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[UMS] Not The Blizzard Ladder - Page 17

Forum Index > SC2 Maps & Custom Games
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Ewu
Profile Joined November 2010
Netherlands44 Posts
July 03 2011 10:42 GMT
#321
Very interesting, would love to see this on EU, will gladly play it once it's hosted over here.

I mean, these maps are just way more interesting to me than the blizzard maps, sure hope a lot of people start playing this.
BadgKat
Profile Joined June 2011
United States156 Posts
July 03 2011 16:30 GMT
#322
IVe been playing on NTBL as much as possible lately and have to say that as a gold level player it has helped my game more than anything else I've tried. It's given me the chance to play diamond and master level players and get feedback from them after. Thanks for putting this together AngryBacon.
Silent_J
Profile Joined June 2011
United States16 Posts
July 03 2011 17:04 GMT
#323
On July 04 2011 01:30 IMBensin wrote:
IVe been playing on NTBL as much as possible lately and have to say that as a gold level player it has helped my game more than anything else I've tried. It's given me the chance to play diamond and master level players and get feedback from them after. Thanks for putting this together AngryBacon.


I couldn't agree more as a Silver player. The people playing on the NTBL are very helpful and willing to give advice to us scrubs. I've improved 10x since I started playing on the NTBL.
CurLy[]
Profile Joined August 2010
United States759 Posts
July 03 2011 17:48 GMT
#324
Pretty sweet ill definitely play some games here.
Kinda tired of PVP on shit maps.
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
July 04 2011 10:51 GMT
#325
I installed it, then joined the channel and was all by myself. Argh, if it is working out on NA, plz get it to EU too.
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 04 2011 17:09 GMT
#326
Is there any way to upload tell the client the reps if we didn't have the client open when we played the game? Maybe this would be a good idea to implement?
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
July 04 2011 20:45 GMT
#327
Is there a lowering player count? That's sad to see, around the beginning the channel would regularly have 50-60 players in it, now it's only around 15-30...
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
PBJ
Profile Joined August 2010
United States141 Posts
July 04 2011 20:50 GMT
#328
On July 05 2011 05:45 LlamaNamedOsama wrote:
Is there a lowering player count? That's sad to see, around the beginning the channel would regularly have 50-60 players in it, now it's only around 15-30...


It is a holiday weekend for a large part of the NA server's population
DyEnasTy
Profile Blog Joined October 2009
United States3720 Posts
July 04 2011 21:41 GMT
#329
Blizzard wont stomp this out?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Asday
Profile Joined November 2010
United Kingdom388 Posts
Last Edited: 2011-07-04 21:54:26
July 04 2011 21:52 GMT
#330
On July 05 2011 06:41 DyEnasTy wrote:
Blizzard wont stomp this out?

I think the way this works is that you run a program that uploads your replays to a server, which tells the program how good you are, so the program can write a bank file that the map reads, so your opponent knows how good you are. If this is the case, I believe it is against EULA, 'cause you're not meant to edit game files, but this is both cool, and bank files aren't included with the game.

Assuming I'm not wrong, there's no way BE would particularly not want this, and no way they could get rid of it under their own terms.

EDIT: I'm pre-emptively joining the NTBL chan on EU, btw. Can't wait to play this at all. FINALLY a ladder with non-shit maps.
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
July 05 2011 03:58 GMT
#331
On July 05 2011 05:50 PBJ wrote:
Show nested quote +
On July 05 2011 05:45 LlamaNamedOsama wrote:
Is there a lowering player count? That's sad to see, around the beginning the channel would regularly have 50-60 players in it, now it's only around 15-30...


It is a holiday weekend for a large part of the NA server's population


Except the numbers seemed to have a linear decline, and have been happening for at lesat the past week. Plus if anything, a holiday means more time to play , fireworks are only for night after all.
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
Xapti
Profile Joined April 2010
Canada2473 Posts
July 05 2011 06:34 GMT
#332
What is the planned way to detect unique games? having both players running the program (simultaneously), and uploading the same version of the replay at the same time?
Could work pretty decent that way I think.

As it is right now if I play people on NTBL maps and they are running the launcher, will I automatically be put on the NTBL ladder?
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Virtue
Profile Joined July 2010
United States318 Posts
July 05 2011 17:53 GMT
#333
I think I remember them saying that only one player needs to be running the client. If you play someone else who is running the client, the client will upload the replay with your name included and presumably add you to the system.
angrybacon
Profile Joined March 2010
United States98 Posts
July 05 2011 21:19 GMT
#334
On July 05 2011 15:34 Xapti wrote:
What is the planned way to detect unique games? having both players running the program (simultaneously), and uploading the same version of the replay at the same time?
Could work pretty decent that way I think.

As it is right now if I play people on NTBL maps and they are running the launcher, will I automatically be put on the NTBL ladder?


First question, we hash the replay data into unique id's to prevent dupes.

Second question: yes, that may change, however.
Akzever
Profile Joined March 2009
Canada94 Posts
July 05 2011 23:30 GMT
#335
Whats going on with the progress of the client?

Is it at a standstill? Or does it just seem that way?

The other day EpicTRC said he would try and get a dev/update blog going on the site, whats going on with that?
kzvr.532
angrybacon
Profile Joined March 2010
United States98 Posts
July 06 2011 00:32 GMT
#336
On July 06 2011 08:30 Akzever wrote:
Whats going on with the progress of the client?

Is it at a standstill? Or does it just seem that way?

The other day EpicTRC said he would try and get a dev/update blog going on the site, whats going on with that?


Fourth of July weekend

We're gearing up for something big
nonneb
Profile Joined October 2010
Germany5 Posts
July 06 2011 01:57 GMT
#337
This seems like a really nice alternative to the Blizzard ladder, Any word when we could expect this on EU?
angrybacon
Profile Joined March 2010
United States98 Posts
July 06 2011 02:25 GMT
#338
On July 06 2011 10:57 nonneb wrote:
This seems like a really nice alternative to the Blizzard ladder, Any word when we could expect this on EU?


Sometime after the next client release.
ObserverSix2One
Profile Joined February 2011
Israel115 Posts
July 06 2011 03:32 GMT
#339
On July 06 2011 09:32 angrybacon wrote:
Show nested quote +
On July 06 2011 08:30 Akzever wrote:
Whats going on with the progress of the client?

Is it at a standstill? Or does it just seem that way?

The other day EpicTRC said he would try and get a dev/update blog going on the site, whats going on with that?


Fourth of July weekend

We're gearing up for something big

now you starting to sound like incontrol, don't hype it up man - just don't do it.

can't wait for the next client release so I get to play this on EU, hope that we will have about 50-30 people in there too :X
I'm not a Vampire.
sTsCompleted
Profile Blog Joined May 2010
United States380 Posts
July 06 2011 03:48 GMT
#340
Whats preventing people simpy playing a lot of games, deleting their losses and then opening up client, so that it only sees wins.
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