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[M] New GSTL Map: Bel'Shir beach - Page 13

Forum Index > SC2 Maps & Custom Games
422 CommentsPost a Reply
Prev 1 11 12 13 14 15 22 Next All
shineq
Profile Joined July 2010
United Kingdom1453 Posts
Last Edited: 2011-05-11 00:34:55
May 11 2011 00:34 GMT
#241
This map looks so peaceful and beautiful. Would make for a perfect warzone.

"Whenever I see a world untouched by war, a world of innocence, a world of lush forests and clear rivers... I really just wanna nuke the crap out of it!"

I can't wait to see this map in action, i love it!
"If you can chill, chill." - Liquid`NonY, "david some do it T>T" - SlayerSBoxeR || Twitter: http://twtter.com/shineqGAMING || http://twitch.tv/shineq
Hokay
Profile Joined May 2007
United States738 Posts
May 11 2011 00:36 GMT
#242
Just played this map on bnet and it actually looks ugly. The textures don't blend well or look right, no rolling water waves for water like warcraft 3 which looks proper, and it's too cramped.
skullhoof
Profile Joined December 2010
Korea (North)835 Posts
May 11 2011 00:37 GMT
#243
question, can you drop unit on the small beach behind the main?
Polt was right about luck
Sanguinarius
Profile Joined January 2010
United States3427 Posts
May 11 2011 01:00 GMT
#244
Wow, thats map looks awesome. Excellent work!
Your strength is just an accident arising from the weakness of others -Heart of Darkness
JMuRda5
Profile Joined December 2010
United States17 Posts
Last Edited: 2011-05-11 01:49:30
May 11 2011 01:27 GMT
#245
Very nice looking map, decent layout as well. Nice added gold expansions, those worked out well. Minor "glitch" that occurred when I played the map: When I used a Vortex here*, there was a bit of a terrain glitch. It was very weird.
*
[image loading]

The spoilers show 5 screenshots in succession that show the glitch playing out. These 5 shots were over about 3-4 secs game time. It changed as my army got closer to, and into the vortex.

+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]



Its not a huge deal, but figured id point it out. I have a very capable computer, and have almost all ultra settings, it shouldnt be my computer causing it.

First time posting pics and spoilers here.....hope i didnt screw it up :/ Ill try to edit asap if its messed up....
Yeah right.
RobCorso
Profile Joined May 2011
United States111 Posts
May 11 2011 01:37 GMT
#246
I wish I were a lowly probe or scv that could live or work here
We make expand, then defense it-WhiteRa
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
May 11 2011 01:48 GMT
#247
Congratulations on being accepted in the GSTL! However, I have a feeling the moderators mainly based their judgement on the looks of the map, I hope not too much imbalances are discovered
You are a very talented mapmaker!.
710+ Posts with a Probe Icon =D
carebear91
Profile Joined February 2010
Singapore236 Posts
May 11 2011 02:04 GMT
#248
hey, will this be uploaded on SEA? would be awesome if it was
Yoshi Kirishima
Profile Blog Joined July 2009
United States10343 Posts
May 11 2011 02:05 GMT
#249
It's not Turtle Rock.

[image loading]
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
kellymilkies
Profile Blog Joined August 2010
Singapore1393 Posts
May 11 2011 02:17 GMT
#250
Omg this map is so nice~
Be the change you wish to see in the world ^-^V //
sureshot_
Profile Joined August 2010
United States257 Posts
May 11 2011 02:40 GMT
#251
This map looks absolutely incredible. I want to see Blizzard add it to the ladder :>
FuRong
Profile Joined April 2010
New Zealand3089 Posts
May 11 2011 03:18 GMT
#252
I really like the look of the map, my only concern is that your main can be sieged by Tanks placed behind the gold mineral patches? Is this true or am I just looking at it wrong?
Don't hate the player, hate the game
iPBioOrMech
Profile Joined May 2010
Turkey297 Posts
May 11 2011 03:31 GMT
#253
Ammazing map, i gotta try this out i love all the maps you've made good job and keep it up hopefully blizzard can check them out and maybe tweek them abit
i created scan BM, MvP created mule drop.
esp
Profile Joined July 2010
Australia109 Posts
May 11 2011 04:28 GMT
#254
Wow this is a beautiful map, I really hope a map with this tileset comes to the ladder soon!
VoiceOfDecember
Profile Joined December 2010
Australia206 Posts
May 11 2011 05:57 GMT
#255
Can't wait to play on this map. As soon as I saw and read thru this thread with all the updates i sms'ed my mate immediatly to tell him we gotta play on it.

Incoming severe ZvP smashing. I really hope it just feels good to play on like xelnaga, I want to want to play on this map
If I keep making drones and expanding while fending off their attacks, I'm sure to win...right?
Dromar
Profile Blog Joined June 2007
United States2145 Posts
May 11 2011 06:56 GMT
#256
This map is beautiful.

I really like how there are no Xel'Naga Watchtowers. I think it's about time we see more maps without them.
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
May 11 2011 06:59 GMT
#257
I never tried this map but it looks hard to secure your 3rd and natural at the same time from Zerg harassment and counterattacks. Great map nonetheless, just giving my opinion about it.
710+ Posts with a Probe Icon =D
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 11 2011 07:29 GMT
#258
Beautiful map, amazing. Can't speak for balance or anything, but it graphically looks amazing.
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
May 11 2011 07:31 GMT
#259
Played the map today with a friend

ITS SO BEAUTIFULLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

I love it, well done, buy yourself a cookie lolly
How devious | http://anartisticanswer.blogspot.com.au/
gn1k
Profile Joined July 2010
United States441 Posts
May 11 2011 08:17 GMT
#260
All that water is expensive to render. I use the highest graphics setting and my computer always runs smooth on all the ladder maps. However my fps was noticeably dropped on this map.
I have tried to make maps with tons of water before and noticed similar issues. Maybe it is just my computer.
Creator of Street Empires and APM TD
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