Such dedication.
User was warned for this post
Forum Index > SC2 Maps & Custom Games |
funcmode
Australia720 Posts
Such dedication. User was warned for this post | ||
Probe1
United States17920 Posts
I loved the rant. Great to read about you prodiG! Thanks for taking the time to share a bit with us! | ||
Ragoo
Germany2773 Posts
On November 27 2011 21:51 funcmode wrote: Quit mapmaking for 6 months -> get a community interview. Such dedication. Stay classy Mr Inactive^^ Great interview, thx : ) Good to see that mapmakers and mapmaking gets more attention from the TL staff lately! | ||
mnck
Denmark1518 Posts
I even think a six month period as prodiG suggest is too long for a map to stay in the pool. I'd much rather have it be like 3-4 months max. I'm feeling Shakuras and Tal'Darim are starting to get really boring and they need to be replaced in my opinion. And I think GSL is doing the right thing updating the map pool so often, it makes the game a lot more interesting. Also it creates something new and excitingly unknown about a new season if it's played on a new set of maps. Announcing a new season with new maps is exciting for me as a spectator, makes it feel like something a bit more significant rather than just an exact copy of last season. If all seasons are played on same maps, whats the point in having new seasons? | ||
XenoX101
Australia729 Posts
On November 27 2011 21:51 funcmode wrote: Quit mapmaking for 6 months -> get a community interview. Such dedication. Have you made it your life long goal to piss on everyone else's achievements in the mapmaking community? Everytime I see you post it seems to be some form of smug snide remark at someone being rewarded with something that you weren't. If you want to be respected or appreciated in this community you need to get over your stupid entitlement issues and accept that people will be rewarded for more than just their dedication to mapmaking, and that just because you've spent X amount of hours or whatever the fuck doesn't make you automatically entitled to the respect and adoration of the community. TL;DR Grow up. | ||
Barrin
United States5002 Posts
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Superouman
France2195 Posts
On November 27 2011 18:41 Xxio wrote: If you could be Liquid`Nazgul for one day, what would you do? P: sasdfaasdfertasdjfoin ummmm... Let's see... Throw bazillions of dollars at the mapmaking community and blow it up! I trust you Nazgul! :D | ||
Termit
Sweden3466 Posts
"Organizers are going to have to jump the gun sooner or later and basically say "Here's your massive prize pool, here's your maps for the event. Practice them if you want to win" - THIS THIS THIS! | ||
Nazeron
Canada1046 Posts
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monitor
United States2400 Posts
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Madera
Sweden2672 Posts
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DivinO
United States4796 Posts
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[17]Purple
United Kingdom3489 Posts
On November 27 2011 21:21 Zeon0 wrote: Metalopolis is still one of the best maps, stop hating or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times? Yep, only you. | ||
prodiG
Canada2016 Posts
On November 27 2011 21:21 Zeon0 wrote: Metalopolis is still one of the best maps, stop hating or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times? I stand by what I said. If there legitimately are people out there who think this "is one of the best maps" then the community's baseline for map quality is at an all-time low and the fact that it's so hard to get custom maps into tournaments is completely ass-backwards. + Show Spoiler + On November 27 2011 21:51 funcmode wrote: Quit mapmaking for 6 months -> get a community interview. Such dedication. <3 you too On November 27 2011 22:14 mnck wrote: I think tournaments such as MLG should consider a different system with maps for next season. Almost every ZvT a map is played on Xel Naga or Shattered Temple, I just feel like the MLG map pool is really boring and generic with so many slightly adjusted ladder maps in the pool. I even think a six month period as prodiG suggest is too long for a map to stay in the pool. I'd much rather have it be like 3-4 months max. I'm feeling Shakuras and Tal'Darim are starting to get really boring and they need to be replaced in my opinion. And I think GSL is doing the right thing updating the map pool so often, it makes the game a lot more interesting. Also it creates something new and excitingly unknown about a new season if it's played on a new set of maps. Announcing a new season with new maps is exciting for me as a spectator, makes it feel like something a bit more significant rather than just an exact copy of last season. If all seasons are played on same maps, whats the point in having new seasons? I'm inclined to agree. The main reason I suggested six months is to ease people into a format where maps are constantly being changed. 3-4 months would work great but at the moment that would be such a drastic change for the community the backlash would be huge. | ||
monitor
United States2400 Posts
On November 28 2011 01:23 [17]Purple wrote: Show nested quote + On November 27 2011 21:21 Zeon0 wrote: Metalopolis is still one of the best maps, stop hating or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times? Yep, only you. Indeed lol, I think its only you. Metalopolis is one of the best Blizzard maps- we have a TON of community maps that are much better. | ||
StereoDVT
United States30 Posts
On November 27 2011 19:09 Diamond wrote: Also btw these "unsung heroes" style interviews are awesome, keep them up! This x100. I feel that these kinds of interviews are great for the community, and for the people that deserve more attention than they receive. | ||
Eishi_Ki
Korea (South)1667 Posts
On November 27 2011 21:21 Zeon0 wrote: Metalopolis is still one of the best maps, stop hating or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times? I doubt the only one, but it's just not that great a map and after a year and a half, I'm fucking sick of it | ||
Grumbels
Netherlands7028 Posts
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Marou
Germany1371 Posts
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sluggaslamoo
Australia4494 Posts
On November 28 2011 02:23 Grumbels wrote: Metalopolis still gives nice games, as opposed to Xel Naga Caverns. I kinda see people wanting Metalopolis to stay in the game not because Meta is good, but Blizzard map makers are terrible and simply aren't improving, I mean after all the time they've had to learn about map making they decide to bring out slag pits, people are scared because new Blizzard maps could entail 1,000,000 new ways to abuse siege tanks. If people knew that GSL/ICCUP mapmakers were making the maps it would be a completely different story. On November 27 2011 21:21 Zeon0 wrote: Metalopolis is still one of the best maps, stop hating or am I the only one who wants to punch him in the face for mentioning Meta is bad 10 times? There's this place called battle.net which is full of posters like you, I think you'd fit right in. | ||
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