• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:22
CEST 12:22
KST 19:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes172BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
Why Storm Should NOT Be Nerfed – A Core Part of Pr StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft Stellar Forces had bad maps ASL ro8 Upper Bracket HYPE VIDEO Starcraft: Destruction expansion pack?
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1425 users

WCG 2011 Grand Finals Maps - Page 4

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
Baum
Profile Blog Joined April 2010
Germany1010 Posts
Last Edited: 2011-11-26 15:22:45
November 26 2011 15:17 GMT
#61
On November 26 2011 11:32 monitor wrote:
Show nested quote +
On November 26 2011 11:27 TehTemplar wrote:
These changes are pretty dumb tbh. They might as well rename Shakuras Plateau to Mar Sara Plateau and Tal'Darim Altar to Garm Brood Altar or something. Also, I'm not sure why they removed the gold bases in all the maps. They're gold bases for a reason...


Actually the texture changes are just to spice up some of the games. It isn't a big change, but it will provide a unique feeling to the maps despite how long most of them have been in tournament use.

And removing the gold bases isn't necessarily a bad thing- every tournament is starting to do it because they benefit Terran more than other races in every matchup (because they're mineral starved instead of gas starved), and are too easy for Zerg to take vs. a fast expanding Protoss.


On the other hand the geysirs on the fourth, fifth and sixth bases benefit P and Z more than Terran because you don't really have any use for that gas. I don't mind getting rid of gold bases but they should also limit the amount of gas you can mine in total.

I don't really like that those maps are cross position only on some of the biggest maps currently used for tournament play. Doesn't feel like a well balanced map pool.
I want to be with those who share secret things or else alone.
Arco
Profile Joined September 2009
United States2090 Posts
November 26 2011 15:24 GMT
#62
Certain tilesets can be harder on the eyes than others. I believe they changed El Nino in BW to a different tileset because of progamers complaining about it.

Great initiative by WCG, though. Glad to see they've spiced it up a little bit, and all the standard tournament balance changes are intact.

Oh, and OGN casters + SC2 = $$$. Can't wait to see what the future holds.
MorroW
Profile Joined August 2008
Sweden3522 Posts
November 26 2011 15:45 GMT
#63
only cross pos i like :DD
Progamerpls no copy pasterino
Micket
Profile Joined April 2011
United Kingdom2163 Posts
November 26 2011 15:52 GMT
#64
Glad to see some more 2 player maps integrated into the map pool
Number_J
Profile Joined August 2011
United States25 Posts
November 26 2011 15:56 GMT
#65
Me like.
‎"A goal is not always meant to be reached, it often serves simply as something to aim at." -Bruce Lee
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
November 26 2011 15:58 GMT
#66
Lore issues aside (really?), I like the retexturing. It makes it obvious which version is the WCG version. It looks different. I'd still like more unique maps, though.

Cross-only on Tal'Darim, though? Was this a problem?
a176
Profile Blog Joined August 2009
Canada6688 Posts
November 26 2011 16:58 GMT
#67
So basically all you did was ... retexture?
lol
starleague forever
a176
Profile Blog Joined August 2009
Canada6688 Posts
November 26 2011 17:05 GMT
#68
On November 26 2011 12:37 Plexa wrote:
When all spawns are forced cross, you know there is something wrong with the game.


I don't think its an issue with the game ... more of babying the players
starleague forever
vaderseven
Profile Joined September 2008
United States2556 Posts
November 26 2011 17:10 GMT
#69
Love the refreshing approach with new looks.

Hate the cross spawns only on 4 player map after 4 player map. That was not needed on every map imho.
juked
Profile Joined May 2010
United States691 Posts
November 26 2011 17:30 GMT
#70
ugh only cross and whats with the aesthetics change.

Was any of this really necessary? Couldn't they just stick with the consensus of all other leagues (GSL, MLG, Dreamhack).
IGotPlayguuu
Profile Joined June 2011
Italy660 Posts
November 26 2011 18:35 GMT
#71
Graphics are nice( especially shakuras), but , like other people said, mapmakers really need to start making some new maps.
Hell, they don't have to be so afraid, if the map is imba then it will be removed from pools, but at least you learnt something new about map making. Hell, in BW some maps (longinus iirc) was freakin t favored in tvz and still was used in a MSL. Next MSL, when they understood it wasn't a balaanced map, they removed it and created a new map. In bw strategies and trends were heavily influenced by maps. At the moment i really don't feel like map are influencing SC2 strategies/metagaming.
BW |JaeDong|Bisu|FBH|BeSt| SC2 |MC|DRG|MMA|TLO|HuK|July|ClouD| ||| Boxer best player ever! ||| "HuK never use penix" ||| I <3 SeleCT ||| GO Space! ||| Nerf Roach! |||
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2011-11-26 19:07:19
November 26 2011 19:06 GMT
#72
On November 27 2011 03:35 IGotPlayguuu wrote:
Graphics are nice( especially shakuras), but , like other people said, mapmakers really need to start making some new maps.
Hell, they don't have to be so afraid, if the map is imba then it will be removed from pools, but at least you learnt something new about map making. Hell, in BW some maps (longinus iirc) was freakin t favored in tvz and still was used in a MSL. Next MSL, when they understood it wasn't a balaanced map, they removed it and created a new map. In bw strategies and trends were heavily influenced by maps. At the moment i really don't feel like map are influencing SC2 strategies/metagaming.


only a few players actually create strategies for the maps. But maps are starting to be more then 4 bases per start posi and an open field, so i think we are on a good way for tournaments. Also i think there are quiet alot maps for sc2, but tournaments just stick with the save ones more then they did in bw. Mostly because players don't complain about the fan favorites even if they are imba, like meta for example.
monitor
Profile Blog Joined June 2010
United States2408 Posts
November 26 2011 19:21 GMT
#73
On November 27 2011 04:06 FeyFey wrote:
Show nested quote +
On November 27 2011 03:35 IGotPlayguuu wrote:
Graphics are nice( especially shakuras), but , like other people said, mapmakers really need to start making some new maps.
Hell, they don't have to be so afraid, if the map is imba then it will be removed from pools, but at least you learnt something new about map making. Hell, in BW some maps (longinus iirc) was freakin t favored in tvz and still was used in a MSL. Next MSL, when they understood it wasn't a balaanced map, they removed it and created a new map. In bw strategies and trends were heavily influenced by maps. At the moment i really don't feel like map are influencing SC2 strategies/metagaming.


only a few players actually create strategies for the maps. But maps are starting to be more then 4 bases per start posi and an open field, so i think we are on a good way for tournaments. Also i think there are quiet alot maps for sc2, but tournaments just stick with the save ones more then they did in bw. Mostly because players don't complain about the fan favorites even if they are imba, like meta for example.


Tournaments stick to GSL/Ladder maps because:
-Players will only want to play in tournaments on maps that they know
-Players almost exclusively practice on ladder maps or GSL maps
-GSL seems to only use korean maps from LS and JackyPrime
-Good Ladder maps do not rotate often; the ones that do are too bad to be used (abyssal caverns, searing crater, etc.)
-No major tournament is willing to risk trying untested maps because it could cause many more problems than benefit

So basically you can't just ask foreigners to 'make new maps'. We are. The issue has nothing to do with mapmakers, it has to do with the structure of Starcraft 2 right now. If you want to seriously do something about it, I think one of the only things the community can do is to push or petition for new maps in foreign tournaments. But complaining to mapmakers is definitely not the place to do it [note: I'm not directing this comment at anybody lol].
https://liquipedia.net/starcraft2/Monitor
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-11-27 02:21:12
November 26 2011 20:00 GMT
#74
On November 27 2011 04:21 monitor wrote:
-GSL seems to only use korean maps from LS and JackyPrime


This is the important part. The GSL uses one of the most closed off systems ever (only Prime maps) and refuses to accept any foreign maps. Gisado claims it's because we don't speak Korean but when I tweeted him in Korean that I have a translator and he could email me in Korean he never replied.

So if you guys are sick of these maps, do something. Ask Gisado, Mr Chae or whomever for foreign maps.

It's really maddening to get hated on for re skinning these maps when there is such a lack of demand for new maps that it won't happen.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
SirDuke
Profile Joined October 2010
United States239 Posts
November 26 2011 20:04 GMT
#75
that is the most bad ass looking tal'darim ever. i like the tileset changes, will defiantly spice things up for the viewers. idk how i feel about the no golds but i think it will still make for a fun tourney to watch
Wanna turn up the heat?
Zeon0
Profile Joined September 2010
Austria2995 Posts
November 26 2011 20:06 GMT
#76
On November 27 2011 00:45 MorroW wrote:
only cross pos i like :DD

i shouldn't, if you dont win WCG people will tell you you suck cause you didnt win even with imba zerg maps^^
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
November 26 2011 20:06 GMT
#77
--- Nuked ---
Yoshi Kirishima
Profile Blog Joined July 2009
United States10348 Posts
November 26 2011 23:21 GMT
#78
actually i just remembered one VERY bad thing about the new tilesets, etc.

Some players and professionals especially can rely on the graphical cues to show them where to put their buildings... if you're redoing all that, then they'll have to relearn, adapt, etc. or whatever. It's not going to be good =/ Imagine when you're trying to FFE on a map, and you're not sure where to put the Pylon, and fumble for a few seconds trying to measure it out.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
November 26 2011 23:52 GMT
#79
Meh removing gold and forcing cross on Taldarim is kinda lame, but the texture changes are SEXY <3
133 221 333 123 111
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
November 26 2011 23:57 GMT
#80
Shattered Temple is the only one I really don't like.
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 2: Grand Final
Classic vs Zoun
Tasteless3013
Crank 679
IndyStarCraft 97
Rex58
3DClanTV 41
CranKy Ducklings37
LiquipediaDiscussion
BSL Open LAN 2025 - War…
08:00
Day 2 - Play Off & Finals Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 3013
Crank 679
IndyStarCraft 97
ProTech83
Rex 58
MindelVK 10
StarCraft: Brood War
Hyuk 3053
PianO 1875
Sea 1823
Horang2 1258
Larva 604
BeSt 548
Flash 532
Leta 482
Hyun 187
ggaemo 109
[ Show more ]
Dewaltoss 103
sorry 79
Mong 70
Rush 52
Last 44
yabsab 36
Free 34
ZZZero.O 31
Backho 22
ToSsGirL 17
Yoon 15
Sexy 14
scan(afreeca) 14
Hm[arnc] 9
Dota 2
XcaliburYe1125
Fuzer 223
Counter-Strike
x6flipin172
Heroes of the Storm
Khaldor242
Other Games
singsing2458
Happy365
Pyrionflax251
RotterdaM150
Mew2King107
NeuroSwarm87
Organizations
StarCraft: Brood War
lovetv 939
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 53
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2201
League of Legends
• Jankos2121
Other Games
• WagamamaTV232
Upcoming Events
WardiTV Invitational
38m
Online Event
5h 38m
Afreeca Starleague
23h 38m
Barracks vs Mini
Wardi Open
1d
Monday Night Weeklies
1d 5h
Sparkling Tuna Cup
1d 23h
LiuLi Cup
3 days
The PondCast
3 days
CranKy Ducklings
4 days
Maestros of the Game
6 days
Clem vs Reynor
[ Show More ]
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.