link for other realm publishers is in OP as usual
and going to bed
any game breaking critical bugs will have to wait till morning
also im not sure if the new trigger method broke localization again or not. GL.
Forum Index > SC2 Maps & Custom Games |
MavercK
Australia2181 Posts
May 24 2011 16:23 GMT
#2781
link for other realm publishers is in OP as usual and going to bed any game breaking critical bugs will have to wait till morning also im not sure if the new trigger method broke localization again or not. GL. | ||
jaybee
United States24 Posts
May 24 2011 21:26 GMT
#2782
On May 25 2011 01:23 MavercK wrote: released to NA 0.971 link for other realm publishers is in OP as usual and going to bed any game breaking critical bugs will have to wait till morning also im not sure if the new trigger method broke localization again or not. GL. lol well.. Circuit breaker is all fucked up. The scvs spawn on top of buildings and the command center is in the middle of the map floating at the start. | ||
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IntoTheWow
is awesome32274 Posts
May 24 2011 23:53 GMT
#2783
It was so much fun! (I played against the PC though ![]() Things look so big. Is this cause I played with BW camera? Maybe it's the angle making it look funny. At one point I was hotkeying my units (I had 30 marines or so, 6 medics, some tanks and a SV). I was thinking "I swear to god, I know I used 2 for marines, 3 for medics, 4 for something and 5 for tanks/SV. But I can't remember what I used on 4. Why didn't I place tanks on 4 since it's close? hrmmm" Then I was trying to add units to my army I saw a shitton of them sitting there at my natural. "Aw, that's what I used 4 for, more marines lol!!". Thanks MavercK! | ||
MavercK
Australia2181 Posts
May 25 2011 01:03 GMT
#2784
On May 25 2011 06:26 jaybee wrote: Show nested quote + On May 25 2011 01:23 MavercK wrote: released to NA 0.971 link for other realm publishers is in OP as usual and going to bed any game breaking critical bugs will have to wait till morning also im not sure if the new trigger method broke localization again or not. GL. lol well.. Circuit breaker is all fucked up. The scvs spawn on top of buildings and the command center is in the middle of the map floating at the start. such is life in the zone... wait, wrong game. yea i placed a cliff filler wrong. will fix now ![]() | ||
MavercK
Australia2181 Posts
May 25 2011 01:27 GMT
#2785
On May 25 2011 08:53 IntoTheWow wrote: Omg I just played this on Destination. It was so much fun! (I played against the PC though ![]() Things look so big. Is this cause I played with BW camera? Maybe it's the angle making it look funny. At one point I was hotkeying my units (I had 30 marines or so, 6 medics, some tanks and a SV). I was thinking "I swear to god, I know I used 2 for marines, 3 for medics, 4 for something and 5 for tanks/SV. But I can't remember what I used on 4. Why didn't I place tanks on 4 since it's close? hrmmm" Then I was trying to add units to my army I saw a shitton of them sitting there at my natural. "Aw, that's what I used 4 for, more marines lol!!". Thanks MavercK! happy you enjoyed it ![]() | ||
MavercK
Australia2181 Posts
May 25 2011 01:30 GMT
#2786
Removed LoS blockers from Fighting Spirit Fixed Cliff Fillers on Circuit Breaker also for publishers Andromeda has a bug. player 2's race is locked to protoss go into Player Properties and change player 2's race from protoss to any i cbf releasing another hotfix for just this single change | ||
wi1lywonka
Germany57 Posts
May 25 2011 01:31 GMT
#2787
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MavercK
Australia2181 Posts
May 25 2011 01:33 GMT
#2788
On May 25 2011 10:31 wi1lywonka wrote: Have the Devourer, Creep Colony, and Probe models been implemented yet? no, devourer/creep colony is still being worked on by gna and probe model has some issues im yet to rectify im also kind of tired of ppl pm'ing me in sc2 telling me to fix worker attack rates i took a drone and an SCV in starcraft 1 and made them attack each other drone died. SCV had 30hp left i did the same thing in SC2BW drone died. SCV had 30hp left it's accurate. the only difference is moving shot doesn't work on workers at the moment because it doesn't work properly. | ||
jeeeeohn
United States1343 Posts
May 25 2011 12:23 GMT
#2789
Edit: So yeah, just played against the AI on Match Point. Fell in love as soon as I saw my Dragoon death ball roll across the spitting Hydralisks. ![]() Medium AI was surprisingly a pushover (compared to the original AI, that is). Then again, I guess it doesn't know what to do with all these new units, haha. :S | ||
virusak
Czech Republic344 Posts
May 25 2011 17:10 GMT
#2790
edit: even reuploading did not help, the sc2bw data can be uploaded fine, the maps not unfortunately edit2: ok so I waited over 5 minutes and looks now it fine | ||
MavercK
Australia2181 Posts
May 25 2011 17:30 GMT
#2791
On May 26 2011 02:10 virusak wrote: have quite some troubles uploading to EU, the editor hangs on or validating trigger data for a few minutes then crashes. Don't know if bnet is still a mess or if it an issue with the maps edit: even reuploading did not help, the sc2bw data can be uploaded fine, the maps not unfortunately edit2: ok so I waited over 5 minutes and looks now it fine yea, it takes about 2-3 minutes for me it's a pain, i know, im searching for a solution (remember to fix andromeda!) | ||
BrTarolg
United Kingdom3574 Posts
May 25 2011 19:09 GMT
#2792
Even though i don't play, this map is seriously a work of art | ||
MavercK
Australia2181 Posts
May 25 2011 19:19 GMT
#2793
![]() | ||
Maur
Spain63 Posts
May 25 2011 19:45 GMT
#2794
Also, i have a question, should i adapt my Iron Curtain remake to play it with the mod? | ||
MavercK
Australia2181 Posts
May 25 2011 19:53 GMT
#2795
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terence158
Australia64 Posts
May 25 2011 23:46 GMT
#2796
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Zocat
Germany2229 Posts
May 26 2011 10:08 GMT
#2797
On May 26 2011 04:45 Maur wrote: All maps uploaded to EU. It took like one hour to upload about 6 maps xD Also, i have a question, should i adapt my Iron Curtain remake to play it with the mod? Can you double check your Iron Curtain upload? It makes my (and 2 of my friends, more havent tested) SC2 crash as soon as it shows up on the search - preview menu. More precise: Seach for "SC2BW" Iron Curtain is in the 1st slot - automatically previewed -> Crash. Search for "SC2BW Destination" (i.e.) everything is fine (can play the game). Search for Iron Curtain (your IC is not in the 1st slot) everything is fine. As soon as I select your IC for preview (even before making the map) it crashes. | ||
Sajiki
Germany522 Posts
May 26 2011 12:35 GMT
#2798
On May 26 2011 19:08 Zocat wrote: Show nested quote + On May 26 2011 04:45 Maur wrote: All maps uploaded to EU. It took like one hour to upload about 6 maps xD Also, i have a question, should i adapt my Iron Curtain remake to play it with the mod? Can you double check your Iron Curtain upload? It makes my (and 2 of my friends, more havent tested) SC2 crash as soon as it shows up on the search - preview menu. More precise: Seach for "SC2BW" Iron Curtain is in the 1st slot - automatically previewed -> Crash. Search for "SC2BW Destination" (i.e.) everything is fine (can play the game). Search for Iron Curtain (your IC is not in the 1st slot) everything is fine. As soon as I select your IC for preview (even before making the map) it crashes. yep i can confirm that.. | ||
MavercK
Australia2181 Posts
May 26 2011 18:33 GMT
#2799
circuit breaker is off on it's own not sure what else dont even know how this is possible. | ||
tnud
Sweden2233 Posts
May 26 2011 19:07 GMT
#2800
On May 27 2011 03:33 MavercK wrote: feels like i still have ladder rating problem circuit breaker is off on it's own not sure what else dont even know how this is possible. Programming does that.. HOW THE **** ![]() Keep up the good work! I love the map ![]() Models are more important then the ladder imho, it's currently mainly a between friends thing anyway~ EDIT: You should probably fix the broken maps before TL Attack in 2 days~ | ||
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