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Community Interview: prodiG - Page 2

Forum Index > SC2 Maps & Custom Games
77 CommentsPost a Reply
Prev 1 2 3 4 Next All
funcmode
Profile Joined June 2010
Australia720 Posts
November 27 2011 12:51 GMT
#21
Quit mapmaking for 6 months -> get a community interview.

Such dedication.

User was warned for this post
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 27 2011 12:57 GMT
#22
You are from my perspective. Blizzard maps are just a bandaid while we wait for acceptance of quality maps.

I loved the rant. Great to read about you prodiG! Thanks for taking the time to share a bit with us!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-11-27 12:59:31
November 27 2011 12:58 GMT
#23
On November 27 2011 21:51 funcmode wrote:
Quit mapmaking for 6 months -> get a community interview.

Such dedication.


Stay classy Mr Inactive^^

Great interview, thx : )
Good to see that mapmakers and mapmaking gets more attention from the TL staff lately!
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
mnck
Profile Joined April 2010
Denmark1518 Posts
November 27 2011 13:14 GMT
#24
I think tournaments such as MLG should consider a different system with maps for next season. Almost every ZvT a map is played on Xel Naga or Shattered Temple, I just feel like the MLG map pool is really boring and generic with so many slightly adjusted ladder maps in the pool.

I even think a six month period as prodiG suggest is too long for a map to stay in the pool. I'd much rather have it be like 3-4 months max. I'm feeling Shakuras and Tal'Darim are starting to get really boring and they need to be replaced in my opinion. And I think GSL is doing the right thing updating the map pool so often, it makes the game a lot more interesting. Also it creates something new and excitingly unknown about a new season if it's played on a new set of maps.
Announcing a new season with new maps is exciting for me as a spectator, makes it feel like something a bit more significant rather than just an exact copy of last season. If all seasons are played on same maps, whats the point in having new seasons?
@Munck
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-11-27 13:16:03
November 27 2011 13:15 GMT
#25
On November 27 2011 21:51 funcmode wrote:
Quit mapmaking for 6 months -> get a community interview.

Such dedication.


Have you made it your life long goal to piss on everyone else's achievements in the mapmaking community? Everytime I see you post it seems to be some form of smug snide remark at someone being rewarded with something that you weren't. If you want to be respected or appreciated in this community you need to get over your stupid entitlement issues and accept that people will be rewarded for more than just their dedication to mapmaking, and that just because you've spent X amount of hours or whatever the fuck doesn't make you automatically entitled to the respect and adoration of the community. TL;DR Grow up.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
November 27 2011 13:34 GMT
#26
--- Nuked ---
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-11-27 14:23:38
November 27 2011 14:23 GMT
#27
I fully approve this interview. Oh and...

On November 27 2011 18:41 Xxio wrote:

If you could be Liquid`Nazgul for one day, what would you do?

P: sasdfaasdfertasdjfoin ummmm... Let's see... Throw bazillions of dollars at the mapmaking community and blow it up!

I trust you Nazgul! :D
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Termit
Profile Joined December 2010
Sweden3466 Posts
November 27 2011 15:03 GMT
#28
Such a good read and I'm with him 100%.

"Organizers are going to have to jump the gun sooner or later and basically say "Here's your massive prize pool, here's your maps for the event. Practice them if you want to win" - THIS THIS THIS!
( ̄。 ̄)~zzz ◕ ◡ ◕
Nazeron
Profile Joined September 2010
Canada1046 Posts
November 27 2011 15:27 GMT
#29
Great interview TL, thnx for the great maps prodiG!
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
monitor
Profile Blog Joined June 2010
United States2404 Posts
November 27 2011 15:30 GMT
#30
Good intereview. I hope we see more of these. I sense map revolution in there air!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Madera
Profile Joined July 2011
Sweden2672 Posts
November 27 2011 15:37 GMT
#31
Thanks for the interview!
DivinO
Profile Blog Joined July 2009
United States4796 Posts
November 27 2011 15:56 GMT
#32
Great read. An awesome member of our community. Do blahz0r next! :D
LiquipediaBrain in my filth.
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
November 27 2011 16:23 GMT
#33
On November 27 2011 21:21 Zeon0 wrote:
Metalopolis is still one of the best maps, stop hating

or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times?


Yep, only you.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2011-11-27 16:40:59
November 27 2011 16:39 GMT
#34
On November 27 2011 21:21 Zeon0 wrote:
Metalopolis is still one of the best maps, stop hating

or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times?

I stand by what I said. If there legitimately are people out there who think this "is one of the best maps" then the community's baseline for map quality is at an all-time low and the fact that it's so hard to get custom maps into tournaments is completely ass-backwards.

+ Show Spoiler +
On November 27 2011 21:51 funcmode wrote:
Quit mapmaking for 6 months -> get a community interview.

Such dedication.

<3 you too


On November 27 2011 22:14 mnck wrote:
I think tournaments such as MLG should consider a different system with maps for next season. Almost every ZvT a map is played on Xel Naga or Shattered Temple, I just feel like the MLG map pool is really boring and generic with so many slightly adjusted ladder maps in the pool.

I even think a six month period as prodiG suggest is too long for a map to stay in the pool. I'd much rather have it be like 3-4 months max. I'm feeling Shakuras and Tal'Darim are starting to get really boring and they need to be replaced in my opinion. And I think GSL is doing the right thing updating the map pool so often, it makes the game a lot more interesting. Also it creates something new and excitingly unknown about a new season if it's played on a new set of maps.
Announcing a new season with new maps is exciting for me as a spectator, makes it feel like something a bit more significant rather than just an exact copy of last season. If all seasons are played on same maps, whats the point in having new seasons?

I'm inclined to agree. The main reason I suggested six months is to ease people into a format where maps are constantly being changed. 3-4 months would work great but at the moment that would be such a drastic change for the community the backlash would be huge.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
monitor
Profile Blog Joined June 2010
United States2404 Posts
November 27 2011 16:39 GMT
#35
On November 28 2011 01:23 [17]Purple wrote:
Show nested quote +
On November 27 2011 21:21 Zeon0 wrote:
Metalopolis is still one of the best maps, stop hating

or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times?


Yep, only you.


Indeed lol, I think its only you. Metalopolis is one of the best Blizzard maps- we have a TON of community maps that are much better.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
StereoDVT
Profile Joined July 2011
United States30 Posts
November 27 2011 16:39 GMT
#36
Sick interview. This was a really good read, agreed with pretty much everything ProdiG said.

On November 27 2011 19:09 Diamond wrote:
Also btw these "unsung heroes" style interviews are awesome, keep them up!

This x100. I feel that these kinds of interviews are great for the community, and for the people that deserve more attention than they receive.
ESV TV Graphics | @StereoDVT | http://stereodvt.blogspot.com/
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
November 27 2011 16:41 GMT
#37
On November 27 2011 21:21 Zeon0 wrote:
Metalopolis is still one of the best maps, stop hating

or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times?


I doubt the only one, but it's just not that great a map and after a year and a half, I'm fucking sick of it
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
November 27 2011 17:23 GMT
#38
Metalopolis still gives nice games, as opposed to Xel Naga Caverns.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Marou
Profile Blog Joined April 2010
Germany1371 Posts
November 27 2011 17:26 GMT
#39
I would love to know why the star of the day thinks Metalopolis is such a bad map...Nice interview btw
twitter@RickyMarou
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2011-11-27 17:33:22
November 27 2011 17:29 GMT
#40
On November 28 2011 02:23 Grumbels wrote:
Metalopolis still gives nice games, as opposed to Xel Naga Caverns.


I kinda see people wanting Metalopolis to stay in the game not because Meta is good, but Blizzard map makers are terrible and simply aren't improving, I mean after all the time they've had to learn about map making they decide to bring out slag pits, people are scared because new Blizzard maps could entail 1,000,000 new ways to abuse siege tanks.

If people knew that GSL/ICCUP mapmakers were making the maps it would be a completely different story.

On November 27 2011 21:21 Zeon0 wrote:
Metalopolis is still one of the best maps, stop hating

or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times?


There's this place called battle.net which is full of posters like you, I think you'd fit right in.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
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