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The Map Art Thread - Page 16

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 14 15 16 17 18 45 Next All
a176
Profile Blog Joined August 2009
Canada6688 Posts
December 18 2012 03:15 GMT
#301
Oh also.

[image loading]
starleague forever
eTcetRa
Profile Joined November 2010
Australia822 Posts
December 18 2012 04:11 GMT
#302
hots?
Retired Mapmaker™
a176
Profile Blog Joined August 2009
Canada6688 Posts
December 18 2012 04:32 GMT
#303
yes
starleague forever
Fatam
Profile Joined June 2012
1986 Posts
December 18 2012 14:40 GMT
#304
prison ship sounds fun
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
December 18 2012 19:35 GMT
#305
On December 18 2012 23:40 Fatam wrote:
prison ship sounds fun

I would love to play with something like that, and doing an UMS map about the Liberty's Crusade book when they go to a Prision Ship orbitating mar sara to free jim, i hope it includes more metalic tiles like the ones in korhal plataform i really like these black geometric ones
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Coppermantis
Profile Joined June 2012
United States845 Posts
December 19 2012 03:28 GMT
#306
Which of these lighting styles do you guys think looks the best?

+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
Fatam
Profile Joined June 2012
1986 Posts
December 19 2012 06:22 GMT
#307
probably 4, but 2 is almost as good.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
RFDaemoniac
Profile Joined September 2011
United States544 Posts
December 19 2012 19:29 GMT
#308
I think the first one is the easiest to read, but it looks like a ums where you have more control over what's being shown and visibility isn't as important, in which case I really like the last one.
IveReturned
Profile Blog Joined April 2011
Turkey258 Posts
December 19 2012 20:50 GMT
#309
2 or 5
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
December 19 2012 22:03 GMT
#310
I would prefer the 4th one, i think it fits better with the theme, but as daemoniac said if the map is a custom map the lighting isn't as important so you can choose any you want
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Fatam
Profile Joined June 2012
1986 Posts
December 19 2012 22:37 GMT
#311
The 4th looks the cleanest without also looking boring. The colors are the most distinct from each other on 4.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
December 21 2012 14:14 GMT
#312
If anyone's interested, here are all the tilesets from HOTS:

+ Show Spoiler +
Char2=(HotS) Char Fortress (Volcanic)
CharDunes=(HotS) Char Marsh
DesertWorld=(HotS) Phaethon (Desert)
DominionLab=(HotS) Umoja (Installation)
HybridLabInner=(HotS) Skygeirr Lab (Space Platform)
HybridLabOuter=(HotS) Skygeirr Platform (Space Platform)
HybridLabXelNaga=(HotS) Immortal Forge (Space Platform)
IceWorld=(HotS) Kaldir (Ice)
KorhalCity=(HotS) Korhal City
KorhalOutskirts=(HotS) Korhal Wastes
KorhalPlatform=(HotS) Korhal Platform
MoebiusStation=(HotS) Moebius Station (Space Platform)
PrisonShip=(HotS) Moros (Installation)
PurifierWorld=(HotS) Purifier World (Urban)
Starship=(HotS) Daelaam Ark (Starship)
Zerus=(HotS) Zerus (Jungle)

Source: http://us.battle.net/sc2/en/forum/topic/6521292382

The prison ship is Protoss, by the way.
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
Last Edited: 2012-12-22 00:18:40
December 22 2012 00:18 GMT
#313
On December 19 2012 12:28 Coppermantis wrote:
Which of these lighting styles do you guys think looks the best?

+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


I like 3rd and 5th.

What did you use for the background? I see Braxis Cliffs but not space.
Coppermantis
Profile Joined June 2012
United States845 Posts
December 22 2012 01:22 GMT
#314
On December 22 2012 09:18 Dante.StarCraft wrote:
Show nested quote +
On December 19 2012 12:28 Coppermantis wrote:
Which of these lighting styles do you guys think looks the best?

+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


I like 3rd and 5th.

What did you use for the background? I see Braxis Cliffs but not space.



Korhal Platform.
SolidHaze
Profile Joined December 2012
Canada44 Posts
December 22 2012 06:58 GMT
#315
Good damn these are some beautiful maps. Had anyone released a steam punk tile set?
Excelsior!
Gfire
Profile Joined March 2011
United States1699 Posts
December 22 2012 07:43 GMT
#316
On December 22 2012 15:58 SolidHaze wrote:
Good damn these are some beautiful maps. Had anyone released a steam punk tile set?

Hmm, I've never seen one, but that might be possible. Maybe after hots is released someone should try it.
all's fair in love and melodies
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
December 22 2012 10:37 GMT
#317
You could do a lot by using Deadman's Port as a foundation; create your own Bioshock or whatnot.
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
December 22 2012 14:22 GMT
#318
On December 22 2012 10:22 Coppermantis wrote:

Korhal Platform.


Woah, did not know you could use that yet. That looks frickin' awesome.
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
December 24 2012 05:18 GMT
#319
It's like the first map I ever made but I lately played some games on it again and I'd forgotten how good it actually looks because the lightning really goes all out:

[image loading]
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Coppermantis
Profile Joined June 2012
United States845 Posts
December 24 2012 05:31 GMT
#320
Wow, that's really nice looking.
Prev 1 14 15 16 17 18 45 Next All
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