• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:59
CET 04:59
KST 12:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Recent recommended BW games ASL21 General Discussion Gypsy to Korea RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9849 users

(M) custom map : Knight to king 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
Normal
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2010-12-10 23:34:14
November 10 2010 02:57 GMT
#1
bou
http://www.teamliquid.net/mirror/smilies/random-big.gif
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
November 10 2010 03:34 GMT
#2
before you go any further, you need to make the map symmetrical for the sake of balance.
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2010-11-10 08:57:20
November 10 2010 08:38 GMT
#3
On November 10 2010 12:34 Chairman Ray wrote:
before you go any further, you need to make the map symmetrical for the sake of balance.


i respectfully disagree that maps should all be totally mirrored

the difference is really negligible and can be tweaked after thorough testing
http://www.teamliquid.net/mirror/smilies/random-big.gif
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 10 2010 08:42 GMT
#4
On November 10 2010 17:38 baskerville wrote:
Show nested quote +
On November 10 2010 12:34 Chairman Ray wrote:
before you go any further, you need to make the map symmetrical for the sake of balance.


i respectfully disagree that maps should all be totally mirrored

the difference is really negligible

Can you mathematically calculate every potential advantage that one spawn can have and then mirror that level of advantage everywhere? Or is one player spawning in free-win mode fair?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50692 Posts
November 10 2010 08:45 GMT
#5
Umm are these maps that you made meant for competitive play?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2010-11-10 09:48:15
November 10 2010 08:56 GMT
#6
On November 10 2010 17:42 prodiG wrote:
Show nested quote +
On November 10 2010 17:38 baskerville wrote:
On November 10 2010 12:34 Chairman Ray wrote:
before you go any further, you need to make the map symmetrical for the sake of balance.


i respectfully disagree that maps should all be totally mirrored

the difference is really negligible

Can you mathematically calculate every potential advantage that one spawn can have and then mirror that level of advantage everywhere? Or is one player spawning in free-win mode fair?


which player would that be?

i have whims no grand scheme
the maps are always works in progress until the map maker gets bored and starts another...

i'm experiencing with division of the playable area
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 09:00 GMT
#7
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps
http://www.teamliquid.net/mirror/smilies/random-big.gif
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50692 Posts
Last Edited: 2010-11-10 09:37:39
November 10 2010 09:35 GMT
#8
On November 10 2010 18:00 baskerville wrote:
Show nested quote +
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps


there is no such thing as a perfect competitive map.

You have not answered my question,are these maps meant for competitive purposes?

You don't seem to take criticism well judging from your other map's threads.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 09:47 GMT
#9
On November 10 2010 18:35 BLinD-RawR wrote:
Show nested quote +
On November 10 2010 18:00 baskerville wrote:
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps


there is no such thing as a perfect competitive map.

You have not answered my question,are these maps meant for competitive purposes.


sooory

i should have answered, it's just i have such a sweet answer

the maps i do are downloadable when tested vs cp or other
they are accessible, that is my only goal

as for competitive, let's have your 2 cent on what that encompasses
for me i agree "there is no such thing as a perfect competitive map."
and

i thrive to please, please my player friends, the 3v3 neub, the scbw crowd ... anyone really

and i'd rather start out with "feeling or flavor with no real technical objective in mind " maps
to get to naturally refined ORIGINAL maps as i pile them up

in short : they are downloadable, what people do with them is up to them
(just remember to credit the creator of said map and don't leave your bag in the station cause we will not be liable if you got it snatched while you were reading this post)

gogogo
http://www.teamliquid.net/mirror/smilies/random-big.gif
Kanil
Profile Joined April 2010
United States1713 Posts
November 10 2010 09:53 GMT
#10
Where's the "9 player FFA!" vote in the poll?
I used to have an Oz icon over here ---->
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 09:56 GMT
#11
On November 10 2010 18:53 Kanil wrote:
Where's the "9 player FFA!" vote in the poll?


i thought tl trolls would jump on me and tickle me to death until i died zats why its not there

if you want, ask and i'll add it
http://www.teamliquid.net/mirror/smilies/random-big.gif
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50692 Posts
Last Edited: 2010-11-10 10:02:01
November 10 2010 09:58 GMT
#12
On November 10 2010 18:47 baskerville wrote:
Show nested quote +
On November 10 2010 18:35 BLinD-RawR wrote:
On November 10 2010 18:00 baskerville wrote:
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps


there is no such thing as a perfect competitive map.

You have not answered my question,are these maps meant for competitive purposes.


i thrive to please, please my player friends, the 3v3 neub, the scbw crowd ... anyone really



As much as it is a good idea,I doubt that you can satisfy all three sets of people there unless you make a map thats better than BGH,but its a challenge you can take as motivation.

lol 9 player FFA
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 10:05 GMT
#13
On November 10 2010 18:58 BLinD-RawR wrote:

As much as it is a good idea,I doubt that you can satisfy all three sets of people there unless you make a map thats better than BGH,but its a challenge you can take as motivation.

lol 9 player FFA


3v3 then?
one on an island and the other two on ground
i suspect i'll go for 1v1 (my favorite) on a 6 start locations (including island)

in any case it's at a planning stage, bases must be resized and reshaped
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 10:15 GMT
#14
On November 10 2010 18:35 BLinD-RawR wrote:

You don't seem to take criticism well judging from your other map's threads.


i listen and process every line that's a start

i prefer making maps and tinkering with concepts not result

keep the comments coming
keep insight functionality reaping

and i'll keep grinning new maps until i get capped
then we'll see

i'm more or less expecting
one of you guys to actually discuss mapmaking (this is the map thread)
i got a few insightful posters which i'm thankful for
and hope i see viewers pile up (or not)

i'm even up for orders
but we'll order to go, i don't like been served on

to finish:
don't mistake cynicism for hostility, i make maps, love and play the game (not enough for comfort) and don't take shit zats all
http://www.teamliquid.net/mirror/smilies/random-big.gif
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50692 Posts
Last Edited: 2010-11-10 13:35:44
November 10 2010 13:32 GMT
#15
On November 10 2010 19:15 baskerville wrote:
Show nested quote +
On November 10 2010 18:35 BLinD-RawR wrote:

You don't seem to take criticism well judging from your other map's threads.


i listen and process every line that's a start

i prefer making maps and tinkering with concepts not result

keep the comments coming
keep insight functionality reaping

and i'll keep grinning new maps until i get capped
then we'll see

i'm more or less expecting
one of you guys to actually discuss mapmaking (this is the map thread)
i got a few insightful posters which i'm thankful for
and hope i see viewers pile up (or not)

i'm even up for orders
but we'll order to go, i don't like been served on

to finish:
don't mistake cynicism for hostility, i make maps, love and play the game (not enough for comfort) and don't take shit zats all


What I mean is that you make a whole bunch of maps expecting people to like it and when they point out the problems you just reveal a new map with the same problems,you don't seem to be learning from your "mistakes"(double quoted because you believe there are none).I understand you don't really like standard maps(by this i mean standard custom maps like iCCup maps not blizzard maps) but there is a good reason why they are played more.

People here are not posting in your thread to say that your maps are "bad"(I don't think they are) just to discourage you.They are giving criticism because they want you to be a better mapper.

if they didn't they wouldn't even post here.

P.S

Learn the Quote and Edit function on the forums.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 13:56 GMT
#16
"they want you to be a better mapper."

lol
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 14:00 GMT
#17
On November 10 2010 18:53 Kanil wrote:
Where's the "9 player FFA!" vote in the poll?


it would be both a 1v1 with 9 spawn location and a free for all 9 player map
http://www.teamliquid.net/mirror/smilies/random-big.gif
Chriamon
Profile Joined April 2010
United States886 Posts
November 10 2010 14:03 GMT
#18
Look man, you've been churning out map after map, and tbh, none of these maps look even remotely finished. You need to put more work into your maps before you release them. Take a look at some maps like, say prodiG's. When you see his maps, they look like they are actually finished, and like a lot of work went into them. Your maps all look like you made a first draft in like 20-30 minutes and then posted that first draft, and then any critisism you get you always just say "play the map before you comment about it." That is just dumb. Why do you expect people to play maps that look like garbage, when there are plenty of maps out there that look like they actually took some work to make.
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 14:07 GMT
#19
On November 10 2010 22:32 BLinD-RawR wrote:you believe there are none
(flaws in said maps)
...
Learn the Quote and Edit function on the forums.


that's not what i think
come to think of it that's not what i said either

as for learning i'm too ... to care
please teach me if it bothers you that much



...

no really you guys have got me all wrong

i don't lash out ... for anything or anyone ...
perhaps a tad blunt and precise as to what i think, and that is so not tl like



http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 14:20 GMT
#20
On November 10 2010 23:03 Chriamon wrote: ...maps that look like garbage...


thanks
http://www.teamliquid.net/mirror/smilies/random-big.gif
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50692 Posts
Last Edited: 2010-11-10 14:38:28
November 10 2010 14:34 GMT
#21
On November 10 2010 23:07 baskerville wrote:
Show nested quote +
On November 10 2010 22:32 BLinD-RawR wrote:you believe there are none
(flaws in said maps)
...
Learn the Quote and Edit function on the forums.


that's not what i think
come to think of it that's not what i said either

as for learning i'm too ... to care
please teach me if it bothers you that much



...

no really you guys have got me all wrong

i don't lash out ... for anything or anyone ...
perhaps a tad blunt and precise as to what i think, and that is so not tl like






If you don't care about our comments and opinions,why bother posting them up here.I can't teach he who cares not to learn.

Off topic:Where are you from...I'd like to know which server you are on.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 15:11 GMT
#22
"Off topic:Where are you from...I'd like to know which server you are on."

you guys could learn a thing or two about reding

as for
"If you don't care about our comments and opinions,why bother posting them up here.I can't teach he who cares not to learn.

i typed and meant that i do not care for learning a (M) tag for posting

people s comments about mapmaking and maps are all welcomed and cherished
but they are not seen often on forums (tl or other)
http://www.teamliquid.net/mirror/smilies/random-big.gif
Normal
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:00
Best Games of SC
Maru vs Solar
Rogue vs MaxPax
herO vs Clem
SHIN vs ByuN
herO vs SHIN
TBD vs ByuN
PiGStarcraft510
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft510
RuFF_SC2 215
Nina 80
SpeCial 60
-ZergGirl 39
Ketroc 34
StarCraft: Brood War
Shuttle 362
Noble 31
Icarus 4
Dota 2
monkeys_forever259
League of Legends
JimRising 580
Counter-Strike
tarik_tv4562
Other Games
summit1g9143
C9.Mang0463
WinterStarcraft287
crisheroes239
ViBE146
ToD13
minikerr2
Organizations
Other Games
BasetradeTV65
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH220
• davetesta35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki25
• RayReign 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
6h 2m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
11h 2m
BSL
16h 2m
RSL Revival
1d 6h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 8h
BSL
1d 15h
Replay Cast
1d 20h
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.