance was first, as he says. 8{

(sarcasm doesn't translate well..)
SC2 Mapmaker
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 10 2013 06:18 GMT
#14
On April 10 2013 15:12 LS wrote:
NO WAY.
I was Created Dual Entrance in 2013.February
Also, I saw for the first time at this map
YOU COPIED ME

WAIT.

So you don't have a time machine?
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Waxangel
Profile Blog Joined September 2002
United States33605 Posts
April 10 2013 06:20 GMT
#15
SHOTS FIRED
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Semmo
Profile Joined June 2011
Korea (South)627 Posts
Last Edited: 2013-04-10 06:23:45
April 10 2013 06:22 GMT
#16
//lorestarcraft
//newsunshine

It's ok. I explained that it was sarcasm. No tension here
Mapmaker of Frost, Fruitland and Bridgehead
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 10 2013 06:41 GMT
#17
sorry LS, no tension desired, certainly.

:O
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
eTcetRa
Profile Joined November 2010
Australia822 Posts
April 10 2013 07:54 GMT
#18
'tis war, regardless! We shall shoot pies out of catapults, your move.

also NewSunshineSir... badmapyo

I like the difficult to take thirds (one being surrounded by highground and a tower, even if it is on an island, and the othe being far away). Cute aesthetics.
Retired Mapmaker™
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 10 2013 08:07 GMT
#19
On April 10 2013 16:54 eTcetRa wrote:
also NewSunshineSir... badmapyo

War indeed...

>:3
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SigmaFiE
Profile Blog Joined October 2011
United States333 Posts
April 10 2013 13:44 GMT
#20
Prepare the trojan bunny!
https://johnemerson.artstation.com/
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 179
StarCraft: Brood War
GuemChi 5086
Hyuk 436
BeSt 375
Mind 51
GoRush 32
sSak 25
JulyZerg 18
Shinee 14
Icarus 7
Bale 6
[ Show more ]
Sacsri 5
Dota 2
NeuroSwarm206
League of Legends
JimRising 668
Counter-Strike
Stewie2K1306
Super Smash Bros
Mew2King332
Other Games
summit1g11204
C9.Mang0474
ceh9340
monkeys_forever193
Organizations
Other Games
gamesdonequick936
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• practicex 43
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2812
• Lourlo932
• Stunt416
Upcoming Events
The PondCast
3h 15m
OSC
3h 15m
Replay Cast
17h 15m
RSL Revival
1d 3h
OSC
1d 6h
Korean StarCraft League
1d 20h
RSL Revival
2 days
IPSL
2 days
Dewalt vs nOmaD
Ret vs Cross
BSL
2 days
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
3 days
Cure vs herO
SHIN vs Maru
[ Show More ]
IPSL
3 days
Bonyth vs Napoleon
G5 vs JDConan
BSL
3 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
The PondCast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.