• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:35
CET 12:35
KST 20:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book9Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info6herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Behind the Blue - Team Liquid History Book How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2157 users

[M] (4) ESV Khaydaria by IronManSC - Page 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
June 27 2012 06:04 GMT
#81
I didn‘t see rocks blocking ramps on prodig‘s map. If that‘s the case, I‘d ask him to remove it too.

What‘s the rush distance with and without the rocks? Since the naturals are at the corners of the map instead of the mains, I think it‘d be fine. Compare with Antiga Shipyard. If you really need the rocks then put them on both sides to maintain positional balance.

I think low ground paths would be fine since they‘re just additional paths. You‘re not hurting how open it is by opening it up.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 27 2012 06:07 GMT
#82
On June 27 2012 15:04 neobowman wrote:
If you really need the rocks then put them on both sides to maintain positional balance.


If I put rocks on the other ramp then players are completely sealed off on 3 bases until rocks are broken down, which negates all scouting and the entire early game. I don't see how that's even manageable.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2012-07-03 18:15:56
June 27 2012 21:09 GMT
#83
ESV Khaydaria has been updated!

-image removed- (old photo)

1.6 on NA
1.8 on EU
1.2 on KR
1.7 on SEA

Changes:

1) Main bases were downsized a little bit, primarily behind the gas geysers, as well as between the natural and high ground pod.

2) 3rd low-ground base resources moved 1 hex closer to the naturals

3) The chokes between each high ground pod (where all the doodads are) is every so slightly wider. There were small pockets of water there - they were removed.

SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
FlaShFTW
Profile Blog Joined February 2010
United States10290 Posts
June 27 2012 21:27 GMT
#84
looks amazing ironman! hope this makes a big tournament map pool!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Ritos753
Profile Joined May 2011
United States26 Posts
June 27 2012 21:37 GMT
#85
What was the point of shrinking the main????
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 27 2012 21:45 GMT
#86
On June 28 2012 06:37 Ritos753 wrote:
What was the point of shrinking the main????


There was too much space behind the gas geysers in particular, which allowed for hidden drops and warp-ins to be a little too successful too often. Plus, the air space for overlords needed to be bigger because previously overlords couldn't watch over their low-ground 3rds without an overlord literally being in range of enemy units from the mains.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
June 28 2012 12:32 GMT
#87
This has been played on the korean weekly right? I think it looks great, one of the best rotational maps I have seen. What's the HP like on those rocks? I feel like how easy those rocks are to break down greatly changes how this map plays out. Are there any VoDs of good games on it?
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 28 2012 21:13 GMT
#88
On June 28 2012 21:32 OxyGenesis wrote:
This has been played on the korean weekly right? I think it looks great, one of the best rotational maps I have seen. What's the HP like on those rocks? I feel like how easy those rocks are to break down greatly changes how this map plays out. Are there any VoDs of good games on it?


The rocks are standard HP, and they are used to open up additional paths as well as quicker rush paths depending on where your opponent spawns. But until the rocks are broken down, every player, regardless of spawn, has to go through the center of the map which is nice because it makes use of the watch tower in close spawns.

The map has been used so far in the ESV Korean Weekly, as well as the recent Team Dignitas Reverse Race Tournament, which can be found here. Near the bottom of that tournament page post you'll find several stream links. Visit each one, click on 'videos' near the bottom, then click on 'more videos' at the very bottom. From there you can watch the recent tournament broadcast where Khaydaria is featured several times throughout each stream.

So far the testing has been good.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
SanD__
Profile Joined August 2011
Netherlands28 Posts
Last Edited: 2012-07-01 22:49:58
July 01 2012 22:43 GMT
#89
It looks splendid, a real treat for the viewers and players

link to a cast on Khaydaria: http://www.twitch.tv/glhf/b/322975662 (timestamp: 1:21:20)
Continuous effort - not strength or intelligence - is the key to unlocking our potential. -Winston S. Churchill
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
July 01 2012 22:58 GMT
#90
The first thing I thought was that Tal'Darim Altar should be replaced by this - or at least something like it. Very well thought-out and awesome execution, this map has a really cool flow to it. The proportions not only in the mains but right out to the center of the map is really strikingly good...

I mean you lose the obligatory five points for using protoss decals but that's it. I haven't been playing much but I want to get a few games in on this one. Really, really good stuff.
They're coming to get you, Barbara.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 03 2012 18:15 GMT
#91
ESV Khaydaria has been officially updated.

Lots of hotfixes and updates!

The OP is updated with a fresh overview, screenshots, and analyzer photos!

The changelog is also added, so check out what was changed!

Uploaded to all servers =)

SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 03 2012 18:23 GMT
#92
Cute bridges
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Aunvilgod
Profile Joined December 2011
2653 Posts
July 03 2012 18:26 GMT
#93
Holy Grounddetailoverflow

Seriously, I really like the idea of the small path leading to the middle.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 03 2012 19:26 GMT
#94
Oh shit bridges, map is now cool as fuck!!1
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
algue
Profile Joined July 2011
France1436 Posts
July 03 2012 20:09 GMT
#95
I didn't see the small bridges on the map ! Really nice job ! I hope it will have a lot of success in tournament !
rly ?
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
July 03 2012 21:03 GMT
#96
Perhaps the only thing that can make this map cooler is lightning ^_^
"These animals should be rewarded for not being people... I hate people"
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 03 2012 21:14 GMT
#97
Khaydaria Reddit Post

upvote pl0x ^_^
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
July 03 2012 22:50 GMT
#98
This looks great, it reminds me of BW maps.
Creator of sc2unmasked.com
Beren
Profile Joined June 2010
United States514 Posts
July 03 2012 23:22 GMT
#99
Really like it... I hope it makes it into tournament or even better yet ladder play! I only have one small complaint. I wish there was a little bit more space around the map for air movement.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
Last Edited: 2012-07-04 00:19:57
July 04 2012 00:19 GMT
#100
What is the purpose of the 1 gas 4th base? I'd actually be interested in seeing an SC2 map with a mineral only 3rd as I feel a big part of the problem with zerg/protoss getting a fast third base against terran is that 6 geysers is really strong - so make them earn it. Anyway, I hope this one gets used in tournaments, I'll be playing some games on it soon and report back my opinions.
Creator of sc2unmasked.com
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 10
StarCraft: Brood War
Sea 15209
Calm 5996
Hyuk 1620
Bisu 1401
BeSt 1240
Flash 1166
Horang2 923
Larva 475
Zeus 388
EffOrt 284
[ Show more ]
firebathero 252
actioN 222
JYJ 209
Mini 172
Soma 160
JulyZerg 141
Sharp 106
PianO 91
ggaemo 84
Pusan 81
ZerO 79
Soulkey 71
Mind 60
hero 59
Rush 59
Backho 45
ToSsGirL 31
Free 31
Movie 27
Shinee 26
Shuttle 25
Yoon 25
Shine 24
GoRush 22
soO 21
HiyA 21
910 19
Noble 16
sorry 16
Bale 13
SilentControl 11
Icarus 6
Dota 2
NeuroSwarm116
ODPixel110
XcaliburYe77
febbydoto17
Counter-Strike
olofmeister1734
shoxiejesuss1335
allub237
x6flipin152
Super Smash Bros
Mew2King104
Other Games
singsing1645
B2W.Neo273
crisheroes228
Sick129
Pyrionflax127
Livibee90
ZerO(Twitch)16
Organizations
StarCraft: Brood War
CasterMuse 25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 77
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1058
Upcoming Events
Wardi Open
25m
Rex10
Monday Night Weeklies
5h 25m
Replay Cast
12h 25m
Sparkling Tuna Cup
22h 25m
LiuLi Cup
23h 25m
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
1d 13h
Replay Cast
1d 21h
LiuLi Cup
1d 23h
Clem vs Rogue
SHIN vs Cyan
The PondCast
2 days
KCM Race Survival
2 days
[ Show More ]
LiuLi Cup
2 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
3 days
Online Event
3 days
LiuLi Cup
3 days
Serral vs Zoun
Cure vs Classic
RSL Revival
4 days
RSL Revival
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
LiuLi Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.