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Most Overpowered? - Page 4

Forum Index > Polls & Liquibet
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jhNz
Profile Blog Joined September 2006
Germany2762 Posts
March 02 2010 09:57 GMT
#61
would have voted broodlord but it's not the poll.

voted roach now.
http://twitter.com/jhNz
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 02 2010 10:12 GMT
#62
needs a joke Cracklings option
ModeratorBlame yourself or God
NET
Profile Blog Joined February 2009
United States703 Posts
March 02 2010 10:25 GMT
#63
Buff Toss Anti-Air Ftw
"Dark Templar are the saviors of the Protoss Race." -Artosis
Navold
Profile Joined October 2006
Netherlands31 Posts
March 02 2010 11:16 GMT
#64
what idiots votes for reapers being op over marauders !?!?!? LOLLLLLLLL and mutalisks not on #1?
Latham
Profile Blog Joined May 2007
9564 Posts
Last Edited: 2010-03-02 11:47:40
March 02 2010 11:45 GMT
#65
I voted for Roaches, but IMO their stats are good, they just need to increase the cost to something like 100/35 from 75/25. As of now they are too spammable.

If I could vote again - Reapers with their building attack =(. Give back D8 charges that work on units also so they'll have some other use instead of early/mid game mineral line rapes.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 02 2010 12:19 GMT
#66
This poll is pretty stupid.
Don't hate the player - Hate the game
Freezard
Profile Blog Joined April 2007
Sweden1012 Posts
March 02 2010 12:26 GMT
#67
Hey WHERE IS THOR!?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 02 2010 13:49 GMT
#68
Why is there the Marauder and not the sentry? It dictates the whole early game - for example it makes attacking through a choke suicide.

Not really saying that this is imbalanced as a whole, but as a single unit the sentry really is extremely powerful.

Where is the Mothership?
If you have a good reason to disagree with the above, please tell me. Thank you.
Lovin
Profile Joined May 2009
Denmark812 Posts
March 02 2010 13:50 GMT
#69
I voted none of them. They're not all that overpowered
AKA SuddenSalad
3FFA
Profile Blog Joined February 2010
United States3931 Posts
March 02 2010 14:50 GMT
#70
I don't have beta but have watched tons of vods+streams and I'm thinking, WHERE IS THE VOID RAY?!?
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
scAre
Profile Joined November 2008
Estonia28 Posts
March 02 2010 16:09 GMT
#71
Where does people get the beta keys anyway?
veni vidi vici
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
March 02 2010 17:00 GMT
#72
I actually don't think any of these is overpowered. Maybe.. they all were day one, but now..
There are three types of people in the universe: those who can count, and those who cant.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
March 02 2010 19:24 GMT
#73
Voted roach, but only based on streams and threads so far.
I have the best fucking lawyers in the country including the man they call the Malmis.
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
March 02 2010 19:33 GMT
#74
This poll sucks. First... banshees aren't on the list? Seriously? Second, banelings are by far the strongest unit that's on the list, but they are voted so low. Third, roaches? Really? Hydras are more of a threat than roaches. Anyways, looks like a lot of people who haven't played beta or are bad are voting. /sadface
drivec
Profile Joined May 2009
United States354 Posts
Last Edited: 2010-03-02 20:36:16
March 02 2010 20:35 GMT
#75
heres the problem i have with roaches.

flat 16 damage. 2armor.

sure maraders kill them nicely with stim right but.

maraders do 10 +10 to armor.

that means roaches are good vs all ground. while maraders only do extra damage to armored.

meaning if i mass up alot of maraders u can just mass lings. zerg can switch unit composition much faster then terren and can also scout better

just think roaches damage needs to be changed to x + x vs light or armored so it doesnt make them counter to all ground that t use.
starcraft is chess at warp speed
Liquid`Drone
Profile Joined September 2002
Norway28703 Posts
March 02 2010 20:56 GMT
#76
meh. roaches DO break zerg vs zerg. its impossible to go for anything else basically. but in zvt and zvp, they are actually fine. for bad players, the 7 roach rush with fast queen seems broken, but once you improve a little you realize it's fairly easy to beat.
Moderator
Simsar
Profile Joined November 2009
Sweden27 Posts
March 02 2010 21:28 GMT
#77
Voted roach, I do not consider them that op in particular, but in some occasions I wish they would be out later, build time and cost seems fine though...

I see banshees being mentioned... but why would they be op, when 4 marines without stim could kill it head on?

My most serious vote would have been on broodlords though, long range, high damage, broodlings being able to deal more damage than the broodlords themselves in some occasions. Well, i guess that vikings should be used to deal with their wicked high health (considering they are a kind of unit able to attack from outside pretty much any ground unit). Against someone who want to keep their ground army good though, those things are wicked.
Raneth
Profile Joined December 2009
England527 Posts
March 02 2010 21:38 GMT
#78
meh, seeing as we have a quote from the top korean sc2 zerg player saying he thinks muta's are totally op in zvp and he doesnt think there's anything protoss can do to stop them, im going for muta (y)
tom: "dont you mean TWO g keys???" kwark: "nah, i'll probably just press it twice"
Sloke
Profile Joined February 2010
Germany2433 Posts
March 02 2010 21:45 GMT
#79
i think roach should need 2 supply instead of 1 supply then it would be fine.
Land of Confusion - Genesis/Disturbed/Stella Starlight Trio
semantics
Profile Blog Joined November 2009
10040 Posts
March 02 2010 22:52 GMT
#80
On March 03 2010 05:56 Liquid`Drone wrote:
meh. roaches DO break zerg vs zerg. its impossible to go for anything else basically. but in zvt and zvp, they are actually fine. for bad players, the 7 roach rush with fast queen seems broken, but once you improve a little you realize it's fairly easy to beat.

I agree with this statement i find roaches quite underpowered except super earily on in all match ups that aren't zvz and roaches impossibly strong in zvz. Not quite sure on what needs to be done there.
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