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[M] (4) Khalani Sanctuary - Page 2

Forum Index > SC2 Maps & Custom Games
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iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
October 18 2012 08:36 GMT
#21
On October 18 2012 14:06 Zerg.Zilla wrote:
Someone should upload this map on EU server...it looks awesome.Wanna give it a try.

This is in the works for all the EU folks.
Twitter: @iamcaustic
moskonia
Profile Joined January 2011
Israel1448 Posts
Last Edited: 2012-10-18 12:04:07
October 18 2012 12:03 GMT
#22
This looks like a whirlwind - TDA - khaydaria merge map, looks good! but I do wonder how hard will it be for Protoss to take a 3rd here, seems like a lot of room to cover. Also, I would love to playtest it as well, hope it will be in EU soon.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
October 18 2012 20:14 GMT
#23
On October 18 2012 21:03 moskonia wrote:
This looks like a whirlwind - TDA - khaydaria merge map, looks good! but I do wonder how hard will it be for Protoss to take a 3rd here, seems like a lot of room to cover. Also, I would love to playtest it as well, hope it will be in EU soon.

Taking a third should be no problem for Protoss anymore than it is for Terran or Zerg. Working on getting the map on EU so you can try it out for yourself though!
Twitter: @iamcaustic
FlaShFTW
Profile Blog Joined February 2010
United States10347 Posts
October 18 2012 22:17 GMT
#24
this map is solid and very nice. these kinds of 4p rotational are what really make me smile. because they have that optional 3rd that really works.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
lorestarcraft
Profile Joined April 2011
United States1049 Posts
October 21 2012 04:53 GMT
#25
Just played. This map is soooo good.
SC2 Mapmaker
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
October 21 2012 22:03 GMT
#26
On October 21 2012 13:53 lorestarcraft wrote:
Just played. This map is soooo good.

Thank you!
Twitter: @iamcaustic
Shkudde
Profile Joined February 2011
Netherlands709 Posts
Last Edited: 2012-10-29 13:23:05
October 29 2012 10:45 GMT
#27
Bump!

This map deserves more attention! Please tell me that you've entered it into every possible map-making contest or whatever possible!?!?
Also, is uploading it on EU still planned?
I really want to beat my friends on this here

Edit: Apparently there are no map-making contests going on right now, but there should be just so this map can win them!
$O$ | herO[jOin] | Zest hwaiting!
Sinnwin
Profile Joined February 2012
United States12 Posts
Last Edited: 2012-10-29 11:18:56
October 29 2012 11:13 GMT
#28
Looks somewhat similar to ESV Ithaca. Did you draw inspiration from that?

I like it!
Fatam
Profile Joined June 2012
1986 Posts
October 29 2012 11:18 GMT
#29
This map deserves more attention! Please tell me that you've entered it into every possible map-making contest or whatever possible!?!?


I don't know of any lol

Maybe there will be something soon. I agree this map should get more attention.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2012-10-30 12:27:26
October 30 2012 12:25 GMT
#30
On October 29 2012 20:13 Sinnwin wrote:
Looks somewhat similar to ESV Ithaca. Did you draw inspiration from that?

I like it!

Never heard of that map before, and upon taking a look at it, is completely different from my map.... o_o The only similarity is that they're both 4p rotational maps, which is about as vague as you can get..

---------


On October 29 2012 19:45 Shkudde wrote:
Bump!

This map deserves more attention! Please tell me that you've entered it into every possible map-making contest or whatever possible!?!?
Also, is uploading it on EU still planned?
I really want to beat my friends on this here

Edit: Apparently there are no map-making contests going on right now, but there should be just so this map can win them!


Yes, EU uploading is still planned. I need to get in touch with my potential EU uploader to see how that's coming. You can also be rest assured that this map will be entered once there's a new Map of the Month contest.
Twitter: @iamcaustic
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
November 05 2012 18:42 GMT
#31
Added a link to the OP for people to rate the map on SC2Melee.net! Also, apologies to the EU folks, I don't have the map up on your server yet. T_T;; It's gonna come I swear!
Twitter: @iamcaustic
Gfire
Profile Joined March 2011
United States1699 Posts
November 05 2012 21:43 GMT
#32
Seems pretty good. The proportions and ramp sizes in the middle sections might be a bit constricting. Here and there maybe a minor adjustment in proportioning would be good, but the map's pretty nice. It's got an interesting structure but it's pretty solid.
all's fair in love and melodies
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
November 05 2012 23:42 GMT
#33
On November 06 2012 06:43 Gfire wrote:
Seems pretty good. The proportions and ramp sizes in the middle sections might be a bit constricting. Here and there maybe a minor adjustment in proportioning would be good, but the map's pretty nice. It's got an interesting structure but it's pretty solid.

I'm not too worried about the ramps leading into the centre as there are also very viable flanking opportunities, should one utilize the connecting terrain from the middle ring's high ground pods. You can get a very considerable concave if you're looking to bust up into the centre. I specifically designed those ramps to be a "soft" position to hold, so having centre control has some value without being overwhelming (such as is the case on a map like Antiga Shipyard).
Twitter: @iamcaustic
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2013-02-20 09:05:22
February 20 2013 09:04 GMT
#34
Khalani Sanctuary Version 1.2 has been released! The map is now published on NA and SEA, and will be arriving shortly to EU and KR once the Wings of Liberty 2.0.4 patch is live in those regions. The map has been completely refreshed and is updated to make use of the new features available in WoL 2.0.4, such as screenshots and patch notes inside the Battle.net client.

Also to note, the map is officially branded as part of the Galaxy eSports map pool.

v1.2 Patch Notes

Balance
  • Increased width of ramps to high-ground middle bases in response to immortal/sentry all-ins
  • Altered destructible rocks near low-ground middle bases to allow better army movement and harassment opportunity
  • Added line of sight blockers to key positions on the map
Terrain
  • Adjusted low-ground middle bases to be more aesthetically pleasing
  • Adjusted main base cliffs to look more natural
  • Map has undergone a complete aesthetic overhaul, with improved texturing, completely-redone doodads and altered lighting
General
  • Added new Battle.net map info features, including patch notes and screenshots
  • Replaced neutral lowered supply depots with new neutral unit: unbuildable bricks (destructible)
  • Updated map name from "Khalani Sanctuary" to "Galaxy - Khalani Sanctuary" to make it easier to search for Galaxy eSports maps on Battle.net
Twitter: @iamcaustic
Fatam
Profile Joined June 2012
1986 Posts
February 21 2013 06:13 GMT
#35
Update looks really clean + nice. Hoping this map picks up traction.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
February 21 2013 07:10 GMT
#36
It's like a mixture of Sanctuarium and Whirlwind.. good alterations, and a nice clean map!

Sanctuarium:
[image loading]

Whirlwind:
[image loading]
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
February 21 2013 07:39 GMT
#37
Never seen Sanctuarium before, IronMan. Very interesting! 4p 16-base rotational maps in general are gonna have few key similarities, though.
Twitter: @iamcaustic
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
February 21 2013 08:28 GMT
#38
Sanctuarium was a pretty old MotM winner if I remember correctly?
vibeo gane,
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
February 21 2013 09:05 GMT
#39
On February 21 2013 17:28 -NegativeZero- wrote:
Sanctuarium was a pretty old MotM winner if I remember correctly?

Doing a quick search, it won MotM #3. Old school, as far as StarCraft II is concerned.
Twitter: @iamcaustic
Unsane
Profile Joined September 2010
Canada170 Posts
February 23 2013 08:28 GMT
#40
I'm going to go ahead keep wondering how these layouts aren't boring yet. This map is just another on top of the heap of maps that only feature nodes around the perimeter of the map. This is almost different but nothing new is going to occur on this map that hasn't already on others similar to it. Id be rather disappointed if this map hit any tournament map pool, waste of a spot for a new map. Sure, this might do it a bit better than whirlwind but the concepts are still already old. Its supposed to be 'out with the old and in with the new', not 'out with the old and in with the same'.
"What is the plural of y'all? All y'all." -Day9
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