
[UMS] Zillion Zerglings - Page 21
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DChen
United States58 Posts
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DChen
United States58 Posts
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Vanished131
France311 Posts
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DChen
United States58 Posts
Also, SCVs in Command Centers have a tendency to not respawn at end of round whent he CC is destroyed. hmm. | ||
Sky]-[awk
United States20 Posts
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Vanished131
France311 Posts
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DChen
United States58 Posts
+Forced attacks with units that can 1-hit another will result in the units death. ( I noticed that you've made it so that it would do no physical damage, but protoss still gets thier shields taken away down to nothing as a form of griefing players. I suggest reimplementing instant kill of the offenders units, prevent the damage, all while keeping the integrity of the target intact in its pre-targeted state, much like how it is affected now when attacked ) | ||
Vanished131
France311 Posts
I will change the allied damage for you. Changed. | ||
CortoMontez
Australia608 Posts
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FireSerpent
1 Post
(I just wanted to add that while you addressed the cost of researching hallucination was a "bug" you did not address the former issue in this post: On December 07 2010 06:43 Cypriser wrote: Hi Just wanted to let you know that protoss has a major imbalance. I played you map 5 times now and found 2 bugs. Don't know if somebody already told you about these. Terran: Salvage bunker while in a level will get you 100% minirals back + an additional 100 at the end of that level because you "lost" the builing in that level. Protoss: This one is quite of a huge bug. Hallucination research does cost 100/100 but its still imba. All hallucinations made are spawned as real units the next level because it thinks you lost that unit. Hope this was of any help Cypriser On December 07 2010 06:52 Vanished131 wrote: Very helpful, thank you. Although, the bunker issue should have been fixed. And Hullicination should only cost 100/2 The reason I ask is because with just 6 sentries it is possible to create a protoss army of hundreds of units.) | ||
Sky]-[awk
United States20 Posts
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Vanished131
France311 Posts
On December 14 2010 23:40 Sky]-[awk wrote: I am currently on wave 7 of indigo. Is there a violet league? What the... There should be no wave 7 of indigo. Lol... IT'S A MONSTER! MY GAME IS CREATING ITS OWN LEVELS! | ||
DChen
United States58 Posts
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DChen
United States58 Posts
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Vanished131
France311 Posts
On December 15 2010 01:10 DChen wrote: he meant wave 6 with 1300 indigo lings. staring at a frozen screen because its so fucking lagged. That's not supposed to happen. | ||
Sky]-[awk
United States20 Posts
EDIT: is there any possible to get a screen shot or post a reply (clipped) of the game that I played without having to re watch the whole 2:30:00 (hr:min:sec) video!?!? 45 minutes into replay after about 5-10 of waiting.......this is going to be a while........ | ||
Vanished131
France311 Posts
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Zomax
United States27 Posts
Game ran all night until it finally crashed after 7 hours. Achievement? The funniest part was as soon as the Mother popped... 2 allies dropped. :D | ||
Vanished131
France311 Posts
Found it, Cybernetics core... it was hiding! | ||
gcoin
United States89 Posts
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