• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:46
CET 20:46
KST 04:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1848 users

[M] (4)Calm before the storm

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 Next All
Jacky_
Profile Blog Joined March 2011
Korea (South)47 Posts
Last Edited: 2011-10-28 07:57:32
July 29 2011 08:45 GMT
#1
[image loading]

(4)Calm before the storm

Playable 160×160
Published KR

Created by JackyPrime(ther0243@naver.com)

www.SC2Prime.net
cafe.naver.com/xlalc

Bases - 16 ( 0 gold bases )
Nat2nat - 32 seconds

ScreenShot - old version
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
Jacky || Starcraft2 Official Map Designer || Master of JACKMADE || jackmade.tistory.com/ || twitter.com/JackSolute
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 29 2011 08:52 GMT
#2
Wow thatss a big map. Why are there rocks at the 4th / 5th? Is going out of your main area not punishment enough to take those bases?
KCCO!
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
July 29 2011 09:18 GMT
#3
Why are there so many rocks everywhere? Where is Zerg supposed to take a fast 3rd, or is that not possible on this map? :o

Beautiful map though.
133 221 333 123 111
transience
Profile Joined February 2011
Belgium74 Posts
July 29 2011 09:36 GMT
#4
Is that a Xel'Naga Watchtower on the ledge closing off the main entrances? I can't help but think that three base turtlefests by Protoss are going to ruin a Zerg's life on this map. Also rocks. =(
Violence is the last refuge of the incompetent.
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 29 2011 09:38 GMT
#5
I don't understand why there are rocks everywhere, are you aiming for the Dustin Browder award next MotM?

I think you should at least consider making some rocks like the gold rocks on Testbug, so they block the minerals but don't block building a main building. That wouldn't be that Terran favored.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 29 2011 09:47 GMT
#6
On July 29 2011 18:38 Ragoo wrote:
I don't understand why there are rocks everywhere, are you aiming for the Dustin Browder award next MotM?

Nevarrrrrrr! Its miiiine aaaalll miiiine muhahaha
KCCO!
Jacky_
Profile Blog Joined March 2011
Korea (South)47 Posts
Last Edited: 2011-07-29 10:01:05
July 29 2011 10:00 GMT
#7
ALL//
Pro-gamers are testing this map. If it has problems, I modify.
Thank you for your opinion and I'll refer them before modify this map. :D
Jacky || Starcraft2 Official Map Designer || Master of JACKMADE || jackmade.tistory.com/ || twitter.com/JackSolute
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
July 29 2011 11:03 GMT
#8
I'm not really a fan of the 3rd base setup. Also I agree with the rock oversaturation.

Btw. I think your first picture is of an old version, at least the natural choke looks different to the one on the angled overview
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
July 29 2011 12:31 GMT
#9
Less rocks please Jacky =D, Although superb Layout and aesthetics.
Kawoomba
Profile Joined October 2011
20 Posts
October 27 2011 19:56 GMT
#10
Bumped for being the new GSL map.

Looks like a map it is easy to 3 base turtle on, which imo favors T and P over Z. There's a Xel Naga tower conveniently positioned so that there's no surprise attack, and the area for a potential muta harrass is quite small geometrically speaking once the 3 bases are up.
Stipulation
Profile Blog Joined April 2009
United States587 Posts
October 27 2011 20:02 GMT
#11
I feel for Zerg on here. Pvp is going to be really interesting with the xelnaga outside the nat.
lefix
Profile Joined February 2011
Germany1082 Posts
October 27 2011 20:09 GMT
#12
there is only a xel naga in the center, that thing outside the nat is just map decoration
Map of the Month | The Planetary Workshop | SC2Melee.net
Twisted51
Profile Joined June 2011
United States1 Post
Last Edited: 2011-10-27 20:33:53
October 27 2011 20:15 GMT
#13
There is no Xel Naga outside the Natural. It's just a statue, but from the overhead view it does look like a watchtower. The only tower on the map is in the very center.

What is interesting is how every single base can be choked in rather easily. Meaning zerg will have to go either nydus or air as decent sim city can prevent pretty much all flanks.

The easily available third I think is kind of good, as we atm we really only get a 2base w/ a choke or a 1base w/ an open natural creating a meta game focused on denying the third and operating primarily off 2 mining bases. A 3 base map should cause some interesting macro play, however previous attempts haven't been exactly perfect (ie typhon). All in all unless 3 base maps are just inherently imbalanced this helps give us a variety of easy to defend 1, 2 and 3 base maps. Which should hopefully create some variation in play. Like terran trying mech against toss due to the extra income, etc.
EnclaveUSA
Profile Joined August 2011
United States18 Posts
October 27 2011 20:25 GMT
#14
I want water around islands instead rocks and landscape holes.
psteeleneg
Profile Joined June 2011
48 Posts
October 27 2011 20:35 GMT
#15
The map is HUGE. You'd think it would be good for macro, but rocks at your 3rd, 4th and 5th? No fast 3rd for anyone and an annoying hassle for everyone. Should be rocks at the 3rd that's tucked in attached to the main, but not on each side's 4th.

Other than that it's a good map. Any map that doesn't have a gold is a huge plus from me.
SpecFire
Profile Joined December 2010
United States1681 Posts
October 27 2011 20:38 GMT
#16
ick.. why so many rocks. and why are 4th 5th so far away...
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 27 2011 20:53 GMT
#17
i like the map, they should disable cross position ^^. Because then the zerg can go Colosseum style always. It means once you have your save 3 bases on your side you will take the opposing main, so if the terran or toss attacks the zerg will have way more time to react and the toss/terra will always bring their army out of posi. Not seen often in sc2 though so i don't have many hopes especially since nydus is helpful there.
But damn this map is soooooo anti muta and drop x3. Meta game breaker, so i am really curious the playstyle should get pretty different in many matchups.
zev318
Profile Joined October 2010
Canada4306 Posts
October 27 2011 21:01 GMT
#18
on first look this is like terran heaven.

3 easy bases, even the 4th is kinda easy. only 1 way into the natural + high ground for siege tanks to siege the only way into the natural. i dont think the map is open enough, everywhere u go u have to go through a ramp or a tight choke.
00Visor
Profile Blog Joined February 2011
4337 Posts
October 27 2011 21:06 GMT
#19
On October 28 2011 06:01 zev318 wrote:
on first look this is like terran heaven.

3 easy bases, even the 4th is kinda easy. only 1 way into the natural + high ground for siege tanks to siege the only way into the natural. i dont think the map is open enough, everywhere u go u have to go through a ramp or a tight choke.


Same was said about crossfire. And there weren't even that many attack pathes.
Lets wait and see.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 27 2011 21:12 GMT
#20
Did you get your inspiration for this map from the BW map Luna? And just decided to add backdoor expos ofc
Artillery spawned from the forges of Hell
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Online Event
18:00
Coaches Corner 2v2
RotterdaM498
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Clem_sc2 713
RotterdaM 492
IndyStarCraft 171
SteadfastSC 117
BRAT_OK 78
UpATreeSC 55
ROOTCatZ 24
StarCraft: Brood War
Britney 25494
Dewaltoss 87
yabsab 31
scan(afreeca) 27
Dota 2
Gorgc7447
qojqva2586
Counter-Strike
fl0m1245
pashabiceps749
allub140
Heroes of the Storm
Khaldor353
Other Games
tarik_tv8376
gofns4361
Grubby2672
B2W.Neo709
Beastyqt428
Organizations
Dota 2
PGL Dota 2 - Main Stream13131
Other Games
EGCTV965
gamesdonequick600
StarCraft 2
angryscii 16
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta19
• Reevou 8
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 44
• HerbMon 17
• FirePhoenix11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler86
Other Games
• imaqtpie1223
• WagamamaTV403
• Shiphtur202
Upcoming Events
BSL 21
14m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
14m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3h 14m
Wardi Open
16h 14m
Monday Night Weeklies
21h 14m
Replay Cast
1d 3h
WardiTV Korean Royale
1d 16h
BSL: GosuLeague
2 days
The PondCast
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
BSL: GosuLeague
4 days
RSL Revival
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
IPSL
5 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.