• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:42
CET 23:42
KST 07:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
BGE Stara Zagora 2026 cancelled10Blizzard Classic Cup - Tastosis announced as captains12Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18BSL Season 224
StarCraft 2
General
BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement Blizzard Classic Cup - Tastosis announced as captains
Tourneys
StarCraft Evolution League (SC Evo Biweekly) [GSL CK] Team Maru vs. Team herO WardiTV Team League Season 10 Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion Gypsy to Korea Are you ready for ASL 21? Hype VIDEO
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2401 users

[M] ESV Sanshorn Mist AE

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2012-01-06 20:03:00
August 03 2011 19:38 GMT
#1
[image loading]


iCCup Sanshorn Mists AE
Remade by: SUPEROUMAN
Currently Published On: North America, Europe, Korea, China
[image loading]

This is the remake from Konicki's old map, many changes have been made all over the map. The main shape has been modified, the natural mineral formation has been moved a little bit, the 3rd has been also moved and the island has minor changes. The 4th have more minerals and the gold had a major change, it is now next to the main cliff. Line of sight blockers around the Towers have been removed, the middle highground path have now a more natural shape.

Map used in IPL Team Arena

Additional pictures:
- The Main as well as the stairs:
+ Show Spoiler +
[image loading]

- The Natural:
+ Show Spoiler +
[image loading]

- The Third:
+ Show Spoiler +
[image loading]

- The central Xel'Naga Tower:
+ Show Spoiler +
[image loading]

- The Island:
+ Show Spoiler +
[image loading]



From the anniversary map thread
The original Sanshorn Mists was a map that was truly ahead of it's time. It has many concepts on it that were not able to be used when it was created. Players did not understand how to play a very open map, with multiple easy to take bases. Games when the first version was released were mostly one base or two base all ins.

It came to my attention several months ago that Sanshorn Mists put into modern play would probably work very well. So we did a silent test on the Korean Weekly. We had several games on it to verify that it would not all be one base cheeses and such. The results were fantastic, with it playing out as a true two player macro map like no other. It was from this that the idea for the AE Maps was born.

You will notice this is the map that underwent the least change from the orginal, as most of the the problems lied in the visual department, and not terrain features. We feel with this visual upgrade as well as some other small changes (adding more pathing routes) that Sanshorn Mists will be the go to for 2 player macro maps in the future.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=248383

Map should, as noted, be up on EU, NA, KR & CN.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
August 03 2011 19:55 GMT
#2
Would be awesome if the gold mineral line wasn't so close to the main
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
monitor
Profile Blog Joined June 2010
United States2408 Posts
August 03 2011 19:59 GMT
#3
On August 04 2011 04:55 FlopTurnReaver wrote:
Would be awesome if the gold mineral line wasn't so close to the main


That would be nice so the map could be split both ways... but it would make the gold a bit too hard to take as a 3rd I think. Once you're on 5 bases, the opponent will probably be done with his main anyway though.
https://liquipedia.net/starcraft2/Monitor
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 04 2011 12:18 GMT
#4
This map is fucking awesome cause it has islands and I was so sad that nobody ever used islands anymore and we don't even really know how islands would play out in today's gameplay!
Soo looking forward to see matches on this map now that it has been updated and also looks super sweet
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 13 2011 11:05 GMT
#5
This map now has the Leenock stamp of approval! I was talking to him about the maps and he said he think this is a very balanced map ^^!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
August 13 2011 12:32 GMT
#6
I think that the gold base will atleast be an intresting test in a more progessed metagame. Same with the islands.
Maybe the gold needs to be blocked off with rocks thou? Definitely wanna see how games progress on this thou
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 14 2011 06:35 GMT
#7
Add TheSTC stamp of approval to Leenock's with this. Had a face to face with TheSTC at IPL and 1: his English is actually really good, and 2: he thinks this is a good map that's really balanced. MC and Alive seemed to agree but I did not have a translator with me so I can't say for sure.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Ruscour
Profile Blog Joined April 2011
5233 Posts
October 14 2011 07:33 GMT
#8
That's awesome news Diamond! Hopefully these great maps can start getting used in more tournaments!
spaZzNx-`
Profile Joined January 2011
Hong Kong1221 Posts
October 14 2011 08:33 GMT
#9
Hm, is it me or does this map have a Dual Sight feel in it? More importantly, I hope to see this map used in tournaments more, hopefully even GSL hehe ;D
TeamLiquid fighting~ Gogo SlayerS Terrans!
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 17 2011 03:26 GMT
#10
On October 14 2011 17:33 spaZzNx-` wrote:
Hm, is it me or does this map have a Dual Sight feel in it? More importantly, I hope to see this map used in tournaments more, hopefully even GSL hehe ;D

More like Dual Sight has Sanshorn Mist feel

Link to the original (made in the beta
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
October 17 2011 04:17 GMT
#11
--- Nuked ---
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 17 2011 04:51 GMT
#12
On October 17 2011 13:17 Barrin wrote:
This was my personal favorite map in MotM 8 (as the judge write-ups then sorta suggest) and is just one of my favorite maps in general.

Still as good as I remember it

I am glad to hear an indication that my idea of a good map is in line with those pro gamers'.

I wonder why I never saw this thread til now >.<

I honestly think this is probably the best 2-spawn map in existence currently. So gdlk~~~~~~
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Ketch
Profile Joined October 2010
Netherlands7285 Posts
October 20 2011 22:48 GMT
#13
Wow, this is such a nice map as I just saw on the ESV weekly. I love the possibility to expand in two directions as well as the addition of some island expansions. I love island expansions as they make for such interesting play sometimes.
Meltage
Profile Joined October 2010
Germany613 Posts
November 29 2011 19:24 GMT
#14
I feel like I havn't watched enough games (only one actually, shame on me) on this to have an opinion. There's a trend in removing the gold bases from maps now. Do you think it should be done here too. If not, why not?
http://mentalbalans.se/aggedesign
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-11-29 20:11:52
November 29 2011 19:35 GMT
#15
It is already done, i forgot to update the thread.

EDIT: done
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Meltage
Profile Joined October 2010
Germany613 Posts
November 29 2011 20:18 GMT
#16
Cool. Now I'm gonna cry a bit beacuse of the death of a map feature
http://mentalbalans.se/aggedesign
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2011-11-29 20:25:08
November 29 2011 20:23 GMT
#17
well golds are a comeback killer and if someone falls behind and are in no position to push out, they still have to, because the opponent will grab the gold and just keep the contain until the opponent is mined out. (the other problems with golds can be solved by rocks). So its not happening alot, but a small part of the games are just decided after 10 minutes bug go on for 20, because of the gold advantage. (if you contain the opponent the position of the gold is unimportant heh)

Anyway i love this map ^.^ , games look pretty cool on it and lots of action, though people forgot how to deal with islands ^^; .
Diamond
Profile Blog Joined May 2009
United States10796 Posts
November 29 2011 20:46 GMT
#18
Golds sucked on this map. No one took the actual 3rd, everyone just took the gold as a third and it became a struggle to see who could hold a gold longer.

They actually completely broke the map .
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
lovablemikey
Profile Joined October 2010
264 Posts
Last Edited: 2011-11-29 22:23:05
November 29 2011 22:22 GMT
#19
The design looks fantastic. I would say this is solid map in all regards. I would also say it's a typical map. I've seen maps with a tower in the center and bases along the edges already. Maybe this one is the pinnacle of that type of map, but I guess I'm itching for something new.

EDIT: It is quite lovely, by the way.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
January 04 2012 01:14 GMT
#20
3 things:
1. You may want to update the OP, it still has reference to Gold bases
2. This map is in the upcoming IPL TAC, which is awesome
3. Because of this, Superouman is now officially the map making bonjwa.
VERY FRAGILE, LIKE A BABY PANDA EGG
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 567
ProTech133
JuggernautJason107
StarCraft: Brood War
NaDa 20
Dota 2
monkeys_forever245
capcasts82
Counter-Strike
Coldzera 457
minikerr10
Heroes of the Storm
Liquid`Hasu415
Other Games
summit1g10569
FrodaN3918
Grubby3847
B2W.Neo556
shahzam527
byalli428
KnowMe398
ViBE50
PPMD19
Organizations
Other Games
gamesdonequick2132
ComeBackTV 189
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta32
• musti20045 29
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 51
• blackmanpl 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21091
League of Legends
• Doublelift4452
Other Games
• imaqtpie1260
• Scarra1095
Upcoming Events
Replay Cast
1h 19m
CranKy Ducklings
11h 19m
RSL Revival
11h 19m
MaxPax vs Rogue
Clem vs Bunny
WardiTV Team League
13h 19m
uThermal 2v2 Circuit
18h 19m
BSL
21h 19m
Sparkling Tuna Cup
1d 11h
RSL Revival
1d 11h
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
1d 13h
Patches Events
1d 18h
[ Show More ]
BSL
1d 21h
Replay Cast
2 days
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Team League
3 days
GSL
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
6 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-12
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
Proleague 2026-03-13
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.