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[UMS] Multitasking Trainer v0.94 - Page 23

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 21 22 23 24 25 37 Next All
Stato
Profile Joined June 2010
United Kingdom51 Posts
July 06 2010 18:34 GMT
#441
great map, really gd f'ing practice!
BnK
Profile Blog Joined July 2010
United States538 Posts
July 09 2010 21:38 GMT
#442
anyone know why the zergling doesn't kill my probe? It just follow my probe without doing anything.
hellsan631
Profile Blog Joined March 2010
United States695 Posts
July 10 2010 01:07 GMT
#443
lots of stuff is broken with the phase 2 beta. (UI and ling it seems so far). hopefully someone is working on fixing these issues, and maybe even publishing! This is like my favorite map ever!
stet_tcl
Profile Blog Joined May 2008
Greece319 Posts
July 13 2010 12:20 GMT
#444
Update compatible with patch 16 should be out later today

On June 29 2010 05:16 Migi wrote:
I don't know if this has been said already, but in version 0.93 - the only one I've played so far - there's a bug with Tassadar: if you have overlords hanging above his spawn area, he will stay neutral so you can't pick him up. You have to fly away with your overlords and return and only then he will say his "Khassar de templari" so you can pick him up. Pretty confusing and frustrating in the midst of total chaos.

This is actually a feature. The templar becomes allied with a "unit enters region" trigger so it's normal to have to move your overlord to get him. Don't forget that this is a Multitasking trainer so having to give an extra command or two is never a bad thing...
Twe3k
Profile Joined August 2009
89 Posts
July 13 2010 12:36 GMT
#445
On July 10 2010 06:38 BnK wrote:
anyone know why the zergling doesn't kill my probe? It just follow my probe without doing anything.


same.
Lets Burn! <_/_/_D
stet_tcl
Profile Blog Joined May 2008
Greece319 Posts
Last Edited: 2010-07-13 16:15:34
July 13 2010 16:15 GMT
#446
Version 0.94 is up!!

All problems (that I'm aware of) caused by Patch 16 (including the Zergling and Probe not being able to attack, messed up pulldown items etc) have been fixed.

Changelog:
+ Show Spoiler +

**Multitasking Trainer v0.94**

* The map should now work normally with patch 16

New Features
  • Added "coach mode". This is aimed at further helping newer players improve their macro. By checking the checkbox on the difficulty selection dialog, you will be notified when you are not making Probes/Scvs as P/T or if you have idle larva and creep tumors as Zerg. These have not (yet) been implemented as Victory objectives and exist solely as a helping tool.

Balance Fixes
  • No more than two commands can be queued for Proberto to prevent extensive waypoint usage by players using the "Very Easy" and "Easy" difficulty settings.
  • Added a few turrets to the left of the Terran base to prevent "sneaky" attacks/drops.


Known Problems
  • The timer window for remaining time has an ugly purple background. This is a Galaxy Editor bug and should be fixed in the next patch.
  • More bugs could have been caused by the latest patch which I did not see. If you find any please report them!
    As always I still need feedback regarding balance, possible ways to abuse and suggestions to make the map better.




Have fun!
BnK
Profile Blog Joined July 2010
United States538 Posts
July 13 2010 16:26 GMT
#447
Thanks very much <3
WolfStar
Profile Joined February 2008
United Kingdom155 Posts
Last Edited: 2010-07-13 16:51:07
July 13 2010 16:50 GMT
#448
when I run this (protoss), timer starts at zero and I get defeat message straight away
The early bird catches the worm but the second mouse gets the cheese.
Dr.Frost
Profile Joined April 2009
United States389 Posts
July 13 2010 16:54 GMT
#449
The time starts at 0 every game so it just says defeat right at the beginning.
They are here to right our fall, they have heard someones troubled call???
stet_tcl
Profile Blog Joined May 2008
Greece319 Posts
July 13 2010 17:43 GMT
#450
lol my bad :D

New version should be ok.
z01
Profile Blog Joined May 2009
Canada96 Posts
July 13 2010 18:10 GMT
#451
Awesome, thanks for the fast fix. This map is really great for multitasking while trying to perfect an opening to mid-game build. I can't imagine what impossible difficulty must be like. Coach mode is a really great feature too. Keep up the great work! I'd love to see more maps like this, perhaps against other races with standard opener/rush timings to practice against.
bobhund
Profile Joined March 2010
Sweden364 Posts
July 14 2010 07:46 GMT
#452
Thank you for the new version, really really awesome map
Editor in chief at Rakaka.se
Ingruz
Profile Joined May 2010
Italy380 Posts
July 14 2010 22:59 GMT
#453
Great map man! Just a fast question: I keep losing everytime because I exceed macro energy cap but I cannot see any indicator of it, can someone explain to me what is it?
Thank you! :D
My life for Aiur!
hellsan631
Profile Blog Joined March 2010
United States695 Posts
July 15 2010 22:02 GMT
#454
ty for all the fixes.

however, the timer ui still appears to have a pink/blue background.

also, since there are no more replays saved for custom games that aren't published, how about some sort of apm indicator or notification upon victory/defeat of the map, so you can record progress and keep track of it.

and perhaps publish it to the US/EU servers if possible?
iokke
Profile Blog Joined May 2010
United States1179 Posts
July 15 2010 22:14 GMT
#455
On July 15 2010 07:59 Ingruz wrote:
Great map man! Just a fast question: I keep losing everytime because I exceed macro energy cap but I cannot see any indicator of it, can someone explain to me what is it?
Thank you! :D


Its the energy on your nexus/orbital/queen, you got to keep it below a certain level (to make sure you arent forgetting to use your macro mechanic, like chronoboost i.e.)
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
stet_tcl
Profile Blog Joined May 2008
Greece319 Posts
July 17 2010 20:08 GMT
#456
On July 14 2010 03:10 z01 wrote:
I'd love to see more maps like this, perhaps against other races with standard opener/rush timings to practice against.

Me too! As I've said before I don't have the time needed to implement something like that but I would appreciate any help provided

On July 16 2010 07:02 hellsan631 wrote:
ty for all the fixes.

however, the timer ui still appears to have a pink/blue background.

also, since there are no more replays saved for custom games that aren't published, how about some sort of apm indicator or notification upon victory/defeat of the map, so you can record progress and keep track of it.

and perhaps publish it to the US/EU servers if possible?

Read the thread please Pink background is a Blizz bug, apm indicator is impossible afaik and detailed victory screen is in the works.

I don't think there would be any use in publishing the map right now, I will as soon as the game is released.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
July 20 2010 07:53 GMT
#457
Version 0.941 the Zergling won't attack the Probe... It's too easy that way...
Nyxxo
Profile Joined July 2010
Germany12 Posts
Last Edited: 2010-07-20 16:49:36
July 20 2010 16:49 GMT
#458
This is the perfect map to stay in shape until the game is released. It works for me despite the fact that the beta is down.
stet_tcl
Profile Blog Joined May 2008
Greece319 Posts
July 20 2010 19:14 GMT
#459
On July 20 2010 16:53 TzTz wrote:
Version 0.941 the Zergling won't attack the Probe... It's too easy that way...

TzTz are you absolutely sure you have v0.941? It works normally for all the people I've asked...
If you are indeed running 0.941 could you post or PM me some more details like the version of SCII you are running, your operating system, difficulty settings etc.. It would help a lot in identifying the problem.

Does anyone else have the same problem?
dexus
Profile Joined June 2010
Canada32 Posts
Last Edited: 2010-07-21 14:18:06
July 21 2010 14:12 GMT
#460
Is there an alternate download link? Sc2mapster.com is down for me.

Edit: I found a copy on a German website, so I uploaded it to rapidshare in case anyone else has issues.

Link to v0.941: http://rapidshare.com/files/408199219/Multitasking_Trainer_v0.941.SC2Map
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