Map of the Month #7 - Page 7
Forum Index > SC2 Maps & Custom Games |
lefix
Germany1082 Posts
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dezi
Germany1536 Posts
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Antares777
United States1971 Posts
Your map can only use one pathable cliff level. Hehehe... | ||
The_Templar
your Country52797 Posts
On July 07 2011 09:36 Antares777 wrote: I thought of a cool idea for a restriction on a future MotM competition. Your map can only use one pathable cliff level. Hehehe... I have a few other ideas too. Island maps, asymmetrical maps, remakes of blizzard sc2 maps. Mwahahahahah!!!! | ||
eTcetRa
Australia822 Posts
I thought it was "The Planetary Workshop" change your minds? | ||
eTcetRa
Australia822 Posts
I thought it was "The Planetary Workshop" change your minds? + Show Spoiler + Trololol Edit: sorry double post thought i had preview set, not post. | ||
SidianTheBard
United States2474 Posts
<3 ^_^ | ||
IronManSC
United States2119 Posts
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ihasaKAROT
Netherlands4730 Posts
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eTcetRa
Australia822 Posts
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FlopTurnReaver
Switzerland1980 Posts
Well, it's official now! | ||
IronManSC
United States2119 Posts
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Serashin
235 Posts
3481 dodads | ||
Archvil3
Denmark989 Posts
Visuals is a part of making a good map and you will be judged on that as well. The amount of doodads you use does not reflect how good your map looks. | ||
Serashin
235 Posts
what is interesting me with that is not how much dodads should be used etc . Id just love to see numbers that created some awesome looking maps it is problably surprising how much some have where u dont see it instantly or or how low count some have where u think this map is full of good visual effects . Basicly a ratio of how much awesomeness per dodad created in visuals . In wich case my map would already in that ratio fail since its used to much to have an overview. | ||
Randomaccount#77123
United States5003 Posts
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FlopTurnReaver
Switzerland1980 Posts
My record would be ~4900 Ground Props on an unfinished map^^ | ||
ihasaKAROT
Netherlands4730 Posts
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SidianTheBard
United States2474 Posts
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BaNZaY
Hungary81 Posts
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