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Map of the Month #7 - Page 6

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 4 5 6 7 8 15 Next All
Antares777
Profile Joined June 2010
United States1971 Posts
July 06 2011 01:31 GMT
#101
100th post. I had to.

So if you use a trigger, no matter what it is, it automatically makes the map non-melee?
eTcetRa
Profile Joined November 2010
Australia822 Posts
July 06 2011 02:29 GMT
#102
That is correct, Antares.

Makes it non-melee by the editor's standard but I guess we could still consider it a melee map
Retired Mapmaker™
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
July 06 2011 03:27 GMT
#103
No, not true, as has been discussed many times previously. Unlike in BW, you can add triggers and it doesn't take away melee functionality. You can also screw around with anything you want in the data editor and it retains melee, which is why you can play sc2bw as melee.
Comprehensive strategic intention: DNE
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 06 2011 06:25 GMT
#104
I like how first everyone is WTF-ing at the floating trees, then its explained and its the best idea in the MotM this month tbh :D

I think most of the maps have some weirdness in them if you put a magnifying glass on em. Thats life
KCCO!
Meltage
Profile Joined October 2010
Germany613 Posts
July 06 2011 07:03 GMT
#105
@EatThePath sure there is a limit to what you can change? I wish we could use campaign dependencies without problem.

And yeah those shadows are awesome. It's the kind of thing you wished you'd come up with yourself
http://mentalbalans.se/aggedesign
Big J
Profile Joined March 2011
Austria16289 Posts
July 06 2011 07:40 GMT
#106
On July 06 2011 15:25 ihasaKAROT wrote:
I like how first everyone is WTF-ing at the floating trees, then its explained and its the best idea in the MotM this month tbh :D

I think most of the maps have some weirdness in them if you put a magnifying glass on em. Thats life



that's what I aim for
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 06 2011 07:56 GMT
#107
--- Nuked ---
Loxley
Profile Blog Joined April 2011
Netherlands2480 Posts
July 06 2011 09:24 GMT
#108
Lower settings with high effects make (made?) it easier to spot cloaked units. Pro's don't like to be distracted by anything graphical anyways, even in FPS games you see many pro-players turn everything to low. Who needs dustclouds in the streets covering your opponent?
월요 날 재미있
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
July 06 2011 15:07 GMT
#109
You can now check out all of the accepted submissions in the OP.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 06 2011 18:58 GMT
#110
U didn't accepted mine cuz?
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
BaNZaY
Profile Joined April 2011
Hungary81 Posts
July 06 2011 19:03 GMT
#111
On July 05 2011 11:19 FlopTurnReaver wrote:
Since it's not even 2 hours to go I'll post the update:


Maps that are correctly submitted so far:

Broceliande by fenX
+ Show Spoiler +
[image loading]


Deserted Jungle by NickMP
+ Show Spoiler +
[image loading]


Diabolica by Archvile
+ Show Spoiler +
[image loading]


Fallen Haven by BaNZaY
+ Show Spoiler +
[image loading]


Finality by Doz
+ Show Spoiler +
[image loading]


Green Harvest by Johanaz
+ Show Spoiler +
[image loading]


Ignition Point by SidianTheBard
+ Show Spoiler +
[image loading]


LoS_Desolation by WniO
+ Show Spoiler +
[image loading]


LoS_Novaria by Icetoad
+ Show Spoiler +
[image loading]


Mudspring by Cipover
+ Show Spoiler +
[image loading]


oZz Cold Snap by Holiver
+ Show Spoiler +
[image loading]


Resurrection by Big J
+ Show Spoiler +
[image loading]


Tannglewood by SmashHammer
+ Show Spoiler +
[image loading]


The Wolrd Tree by IhasaKAROT
+ Show Spoiler +
[image loading]


TPW Antiga Prime by IronManSC
+ Show Spoiler +
[image loading]


TPW Core Delta by Meltage
+ Show Spoiler +
[image loading]


TPW Judicator Castle by Mereel
+ Show Spoiler +
[image loading]


TPW Monsoon Valley by NullCurrent
+ Show Spoiler +
[image loading]


TPW Odyssey by lefix
+ Show Spoiler +
[image loading]


TPW Razed by Samro225am
+ Show Spoiler +
[image loading]


TPW Verdun by dezi
+ Show Spoiler +
[image loading]


Maps that are NOT correctly submitted yet:

Panorama by crbox
(No entry in Thread)


Saveon Castle by TheAwesomeTemplar
(No E-Mail submission)


Takaoni and Kageoni by Serashin
(No E-Mail submission)




Submissions will still be accepted until Tuesday, Jul 05 3:59am GMT (GMT+00:00)


@dezi Well according to this it has been. But it doesn't show in the OP for some reason.
"Look at your man! Now look at me! Back at your man! Now BACK to me! Sadly, he's not me..."
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 06 2011 19:24 GMT
#112
That lazy FTP bitch XD
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
July 06 2011 19:36 GMT
#113
The reason for that decision was that we call ourself 'Map of the Month' and not 'Map of the Year' and this particular map has already been published in november 2010. If we allowed old maps we'd also have to allow people like iCCup mapmakers to submit some of their old successful maps, as example prodiGs 'Neo Enigma' which wouldn't really be fun, since we encourage mappers to work on new things, not grab something old from their folder.

However if we see that the map clearly has been overworked since the old release, we will still allow it in the competition. In other words: we don't support lazyness

I'd like to apologize at this point since it is for a big part our fault for not displaying explicid rules for the submissions in the OP.We will definitly be doing that from next month on to clear any misunderstandings that might occur otherwise.

Apologies again to the aggrieved parties and thank you for your understanding.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
July 06 2011 19:49 GMT
#114
On July 07 2011 04:36 FlopTurnReaver wrote:
The reason for that decision was that we call ourself 'Map of the Month' and not 'Map of the Year' and this particular map has already been published in november 2010. If we allowed old maps we'd also have to allow people like iCCup mapmakers to submit some of their old successful maps, as example prodiGs 'Neo Enigma' which wouldn't really be fun, since we encourage mappers to work on new things, not grab something old from their folder.

However if we see that the map clearly has been overworked since the old release, we will still allow it in the competition. In other words: we don't support lazyness

I'd like to apologize at this point since it is for a big part our fault for not displaying explicid rules for the submissions in the OP.We will definitly be doing that from next month on to clear any misunderstandings that might occur otherwise.

Apologies again to the aggrieved parties and thank you for your understanding.
omg i tried to submit my age of empires map and now u r telling me this???? i worked for days trying 2 make the best map to take 1st place!!!


Seriously though, new maps > pulling old maps out of your ass and rolling the dice.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 06 2011 20:28 GMT
#115
Haha, as i said only submitted for the lulz cause lefix etc. forced me to do so ^^
Gonna make a real submit in MotM#7, i think.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
Last Edited: 2011-07-06 20:38:51
July 06 2011 20:38 GMT
#116
Looking forward to that, looks like the reign of the Toilet Paper Warriors will proceed
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 06 2011 20:42 GMT
#117
Indeed, Frästechnik Rudersberg.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2011-07-06 20:58:06
July 06 2011 20:57 GMT
#118
On July 07 2011 05:38 FlopTurnReaver wrote:
Looking forward to that, looks like the reign of the Toilet Paper Warriors will proceed


If that really is the name of TPW I think I'm going to have to slap the creator.../facepalm
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Meltage
Profile Joined October 2010
Germany613 Posts
July 06 2011 21:59 GMT
#119
That'd be Mereel .. and lefix to some extent.

don't aim at me.. don't shoot the messenger!
http://mentalbalans.se/aggedesign
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 06 2011 23:08 GMT
#120
That's of course not the real name :D
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
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