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[UMS] Not The Blizzard Ladder - Page 15

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 13 14 15 16 17 24 Next All
EpicTRC
Profile Joined June 2011
United States23 Posts
June 29 2011 14:26 GMT
#281
On June 29 2011 16:47 Ulfsark wrote:
Hey bacon, I played a game today where the guy dropped at 1:07 game was RevUlfsark vs Bensin on Xel Naga Caverns. Please make it so it does not count this game thanks!

Also let me know if there is a better place to mention things like this.


notblizzladder@gmail.com is a good place. We look there everyday, like we do here, but it's less likely it will be missed there.

On June 29 2011 22:17 Hopelessnoob wrote:
sorry for asking again but can anyone explain how ICCUP works in BW?
did you just find an opponent?
how did you restrict people playing people their skill? like D's not going to play with A's
how to restrict people from only playing 1 map? (e.gg an easy map for one race?)
How did they restrict people from only playing 1 matchup? or keep on playing one person?


I think you'll find that we're not big on restrictions. Just the opposite, we're trying to give you more options. We don't "restrict" you from playing against higher/lower level players, though the number of points you receive or lose varies depending on your relative rating. Why would a D not play an A? All A's start at D to begin with.

We don't restrict you from playing one map, but it's also evident that people are using this ladder as more of a tournament practice ground. After all, that's why we chose this map pool. You're more than welcome to play one map all the time, but good luck learning anything/getting better (not directing this at you, just the hypothetical person you're describing). Perhaps your rating will go up, but that doesn't matter at a tournament. Same goes for only playing one matchup.

We do restrict you from playing the same person multiple times in a given day. You can keep playing the same person but you won't keep receiving points. We'll also be monitoring for win trading.




"Before you insult a man, walk a mile in his shoes. That way, you'll be a mile away and have his shoes."
NaldoR
Profile Joined November 2010
Singapore2198 Posts
June 29 2011 14:51 GMT
#282
@naruto :D thanks man. So happy you answered. <3 your play

@epic I was just wondering how did iccup handled this.
Also regarding d's playing A. Many good players would prefer to not noobie bash, rather play better players and practice (i assume this. I am just a noobie x.x) so I would think when this map goes more mainstream (hoping :D)
People of rank D may just keep trying to cheese A's and that may not be really fun.

Also, I think ICCUP's map of the week is a great idea. Mabye NTBL can think of implementing this to diversify map usage?

Hope this grows and become the main ladder for SCII :D.
angrybacon
Profile Joined March 2010
United States98 Posts
June 29 2011 16:48 GMT
#283
If you have someone at rank D playing someone of rank A, if the A player wins, he gets 10 points (which is hardly anything), and the D player loses nothing, and if the D player wins, he gets 200 points, and the A player loses 280.

As for cheating, we do keep all replays, so if you report someone for cheating, we can examine those.
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
June 29 2011 16:52 GMT
#284
I love this idea.
Too bad I'm on EU though... But since this system doesn't care about ping and things like that, I hope to use it soon.
Keep on guys !
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
Gfire
Profile Joined March 2011
United States1699 Posts
June 29 2011 17:13 GMT
#285
On June 30 2011 01:52 -Zoda- wrote:
I love this idea.
Too bad I'm on EU though... But since this system doesn't care about ping and things like that, I hope to use it soon.
Keep on guys !

Hmm..

Considering it is replay-based, is it possible to make it work cross-region? As in, the client will accept the replays from all servers? Might be a bit tricky but it would be nice if you could log in to any server and it would affect the same rank on here.

This is a pretty cool system, stuff like this could be the future of Starcraft if Blizzard proves incapable.
all's fair in love and melodies
angrybacon
Profile Joined March 2010
United States98 Posts
June 29 2011 17:44 GMT
#286
On June 30 2011 02:13 Gfire wrote:
Show nested quote +
On June 30 2011 01:52 -Zoda- wrote:
I love this idea.
Too bad I'm on EU though... But since this system doesn't care about ping and things like that, I hope to use it soon.
Keep on guys !

Hmm..

Considering it is replay-based, is it possible to make it work cross-region? As in, the client will accept the replays from all servers? Might be a bit tricky but it would be nice if you could log in to any server and it would affect the same rank on here.

This is a pretty cool system, stuff like this could be the future of Starcraft if Blizzard proves incapable.


If we do multiple regions, we will do a ladder for each reasons. Partially because it wouldn't make sense to have commingled ratings in separate player sets, and mostly because the unique identifier we are using is only unique across a single region.
enecateReAP
Profile Joined June 2011
United Kingdom378 Posts
June 29 2011 17:48 GMT
#287
Can we get this on EU please?
It'd be AWESOME.
"Stargate units imba" - oGsMC
sjschmidt93
Profile Joined April 2010
United States2518 Posts
June 29 2011 18:04 GMT
#288
Just thought I'd point out that almost no tournament used Terminus RE. The newer version is SE.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Asday
Profile Joined November 2010
United Kingdom388 Posts
June 29 2011 18:33 GMT
#289
I was just getting interested in this, then I see it's apparently not on EU.

Why is this? D:
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 29 2011 18:34 GMT
#290
On June 29 2011 22:44 novabossa wrote:
The problem I see is that the custom maps are too abusable by cheats....you have almost no way of deterring hackers whereas on the Blizzard Ladder, they have the power to monitor and ban hackers. Blizzard won't monitor custom game hacks because quite frankly that's a massive job to do and there's really not much consequence to it. It's hard enough to police just the Blizzard Ladder.


The thing about cheating is if you know he cheated by watching the replay or something. You can make sure to never play him again and just ignore him. Tell other people. Then he won't be able to play again. Also reporting to blizzard doesn't hurt even though they take forever to ban .
When I think of something else, something will go here
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
June 29 2011 18:59 GMT
#291
I'd play this ladder just for the maps lol
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
ObserverSix2One
Profile Joined February 2011
Israel115 Posts
June 29 2011 19:13 GMT
#292
On June 30 2011 03:33 Asday wrote:
I was just getting interested in this, then I see it's apparently not on EU.

Why is this? D:

it's not finished yet so there's barely anything to release on EU, they are working on it :D i can't wait either.
I'm not a Vampire.
Razith
Profile Joined February 2011
Canada431 Posts
June 29 2011 21:12 GMT
#293
Does this require both players to upload the replays to count? Any rules on who is supposed to upload the replay (although I'm sure the winner will alt-tab and drop the replay in the folder in a heartbeat).
angrybacon
Profile Joined March 2010
United States98 Posts
June 29 2011 21:18 GMT
#294
On June 30 2011 06:12 Razith wrote:
Does this require both players to upload the replays to count? Any rules on who is supposed to upload the replay (although I'm sure the winner will alt-tab and drop the replay in the folder in a heartbeat).


Only one player needs to upload, either player can do it.
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
June 30 2011 01:10 GMT
#295
I am certain you have already thought of this but you guys should add a stats page, with matchup/maps statistics, I am more interested in which maps are played most than I am matchup percentage.

I


gg wp
PBJ
Profile Joined August 2010
United States141 Posts
June 30 2011 03:41 GMT
#296
Angrybacon: Is there anything I can do to help this project?
reneg
Profile Joined September 2010
United States859 Posts
June 30 2011 05:09 GMT
#297
I think this is a fantastic product, and love everything about it!

I'm going to start it up fully tomorrow, i have been waiting for something like this!
moose...indian
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
June 30 2011 06:19 GMT
#298
@angrybacon I hope u implement this on the other servers soon. I play on SEA and I'd love to see NTBL implemented there.
Dunk first. Ask questions while dunking.
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
Last Edited: 2011-06-30 08:13:09
June 30 2011 08:12 GMT
#299
This definitely has potential, but is Blizzard okay with the client?

On June 30 2011 15:19 anmolsinghmzn2009 wrote:
@angrybacon I hope u implement this on the other servers soon. I play on SEA and I'd love to see NTBL implemented there.
You could offer to host it on SEA yourself if you wanted to...
An apple a day keeps the Protoss away | TLHF
Anomandaris
Profile Joined July 2010
Afghanistan440 Posts
June 30 2011 09:15 GMT
#300
have u considered adding sanctuaria and hysteria to the map pool? (http://www.teamliquid.net/forum/viewmessage.php?topic_id=238769)
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