• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:15
CET 00:15
KST 08:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets0$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)12Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822
StarCraft 2
General
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou SC2 All-Star Invitational: Jan 17-18
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1145 users

[UMS] Zillion Zerglings - Page 26

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 24 25 26 All
Vanished131
Profile Blog Joined October 2010
France311 Posts
December 19 2010 05:12 GMT
#501
No problem, be sure to take a look at what I started on with Rogue.
DChen
Profile Joined December 2010
United States58 Posts
December 19 2010 18:37 GMT
#502
What was that? Rogue? your new game?
Kimano
Profile Joined December 2010
7 Posts
December 19 2010 20:28 GMT
#503
One problem with zerg right now is they always take a 50 mineral loss because the builder is used up when the building is constructed, and you don't get that mineral loss back when the building is destroyed. Any chance you can make the game refund you the 50 minerals when you build a building, or add 50 minerals to the refund for every zerg building?
Vanished131
Profile Blog Joined October 2010
France311 Posts
December 19 2010 20:39 GMT
#504
The code specifically has a line that says +50 minerals if itès a zerg building.
Faranth
Profile Blog Joined December 2009
933 Posts
Last Edited: 2010-12-21 13:13:32
December 21 2010 13:12 GMT
#505
--- Nuked ---
DChen
Profile Joined December 2010
United States58 Posts
December 21 2010 14:19 GMT
#506
And herein lies the problem.. the game has droped past the 3rd page listings and now its play by yourself or dont play at all it seems. And playing by yourself is too easy.
Vanished131
Profile Blog Joined October 2010
France311 Posts
December 21 2010 18:42 GMT
#507
Zillion Zerglings was merely something that helped me learn the editor. For now, I work with Rogue, please join me.
WoodenSpider
Profile Joined April 2008
United States85 Posts
December 23 2010 01:50 GMT
#508
error- every time i get to the overlord level, this really annoying error comes up. even though all the zerglings are dead, the ovie just stay on the map, and nothing happens.

gt_unitdies2_func

it started happening only recently, no idea why
yny
Profile Joined February 2011
Russian Federation1 Post
February 21 2011 09:45 GMT
#509
[image loading]
[image loading]
[image loading]

200 limit broad lords
solo zerg
Jake557
Profile Joined February 2011
1 Post
February 26 2011 07:20 GMT
#510
I just managed to score 9000 kills as protoss. Basically just made a choke with gateways and threw down a ton of cannons inside (had 240 before I died). I also had sentries forcefielding the entrance and high templar for splash damage. I'm curious, is there anything beyond violet? After a while it just kept increasing the wave sizes rather than upgrading the lings.
sciwhiz
Profile Joined April 2011
Canada1 Post
April 12 2011 21:35 GMT
#511
Hey guys

1st post here, just wondering if this game actually has an end to it? I've only started playing it this season 5 times, and after reaching black level, we were starting to wonder if this game had an end. Pop up google, and apparently not many people have gone through violet yet. So I wait it out, and after 3hours 12min, at white level 5, the game crashes. + Show Spoiler +
DID I WIN?


Replay
Deleted User 137586
Profile Joined January 2011
7859 Posts
January 19 2013 23:29 GMT
#512
Against all expectation that the permabanned maker of a zillion zerglings will never see this post and I bump the thread in vain, I would like to report a bug. Hopefully Vanished or anyone that takes over development of this UMS will fix this bug on b.net.

The Bug: If you let your buildings get destroyed in a drop wave, but manage to kill all the lings, the game neither gives you the next wave nor tells you that you lost. I'm guessing the trigger requires all units to be killed of the player and also of the computer side. So if e.g. hellions persist on the player's side, and overlord persist on the computer side, the wave will continue forever.

Here's the replay of this happening (skip to the end): http://drop.sc/296759

+ Show Spoiler [Entertainment] +
For those curious as to why Vanished was banned, I found these PMs he send to a mod after being temp-banned. It's a great read...
Cry 'havoc' and let slip the dogs of war
ForwardUntoDawn
Profile Joined May 2012
United States10 Posts
January 20 2013 23:05 GMT
#513
On January 20 2013 08:29 Ghanburighan wrote:
Against all expectation that the permabanned maker of a zillion zerglings will never see this post and I bump the thread in vain, I would like to report a bug. Hopefully Vanished or anyone that takes over development of this UMS will fix this bug on b.net.

The Bug: If you let your buildings get destroyed in a drop wave, but manage to kill all the lings, the game neither gives you the next wave nor tells you that you lost. I'm guessing the trigger requires all units to be killed of the player and also of the computer side. So if e.g. hellions persist on the player's side, and overlord persist on the computer side, the wave will continue forever.

Here's the replay of this happening (skip to the end): http://drop.sc/296759

+ Show Spoiler [Entertainment] +
For those curious as to why Vanished was banned, I found these PMs he send to a mod after being temp-banned. It's a great read...

Exact same problem happened to me... Except that I didn't lose all of my buildings nor units.

Here's the replay:
http://drop.sc/297108

Basically, I finished the wave perfectly fine, but an overlord persisted on the side of the map, seemingly attempting to move out of it, but unable to. I tried killing it with a marine, but it didn't seem to do anything.
Esse Quam Videri
PesteNoire
Profile Joined June 2012
151 Posts
July 10 2013 15:18 GMT
#514
On January 20 2013 08:29 Ghanburighan wrote:
Against all expectation that the permabanned maker of a zillion zerglings will never see this post and I bump the thread in vain, I would like to report a bug. Hopefully Vanished or anyone that takes over development of this UMS will fix this bug on b.net.

The Bug: If you let your buildings get destroyed in a drop wave, but manage to kill all the lings, the game neither gives you the next wave nor tells you that you lost. I'm guessing the trigger requires all units to be killed of the player and also of the computer side. So if e.g. hellions persist on the player's side, and overlord persist on the computer side, the wave will continue forever.

Here's the replay of this happening (skip to the end): http://drop.sc/296759

+ Show Spoiler [Entertainment] +
For those curious as to why Vanished was banned, I found these PMs he send to a mod after being temp-banned. It's a great read...


You have to kill one of your units to continue to next round. You can kill a larva or make an scv or whatever and kill that.
PesteNoire
Profile Joined June 2012
151 Posts
July 26 2013 01:59 GMT
#515
[image loading]

I would like to go on record as having gotten the farthest ever in this map. White round 8. (this picture is actually from white round 7, we got past it because some broodlings lived) died next round.
blazebot7000
Profile Joined December 2017
1 Post
December 05 2017 06:43 GMT
#516
I just scored 18348 playing as solo zerg. There's a bug where if a spine crawler dies it returns more minerals than it costs to make (including the drone) and you can tell spines to kill eachother, so you have infinite minerals. Each break I stacked spines higher and higher and threw in a few spores for the drop rounds, strategy works very nicely while you are waiting to get enough gas to get a full army of brood lords. Once you get to higher rounds of white zerglings (not sure if there are any ling types after white) all of your buildings that have any sort of agro will die super fast, but I found I could last indefinitely with a max army of brood lords hovering over a small squad of un-burrowed spore crawlers. Spore crawlers get almost no agro, and the sheer number of broodlings is enough to keep the white lings busy throughout the round. If anyone successfully beats the game or finds a color above white lings, I wanna know.
EkajArmstro
Profile Joined October 2010
Canada3 Posts
Last Edited: 2025-03-14 19:47:14
March 14 2025 19:42 GMT
#517
I remembered loving this game back in the day and decided to try it again and got further than I ever had before -- I got over 31k kills as solo zerg with 50 broodlords and got up to White 11 before my game crashed. White 9 was a huge drop wave and White 10 was over 8k lings alone.

EDIT: picture: https://i.imgur.com/2MktzSB.jpeg
albertfu02
Profile Joined May 2025
5 Posts
May 08 2025 10:09 GMT
#518
--- Nuked ---
Prev 1 24 25 26 All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft488
Nathanias 131
JuggernautJason121
elazer 110
UpATreeSC 89
SteadfastSC 61
CosmosSc2 23
White-Ra 8
SpeCial 5
StarCraft: Brood War
Shuttle 539
Artosis 218
Sexy 43
Dota 2
monkeys_forever283
syndereN237
Pyrionflax207
capcasts93
League of Legends
C9.Mang0189
Counter-Strike
pashabiceps1816
Foxcn269
Other Games
tarik_tv5076
shahzam492
ToD287
B2W.Neo267
Liquid`Hasu210
XaKoH 139
Maynarde68
Dewaltoss65
ZombieGrub47
Ketroc5
Organizations
Other Games
gamesdonequick4408
BasetradeTV28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta22
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• Eskiya23 21
• Azhi_Dahaki16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21126
• WagamamaTV503
League of Legends
• TFBlade857
Other Games
• imaqtpie2406
• Shiphtur264
Upcoming Events
WardiTV Invitational
12h 45m
PiGosaur Cup
1d 1h
WardiTV Invitational
1d 12h
The PondCast
2 days
OSC
2 days
OSC
3 days
All Star Teams
4 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
4 days
All Star Teams
5 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
5 days
[ Show More ]
OSC
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-01-11
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Proleague 2026-01-12
OSC Championship Season 13
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.