[UMS] (AOS) City of Tempest - Page 31
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TobyOrNotToby
Netherlands18 Posts
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Supreme
United States5 Posts
Btw, thank so much for updates assa <3 | ||
assajocuna
Korea (South)125 Posts
have truck regen, you will still get enough exp. About damages from skills not doing same as tooltip. It's because those damage information from tooltip most of the times tell you the damage of 1 projectile. It can be multiplied on buildings easy since buildings have large radius and can hit multiple projectile. (such as Dark Fact's c skill that does z projectile) The skills you said shoots out multiple projectiles and if it hits more than one (it overlaps) it'll do multiple damage. There are many skills that do overlapping damages. Especially on buildings. | ||
assajocuna
Korea (South)125 Posts
like blink. I'm not quite sure about the 10%. I think every time you get hit by opponent you get temporary +10% bonus armor? I haven't tested that out so i'm not quite sure. | ||
Hyperi0n
Greece20 Posts
On February 28 2011 19:52 assajocuna wrote: Well i can't say much about barracks. I heard he wanted the game to end faster. And since you have truck regen, you will still get enough exp. About damages from skills not doing same as tooltip. It's because those damage information from tooltip most of the times tell you the damage of 1 projectile. It can be multiplied on buildings easy since buildings have large radius and can hit multiple projectile. (such as Dark Fact's c skill that does z projectile) The skills you said shoots out multiple projectiles and if it hits more than one (it overlaps) it'll do multiple damage. There are many skills that do overlapping damages. Especially on buildings. I know all this. I've figured out all the skills damage and the calculation methods. It's just most of dark facts skills that remain an enigma to me, please get some info | ||
assajocuna
Korea (South)125 Posts
it would do many stacked damage (best building destroying skill for dark fact). On heroes, the best you can hit would be 2 stacked parts inbetween the section - and /. Each -, /, - part is also stacked. The x skill shoots out multiple projectiles and they do damage every time they bounce. That's why it's effect on killing creeps (low mana cost) and buildings. I guess that's it for Dark Fact. | ||
dukethegold
Canada5645 Posts
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assajocuna
Korea (South)125 Posts
were on and cast slow on them -> soul storm. It sounds easy but you have to practice. Soul Hunter is deadly since he gets to use soul storm from level 1 and can push really fast. | ||
Hyperi0n
Greece20 Posts
On February 28 2011 23:31 assajocuna wrote: The 10% part was my mistake. Every time you land an attack to opponent, they will receive 10% more damage for the next 4-5 seconds. It can be stacked up. Other than that your other question was the claria storm. Ppl inside the storm cannot use certain spells such as blink or defensive shield. I do believe you can teleport since that's item skill. I guess that's it? The c skill that shoots out Z projectile has 3 big projectiles stacked. The upper - part and / middle part and - bottom part. So on building it would do many stacked damage (best building destroying skill for dark fact). On heroes, the best you can hit would be 2 stacked parts inbetween the section - and /. Each -, /, - part is also stacked. The x skill shoots out multiple projectiles and they do damage every time they bounce. That's why it's effect on killing creeps (low mana cost) and buildings. I guess that's it for Dark Fact. Indeed that explains the 10% thing . Is it skills or normal attacks or both that trigger it? I knew the rest, that just leave the z skills "point bonus". | ||
assajocuna
Korea (South)125 Posts
skill isn't it? Does it say point bonus in the tooltip? Maybe it's a misplaced information. | ||
Deken
United States14 Posts
I tried playing in-house with soul hunter and didn't quite dominate, but I focused on buildings instead and although the other team was ahead in kills and could own me, I was able to burst their buildings down before they could destroy mine and we ended up winning. It helps to have teammates that are hero killers like blade hunter/zava as well. Assa's strategy works well. I usually can't spike a hero down quickly, but I use the amplify, slow + dmg increase, aoe ult (not freeze because slow is better for buildings), 30% slow, storm. I then proceed to follow them if they run and spam storm. IMO your time is much better spent with Soul Hunter destroying buildings though. Good to get some of the details behind dark fact! Thanks assa! | ||
NoBeardAsianPirate
United States5 Posts
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AntonCT
2 Posts
Another thing about the game; I have no problem with almost any mechanics of the game now - I feel almost any hero can be played well and it depends on the player but the one thing I don't like is any structure that can be laid down and is invulnerable like those little turrets and the crawlers etc etc. They aren't a hindrance when it comes to pvp...but they are really unbalanced when it comes to attacking buildings and defensive mobiles. They can run in, lay them down - and they do pretty significant damage - then run out, make a circle, rinse and repeat and unless you slow them and then kill them, it really puts little penalty on the player to do that kind of damage to your defenses. Otherwise this game is awesome and I'm flattered to be in a few of the "high level" replays posted to this thread so far ![]() | ||
assajocuna
Korea (South)125 Posts
opponent hero trying to setup towers to destroy our building, you should team up 3 and counter push faster. There was once a time when those summonable turrets did less damage. But it made characters like Phantom, Gunzord, Berrnine really weak. But that was when you didn't have ulti. So maybe i can ask MaxStorm for some adjustment. I doubt he'll change right away since it took some time for him to change the rampage mode for genesic. I'm thinking of arranging a small tournament just to gather and have fun around the end of this month(to give people enough time to practice with teams). I would say around 26th of this month which is Saturday. Any thoughts on this? When it's confirmed, i'll ask Max to put it up big on loading screen. Also the forum for this game will open next week. There's like nothing on it right now so i have to gather all the ingame screenshots for mechanics and hero guides. Lots of work to do. Thanks to noveyak for helping me out ![]() If anybody wants to help me out on writing hero introduction on their skills etc, or writing guides, i would love any help ![]() | ||
NoBeardAsianPirate
United States5 Posts
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bobbeh
Canada101 Posts
If I can help i'll help with the website (i'm lala on bnet) | ||
AntonCT
2 Posts
Drago: First thing (as with all heroes) put up mana with your first mineral ASAP. This game is a race so speed is everything. highlight your hero, press TAB then R to put up mana, then start moving to your lane and set them to ctrl group. You will be able to press T to use your speed/damage upgrade before you get to the experience capsules (vespene boxes). I kill both of them and then go to creeps but some people kill one. Keep spamming T. With Zava i only kill one box and this is important but drago has no splash on his attack so it doesnt matter. Important for most heroes - do not waste time attacking other heroes at level 1-3'ish. You will slow yourself down. Only do this if they are weak and u can finish them off. Once you kill the marines you will level - put up mana twice and start using your z attack once the marines show up. You should let your mana get close to full while waiting for the new set of marines to arrive then u can finish them off quickly. The X attack is great when there are 3-4 big creeps remaining cause it jumps and does damage to 4 total creeps. Dont waste it on small marines. The next level will depend on what hero you are going against. You can either do mana twice again to cap your total spent on mana or do mana once and get spores right away. Spores are really good to hassle players that dont have a big range and forces them to stay back and u can place them on either side to really keep them back...the spores will attack (with splash) on the creeps and keep the other hero under pressure. If its a hero with big range or a melee thats going to just run in, kill and run back out you can do mana x 2 and get spores later on. If you do mana/spore then your next level is mana/damage. After this put up all damage until maxed (ulti at 550 mana, see note later) and then do vision, speed and then hp. Use your vespene to get mana regen mostly at first but if you have 1250 and you are heading to town, get regen and mana so u dont waste the trip. I usually get all mana regen first, then mana, then speed shield and hp. attack damage/range, shield regen and hp regen. Scattered in between I will get potions depending on the hero u r against and how much vespene u have when giong to the store...try to spend as much as possible at each trip to be efficient. The game is about speed and efficiency. Once I get to 550 mana, I get his ulti because now I can spam F/V which are ulti and second strongest attack that will hit at the same time and do a TON of damage to someone if they are in the middle of it. When you get to 750, you can do F/V/C which will then send your spikes at them even if they run away...great for zedait and hades who like to boost and speed off. your spike will catch them and often kill them. You want to use your spores very very efficiently. I myself forget to use them as best as I can. When u are going to heal/buy stuff..drop one randomly in the lane..it will get u vespene. In late game drop them as u are running around. as creeps go by it will kill them quickly cause you are really strong at that point and your spores scale with you. So if u drop one in each lane, u will get a ton of vespene while u are off fighting with your buddies. There are very specific places you should place the spores to attack defensive structures. There's a FINE line between too close and too far...literally one movement to the front will get hit by them and one move back will not hit them. I can get a screen pic to show but just mess around and figure out what range that is. You want to be close to your spores when they kill a structure or u wont get xp for it - this is important. I'm not sure *exactly* how it works because sometimes i get xp when im not near them and i think it might be because i hit the creep/building and it remembers that? I don't know. either way stay close to your spores when a building is about to die. the C attack which is the spikes is very important...u dont need to aim, u dont need to stop moving, just press it and it will track alot of targets near by. As you are retreating, keep spamming C to get both creeps and heroes. As you are moving towards your allies to assist, hit C as u run past creeps. It wont slow u down and u will get alot of xp/vespene. other than that, just be super efficient, always keep moving and attacking and NEVER unless you are at home healing - never let your mana get maxed out and u arent using it. U need to be efficient and be fast with any hero in order to stay ahead of the other players. Addition - general game play. Use the high ground to your advantage, ESPECIALLY the person playing the middle lane. Use the xelnaga watch towers to your advantage, more so once the game really gets going and hero battles become more common. In a fairly tight game, usually the person to hit first will win, especially if the other person has no idea you are coming.Around level 10-12, you should start flowing as a team and moving together and supporting eachother. Attack experience capsules and the bigger experience things while you are waiting for mana to regenerate or waiting for creeps to come. Always keep doing something helpful. Learn to keep an eye on the mini map and watch for battles, if your ally is fighting someone, you can run in and throw a spelll to help them, or finish them off if the enemy kills your ally. Also, very important, this can work against you. If you are fighting someone and kill them with a little hp left, get your butt back to heal because Hype will come kill you. I mean anybody, but Hype is a scavenging little Bi....anyway, nevermind that ![]() | ||
assajocuna
Korea (South)125 Posts
![]() i'm writing the general mechanics right now with pictures explaining most of the stuff. I'll write more about tournament details later when the forum opens. PS. i've checked on korean forum to see what they think about turrets. the thing is there are characters like sylon and dark fact that does 2-3 times faster in destroying buildings compared to turrets so it's quite hard to balance it off. Before, it was like all the summonable things that kills creeps or buildings, you would only receive 50% exp. Maybe i can ask MaxStorm for that again. Just on the buildings, since getting 50% from the creeps is too much. | ||
Hyperi0n
Greece20 Posts
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MrEpping
Netherlands7 Posts
Also, his ultimate is not strong enough. When you're chasing someone and you cast it, you experience a slight delay and the opponent will outrun you. I suggest Seeker Missile instead of the cuerrent ultimate, no fancy debuffs or anything just plain Seeker Missile with damage. | ||
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