What do you think of the Starleague's best of one Ro32 for…
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Maegi
Finland174 Posts
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ne4aJIb
Russian Federation3208 Posts
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Ragnarork
France9034 Posts
And Bo3 are intersting because small series enable the mindgames that comes with multiple-games series. | ||
LowEloPlayer
United States205 Posts
On June 18 2013 09:42 datcirclejerk wrote: Agreed. Because the game is fundamentally flawed and has a significant luck component, unfortunately. What are you talking about? What is this fundamental flaw? That not all maps are completely balanced? Or that people can win with cheese? I agree that the Bo1 format is pretty stupid, but what "fundamental" luck is there? | ||
NEEDZMOAR
Sweden1277 Posts
*I love the way a bo3 plans out, the mindgames and the way the players plan the series and not just for one game. *a bo1 is obviously more luckbased and all-ins/cheese will be more rewarding. *We wont see players adapt to their opponent on the fly in the same way. *Maps will have a huge impact. On the other hand: *Maps will have a huge impact *more players will be shown in one Cast. * groupstage wont take as much time which means that we'll be done with the bo1 silliness rather quickly. Im actually surprised that WCS kr is allowed to use a different setup than EU and AM. | ||
Vanimar
220 Posts
They should seriously consider changing it. Change is possible you know, women may vote these days, men can care for children and some amerikans are atheists. We have to believe that change for the better is possible, even in Kespa! | ||
Skytt
Scotland333 Posts
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Talionis
Scotland4085 Posts
With the GSL clusterfuck groups, not only do you have to practice for your opening map and matchup, you also have no idea what other maps you'll actually be playing. Add on the fact that you have to play one or two more series that day against opponents that aren't predetermined with such a selection of maps to play. eugh. More room for highly practiced builds, both standard and unorthodox. I'm cool with it. It's a nice change of pace. | ||
YuiHirasawa
Japan220 Posts
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FrostedMiniWheats
United States30730 Posts
You don't get to even see if a player can adapt to his opponents over the course of several games and maps. I mean we've had numerous series where a player gets totally bopped in game 1 but then mounts a comeback in the series or at least makes it competitive. bo1 leaves me feeling like I don't have a good snapshot on the players and usually the first game of the series isn't the best. | ||
BisuDagger
Bisutopia19137 Posts
On June 19 2013 02:16 FrostedMiniWheats wrote: Hate it. It's not necessarily even just because of upsets it just all feels so underwhelming. Like a watered down GSL. From the last OSL, we didn't have too many upsets but the games sure sucked. You don't get to even see if a player can adapt to his opponents over the course of several games and maps. I mean we've had numerous series where a player gets totally bopped in game 1 but then mounts a comeback in the series or at least makes it competitive. bo1 leaves me feeling like I don't have a good snapshot on the players and usually the first game of the series isn't the best. Can't reference the last OSL where Kespa was very underwhelming in experience. And todays games were great. Did you not think so? | ||
Lazzi
Switzerland1923 Posts
On June 18 2013 14:09 Vault Boy wrote: Its this "GomTV does BO3 so we do something different" again... Dude, OSL has been using this format for years. This has nothing to do with GSL. | ||
datcirclejerk
89 Posts
On June 18 2013 23:17 LowEloPlayer wrote: What are you talking about? What is this fundamental flaw? That not all maps are completely balanced? Or that people can win with cheese? I agree that the Bo1 format is pretty stupid, but what "fundamental" luck is there? Well, in part, it is the fact that incomplete information can lead to build order losses. But this is only the most glaring flaw. The rest I don't feel like arguing. | ||
Zenbrez
Canada5973 Posts
On June 19 2013 02:36 datcirclejerk wrote: Well, in part, it is the fact that incomplete information can lead to build order losses. But this is only the most glaring flaw. The rest I don't feel like arguing. You can easily avoid the chances of a build order loss by picking a wellrounded build. | ||
why
United States215 Posts
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Waxangel
United States32927 Posts
they are cutting down on match day lengths, but it could be even more! | ||
Cam Connor
Canada786 Posts
User was temp banned for this post. | ||
rift
1819 Posts
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esReveR
United States566 Posts
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hoburame
Netherlands48 Posts
Blizzard just makes a league to unify the skill, have great story lines and create a well known pro league franchise in the Starcraft 2 world. The league in KR will be run with both OGN and GomTV. So far so good. And then: Maps are not the same in every league. What is the unity in there ? The players don't even play on the same field ! And now, OGN is allowed to run an other format than the WCS. Unify everything to just blow it all over again ? So you make a league and you don't standardize anything... You make things global and unfair. How is this a league I can trust to bring the best champion forward ? How is this even one league ? You are basically making 3 open brackets for the major event you want to hold and change the rules of every bracket to enter the main event. ( I would give so much to see some major tourney doing this and watch the community react. ) What is Blizzard doing in all this ? I want to know and have updates on what they are doing to fix this but they are not publicly announcing anything. When you set up a league, you have to monitor it. You announced it, you promised something good and unifying, now you better make it happen. This is how real professionals would do it. This looks even worse than amateur work. It's nothing to be proud of. Be fucking professionals guys and make it happen. Or pay me, I'll gladly do it. | ||
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