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[M] New GSTL Map: Bel'Shir beach - Page 11

Forum Index > SC2 Maps & Custom Games
422 CommentsPost a Reply
Prev 1 9 10 11 12 13 22 Next All
namste
Profile Joined October 2010
Finland2292 Posts
May 10 2011 20:41 GMT
#201
Sick looking map, I badly want to see some games played on it, right now! Wants it on EU nao!!
IM hwaitiing ~ IMMvp #1 | Bang Min Ah <3<3
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
May 10 2011 20:41 GMT
#202
wow, gorgeous
Shucks!
Profile Joined November 2010
United States118 Posts
May 10 2011 20:43 GMT
#203
Man I just played this, really hard to FE, natural is soooo exposed.
"Do not look into the eyes of a horse, for the void there will swallow your soul" - LiquidTyler on SotG 12.14.10
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
May 10 2011 20:47 GMT
#204
Definetally the best looking map I've ever seen. Wow simply stunned.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
May 10 2011 20:48 GMT
#205
I want blizzard put this map in the ladder, but i feel they would put more rocks and this is a nono
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Kinky
Profile Blog Joined September 2008
United States4126 Posts
May 10 2011 20:57 GMT
#206
This is such a pretty map *-*
obnoxkid
Profile Joined September 2010
United States23 Posts
May 10 2011 21:00 GMT
#207
On April 16 2011 22:12 LSPrime wrote:
Show nested quote +
On April 16 2011 22:10 dezi wrote:
Can one build in the flooded areas?

yes



Does Zerg creep spread on the flooded area?
Durn
Profile Blog Joined July 2010
Canada360 Posts
May 10 2011 21:13 GMT
#208
On May 11 2011 06:00 obnoxkid wrote:
Show nested quote +
On April 16 2011 22:12 LSPrime wrote:
On April 16 2011 22:10 dezi wrote:
Can one build in the flooded areas?

yes



Does Zerg creep spread on the flooded area?

repost

[image loading]
"Even if I lose 100 games, that's 100 different arrows pointing me in the wrong direction." - Sean Day[9] Plott
Kamate
Profile Joined May 2010
Romania580 Posts
May 10 2011 21:15 GMT
#209
indeed , looks amazing, cant wait to see some great games in GSTL!
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
May 10 2011 21:19 GMT
#210
Probably the best looking map aesthetically that I've ever seen in SC2. It looks quite interesting from a playing standpoint too, I want to try it out.
Spacekyod
Profile Joined December 2010
United States818 Posts
May 10 2011 21:24 GMT
#211
Such a beautiful map. GJ LS!
Riders of the Plastic Groove. "When all-in fails, all-in again!" Finally... Make way for the real DONG!
Vaelom
Profile Blog Joined December 2010
Korea (South)154 Posts
May 10 2011 21:24 GMT
#212
Awesome looking map imo.. but been playing around with it (5-6 games) and seemed a bit hard to take a 4th if the games gets to that point..

Loving that the map is big enough
Zerg pov: easy to spot expo behind the minerals lines :D
There is a reason why i keep score, winning is everything, losing isn't.
froGGifyre
Profile Blog Joined October 2010
United States213 Posts
May 10 2011 21:26 GMT
#213
This looks beautiful and fun to play on! good job lsprime~~ ^^;
channel PanK since '00 twitter.com/froggifyre twitch.tv/froggifyre
blahz0r
Profile Joined December 2010
3030 Posts
May 10 2011 21:31 GMT
#214
Very interesting map. Reminds me of wc3
Liquipedia
theqat
Profile Blog Joined March 2008
United States2856 Posts
May 10 2011 21:35 GMT
#215
Augh can't wait to make a creep beach. Hope this makes it to ladder or I play in a tournament that has it
shin ken
Profile Blog Joined October 2009
Germany612 Posts
May 10 2011 21:38 GMT
#216
Kinda reminds me of a specific Dawn of War map
overshard
Profile Joined November 2010
United States45 Posts
May 10 2011 21:42 GMT
#217
I've been playing on this map and so far it seems really balanced in favor of Protoss. There are so many chokes that it's almost impossible for terran, going bio, or zerg, going almost anything till Broodlords, to do well.

That being said, there are so many openings everywhere that it allows for a really good Terran or Zerg to split up their armies and surround much easier.

Overall, I think the chokes need to be expanded a tad and the map balance will be fine.
skyR
Profile Joined July 2009
Canada13817 Posts
May 10 2011 21:49 GMT
#218
This is a beautiful map. It reminds me of Halo for some reason =\
cYaN
Profile Joined May 2004
Norway3322 Posts
May 10 2011 21:57 GMT
#219
Very good looking map, I'll be interested to see games on it, seems like your choice of third will affect the late game a great deal.
Eppa!
Profile Joined November 2010
Sweden4641 Posts
May 10 2011 21:58 GMT
#220
It has a very xelnaga caverns feel to it. Very late 4th for toss, semi late for terran, Slightly earlier for Zerg than xelnaga though. Flanking is slightly harder but drops are stronger.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
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