• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:16
CEST 16:16
KST 23:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26
StarCraft 2
General
Firefly do had match fixing CN community: Firefly accused of suspicious activities The SCII GOAT: A statistical Evaluation How does the number of casters affect your enjoyment of esports? Serious Question: Mech
Tourneys
$3,500 WardiTV European League 2025 Bellum Gens Elite: Stara Zagora 2025 Sparkling Tuna Cup - Weekly Open Tournament SOOPer7s Showmatches 2025 Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH auto balance -> http://bghmmr.eu/ Mihu vs Korea Players Statistics BW General Discussion Will foreigners ever be able to challenge Koreans? [BSL20] ProLeague: Bracket Stage & Dates
Tourneys
[ASL19] Grand Finals NA Team League 6/8/2025 [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Armies of Exigo - YesYes? Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 22674 users

MotM May - Submissions - Page 6

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 4 5 6 7 8 10 Next All
lovablemikey
Profile Joined October 2010
264 Posts
May 19 2012 00:49 GMT
#101
I can't finish decorating this map in time for the deadline, so here it is before I forget to submit it. I'm making very very many custom textures for it. Whoever plays it will probably notice some of them immediately.

Map Name: Rainbow Road
Map Author: lovablemikey
Playable Bounds: 148x134
+ Show Spoiler [Overview and an extra picture] +
[image loading]

[image loading]
PandaZerg
Profile Joined April 2012
Canada148 Posts
Last Edited: 2012-05-19 01:47:31
May 19 2012 01:40 GMT
#102
I have inspected Rainbow Road via NA servers. Nice work on textures
a176
Profile Blog Joined August 2009
Canada6688 Posts
May 19 2012 02:06 GMT
#103
On May 10 2012 07:34 Diamond wrote:
Sorry to disappoint, but with no prize either there is not a single reason for us to enter. And if one of our maps that could have been a killer map gets rushed and sucks even once for a tournament with no prize and no tournaments that use the results, that is one map too many.

I think mapmaking has got to the point where you NEED to have tournament backing or prizes, you would not expect EG to play in tournaments with no prize, why should we?

Either way, regardless of the reasons, the decision stands at this point, sorry.


what a ridiculously elitist and shameful statement
starleague forever
NewSunshine
Profile Joined July 2011
United States5938 Posts
May 19 2012 03:13 GMT
#104
On May 19 2012 11:06 a176 wrote:
Show nested quote +
On May 10 2012 07:34 Diamond wrote:
Sorry to disappoint, but with no prize either there is not a single reason for us to enter. And if one of our maps that could have been a killer map gets rushed and sucks even once for a tournament with no prize and no tournaments that use the results, that is one map too many.

I think mapmaking has got to the point where you NEED to have tournament backing or prizes, you would not expect EG to play in tournaments with no prize, why should we?

Either way, regardless of the reasons, the decision stands at this point, sorry.


what a ridiculously elitist and shameful statement

As much as I respect ESV and its members, I've got to agree. It's as if everyone behind these contests(and on top of as well in the case of ESV) has completely forgotten what mapmaking was about for all of us - fun. We didn't start mapping because we saw someone else' map and go "I will do this thing specifically, and I will dominate it with a cold iron fist!", we started because we saw someone else' map and thought "wow, that's cool, I didn't know people could do that, I wanna try!".

I might not be in TPW or ESV, but if it meant forgoing the very reason I make maps, I wouldn't want to be. Learn to have some fun with this guys, if you can't then you're missing the point.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
May 19 2012 06:47 GMT
#105
On May 19 2012 11:06 a176 wrote:
Show nested quote +
On May 10 2012 07:34 Diamond wrote:
Sorry to disappoint, but with no prize either there is not a single reason for us to enter. And if one of our maps that could have been a killer map gets rushed and sucks even once for a tournament with no prize and no tournaments that use the results, that is one map too many.

I think mapmaking has got to the point where you NEED to have tournament backing or prizes, you would not expect EG to play in tournaments with no prize, why should we?

Either way, regardless of the reasons, the decision stands at this point, sorry.


what a ridiculously elitist and shameful statement
There's also a subtle hidden fallacy in the logic. The point is that EG specifically plays for tournaments and wouldn't have played those matches if the tournament wasn't there. Whereas people are going to make those maps anyway regardless of MotM, so you might as well submit it.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
MarcusRife
Profile Joined March 2011
343 Posts
May 19 2012 08:09 GMT
#106
On May 19 2012 15:47 SiskosGoatee wrote:
Show nested quote +
On May 19 2012 11:06 a176 wrote:
On May 10 2012 07:34 Diamond wrote:
Sorry to disappoint, but with no prize either there is not a single reason for us to enter. And if one of our maps that could have been a killer map gets rushed and sucks even once for a tournament with no prize and no tournaments that use the results, that is one map too many.

I think mapmaking has got to the point where you NEED to have tournament backing or prizes, you would not expect EG to play in tournaments with no prize, why should we?

Either way, regardless of the reasons, the decision stands at this point, sorry.


what a ridiculously elitist and shameful statement
There's also a subtle hidden fallacy in the logic. The point is that EG specifically plays for tournaments and wouldn't have played those matches if the tournament wasn't there. Whereas people are going to make those maps anyway regardless of MotM, so you might as well submit it.


I don't see the BIG deal with ESV's decision. There were a ton of teamless mappers who were complaining about not having a chance in MOTM if you weren't on a team. I understand where their feelings were coming from. They received no recognition. No feedback on how they can improve to receive recognition in the future and given the relationship between judges and mappers on teams it gives the appearance of cronyism. I don't believe that to be the case but given the amateur's position I can see how they jump to that conclusion. Therefore given that the only benefit at this point to MOTM is recognition and ESV has that in abundance right now because of their recent success just slapping ESV on a map gives it instant recognition, they are bowing out of MOTM. The recognition is not as beneficial to them as it is to a small time mapper, they want to focus on getting their maps in tournaments i.e. they want to produce the highest quality maps possible, and they stop crowding others out. The way I see it they are being somewhat generous.
lovablemikey
Profile Joined October 2010
264 Posts
May 19 2012 08:10 GMT
#107
On May 19 2012 10:40 PandaZerg wrote:
I have inspected Rainbow Road via NA servers. Nice work on textures

You're too kind.
NewSunshine
Profile Joined July 2011
United States5938 Posts
May 19 2012 13:24 GMT
#108
On May 19 2012 17:09 MarcusRife wrote:
I don't see the BIG deal with ESV's decision. There were a ton of teamless mappers who were complaining about not having a chance in MOTM if you weren't on a team. I understand where their feelings were coming from. They received no recognition. No feedback on how they can improve to receive recognition in the future and given the relationship between judges and mappers on teams it gives the appearance of cronyism. I don't believe that to be the case but given the amateur's position I can see how they jump to that conclusion. Therefore given that the only benefit at this point to MOTM is recognition and ESV has that in abundance right now because of their recent success just slapping ESV on a map gives it instant recognition, they are bowing out of MOTM. The recognition is not as beneficial to them as it is to a small time mapper, they want to focus on getting their maps in tournaments i.e. they want to produce the highest quality maps possible, and they stop crowding others out. The way I see it they are being somewhat generous.

That's one way to see it. However, the winner of a MotM where ESV doesn't participate has to question whether they would still have won otherwise, or even made it to the top 5 selection. Don't get me wrong, everyone's entitled to their own view of it, but I think the recognition would be so much more significant if it was earned despite ESV's presence, not because of the lack of it. That, and they all put out really cool stuff, and I can always use more inspiration.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
monitor
Profile Blog Joined June 2010
United States2404 Posts
May 19 2012 15:45 GMT
#109
On May 19 2012 15:47 SiskosGoatee wrote:
Show nested quote +
On May 19 2012 11:06 a176 wrote:
On May 10 2012 07:34 Diamond wrote:
Sorry to disappoint, but with no prize either there is not a single reason for us to enter. And if one of our maps that could have been a killer map gets rushed and sucks even once for a tournament with no prize and no tournaments that use the results, that is one map too many.

I think mapmaking has got to the point where you NEED to have tournament backing or prizes, you would not expect EG to play in tournaments with no prize, why should we?

Either way, regardless of the reasons, the decision stands at this point, sorry.


what a ridiculously elitist and shameful statement
There's also a subtle hidden fallacy in the logic. The point is that EG specifically plays for tournaments and wouldn't have played those matches if the tournament wasn't there. Whereas people are going to make those maps anyway regardless of MotM, so you might as well submit it.


That's the point exactly- we actually don't have maps regardless of MotM. It happens all too often that we rush out maps to submit to motm, and it degrades the quality of them. That is the major reason why we're backing out at this point. I can see where all the criticism comes from, but right now it hurts our maps when its not necessary, since there aren't any tournaments or prizes for the competition.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
ArcticRaven
Profile Joined August 2011
France1406 Posts
May 19 2012 17:11 GMT
#110
Just in time !

Dark Shines
ArcticRaven
[image loading]
148x148
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2012-05-20 05:25:18
May 19 2012 17:27 GMT
#111
On May 20 2012 02:11 ArcticRaven wrote:
+ Show Spoiler +
Just in time !

Dark Shines
ArcticRaven
[image loading]
148x148

Damn, that's a painful overview. Too bad that's the required format, huh? trololololol :D

Anyway, I would like, if I may, to update my entry, VR:

+ Show Spoiler [old entry] +
[image loading]


[image loading]
Playable 144* still, and same author of course.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Aunvilgod
Profile Joined December 2011
2653 Posts
May 19 2012 17:59 GMT
#112
Reactor
Oshovah
172x164
[image loading]
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Meltage
Profile Joined October 2010
Germany613 Posts
May 19 2012 18:06 GMT
#113
TPW Silver Sands
by Meltage
158x124

[image loading]

Thread
http://mentalbalans.se/aggedesign
MarcusRife
Profile Joined March 2011
343 Posts
Last Edited: 2012-05-19 20:39:27
May 19 2012 19:31 GMT
#114
On May 19 2012 22:24 NewSunshine wrote:
Show nested quote +
On May 19 2012 17:09 MarcusRife wrote:
I don't see the BIG deal with ESV's decision. There were a ton of teamless mappers who were complaining about not having a chance in MOTM if you weren't on a team. I understand where their feelings were coming from. They received no recognition. No feedback on how they can improve to receive recognition in the future and given the relationship between judges and mappers on teams it gives the appearance of cronyism. I don't believe that to be the case but given the amateur's position I can see how they jump to that conclusion. Therefore given that the only benefit at this point to MOTM is recognition and ESV has that in abundance right now because of their recent success just slapping ESV on a map gives it instant recognition, they are bowing out of MOTM. The recognition is not as beneficial to them as it is to a small time mapper, they want to focus on getting their maps in tournaments i.e. they want to produce the highest quality maps possible, and they stop crowding others out. The way I see it they are being somewhat generous.

That's one way to see it. However, the winner of a MotM where ESV doesn't participate has to question whether they would still have won otherwise, or even made it to the top 5 selection. Don't get me wrong, everyone's entitled to their own view of it, but I think the recognition would be so much more significant if it was earned despite ESV's presence, not because of the lack of it. That, and they all put out really cool stuff, and I can always use more inspiration.


That argument is a little too meta in my opinion. From my perspective my map is what it is when I enter it. I either get recognition or I don't. I'm already doing the best I can. ESV's participation or lack thereof does not affect me beyond increasing my chances.
robodonut
Profile Joined May 2012
8 Posts
Last Edited: 2012-05-19 21:14:01
May 19 2012 20:29 GMT
#115
Delta-v
robodonut
[image loading]
Playable Bounds: 128x128

Thread
Rkynick
Profile Joined December 2011
85 Posts
May 20 2012 00:36 GMT
#116
Cracked Cell
by Rkynick
Bounds: 128 x 132

[image loading]
Icetoad
Profile Joined May 2010
Canada262 Posts
May 20 2012 00:42 GMT
#117
TPW Alamar Depths
by Icetoad
Bounds: 144x144
[image loading]
Map thread
Map Maker of Nimbus
Namrufus
Profile Blog Joined August 2011
United States396 Posts
May 20 2012 02:15 GMT
#118
There are a ton of big 2p reflectional maps this time around. I've counted 5, compared to like 1 last month.

also, Rainbow Road looks awesome.

------------------

While I don't like that ESV is no longer participating in MOTM (forever?), I understand that there is little incentive for them to enter new maps (and possibly a liability if they lose with a map they rushed out just for the motm deadline, (which additionally may be determined by a number of factors outside of their control, such as the makeup of the judging panel and the quality of other maps submitted)).
This is it... the alpaca lips.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 20 2012 03:06 GMT
#119
On May 20 2012 00:45 monitor wrote:
Show nested quote +
On May 19 2012 15:47 SiskosGoatee wrote:
On May 19 2012 11:06 a176 wrote:
On May 10 2012 07:34 Diamond wrote:
Sorry to disappoint, but with no prize either there is not a single reason for us to enter. And if one of our maps that could have been a killer map gets rushed and sucks even once for a tournament with no prize and no tournaments that use the results, that is one map too many.

I think mapmaking has got to the point where you NEED to have tournament backing or prizes, you would not expect EG to play in tournaments with no prize, why should we?

Either way, regardless of the reasons, the decision stands at this point, sorry.


what a ridiculously elitist and shameful statement
There's also a subtle hidden fallacy in the logic. The point is that EG specifically plays for tournaments and wouldn't have played those matches if the tournament wasn't there. Whereas people are going to make those maps anyway regardless of MotM, so you might as well submit it.


That's the point exactly- we actually don't have maps regardless of MotM. It happens all too often that we rush out maps to submit to motm, and it degrades the quality of them. That is the major reason why we're backing out at this point. I can see where all the criticism comes from, but right now it hurts our maps when its not necessary, since there aren't any tournaments or prizes for the competition.


If you're not done with a map, why would you submit it to MotM? If you need a team policy that says NO MOTM so as not to feel pressure to complete maps on a deadline, I hope that works for you. It just seems like overkill. And we feel alienated (obviously). Moreover, why would you announce that? Just don't submit any maps. I am perplexed that this is a discussion.

(Not directed at you personally, moni)
Comprehensive strategic intention: DNE
RFDaemoniac
Profile Joined September 2011
United States544 Posts
Last Edited: 2012-05-20 21:32:36
May 20 2012 03:16 GMT
#120
Map Name: Burning Straits
Map Author: RFDaemoniac
Playable Bounds: 140 x 140

Used to be 6m1hyg, I just did a straight conversion for this (Barrin I will be updating the FRB labled maps that I have to use your mod in the coming week). One of the bases on each side is 6m1hyg and one is 4m2hyg, all others are 8m2g
[image loading]
Map Thread

EDIT: I had some issues uploading so I had uploaded it as Winding Straits by chips, but since that name is now taken I had to change it when I could finally upload it, so it's now Burning Straits
Prev 1 4 5 6 7 8 10 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
$400 Mondays 39
WardiTV1306
OGKoka 514
IndyStarCraft 222
CranKy Ducklings178
IntoTheiNu 49
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 514
Hui .228
IndyStarCraft 222
Rex 191
ProTech95
mcanning 91
StarCraft: Brood War
Rain 12912
Sea 4212
EffOrt 1288
Horang2 928
Stork 600
Mini 390
firebathero 350
Snow 347
Sea.KH 103
sSak 86
[ Show more ]
Pusan 74
sorry 70
Hyun 69
Barracks 61
Yoon 53
Aegong 46
Movie 44
Sharp 41
Backho 25
Terrorterran 19
Shine 16
yabsab 14
Bale 7
Rock 6
Dota 2
Gorgc7458
qojqva2514
syndereN293
XcaliburYe264
League of Legends
Dendi1967
Counter-Strike
byalli365
markeloff178
FunKaTv 44
Super Smash Bros
Mew2King117
Other Games
singsing2080
B2W.Neo1650
Fuzer 976
hiko580
crisheroes451
Lowko311
ArmadaUGS199
XaKoH 182
Beastyqt76
Liquid`VortiX52
QueenE49
KnowMe27
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3747
• WagamamaTV408
League of Legends
• Nemesis7822
• TFBlade807
Upcoming Events
Replay Cast
9h 45m
Replay Cast
19h 45m
WardiTV Invitational
20h 45m
WardiTV Invitational
20h 45m
PiGosaur Monday
1d 9h
GSL Code S
1d 19h
Rogue vs GuMiho
Maru vs Solar
Online Event
2 days
Replay Cast
2 days
GSL Code S
2 days
herO vs Zoun
Classic vs Bunny
The PondCast
2 days
[ Show More ]
Replay Cast
3 days
WardiTV Invitational
3 days
OSC
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Invitational
4 days
Cheesadelphia
5 days
GSL Code S
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.