• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:18
CET 21:18
KST 05:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0247LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued Behind the Blue - Team Liquid History Book
Tourneys
SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
TvZ is the most complete match up Soma Explains: JD's Unrelenting Aggro vs FlaSh CasterMuse Youtube ACS replaced by "ASL Season Open" - Starts 21/02 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Path of Exile Nintendo Switch Thread Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread YouTube Thread Mexico's Drug War Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1662 users

[M] Sector 8

Forum Index > SC2 Maps & Custom Games
Post a Reply
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-10-02 03:05:24
September 26 2010 22:26 GMT
#1
Welcome to my map thread of Sector 8! I am a fan of how Incineration Zone looks, but not quite as much how it plays out, so I decided I wanted to take the basics of Incineration Zone and make a better version of it. I am excited for some feedback, and of course I want some feedback on the terrain. Not how it looks, but where I should put it. Are some paths too small or too big, ect.. So please, don't worry about doodads and textures yet. =] And I forgot to mention, the cliff near the natural will not be pathable.

* Search for "Sector 8" on B.Net to play! On US Server only.

Sector 8

+ Show Spoiler +

[image loading]


Map Features & Explanation:
[image loading]


Dotted Yellow Line = Expansion Route
Black Line = Line of Sight Blocker
Red Circle = Watch Tower

Version: 0.1
Players: 2
Download: None.

*In case you didn't know or were wondering, the blue line is the end of the map, and yellow is the camera.

More Images

+ Show Spoiler +

Analyzer
+ Show Spoiler +

Summary
+ Show Spoiler +

[image loading]



Openness
+ Show Spoiler +

[image loading]



Shortest Path
+ Show Spoiler +

[image loading]



Resources
+ Show Spoiler +

[image loading]





Main
+ Show Spoiler +

[image loading]



Nat
+ Show Spoiler +

[image loading]



3rd
+ Show Spoiler +

[image loading]



Gold
+ Show Spoiler +

[image loading]



Island
+ Show Spoiler +

[image loading]



Tower
+ Show Spoiler +

[image loading]






And if you want to see any of my other maps, go check them out in My Map Thread!
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
September 26 2010 22:38 GMT
#2
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.
Live Fast Die Young :D
Amadi
Profile Joined September 2010
Finland139 Posts
September 26 2010 22:57 GMT
#3
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.
Channel56k
Profile Joined June 2010
United States413 Posts
September 26 2010 23:03 GMT
#4
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.
"Do yourself a favor, and don't listen to me."
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
September 27 2010 00:57 GMT
#5
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Antares777
Profile Joined June 2010
United States1971 Posts
September 27 2010 02:25 GMT
#6
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.
exleos
Profile Joined September 2010
United States55 Posts
September 27 2010 04:32 GMT
#7
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic
"I can't build there" TRY HARDER DAMMIT
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-09-27 12:58:06
September 27 2010 12:52 GMT
#8
Thanks guys for all the Feedback!!! It has really helped me out and I appreciate it! Thank you so much! =D



On September 27 2010 13:32 Gamerboy5440 wrote:
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic



thank you! It will not be pathable. Haha And the Island could hit the gold, but I changed it up a little bit. And thanks! I wanted to make a good lava map. We needed one!

On September 27 2010 11:25 Antares777 wrote:
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.


[image loading]


Yes, it is an Overlord Chill Spot! Not going to be pathable. haha And I don't know if it needs to be bigger... But what do you mean by making what smaller? The main bases or the island? Or just moving the island completely?

On September 27 2010 09:57 FlopTurnReaver wrote:
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.


[image loading]


I don't know if the middle needs to be bigger or not. You can move through the middle with the watch tower. It just looks smaller because of those LoS blockers.

Yeah you could hit the gas, but I changed that now. There is a bit less room now on the Island. Thanks for pointing that out!

On September 27 2010 08:03 konicki wrote:
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.



Yeah, it will not be pathable. =D Thank you! Its hard to texture.

On September 27 2010 07:57 Amadi wrote:
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.



It will not be pathable. Mainly just an overlord chill spot because I think those are important to balance.

On September 27 2010 07:38 TibblesEvilCat wrote:
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.


[image loading]


I don't think that chokes and small areas are a big deal on this map. Many of them are big and I think Zerg will do just fine on this map.
McCheese
Profile Joined July 2010
208 Posts
October 01 2010 04:50 GMT
#9
UPDATE!!! Major Update. Textured most of the map (besides the sides) and doodaded most of the map. Hope you like what you see so far and stay tuned for the final release! Ofcourse there could be updates if the final version is not perfect, which I doubt it will be. But I need YOUR feedback to perfect my maps!!! Thanks for all the support!
McCheese
Profile Joined July 2010
208 Posts
October 02 2010 03:00 GMT
#10
Major Update! Many more photos from in-game and map analyzer! Finished and is published on US Server! Go on and play some games!
Please log in or register to reply.
Live Events Refresh
Next event in 3h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 527
elazer 179
IndyStarCraft 150
UpATreeSC 130
SteadfastSC 48
StarCraft: Brood War
Britney 20164
Calm 2642
EffOrt 294
Larva 193
Dewaltoss 164
firebathero 131
Bonyth 81
hero 73
Mong 36
Aegong 34
[ Show more ]
Hm[arnc] 22
IntoTheRainbow 18
Dota 2
Gorgc4664
qojqva952
Counter-Strike
pashabiceps2256
Fnx 1809
fl0m1364
ScreaM937
SPUNJ487
Heroes of the Storm
Liquid`Hasu389
MindelVK10
Other Games
summit1g5451
tarik_tv3216
singsing1024
Beastyqt666
ceh9556
ArmadaUGS118
C9.Mang068
Trikslyr66
OptimusSC21
Organizations
Counter-Strike
PGL235
Other Games
BasetradeTV92
StarCraft 2
angryscii 8
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Adnapsc2 10
• intothetv
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• AfreecaTV YouTube
• Kozan
StarCraft: Brood War
• 80smullet 14
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• WagamamaTV343
• Noizen51
• lizZardDota249
League of Legends
• TFBlade1235
• Scarra1054
• Doublelift732
Counter-Strike
• Shiphtur163
Other Games
• imaqtpie757
Upcoming Events
Replay Cast
3h 42m
Big Brain Bouts
20h 42m
Shino vs DnS
SpeCial vs Mixu
TriGGeR vs Cure
Korean StarCraft League
1d 6h
CranKy Ducklings
1d 13h
OSC
1d 14h
SC Evo Complete
1d 17h
DaveTesta Events
1d 21h
AI Arena Tournament
1d 23h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.