• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:43
CET 11:43
KST 19:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !2Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win ComeBackTV's documentary on Byun's Career ! Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1991 users

What do you think of 1.3.3 PTR Patch Notes? - Page 2

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
LittLeD
Profile Joined May 2010
Sweden7973 Posts
April 27 2011 19:45 GMT
#21
I like most things about it. Only thing im critical about is that ZvP late-game remains kinda unchanged, which I believe does still have some problems that needs to be fixed
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
April 27 2011 19:59 GMT
#22
I'm kinda indifferent at the moment since I dont know if (and how) the protoss changes would "work" or not. Some are good like the bunker thing tho. But I'll let time tell.
I have the best fucking lawyers in the country including the man they call the Malmis.
Optimator
Profile Joined January 2010
United States53 Posts
April 27 2011 20:06 GMT
#23
Considering there are TWO expansions on the way I don't get too excited over patch notes. That said, anything that makes Ghosts cooler gets my hearty approval.
Iamyournoob
Profile Joined August 2010
Germany595 Posts
April 27 2011 20:10 GMT
#24
Most of the changes seem reasonable (archon, spore, bunker changes), the changes to warpgate and gateway unit build time are "interesting" and only time will tell how it will turn out. But: They are good to begin with and might point into the right direction. Only thing I disagree with is the ghost buff.
Yes, it is a buff, since you are shorter on gas most of the time than short on minerals, especially late game. So with HTs having been nerfed in the last patch and a lot of terrans lately showing how 4 ghosts can totally own entire protoss armies, the decrease on gas cost might be a too much - but again: we will see.

Overall: Good job.
osand317
Profile Joined April 2011
1 Post
April 27 2011 20:16 GMT
#25
Everything is good, except for the warp gate timing change. I am biased because I play protoss, but 40 seconds? really? I see what they are trying to do, but thats too far.
MethodSC
Profile Joined December 2010
United States928 Posts
April 27 2011 20:18 GMT
#26
A good step forward for balancing the game. This is good news
TR
Profile Joined February 2011
2320 Posts
April 27 2011 20:19 GMT
#27
Meh. Really not sure how much this is going to change game.. Will be interesting to play against toss as zerg after this patch
Polygamy
Profile Joined January 2010
Austria1114 Posts
April 27 2011 21:08 GMT
#28
I think this patch will be good, but its going to be funny to see if they can ever really stop patching this game with two more expansions coming.
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
Last Edited: 2011-04-27 22:24:41
April 27 2011 21:13 GMT
#29
I think they are very good. I see many people beeing disappointed in changes, such as "what use do I have of faster spore crawler burrow, it only helps in like 1/20 games", but that is not an argument for not doing the change.

Delaying the gate is very good, but I think it would be even better if there would be some kind of use for normal gateways. Such as: increasing warpgate-cooldown by 5 seconds, while lowering all gateway production times even further to make it faster than warpgate production. Then there would have to be some kind of counter to proxygatestyle, which could be for example to make gateways beeing built slower by 15-20 seconds.
Obviously it would be rather complex at this point to balance out everything (cybernetics would be later, too, then for example, so that would have to be equaled out and... so on), but it would be a very cool change to give (and: demand! it's not just a buff!) this mode of decision to Protoss.

I think the actual reason for Ghost change is:
1) Making Mech more viable against Protoss (Goody style). It is good, because it is very positional (like SC:BW was positional) and demands both players to struggle for map control. EMP is a tremendously great addition to mech, better than to Bio imo (makes Immortals dying to tanks for example)
2) Because Terran armies in general are much more gas heavy than in BW, and for that reason we see WAY less Ravens than Science Vessels. Thus we see a step-by-step gas cost reduction for terran (Stim, Combat Shield, Ghosts, Vikings all cost less gas than they did in the beginning).

I went more in-depth on this here: http://www.teamliquid.net/blogs/viewblog.php?topic_id=217185
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
Gaxton
Profile Joined April 2010
Sweden2328 Posts
April 27 2011 21:16 GMT
#30
"Good job"
I agree with all the changes.
Only thing missing is tweaking the Colossi, no more besty 4wg rushes will give even higher ratio of P-endgame deathball.
Ouga
Profile Joined March 2008
Finland645 Posts
Last Edited: 2011-04-27 21:34:25
April 27 2011 21:32 GMT
#31
Voted amazing. At first thought all made sense, but I guess good job would've been more realistic because I'm kinda worried on how strong will proxy 2gate be once more. It's pretty tough as it is. Everything else make perfect sense though, eventhough I don't know what's the goal of ghost change. It's already hard to use all your gas lategame as terran if you play bio in tvp, that just makes it unlikely to even make 5th/6th gas on 4base play imo if you don't need it even for ghosts.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
April 27 2011 21:45 GMT
#32
not bad in general.

Meh in regards to all the actual implications that they described on SoTG.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
April 27 2011 22:00 GMT
#33
I hope they revert the gateway changes.
We already experimented with faster gateway units and it wasn't really very good.
Do we really want a return to proxy gates and 2gate rushes?
The pylon and archon change is enough for now to bring more variety to PvP. Would've been fine to leave it at that.

Little unit tweeks would have been much better than changing the whole dynamic of PvP and all the builds.
Reduce the immortal build time for instance.
Just little tweaks to slightly increase the power of other builds.
Don't hate the player - Hate the game
Ioannis
Profile Blog Joined February 2005
Greece62 Posts
April 27 2011 22:10 GMT
#34
Well, it's like protoss now has to change ALL their builds ....

so "meh" for me although i think some more interesting gateway starts and not warpgate might be able to be implemented.
:)
Belano
Profile Blog Joined May 2009
Sweden657 Posts
April 27 2011 22:57 GMT
#35
Needs a "I have no clue" option.
Bring back 1 supply roaches.
Zim23
Profile Joined August 2010
United States1681 Posts
April 27 2011 23:14 GMT
#36
I'd love to see an "Interesting" option on the poll as well.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
Mellon
Profile Joined October 2010
Sweden917 Posts
Last Edited: 2011-04-27 23:26:09
April 27 2011 23:24 GMT
#37
I agree with Zim23, it's interesting! I play P, and i expected the pylon change, it's good without affecting too much, gonna make it so much harder to 4 gw rush on ramp maps. Also gonna be interesting with all the new timings with the build time decrease, except proxy gateway will get even more annoying, and more common i bet. Wonder how the metagame will change in pvp!

Archons massive, it's cool but only really affecting marauder shells and forcefield removal, that i got colossus for. Will definately be better vs Terran, but a stimmed ball can outrun either way. Liked that they didn't change too much, think it was wise. Voted not bad.

EDIT: Ghosts cheaper, im not sure. So extremely underrated in TvP with current price, gonna see them so much more (since people think it's a huge differance) and it will be annoying
SacredSoul
Profile Joined February 2011
United States76 Posts
April 27 2011 23:58 GMT
#38
Im pretty sure that making the warpgate research allow BOTH a change from gateways-->warpgates and a gateway buff that shaves 5seconds off of warp-in time(since the down side is no warp anywhere powers)
"This is my card castle you ungrateful B****!" - Sean "Day[9]" Plott
Wrong
Profile Joined March 2010
Mexico10 Posts
April 28 2011 00:06 GMT
#39
The option of "what? was there a patch?" or something of the sort is always fun.
frosecold
Profile Joined January 2011
Venezuela76 Posts
April 28 2011 00:47 GMT
#40
Ok most people says the protos are OP colosus Op and stuff like that, but has anyone though about air units as toss? We (im a toss player) dont have anything that can be compared to corruptors or vikings, if any of you watch the gsl you may remember a recent game between jinro and some toss guys dont remember the name, jinro realized that the aerial build vs toss can in fact work really good, nowadays after the KA remove its less common to see toss go to HT, there is almost sure toss HAS to go colosi, so zerg and terran can just blind counter doing vikings or corruptors i DO NOT AGREE that colosus are OP they are really expensive and can die really easy to air units. So my point here is this now it will be even harder for protoss to be in mid-late game because terran will just emp everything and win, or get TONS of vikings and own colosus, land and win... Zerg, as NesTea said is "sad" tho
Being a pro its not easy at all, i know it,i cant be one
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 238
StarCraft: Brood War
Calm 8133
Bisu 1164
Jaedong 699
Hyuk 694
Shuttle 619
actioN 434
EffOrt 334
Soma 188
Larva 153
Zeus 148
[ Show more ]
Rush 108
Sharp 107
Killer 94
Last 91
Yoon 90
PianO 82
Pusan 75
Dewaltoss 74
Mong 73
910 39
Mind 37
ZerO 34
Shinee 30
soO 25
Trikslyr24
sorry 21
Shine 20
Noble 17
JYJ 17
NaDa 16
Sacsri 12
GoRush 12
yabsab 10
Terrorterran 9
scan(afreeca) 6
Dota 2
XcaliburYe244
League of Legends
JimRising 458
C9.Mang0379
rGuardiaN49
Other Games
summit1g10518
Fuzer 286
Pyrionflax153
XaKoH 125
Mew2King84
Livibee48
ZerO(Twitch)6
Organizations
Other Games
gamesdonequick555
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH157
• StrangeGG 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen47
League of Legends
• Jankos1580
Upcoming Events
WardiTV 2025
1h 17m
MaNa vs Gerald
TBD vs uThermal
TBD vs Shameless
TBD vs MaxPax
ByuN vs TBD
Spirit vs ShoWTimE
OSC
4h 17m
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
23h 17m
WardiTV 2025
1d 2h
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
2 days
CranKy Ducklings
2 days
SC Evo League
3 days
Ladder Legends
3 days
BSL 21
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
Ladder Legends
4 days
BSL 21
4 days
Replay Cast
4 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.