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What do you think of the Starleague's best of one Ro32 for…

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Maegi
Profile Joined January 2013
Finland174 Posts
June 18 2013 09:50 GMT
#21
I think Bo1's can be exciting and have more chances of upsets, however it sucks when a good/popular player makes a stupid mistake and has no chance to play better in the next games.
NaNiwa <3
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
June 18 2013 12:56 GMT
#22
I hate this bo1 format since broodwar t_t
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
June 18 2013 14:04 GMT
#23
Am I the only one who thinks it's a good thing we have both (Bo3 and Bo1) in different leagues ? Bo1s make for interesting games (look at today's games !) and can be very entertaining due to the fact that there's one map to prepare for (thus ensuring carefully tailored builds, and a very good map knowledge from the players).

And Bo3 are intersting because small series enable the mindgames that comes with multiple-games series.
LiquipediaWanderer
LowEloPlayer
Profile Blog Joined March 2012
United States205 Posts
June 18 2013 14:17 GMT
#24
On June 18 2013 09:42 datcirclejerk wrote:
Show nested quote +
On June 18 2013 08:57 Oiseaux wrote:
Bo1's shouldn't exist in SC2 in anything deeper than a Ro128, potentially a Ro64.

Agreed. Because the game is fundamentally flawed and has a significant luck component, unfortunately.


What are you talking about? What is this fundamental flaw? That not all maps are completely balanced? Or that people can win with cheese? I agree that the Bo1 format is pretty stupid, but what "fundamental" luck is there?
hmm... let's think about it
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
Last Edited: 2013-06-18 15:24:56
June 18 2013 15:23 GMT
#25
on one hand its stupid as hell:

*I love the way a bo3 plans out, the mindgames and the way the players plan the series and not just for one game.

*a bo1 is obviously more luckbased and all-ins/cheese will be more rewarding.

*We wont see players adapt to their opponent on the fly in the same way.

*Maps will have a huge impact.

On the other hand:

*Maps will have a huge impact

*more players will be shown in one Cast.

* groupstage wont take as much time which means that we'll be done with the bo1 silliness rather quickly.

Im actually surprised that WCS kr is allowed to use a different setup than EU and AM.

Vanimar
Profile Blog Joined April 2009
220 Posts
June 18 2013 15:42 GMT
#26
Never liked it in BW, don't like it here.
They should seriously consider changing it. Change is possible you know, women may vote these days, men can care for children and some amerikans are atheists.
We have to believe that change for the better is possible, even in Kespa!
I figured out the EG Curse. It was set in motion by Voodoo Shamans working for Millenium. Whenever EG aquires a player, Voodoo energies start slowly draining skill from the EG guy into an Millenium newcomer. Think about it!
Skytt
Profile Joined June 2011
Scotland333 Posts
June 18 2013 16:36 GMT
#27
It's the way it's been ran since the days when non-Koreans could win Starleagues, they aren't going to change it.
Talionis
Profile Joined November 2010
Scotland4085 Posts
June 18 2013 16:50 GMT
#28
Hmm.
With the GSL clusterfuck groups, not only do you have to practice for your opening map and matchup, you also have no idea what other maps you'll actually be playing. Add on the fact that you have to play one or two more series that day against opponents that aren't predetermined with such a selection of maps to play. eugh.

More room for highly practiced builds, both standard and unorthodox. I'm cool with it. It's a nice change of pace.
YuiHirasawa
Profile Joined August 2012
Japan220 Posts
June 18 2013 16:55 GMT
#29
I wish it was 2011 again. GSL, great lesser tournaments like Mlg and dreamhack and above all no kespa (and its players)
Fun things are fun
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2013-06-18 17:17:34
June 18 2013 17:16 GMT
#30
Hate it. It's not necessarily even just because of upsets it just all feels so underwhelming. Like a watered down GSL. From the last OSL, we didn't have too many upsets but the games sure sucked.

You don't get to even see if a player can adapt to his opponents over the course of several games and maps. I mean we've had numerous series where a player gets totally bopped in game 1 but then mounts a comeback in the series or at least makes it competitive. bo1 leaves me feeling like I don't have a good snapshot on the players and usually the first game of the series isn't the best.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
BisuDagger
Profile Blog Joined October 2009
Bisutopia19297 Posts
June 18 2013 17:25 GMT
#31
On June 19 2013 02:16 FrostedMiniWheats wrote:
Hate it. It's not necessarily even just because of upsets it just all feels so underwhelming. Like a watered down GSL. From the last OSL, we didn't have too many upsets but the games sure sucked.

You don't get to even see if a player can adapt to his opponents over the course of several games and maps. I mean we've had numerous series where a player gets totally bopped in game 1 but then mounts a comeback in the series or at least makes it competitive. bo1 leaves me feeling like I don't have a good snapshot on the players and usually the first game of the series isn't the best.

Can't reference the last OSL where Kespa was very underwhelming in experience. And todays games were great. Did you not think so?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
June 18 2013 17:25 GMT
#32
On June 18 2013 14:09 Vault Boy wrote:
Its this "GomTV does BO3 so we do something different" again...

Dude, OSL has been using this format for years. This has nothing to do with GSL.
It's good to be back
datcirclejerk
Profile Joined June 2013
89 Posts
June 18 2013 17:36 GMT
#33
On June 18 2013 23:17 LowEloPlayer wrote:
Show nested quote +
On June 18 2013 09:42 datcirclejerk wrote:
On June 18 2013 08:57 Oiseaux wrote:
Bo1's shouldn't exist in SC2 in anything deeper than a Ro128, potentially a Ro64.

Agreed. Because the game is fundamentally flawed and has a significant luck component, unfortunately.


What are you talking about? What is this fundamental flaw? That not all maps are completely balanced? Or that people can win with cheese? I agree that the Bo1 format is pretty stupid, but what "fundamental" luck is there?

Well, in part, it is the fact that incomplete information can lead to build order losses. But this is only the most glaring flaw. The rest I don't feel like arguing.
All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident. -Schopenhauer
Zenbrez
Profile Joined June 2012
Canada5973 Posts
June 18 2013 20:19 GMT
#34
On June 19 2013 02:36 datcirclejerk wrote:
Show nested quote +
On June 18 2013 23:17 LowEloPlayer wrote:
On June 18 2013 09:42 datcirclejerk wrote:
On June 18 2013 08:57 Oiseaux wrote:
Bo1's shouldn't exist in SC2 in anything deeper than a Ro128, potentially a Ro64.

Agreed. Because the game is fundamentally flawed and has a significant luck component, unfortunately.


What are you talking about? What is this fundamental flaw? That not all maps are completely balanced? Or that people can win with cheese? I agree that the Bo1 format is pretty stupid, but what "fundamental" luck is there?

Well, in part, it is the fact that incomplete information can lead to build order losses. But this is only the most glaring flaw. The rest I don't feel like arguing.

You can easily avoid the chances of a build order loss by picking a wellrounded build.
Refer to my post.
why
Profile Joined May 2009
United States215 Posts
June 18 2013 23:18 GMT
#35
I love it, each game means so much more. There aren't those lame game 2's when some big name player crushed a lesser known player in game 1 and you already know the outcome of the series but you have to sit through another game. With this, everyone could advance because all a new player needs is one well executed cheese to beat the big namer. Also makes it easier for new players to get some name recognition.
Waxangel
Profile Blog Joined September 2002
United States33479 Posts
Last Edited: 2013-06-18 23:21:26
June 18 2013 23:20 GMT
#36
I'm neutral about it, but I kind of wish they'd find a way to save more time if they're playing fewer matches

they are cutting down on match day lengths, but it could be even more!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Cam Connor
Profile Blog Joined September 2011
Canada786 Posts
June 18 2013 23:24 GMT
#37
it's ok in a skill-based game like BW, doesn't work as well in luck-based sc2

User was temp banned for this post.
post to be
TL+ Member
rift
Profile Blog Joined September 2007
1819 Posts
June 18 2013 23:50 GMT
#38
to be fair they did change to bo7s later on because they recognize SC2's volatility. i'm pretty sure it's mostly to save time, LOL is their main priority
esReveR
Profile Joined February 2010
United States567 Posts
June 19 2013 10:50 GMT
#39
Bo1 is a poor choice. I want to see the best players competing, not the luckiest.
Skill is relative.
hoburame
Profile Joined October 2010
Netherlands48 Posts
June 19 2013 12:06 GMT
#40
Bear in mind that Blizzard has the rights to stop them from doing everything that they are now doing.

Blizzard just makes a league to unify the skill, have great story lines and create a well known pro league franchise in the Starcraft 2 world. The league in KR will be run with both OGN and GomTV.
So far so good.

And then:

Maps are not the same in every league. What is the unity in there ? The players don't even play on the same field !
And now, OGN is allowed to run an other format than the WCS. Unify everything to just blow it all over again ?

So you make a league and you don't standardize anything... You make things global and unfair. How is this a league I can trust to bring the best champion forward ? How is this even one league ? You are basically making 3 open brackets for the major event you want to hold and change the rules of every bracket to enter the main event. ( I would give so much to see some major tourney doing this and watch the community react. )

What is Blizzard doing in all this ? I want to know and have updates on what they are doing to fix this but they are not publicly announcing anything.

When you set up a league, you have to monitor it. You announced it, you promised something good and unifying, now you better make it happen. This is how real professionals would do it. This looks even worse than amateur work. It's nothing to be proud of.
Be fucking professionals guys and make it happen. Or pay me, I'll gladly do it.
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