![[image loading]](http://img834.imageshack.us/img834/6253/desertedjungle90dovervi.png)
Map Thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=230983
Forum Index > SC2 Maps & Custom Games |
NickMP
United States46 Posts
![]() Map Thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=230983 | ||
WniO
United States2706 Posts
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SmashHammer
United States148 Posts
by SmashHammer ![]() Map Thread | ||
Serashin
235 Posts
Even if the athestics on this map are not as polished to match other maps the strategic possibilitys of this map are realy good and dont give a squeezed feeling where siege abuses might be your nightmare , the lack of xel naga towers just makes the early midgame weird the tower is a ressource of current sc2 dont remove it for w/e causes you can do plan so much arround them | ||
Samro225am
Germany982 Posts
![]() Mapthread | ||
Antares777
United States1971 Posts
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dezi
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Germany1536 Posts
![]() My Mapthread Just for the lulz i'm submitting a (old but reworked) map, too. That's right - there aren't any towers on this one. | ||
FlopTurnReaver
Switzerland1980 Posts
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dezi
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Germany1536 Posts
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FlopTurnReaver
Switzerland1980 Posts
Broceliande by fenX + Show Spoiler + ![]() Deserted Jungle by NickMP + Show Spoiler + ![]() Diabolica by Archvile + Show Spoiler + ![]() Fallen Haven by BaNZaY + Show Spoiler + ![]() Finality by Doz + Show Spoiler + ![]() Forgotten Sanctuary by kpm03 + Show Spoiler + ![]() Green Harvest by Johanaz + Show Spoiler + ![]() Ignition Point by SidianTheBard + Show Spoiler + ![]() LoS_Desolation by WniO + Show Spoiler + ![]() LoS_Novaria by Icetoad + Show Spoiler + ![]() Mudspring by Cipover + Show Spoiler + ![]() oZz Cold Snap by Holiver + Show Spoiler + ![]() Resurrection by Big J + Show Spoiler + ![]() Takaoni and Kageoni by Serashin + Show Spoiler + ![]() Tannglewood by SmashHammer + Show Spoiler + ![]() The Wolrd Tree by IhasaKAROT + Show Spoiler + ![]() TPW Antiga Prime by IronManSC + Show Spoiler + ![]() TPW Core Delta by Meltage + Show Spoiler + ![]() TPW Judicator Castle by Mereel + Show Spoiler + ![]() TPW Juno by funcmode + Show Spoiler + ![]() TPW Monsoon Valley by NullCurrent + Show Spoiler + ![]() TPW Odyssey by lefix + Show Spoiler + ![]() TPW Razed by Samro225am + Show Spoiler + ![]() Map submission is closed! | ||
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bkrow
Australia8532 Posts
![]() Also, ♥ to Mr Bitter for his shoutout on JPs MLG 4th of July cast! ![]() | ||
FlopTurnReaver
Switzerland1980 Posts
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eTcetRa
Australia822 Posts
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FlopTurnReaver
Switzerland1980 Posts
+ Show Spoiler + ![]() May the Judges of MotM have mercy with your submission young mapmaker! | ||
funcmode
Australia720 Posts
Author: funcmode ![]() -Medium sized 1v1 melee map. -Spawns at 3 & 9. -No watchtowers. Thread up soonish. =) | ||
Antares777
United States1971 Posts
On July 05 2011 12:02 Holiver wrote: What is this TPW & LoS business about? A bunch of quality mapmakers who colaborate? I have no idea. No one has explained it to me either :S | ||
kpm03
United States16 Posts
![]() Things to note about this map: •Spawns are located at 2, 4, 8, and 10 o'clock. •There are LoS curtains inside of each main, providing opportunities for players to be sneaky with Nydus Worms or proxy structures. •Regardless of where players start, the option of expanding away from or towards your enemy is available. •The natural can be walled off with a Pylon, Forge, and Gateway or 4 Spine Crawlers. •Space is available to harrass the main mineral lines with air units. •Cliff-walking units can access the main via the associated 3rd expansion. Map thread is here. | ||
EatThePath
United States3943 Posts
+ Show Spoiler [The prophecy must be reinterpreted, it…] + Aeon Shelf ![]() But anyway, there is no way I could possibly be disappointed with the 5 maps that get chosen as finalists, these are all good enough to eat twice. On July 05 2011 03:32 WniO wrote: nice batch of maps this month. motm is getting better every day! intrigued by the tpw deal. obviously not as good of a name as LoS Yeah but you gotta get a European so you can host maps for each other, that's the biscuit. ![]() | ||
LunaSaint
United Kingdom620 Posts
Granted, didn't realise submissions finished this early >.> Nonetheless, stacked map pool again! Look forward to see what comes of this. | ||
Serashin
235 Posts
On July 05 2011 11:19 FlopTurnReaver wrote: Since it's not even 2 hours to go I'll post the update: Maps that are correctly submitted so far: Broceliande by fenX + Show Spoiler + ![]() Deserted Jungle by NickMP + Show Spoiler + ![]() Diabolica by Archvile + Show Spoiler + ![]() Fallen Haven by BaNZaY + Show Spoiler + ![]() Finality by Doz + Show Spoiler + ![]() Green Harvest by Johanaz + Show Spoiler + ![]() Ignition Point by SidianTheBard + Show Spoiler + ![]() LoS_Desolation by WniO + Show Spoiler + ![]() LoS_Novaria by Icetoad + Show Spoiler + ![]() Mudspring by Cipover + Show Spoiler + ![]() oZz Cold Snap by Holiver + Show Spoiler + ![]() Resurrection by Big J + Show Spoiler + ![]() Tannglewood by SmashHammer + Show Spoiler + ![]() The Wolrd Tree by IhasaKAROT + Show Spoiler + ![]() TPW Antiga Prime by IronManSC + Show Spoiler + ![]() TPW Core Delta by Meltage + Show Spoiler + ![]() TPW Judicator Castle by Mereel + Show Spoiler + ![]() TPW Monsoon Valley by NullCurrent + Show Spoiler + ![]() TPW Odyssey by lefix + Show Spoiler + ![]() TPW Razed by Samro225am + Show Spoiler + ![]() TPW Verdun by dezi + Show Spoiler + ![]() Maps that are NOT correctly submitted yet: Panorama by crbox (No entry in Thread) Saveon Castle by TheAwesomeTemplar (No E-Mail submission) Takaoni and Kageoni by Serashin (No E-Mail submission) Submissions will still be accepted until Tuesday, Jul 05 3:59am GMT (GMT+00:00) tryed it with my other e-mail provider seems to be problem of my internet , i posted that link for the data already in this thread. So basicly u got all what u need even if the data is not directly in the e-mail box <.<. | ||
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