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[WIP] Heartbreak Ridge SCII - Page 5

Forum Index > SC2 Maps & Custom Games
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Freezy3
Profile Joined March 2010
New Zealand68 Posts
April 25 2010 00:44 GMT
#81

On April 24 2010 14:00 tofucake wrote:
The 0-mineral patches do not work in SC2; that's why they're not in. I can put in 1-mineral patches, but that's just obnoxious.


I was thinking is there a way to have maybe a neutral refinary that all players would be able to get gas from? And then limit the amount of minerals you can take from the mineral patch and do the gas to minerals like 15/16 times each so you could do it within one full waypoint queue.
Just a suggestion, maybe could be applied.
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
April 25 2010 03:27 GMT
#82
this map was one of my favorites in bw great to see such a remake in sc2
To change is to improve, to change often is to be perfect - Winston Chruchill
c.Deadly
Profile Joined March 2010
United States545 Posts
April 25 2010 04:59 GMT
#83
I don't know if this has already been brought up, but Drones mine incorrectly from the bottom left expansion. They go around to reach the back left mineral patch instead of mining it from the south side, facing the hatchery. This mineral formation (only one "square" available for the drone to fit) doesn't seem to work in SC2 - something to keep in mind for other map makers.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 25 2010 05:01 GMT
#84
On April 25 2010 08:58 Snausages wrote:
Show nested quote +
On April 25 2010 08:51 Froadac wrote:
What is the idea?

[image loading]

Basically make the region colored in orange accessible.

EDIT: Goddammit. Forgot to put back start locations. Reuploaded.


I guess that would be fine. It's something, and that's better than nothing.
Bring back 2v2s!
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
April 25 2010 05:05 GMT
#85
On April 23 2010 18:38 IdrA wrote:
why, of all maps, would you pick this one

lol.. love to see you do better, he did a great job regardless of the map.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 25 2010 05:12 GMT
#86
On April 25 2010 13:59 c.Deadly wrote:
I don't know if this has already been brought up, but Drones mine incorrectly from the bottom left expansion. They go around to reach the back left mineral patch instead of mining it from the south side, facing the hatchery. This mineral formation (only one "square" available for the drone to fit) doesn't seem to work in SC2 - something to keep in mind for other map makers.

Ah, I see it, thanks for pointing out.

I was thinking is there a way to have maybe a neutral refinary that all players would be able to get gas from? And then limit the amount of minerals you can take from the mineral patch and do the gas to minerals like 15/16 times each so you could do it within one full waypoint queue.
Just a suggestion, maybe could be applied.

Workers can't mine from neutral refineries, but good suggestion.
teaaaaaaaa
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 25 2010 16:14 GMT
#87
Updated the map again. Last update for real this time before testing.
teaaaaaaaa
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
April 25 2010 16:17 GMT
#88
Did you change the mineral patch backdoor to destructable rock backdoor?
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
Gibybo
Profile Joined May 2007
United States229 Posts
April 25 2010 16:22 GMT
#89
DL link doesn't work, help
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 25 2010 16:25 GMT
#90
On April 26 2010 01:17 MuffinDude wrote:
Did you change the mineral patch backdoor to destructable rock backdoor?

It's been like that for a while now, please read the rest of my posts for clarification.

DL link fixed
teaaaaaaaa
HudsonK
Profile Joined December 2009
China172 Posts
April 25 2010 16:29 GMT
#91
this map looks tight. :D
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
April 25 2010 16:36 GMT
#92
great job

but i thinks its weird because the whole point of heartbreak ridge was to use the ridges (because in BW, there was high ground advantage)

kind of useless in SC2 with no high ground advantage

but still other than that its great!
Nony is Bonjwa
Rkie
Profile Blog Joined October 2009
United States1278 Posts
April 25 2010 16:57 GMT
#93
umm where would i put the map at? i can't find any map folders...
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