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[A] Star Battle - Page 12

Forum Index > SC2 Maps & Custom Games
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Prev 1 10 11 12 13 14 29 Next All
pompey606
Profile Joined November 2010
United Kingdom98 Posts
December 06 2010 20:08 GMT
#221
I have been really enjoying this game mode. Only thing I dont like is the exp system. One person can just grind up their stats but not help the team. I think all exp should be pooled between the team so that everyone has the same, this way someone who is off on their own killing planes isnt a selfish little ********
Is this the website for Counter Strike?
JodoYodo
Profile Blog Joined May 2009
Canada1772 Posts
December 06 2010 20:49 GMT
#222
On December 07 2010 05:08 pompey606 wrote:
I have been really enjoying this game mode. Only thing I dont like is the exp system. One person can just grind up their stats but not help the team. I think all exp should be pooled between the team so that everyone has the same, this way someone who is off on their own killing planes isnt a selfish little ********

That's sorta how DotA is though. One player is expected to farm up and carry the team through late game.
Dance dance dance 'till we run this town!
Ryalnos
Profile Joined July 2010
United States1946 Posts
Last Edited: 2010-12-06 21:18:26
December 06 2010 21:16 GMT
#223
On December 07 2010 05:49 JodoYodo wrote:
Show nested quote +
On December 07 2010 05:08 pompey606 wrote:
I have been really enjoying this game mode. Only thing I dont like is the exp system. One person can just grind up their stats but not help the team. I think all exp should be pooled between the team so that everyone has the same, this way someone who is off on their own killing planes isnt a selfish little ********

That's sorta how DotA is though. One player is expected to farm up and carry the team through late game.


Yeah. When I farm, I'm playing for the late game (which is more interesting than having a few idiots run off and die in the early game and ending things early). If someone gets into trouble I'm the first to warp in to back them up - I've died a few too many times doing that only to be abandoned by the rest of the team.
baconbits
Profile Joined April 2010
United States419 Posts
December 06 2010 21:17 GMT
#224
so go and farm also... if noone farms and just attack eachother uselessly you end up with 1 hour+ games cuz it takes forever and a decade to get enough upgrades to kill someone short of them being stupid, or forgetting to upgrade ship speed.

but in non noob filled games you need atleast some of your guys to farm early and get fast ups.
Ryalnos
Profile Joined July 2010
United States1946 Posts
December 06 2010 21:20 GMT
#225
The farmers better know how to do so safely, however. The idiots who camp in front of the enemy base and get inevitably picked off are just a waste of space.
buffdoggy
Profile Joined December 2010
2 Posts
December 06 2010 21:30 GMT
#226
If you've ever played Battleships on Warcraft 3, I think you should make some modifications that are simular to that.. because it has some good ideas that could really add more strategy to your game, also possibly upgrading ships style... where if you die, you get degraded back to a shitty ship. but you can buy yourself better ships.

Thats all I have to say, Otherwise this is a great game, and keep it up.
DiracMonopole
Profile Joined May 2010
United States1555 Posts
December 06 2010 23:58 GMT
#227
How many reactor upgrades does it take to maintain cloak indefinitely?
CellTech
Profile Joined June 2010
Canada396 Posts
December 07 2010 00:28 GMT
#228
Anybody wanna premade for star battle?

Celltech.997
^ Probably a Troll Post
thegamer
Profile Joined November 2010
47 Posts
Last Edited: 2010-12-07 00:44:27
December 07 2010 00:31 GMT
#229
On December 07 2010 06:20 Ryalnos wrote
The farmers better know how to do so safely, however. The idiots who camp in front of the enemy base and get inevitably picked off are just a waste of space.

Haha gotta agree, also gotta hate it when some noobs overcommit into chasing down a low health enemy, and end up being killed after they walk straight into the enemy base without even killing the enemy.
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
December 07 2010 00:38 GMT
#230
2.77 is the last patch i saw whats that differnt from patch 2.1 ?
Live Fast Die Young :D
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 07 2010 00:56 GMT
#231
On December 07 2010 09:31 thegamer wrote:
Show nested quote +
On December 07 2010 06:20 Ryalnos wrote
The farmers better know how to do so safely, however. The idiots who camp in front of the enemy base and get inevitably picked off are just a waste of space.

Haha gotta agree, also gotta hate it when some noobs overcommit into chasing down a low health enemy, and end up being killed after they walk straight into the enemy base without even killing the enemy.

This is the worst thing to watch ever.
Fir3fly
Profile Joined May 2009
Australia251 Posts
December 07 2010 02:24 GMT
#232
OH MAN..
i want to play this so much but i can never find it in the Asian/Australian servers. and i cant find the file to upload it or something,
i really want to play this game.
DarthXX
Profile Joined September 2010
Australia998 Posts
December 07 2010 03:41 GMT
#233
On December 07 2010 11:24 Fir3fly wrote:
OH MAN..
i want to play this so much but i can never find it in the Asian/Australian servers. and i cant find the file to upload it or something,
i really want to play this game.


Play on US, that what I do at least, ladder on SEA and customs on US since it has all the good custom games (and people that play them)
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 07 2010 14:28 GMT
#234
On December 07 2010 08:58 DiracMonopole wrote:
How many reactor upgrades does it take to maintain cloak indefinitely?


Good question lol. Probably takes forever?
https://twitter.com/SufficientStats
Blurb
Profile Joined November 2010
Denmark55 Posts
December 07 2010 15:13 GMT
#235
On December 07 2010 23:28 Sufficiency wrote:
Show nested quote +
On December 07 2010 08:58 DiracMonopole wrote:
How many reactor upgrades does it take to maintain cloak indefinitely?


Good question lol. Probably takes forever?


Probably far too many for it to pay off.

A single Battlecruiser with a semi-intelligent captain will EMP you, leaving you wide open for the Carriers and Destroyers to keep your energy on zero.
I have a signature.
Lucius2
Profile Joined June 2010
Germany548 Posts
December 07 2010 16:07 GMT
#236
how exactly do these interceptors take off and what do they attack? sometimes i saw ppl shooting them off while moving, but i couldnt reproduce that, tried the typical stop and go with hold posisition and attack-move. didnt work.

and further: are the interceptors actually viable? like upgrading them or even getting thisupgrade for the carrier. too me they feel to random to do efficient dmg

any advice?
baconbits
Profile Joined April 2010
United States419 Posts
December 07 2010 16:31 GMT
#237
On December 08 2010 01:07 Lucius2 wrote:
how exactly do these interceptors take off and what do they attack? sometimes i saw ppl shooting them off while moving, but i couldnt reproduce that, tried the typical stop and go with hold posisition and attack-move. didnt work.

and further: are the interceptors actually viable? like upgrading them or even getting thisupgrade for the carrier. too me they feel to random to do efficient dmg

any advice?


they shoot off via attack command, doesn't work when moving, does work when drifting (you can stop attack move, stop attack move and fire them off) but all they do basically is give your opponent free money killing them 99.9999% of the time


also no more 4 ups for tentacles (closerange weap) for easy farming the whole game long, gotta keep upgrading them for 1 hit creep kills
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
Last Edited: 2010-12-07 21:00:17
December 07 2010 20:59 GMT
#238
The record reset is kinda funny. Apparently I have been demoted to a recruit with zero game played after becoming a Captain.

There are players out there with like 8 games, 24 wins or something like that.

Just today, we tried to make a 3v3 game. The result is that all 6 players ended up on the same team, with no opposing team. Although the game ended after we killed the undefended mothership, my record shows 1 game, 0 win.
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
December 07 2010 23:13 GMT
#239
Does this game have an own forum?
I mean the way it is Rockets pay never off, since you attack once every 4 seconds and unless you have leviathan lasers are just 1 range shorter.
Also lasers are a must for frenzy leviathan or siege destroyer, since the damage is dependent on laser ups too.

There is actually a lot of things a bit wrong to be competitive as a game. Destroyer 1000 points emergency shield with 3 minute cooldown which you cannot see is clearly the weakest ship in terms of selfhealing. And since you can´t teleport when you are in the red, the destroyer is the only one who will bleed to death.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
emc
Profile Joined September 2010
United States3088 Posts
December 07 2010 23:46 GMT
#240
I like this game, so awesome, it's simple dota but still extremely fun and the die and never come back is actually something I like, makes the games more intense.

Dunno if he'll read this but feedback is the best spell, combine that with high mana regen and storm and your enemy can't ever get energy. Even if they increase their mana regen, they can just feedback you even more! I don't agree with that spell in this game, doesn't seem fair.
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