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Most Overpowered?

Forum Index > Polls & Liquibet
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GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
March 01 2010 22:06 GMT
#1
lol I'm surprised roaches are so high

guess it's because of ZvZ
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
March 01 2010 22:07 GMT
#2
Mutas are sooo hard to stop in PVZ
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
BallKicker
Profile Joined December 2009
Korea (South)84 Posts
Last Edited: 2010-03-01 22:16:08
March 01 2010 22:12 GMT
#3
I voted Marauder.
With their 40 damage bombs etc.
EDIT: Nvm, thats reaper...
...
I think?
DUBBLE EDIT: Yeah, its reaper. Crap, voted Marauder.
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
March 01 2010 22:19 GMT
#4
My vote goes to immortals . The name speaks for itself . Other units don't seem overpowered .
NeoOmega
Profile Blog Joined September 2008
United States495 Posts
March 01 2010 22:21 GMT
#5
You forgot the overwhelmingly common response,

"WHERE IS MY DAMN BETA KEY"

so I must refrain from voting.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
March 01 2010 22:35 GMT
#6
Banelings. WHERE IS THE FRIENDLY FIRE
Nada's body is South Korea's greatest weapon.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 01 2010 22:35 GMT
#7
Yeah, we should have "i have no key" option, because it is so tempting to vote...
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
March 01 2010 22:46 GMT
#8
Rofl why are marauders even in the poll.
NiGoL
Profile Joined September 2008
1868 Posts
March 01 2010 22:48 GMT
#9
roachs for sure
http://www.twitter.com/NiGoLBW playing league on a competitive level
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
March 01 2010 22:57 GMT
#10
I like how the top 3 are zerg units.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
March 01 2010 23:00 GMT
#11
The mutalisk, holy fuck! Colos would be my second choice.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-03-01 23:09:26
March 01 2010 23:07 GMT
#12
Roach (106) 28%
Mutalisk (61) 16%
Baneling (53) 14%
Immortal (49) 13%
Colossus (41) 11%
Reaper (37) 10%
Marauder (26) 7%

lol i see a bunch of protoss ppl bitching that pvz is super hard pvt ez thus no imbalance.

Zerg obvious is the most imbalance it's why the top ladder and elo are full of zerg players.

I'd go
Colossus
Reaper
Roach
Marauder
Baneling
Mutalisk
Immortal

3+ colossus = win any fucking ground battle.

mutalisk are hardly oped people bitch about in high numbers they rape, but that is a shit ton of gas stop letting zerg players out macro you and it wont be so dam hard to keep up.

On March 02 2010 07:12 BallKicker wrote:
I voted Marauder.
With their 40 damage bombs etc.
EDIT: Nvm, thats reaper...
...
I think?
DUBBLE EDIT: Yeah, its reaper. Crap, voted Marauder.

marauders are pretty dam good too they slow units that's always a fucked up ability to have
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
March 01 2010 23:20 GMT
#13
Why doesnt reaper have more votes? They tear down buildings even FASTER now and they demolish workers. A solid reaper rush when you're not expecting it and your whole economy is gone plus your CC/Nex/Hatch.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 01 2010 23:38 GMT
#14
On March 02 2010 08:20 iCCup.Raelcun wrote:
Why doesnt reaper have more votes? They tear down buildings even FASTER now and they demolish workers. A solid reaper rush when you're not expecting it and your whole economy is gone plus your CC/Nex/Hatch.

Maybe because too many people expect it;p
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-03-01 23:40:46
March 01 2010 23:39 GMT
#15
PLEASE NOTE:
there r most toss users in sc2 beta and least terrans

toss is gonna get less votes on OP than deserved just beacuse t and z has less votes ^^

voted colosus because there is no counter to it if they add in stalkers~~

roach is pretty bad in tvz because of maruder + stimpack
Progamerpls no copy pasterino
bEsT[Alive]
Profile Joined July 2009
606 Posts
Last Edited: 2010-03-01 23:48:30
March 01 2010 23:47 GMT
#16
If you guys are going to do a poll like this you might as well ask, "Which race do you play?" at the same time, no?

I would bet the vast majority plays Protoss, lol. I have to agree with virtue on this one.

EDIT: Just saw MorroW's post as well. lol, YUP!
If you obey all the rules you miss all the fun - Katharine Hepburn
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
March 02 2010 00:01 GMT
#17
it will be toss biased cause there are more toss users.. mutas seem too strong against spore colonies... zealots should be beefed up.
in The Kong line forever
PlutoNZ
Profile Joined February 2008
New Zealand410 Posts
March 02 2010 00:15 GMT
#18
I'm surprised Roach is so high. I find them terrible in all match ups except ZvZ.
semantics
Profile Blog Joined November 2009
10040 Posts
March 02 2010 00:19 GMT
#19
On March 02 2010 09:01 HeadhunteR wrote:
it will be toss biased cause there are more toss users.. mutas seem too strong against spore colonies... zealots should be beefed up.

zealots are already stronger then they used to be in sc1
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 02 2010 00:47 GMT
#20
On March 02 2010 07:21 NeoOmega wrote:
You forgot the overwhelmingly common response,

"WHERE IS MY DAMN BETA KEY"

so I must refrain from voting.



I dont have a key and I voted, but have watched TONS of reps. Thus far, for protoss I see alot of void rays, which rape other units hard if they have decent numbers (4 or more). For Terran, Thors (duh). for Zerg, jeez the ultralisk is just so badass.

I am pissed about a couple things. First, no muta sniping? I know I havent stayed "up to date" but thats cause I was trying not to think about SC2 and focus on BW in the meantime. And the stupid dune buggy (Hellion) thats supposed to "replace" the vulture has no sniping ability as well. And im kinda frustrated on how many protoss players are thinking the stalker is the same as the dragoon. Still looks like an awesome game.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
ultimateq
Profile Joined January 2010
United States114 Posts
March 02 2010 00:57 GMT
#21
Reaper for sure. Insanely fast movement, HUGE damage bombs, fast medium damage pistols, jumping up and down from platforms. They are probably the best harassment unit in the game.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 02 2010 01:07 GMT
#22
Banelings arent very good imo. Mutas are the non stoppable units.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
March 02 2010 01:30 GMT
#23
I don't have a beta key, so I'm randomly voting to skew the results.

FUCK YOU GUYS
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2010-03-02 01:31:33
March 02 2010 01:30 GMT
#24
I'm mostly P/Z user myself and I find roaches/mutas/reapers easy to deal with and my own collossus way too overpowered vs z ground.

Immortals aren't overpowered. T has EMP/marines, Z has speedlings/hydras. Some way to weaken Immortals just a littlebit vs factory units would be awesome though.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
iSiN
Profile Blog Joined March 2009
United States1075 Posts
March 02 2010 01:32 GMT
#25
I said marauders mainly because the first game I got to ultras they shredded me
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
SynC[gm]
Profile Blog Joined October 2008
United States3127 Posts
March 02 2010 01:34 GMT
#26
Overpowered: Zerg and Protoss. Terran is completely balanced.

P.S. - Just a joke
twitch.tv/dizzywee
bladebrood
Profile Blog Joined April 2008
189 Posts
March 02 2010 01:40 GMT
#27
I wanted to pick mass phoenix );
semantics
Profile Blog Joined November 2009
10040 Posts
March 02 2010 01:48 GMT
#28
On March 02 2010 10:07 HazMat wrote:
Banelings arent very good imo. Mutas are the non stoppable units.

You need numbers for them to be effective 4 banelings could have been 1 mutalisk which last longer it's really dependent on what you are doing massing banelings to take out a base is super gas heavy but effective massing banelings to kill zealots and rines effective and only need a few here and there. But against most units banelings are pretty shitty.
semantics
Profile Blog Joined November 2009
10040 Posts
March 02 2010 01:49 GMT
#29
On March 02 2010 10:30 r.Evo wrote:
I'm mostly P/Z user myself and I find roaches/mutas/reapers easy to deal with and my own collossus way too overpowered vs z ground.

Immortals aren't overpowered. T has EMP/marines, Z has speedlings/hydras. Some way to weaken Immortals just a littlebit vs factory units would be awesome though.

Actually i was thinking a boost to factory units i mean come on they need mines, 2fact pushes were based off mines. no mines = no mech builds.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
March 02 2010 01:53 GMT
#30
Kind of a silly poll imho because it seems that the problem lies in units being underpowered as opposed to overpowered.

None of those units except perhaps the colossus really seem overpowered at the moment to me.

The fact that roaches are at the top for most people thinking they're overpowered makes me laugh a bit.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
r4j2ill
Profile Blog Joined September 2009
Canada111 Posts
March 02 2010 01:59 GMT
#31
imo none are overpower but ppl cry a river
The enemy of my enemy of my enemy is my enemy but his enemy is my friend ;D - r4j2ill
510Sushi
Profile Joined October 2008
Azerbaijan331 Posts
March 02 2010 02:02 GMT
#32
hey i voted can i get a key now??
i am the ghote
DrivE
Profile Blog Joined January 2010
United States2554 Posts
March 02 2010 02:10 GMT
#33
I'm guessing banelings, but it really depends on their cost. Are they really cheap?
LUCK IS NO EXCUSE
PlutoNZ
Profile Joined February 2008
New Zealand410 Posts
March 02 2010 02:33 GMT
#34
On March 02 2010 11:10 DrivE wrote:
I'm guessing banelings, but it really depends on their cost. Are they really cheap?

To upgrade a Zergling to a Baneling costs 25 minerals and 25 gas. Banelings are very strong against Marines, not so good vs Marauders though.
commanderchobo
Profile Joined September 2007
Canada53 Posts
Last Edited: 2010-03-02 02:53:59
March 02 2010 02:52 GMT
#35
burrowing roachs are pretty lame
i voted roachs and i play terran, simply because i just played a game where i went to kill a zerg and his burrowed roachs raped my army =(
burrow regen to full, burrow up kill units

tt
peidongyang
Profile Joined January 2009
Canada2084 Posts
March 02 2010 02:54 GMT
#36
Where the hell is the damn carrier button?
the throws never bothered me anyway
r.Evo
Profile Joined August 2006
Germany14080 Posts
March 02 2010 02:58 GMT
#37
On March 02 2010 11:52 commanderchobo wrote:
burrowing roachs are pretty lame
i voted roachs and i play terran, simply because i just played a game where i went to kill a zerg and his burrowed roachs raped my army =(
burrow regen to full, burrow up kill units

tt


...scan?

against a decent terran the same scenerio ends in: Attack with roaches, lose 1/3rd cause you cant burrow in time vs stimmed marin/medivac, burrow, get scanned, lose the rest of them. =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
March 02 2010 03:19 GMT
#38
Mutas and roaches prob need some type of adjustment, even if it isn't a direct nerf.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
nitram
Profile Blog Joined September 2004
Canada5412 Posts
March 02 2010 03:19 GMT
#39
Wheres the "fuck you, I don't have sc2" option? :[
These sites might be of more use than a StarCraft site, where the majority of posters look on WCIII as the dense misformed fetus produced during Blizzards latest miscarrige.
semantics
Profile Blog Joined November 2009
10040 Posts
March 02 2010 03:44 GMT
#40
On March 02 2010 12:19 Whiplash wrote:
Mutas and roaches prob need some type of adjustment, even if it isn't a direct nerf.

So then zerg can never win right? we already know zerglings are now weaker compired to zealots and rines sc1 to sc2
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-03-02 03:47:02
March 02 2010 03:46 GMT
#41
Kinky
Profile Blog Joined September 2008
United States4126 Posts
March 02 2010 04:20 GMT
#42
There's not too many Terran units to complain about
And the two that are there are at the bottom of the poll.
Monokeros
Profile Blog Joined November 2005
United States2493 Posts
March 02 2010 04:23 GMT
#43
Honestly all of these have perfectly manageable solutions, but I'd have to agree with roaches simply because they eliminate protoss' zeal pressure early game(unless its some kind of crazy 3 gate all-in)
Keep the Dream Alive twitch.tv/monokerros
Liquid`Drone
Profile Joined September 2002
Norway28665 Posts
March 02 2010 04:31 GMT
#44
colossus are not really tough to counter for terran at all. they completely rape a marauder marine army but if you include vikings (and not just banshees) then they die ridiculously easy. (vikings attack colossus with their air to air attack - which has 9 range, thus far out of stalker range.. you don't even need starport addons. )
Moderator
TriniMasta
Profile Joined December 2009
United States1323 Posts
March 02 2010 04:42 GMT
#45
Roaches- cheap and strong
lets just leave it at that
정명훈 FIGHTING!!! Play both T and P.
Gnaix
Profile Joined February 2009
United States438 Posts
March 02 2010 04:42 GMT
#46
wtf, how are roaches and mutalisk that high? I would expect immortals to be highest after Day[9]'s livestream.
one thing that sc2 has over bw is the fact that I can actually manage my hotkeys
vaderseven
Profile Joined September 2008
United States2556 Posts
March 02 2010 04:51 GMT
#47
voted roaches solely because of ZvZ
endGame
Profile Joined June 2009
United States394 Posts
March 02 2010 05:13 GMT
#48
Roaches are annoying, and in ZvZ they dictate the gameplay, but in ZvP, Immortals hard counter Roaches. Mutalisks aren't that bad, and a decent amount of Sentries can deal with Mutalisks. Colossus and Banelings aren't really even that bad nor are Reapers or Marauders. (Though I didn't honestly mind Reapers before the patch. They died fairly easily.)
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
OptimusTom
Profile Joined October 2009
United States154 Posts
March 02 2010 05:28 GMT
#49
Maraduars and Reapers look so balanced due to this poll. It's just that every other unit is so much more overpowered than they are.

Although, I don't think Immortals are too overpowered, same thing with Colossus...at least they can be killed by the opposing races. First time I saw my entire giant 30+ unit army melt to 12 Marine/Maraduar I almost cried

But I still hate the god damned roaches more.
CagedMind
Profile Joined February 2010
United States506 Posts
Last Edited: 2010-03-02 05:49:53
March 02 2010 05:48 GMT
#50
As a p player ranked 8 in platinum division. I gotta say it's immortals. They are a insanely extreme hard counter to a lot of units. I think big reason why muta do so well right now is races don't have much to go against muta, not so much about it having good stats. Like stalkers or phoenix not being that great of a counter due to them not coming from robo.

I don't really think roaches are op so far. I do think they need some adjustments in how they fit into games though. Whatever happens with them they can do some interesting things and I would like to still see some strong roach play in some games.
your micro has been depleted
koonst
Profile Blog Joined March 2010
United States215 Posts
March 02 2010 06:23 GMT
#51
banelings are the onlyones im not really familiar with// playing against yet...
i dont tink these are over powered..
perhaps marine or the new dragoon isnt as powerful as need be to be early counters to buy u time till u get something better/ tech
Rambling.
Profile Blog Joined May 2008
Canada314 Posts
March 02 2010 06:51 GMT
#52
On March 02 2010 07:06 GGTeMpLaR wrote:
lol I'm surprised roaches are so high

guess it's because of ZvZ


haha Yo mothership so fat she picked up a roach and tried to smoke it
An unfortunate person is one who tries to fart but shits instead
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
March 02 2010 07:07 GMT
#53
Next poll should be:

"How Many People Who Voted in The Previous Poll Have Actually Ever Played a Game of SC2?"
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
March 02 2010 07:08 GMT
#54
On March 02 2010 13:51 vaderseven wrote:
voted roaches solely because of ZvZ


good point

also, bw imba in ZvZ due to lings and mutas
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
March 02 2010 07:16 GMT
#55
u guys are total noobs, the correct answer is TERRATRON, duh. =)
...from the land of imba
billyX333
Profile Blog Joined January 2008
United States1360 Posts
March 02 2010 07:20 GMT
#56
Lol, i dont even use roaches in any matchup except zvz and (ranked 8 in a platinum division)
baneling/hydra in zvt(maybe couple roaches mixed in if he has hellions)
and mutas and more mutas in zvp, thats just me though @.@
ive been losing a lot to timing push that smuft described so i might need to revert back to roaches for protection

I voted colossus even though i dont truly believe that
thats real reason i go mutas now because colossus wrecks zerg ground units
BUT, i have recently realized how powerful the 10 second mindcontrol of infestors are
can literally mindcontrol until the battle is done and over and finish off the lonely colossus
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
March 02 2010 07:41 GMT
#57
Would say any of them are OP, but out of the list I would put roaches at the strongest, in the hands of someone with good tunnel micro they can be brutal
CursOr
Profile Blog Joined January 2009
United States6335 Posts
March 02 2010 08:15 GMT
#58
Roach = 2 Armor
Siege Tank = 1 Armor

Its. Made. of. Fucking. Metal.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Vedic
Profile Joined March 2008
United States582 Posts
March 02 2010 08:37 GMT
#59
So many votes, and probably less than a tenth with an actual key.
I tried to commit seppuku, but I accidentally committed bukkake.
lawjeek
Profile Joined February 2010
United States9 Posts
Last Edited: 2010-03-02 09:38:06
March 02 2010 09:30 GMT
#60
On March 02 2010 17:15 cUrsOr wrote:
Roach = 2 Armor
Siege Tank = 1 Armor

Its. Made. of. Fucking. Metal.


Roach = 2 Armor
Thor = 1 Armor

Its... A fucking THOR.
....

Roach = 2 Armor
Ultra = 1 armor

What. The. Fuck?

Oh i get it blizzard, roaches are supposed to be hard to kill, like irl! harhar...


edit: in blizzard's defense, how creative can you really be when thinking of biological alien unit types, we got: meelee on ground! We got.. ranged on ground... We got flying bat thingies!... We got.. HUGE meelee on ground...

I think baneling is awesome, but lurker was an amazing addition to zerg/zerg style, and just a cool ass unit RiP Lurkers v-v
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
March 02 2010 09:57 GMT
#61
would have voted broodlord but it's not the poll.

voted roach now.
http://twitter.com/jhNz
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 02 2010 10:12 GMT
#62
needs a joke Cracklings option
ModeratorBlame yourself or God
NET
Profile Blog Joined February 2009
United States703 Posts
March 02 2010 10:25 GMT
#63
Buff Toss Anti-Air Ftw
"Dark Templar are the saviors of the Protoss Race." -Artosis
Navold
Profile Joined October 2006
Netherlands31 Posts
March 02 2010 11:16 GMT
#64
what idiots votes for reapers being op over marauders !?!?!? LOLLLLLLLL and mutalisks not on #1?
Latham
Profile Blog Joined May 2007
9560 Posts
Last Edited: 2010-03-02 11:47:40
March 02 2010 11:45 GMT
#65
I voted for Roaches, but IMO their stats are good, they just need to increase the cost to something like 100/35 from 75/25. As of now they are too spammable.

If I could vote again - Reapers with their building attack =(. Give back D8 charges that work on units also so they'll have some other use instead of early/mid game mineral line rapes.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 02 2010 12:19 GMT
#66
This poll is pretty stupid.
Don't hate the player - Hate the game
Freezard
Profile Blog Joined April 2007
Sweden1011 Posts
March 02 2010 12:26 GMT
#67
Hey WHERE IS THOR!?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 02 2010 13:49 GMT
#68
Why is there the Marauder and not the sentry? It dictates the whole early game - for example it makes attacking through a choke suicide.

Not really saying that this is imbalanced as a whole, but as a single unit the sentry really is extremely powerful.

Where is the Mothership?
If you have a good reason to disagree with the above, please tell me. Thank you.
Lovin
Profile Joined May 2009
Denmark812 Posts
March 02 2010 13:50 GMT
#69
I voted none of them. They're not all that overpowered
AKA SuddenSalad
3FFA
Profile Blog Joined February 2010
United States3931 Posts
March 02 2010 14:50 GMT
#70
I don't have beta but have watched tons of vods+streams and I'm thinking, WHERE IS THE VOID RAY?!?
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
scAre
Profile Joined November 2008
Estonia28 Posts
March 02 2010 16:09 GMT
#71
Where does people get the beta keys anyway?
veni vidi vici
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
March 02 2010 17:00 GMT
#72
I actually don't think any of these is overpowered. Maybe.. they all were day one, but now..
There are three types of people in the universe: those who can count, and those who cant.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
March 02 2010 19:24 GMT
#73
Voted roach, but only based on streams and threads so far.
I have the best fucking lawyers in the country including the man they call the Malmis.
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
March 02 2010 19:33 GMT
#74
This poll sucks. First... banshees aren't on the list? Seriously? Second, banelings are by far the strongest unit that's on the list, but they are voted so low. Third, roaches? Really? Hydras are more of a threat than roaches. Anyways, looks like a lot of people who haven't played beta or are bad are voting. /sadface
drivec
Profile Joined May 2009
United States354 Posts
Last Edited: 2010-03-02 20:36:16
March 02 2010 20:35 GMT
#75
heres the problem i have with roaches.

flat 16 damage. 2armor.

sure maraders kill them nicely with stim right but.

maraders do 10 +10 to armor.

that means roaches are good vs all ground. while maraders only do extra damage to armored.

meaning if i mass up alot of maraders u can just mass lings. zerg can switch unit composition much faster then terren and can also scout better

just think roaches damage needs to be changed to x + x vs light or armored so it doesnt make them counter to all ground that t use.
starcraft is chess at warp speed
Liquid`Drone
Profile Joined September 2002
Norway28665 Posts
March 02 2010 20:56 GMT
#76
meh. roaches DO break zerg vs zerg. its impossible to go for anything else basically. but in zvt and zvp, they are actually fine. for bad players, the 7 roach rush with fast queen seems broken, but once you improve a little you realize it's fairly easy to beat.
Moderator
Simsar
Profile Joined November 2009
Sweden27 Posts
March 02 2010 21:28 GMT
#77
Voted roach, I do not consider them that op in particular, but in some occasions I wish they would be out later, build time and cost seems fine though...

I see banshees being mentioned... but why would they be op, when 4 marines without stim could kill it head on?

My most serious vote would have been on broodlords though, long range, high damage, broodlings being able to deal more damage than the broodlords themselves in some occasions. Well, i guess that vikings should be used to deal with their wicked high health (considering they are a kind of unit able to attack from outside pretty much any ground unit). Against someone who want to keep their ground army good though, those things are wicked.
Raneth
Profile Joined December 2009
England527 Posts
March 02 2010 21:38 GMT
#78
meh, seeing as we have a quote from the top korean sc2 zerg player saying he thinks muta's are totally op in zvp and he doesnt think there's anything protoss can do to stop them, im going for muta (y)
tom: "dont you mean TWO g keys???" kwark: "nah, i'll probably just press it twice"
Sloke
Profile Joined February 2010
Germany2433 Posts
March 02 2010 21:45 GMT
#79
i think roach should need 2 supply instead of 1 supply then it would be fine.
Land of Confusion - Genesis/Disturbed/Stella Starlight Trio
semantics
Profile Blog Joined November 2009
10040 Posts
March 02 2010 22:52 GMT
#80
On March 03 2010 05:56 Liquid`Drone wrote:
meh. roaches DO break zerg vs zerg. its impossible to go for anything else basically. but in zvt and zvp, they are actually fine. for bad players, the 7 roach rush with fast queen seems broken, but once you improve a little you realize it's fairly easy to beat.

I agree with this statement i find roaches quite underpowered except super earily on in all match ups that aren't zvz and roaches impossibly strong in zvz. Not quite sure on what needs to be done there.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
Last Edited: 2010-03-07 13:14:38
March 02 2010 23:08 GMT
#81
On March 02 2010 07:21 NeoOmega wrote:
You forgot the overwhelmingly common response,

"WHERE IS MY DAMN BETA KEY"

so I must refrain from voting.


Haha, if they had that as an option it would be epic lulz.

EDIT: Fuck what i said before, collossus IMBA
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
March 02 2010 23:45 GMT
#82
What about siege tanks? They seem to shoot so much faster now.
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
Mista_Masta
Profile Joined January 2009
Netherlands557 Posts
March 03 2010 00:04 GMT
#83
I haven't voted (no beta key), but in my opinion it's still very early to talk about 'overpowered'. Powerful, maybe, but overpowered? I think at this point overpowered simply means people haven't really figured out how to deal with it yet...
Dspike
Profile Joined February 2010
United States18 Posts
March 03 2010 00:43 GMT
#84
Mutas are just too good for their cost compared to other air units.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 03 2010 01:04 GMT
#85
Colossus -> Baneling -> Roach (as a T player)
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Savio
Profile Joined April 2008
United States1850 Posts
March 03 2010 01:27 GMT
#86
I'm glad to see immortals pulled ahead of mutas.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
March 03 2010 01:46 GMT
#87
if everything is pretty even up, that means that blizzard did a pretty great job in balancing the game ^^
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2010-03-03 01:54:23
March 03 2010 01:52 GMT
#88
On March 03 2010 10:04 Pokebunny wrote:
Colossus -> Baneling -> Roach (as a T player)


This.

I've played so many games against Protoss where I'm ahead in econ and supply, while effectively harassing and/or killing part of their army, and then the protoss makes one Collossus and STEAMROLLS me. Often times even when I build a few vikings to supposedly 'counter' it. It DEMOLISHES everything, and you're forced to pull all sorts of shananigans while they just 1a through your army. Bio or not, they seem to still be the most cost effective unit in the game. All it has to do is get a swipe or two off and it's already paid for itself.

As far as Banelings go, these things are crazygood, and it's nearly impossible to micro out of them in battle when your army is already engulfed in lings. I feel that early game they are easy to deal with, but in the late game, they're devastating.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 03 2010 03:02 GMT
#89
On March 03 2010 10:52 Mikilatov wrote:
Show nested quote +
On March 03 2010 10:04 Pokebunny wrote:
Colossus -> Baneling -> Roach (as a T player)


This.

I've played so many games against Protoss where I'm ahead in econ and supply, while effectively harassing and/or killing part of their army, and then the protoss makes one Collossus and STEAMROLLS me. Often times even when I build a few vikings to supposedly 'counter' it. It DEMOLISHES everything, and you're forced to pull all sorts of shananigans while they just 1a through your army. Bio or not, they seem to still be the most cost effective unit in the game. All it has to do is get a swipe or two off and it's already paid for itself.

As far as Banelings go, these things are crazygood, and it's nearly impossible to micro out of them in battle when your army is already engulfed in lings. I feel that early game they are easy to deal with, but in the late game, they're devastating.


Exactly my feeling, except I feel ling/baneling really squashes early aggression while Z gets a strong 2 base econ.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
FuDDx *
Profile Blog Joined October 2002
United States5008 Posts
March 03 2010 03:03 GMT
#90
Where is the I don't have a beta key so I've tried to stay away from it all. Aka No frickin clue.
https://www.facebook.com/pages/Balloon-Man-FuDD/237447769616965?ref=hl
semantics
Profile Blog Joined November 2009
10040 Posts
March 03 2010 03:26 GMT
#91
On March 03 2010 12:02 Pokebunny wrote:
Show nested quote +
On March 03 2010 10:52 Mikilatov wrote:
On March 03 2010 10:04 Pokebunny wrote:
Colossus -> Baneling -> Roach (as a T player)


This.

I've played so many games against Protoss where I'm ahead in econ and supply, while effectively harassing and/or killing part of their army, and then the protoss makes one Collossus and STEAMROLLS me. Often times even when I build a few vikings to supposedly 'counter' it. It DEMOLISHES everything, and you're forced to pull all sorts of shananigans while they just 1a through your army. Bio or not, they seem to still be the most cost effective unit in the game. All it has to do is get a swipe or two off and it's already paid for itself.

As far as Banelings go, these things are crazygood, and it's nearly impossible to micro out of them in battle when your army is already engulfed in lings. I feel that early game they are easy to deal with, but in the late game, they're devastating.


Exactly my feeling, except I feel ling/baneling really squashes early aggression while Z gets a strong 2 base econ.

early aggression?!?! what no such thing in sc2 it's either you cheeze or you mass up and try to win in one bout :D i've always been tring builds to harass and move with but fing blizzard made it so terran walls them selves in so much it's so retarted all i can do is contain and kill his army when he moves out, zvz is just a roach shitfest, zvp is toss tries to turtle i can actually harass all game with zerg against toss i figured if you click your lings fast enough and they are speed lings with burrow i can dance them though zealots even with a good block just need enough lings.
Lurker87
Profile Blog Joined October 2009
United States172 Posts
March 03 2010 03:56 GMT
#92
Roach IMO, but Immortal's 50 dmg vs armored can be quite OP, especially with any support like stalkers.
gulii
Profile Joined November 2004
Sweden2791 Posts
March 03 2010 08:26 GMT
#93
Roaches are a must for Zerg, they would be so crushed otherwise.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-03-03 09:51:14
March 03 2010 09:50 GMT
#94
On March 03 2010 17:26 gulii wrote:
Roaches are a must for Zerg, they would be so crushed otherwise.

zvp zvt psh, i go muta ling and ling ultra all the way. only prob with it is that lings are fucking useless i keep upgrading their armor as much as i can and they still melt without another unit like ultralisk to soak up dmg, if they weren't the only fighting unit that cost pure mins or gas became easier to get i would say f lings.

zvz is roach or else believe me i tried many times with many builds i got many losses with them too
Hobbes.uhz
Profile Joined February 2010
United States33 Posts
March 03 2010 15:01 GMT
#95
Roach has hard counters, and is easy to beat imo if you scout them. You'll see any roach rush with your first scouting working too, so it's not like it's a surprise. ZvZ speed lings beat roaches, believe it or not it works.
Buff Rock, Nerf Scissors, Papers ok
Louder
Profile Blog Joined September 2002
United States2276 Posts
March 03 2010 17:48 GMT
#96
baneling. if you think roach then you just aren't playing correctly.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
March 03 2010 18:05 GMT
#97
I voted marauder. The thing about roaches is that people have actually learned to deal with them, so they rarely work in platinum leagues anymore. If I had to vote for an OP zerg unit it would probably be the hydra or muta.
member1987
Profile Joined February 2010
141 Posts
March 03 2010 18:06 GMT
#98
probably mutalisks.
Patrio
Profile Joined September 2007
Norway706 Posts
March 03 2010 20:14 GMT
#99
lol, thought the last option was Reach.. Guess thats why its so high though
Zerg Bunker
Liquid`Drone
Profile Joined September 2002
Norway28665 Posts
March 03 2010 20:25 GMT
#100
On March 04 2010 02:48 Louder wrote:
baneling. if you think roach then you just aren't playing correctly.


for a protoss or terran yes..
Moderator
onmach
Profile Blog Joined March 2009
United States1241 Posts
March 03 2010 23:22 GMT
#101
I think the armour is what screws up roaches. If they had 1 instead of 2 armor, zerglings would do quite a bit more damage, and possibly be viable. But it probably wouldn't change the other matchups that much, but plain marines would fair a bit better too.

But then again, if zerglings become too viable zvz will descend back into what it was in brood war with early lings followed by muta.

I don't know what the solution is short of some sort of queen ability to discourage early attacks.
G5
Profile Blog Joined August 2005
United States2898 Posts
March 04 2010 01:07 GMT
#102
VOID RAY
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
March 04 2010 01:58 GMT
#103
how can people say the colossus is over powered in PvZ, havent people heard of the infestor? you get a couple of infestors take over their colossus and gg protoss army
JD, need I say more? :D
iNkA
Profile Blog Joined December 2006
United States206 Posts
March 04 2010 03:47 GMT
#104
infestors by far most OP
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-03-04 05:06:22
March 04 2010 05:05 GMT
#105
wtf? Roaches are only OP in ZvZ, In every other matchup they are easily countered. They basically suck in ZvT except versus hellions. ZvP they pretty much get owned by anything that isn't a zealot. Immortals are where the real imba is.
..and then I would, ya know, check em'. (Aka SpoR)
semantics
Profile Blog Joined November 2009
10040 Posts
March 04 2010 08:17 GMT
#106
On March 04 2010 10:58 Limenade wrote:
how can people say the colossus is over powered in PvZ, havent people heard of the infestor? you get a couple of infestors take over their colossus and gg protoss army

Lol you hear your self colossus isn't over powered just mind control it and toss auto looses. lol that's what i would call over power where the whole basis of power comes from 1 unit. Zeesh their splash 2 3 of them just melt everything is every match up it's amazing people even want to go anything like carriers.
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
March 04 2010 10:03 GMT
#107
On March 02 2010 12:19 nitram wrote:
Wheres the "fuck you, I don't have sc2" option? :[

Yup I feel we were left out.
Forever Vulture.. :(
iliera
Profile Joined January 2010
Estonia78 Posts
March 04 2010 11:50 GMT
#108
mutalisks are so op in ZvP...
roaches aren't so good at all in either ZvT or ZvP
Nilsi123
Profile Joined June 2009
Norway28 Posts
March 04 2010 16:47 GMT
#109
arnt the phoenix + stalkers good enough counter? against mutas?
brocoli
Profile Joined February 2010
Brazil264 Posts
March 04 2010 19:01 GMT
#110
Infestors, Ravens, Medivacs, "There is no OP unit" and SCVs are missing from the poll.

I'd vote SCV, because they are cheap, can make Thors, Tanks, Vikings, etc, etc... invincible, make bunkers, turrets, sensor towers, one-sided labirynths and walls, bases, invincible forteresses they can take shelter inside, and can even hit a grounded unit with an anti-air Turret.

Not even roaches are that much OP.
Fenrax
Profile Blog Joined January 2010
United States5018 Posts
March 04 2010 20:39 GMT
#111
hahaha yeah, a unit is overpowered in the freaking MIRROR

morons...
iSiN
Profile Blog Joined March 2009
United States1075 Posts
March 04 2010 21:08 GMT
#112
I actually avoid roaches in every MU as I'd rather use the gas to get to useful units, if you play right you can get enough speedlings to overtake roach numbers and I usually get a +1 attack for the speedlings. Mauraders, a T1.5 Unit shredding my ultras as if they cost 50minerals...thats imba
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
semantics
Profile Blog Joined November 2009
10040 Posts
March 04 2010 22:29 GMT
#113
On March 05 2010 05:39 Fenrax wrote:
hahaha yeah, a unit is overpowered in the freaking MIRROR

morons...

overpowered doesn't mean it's not fair

it is overpowered in zvz it dominates zvz builds because it's just too dam good to pass up but both zerg players can do it doesn't mean it's not over powered.
Feefee
Profile Joined November 2009
Canada556 Posts
March 05 2010 01:57 GMT
#114
I voted immortal^^ Not because I actually think it's overpowerd as much as I think it's not needed for toss to hold its own. Statement made largely in ignorance since I understand immortals counter roaches currently, but at least from a PvT perspective: Siege tanks are already non-viable before you add immortals into the mix. With immortals, siege tanks become just stupid.. Maybe they can be microed to push them back into the realm of mildly useful but I haven't seen it happen yet. When protoss can just a-move into a terran army protected by 10 sieged up tanks something feels wrong. Maybe it's attachment on my part to the way I want the siege tank to function ala SC1^^
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-03-05 04:46:47
March 05 2010 04:46 GMT
#115
On March 02 2010 07:19 raga4ka wrote:
My vote goes to immortals . The name speaks for itself .

The Terrans need some Spartan warrior unit to deal with the immortals!

On March 02 2010 09:15 SearingShadow wrote:
I'm surprised Roach is so high. I find them terrible in all match ups except ZvZ.

I don't have any experience of 1v1 with zerg, but all my losses (=2 in 17 games) in 2v2 as a zerg were against Z+X where the opponent Z massed roaches...

There was even that T/P team which we played 4 times in a row, using the same strategy eveytime and despite being able to fare better and better against us (dual zergs), they have been close to winning only one of those games (with mass marines and Colossus and on Twilight Fortress), one of these two players is #2 on his 1v1 platinum ladder, so not a newbie...
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 05 2010 04:53 GMT
#116
I like this poll even though I disagree with the masses' choice.

I hope to see more sc2 related polls in the future (no more TSL or Korean ones until beta is over!)
..and then I would, ya know, check em'. (Aka SpoR)
Railz
Profile Joined July 2008
United States1449 Posts
March 05 2010 08:19 GMT
#117
I'd say Colossus, just because they make the protoss army more like the SC1 Terran's army of 'ol tanks. =(
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Sephy90
Profile Blog Joined January 2010
United States1785 Posts
March 05 2010 09:26 GMT
#118
I feel the roach is most overpowered because of how much health it has, it's low cost and food for a tier 1.5 unit, and the damage it does. Although it does move slow and it's attack range is small but that doesn't balance the fact that it has the other buffs. I know a lot of people are complaining about Mutalisks in PvZ, but instead of nerfing Mutalisks they could just give P a better way of dealing with them.
"So I turned the lights off at night and practiced by myself"
Koffiegast
Profile Joined February 2010
Netherlands346 Posts
Last Edited: 2010-03-05 14:05:41
March 05 2010 14:03 GMT
#119
Roach is so not overpowered. Only when you are P and you mass zealots only.
I rather think that roaches need a buff because:
- Any decent player will notice burrowed moving roaches (turrets, detection, etc).
- Their range is mediocre or rather poor. They are slow and require an upgrade to have any speed.
- Even mass lings can kill roaches easily because they dont shoot fast and lings can contain them easily.
- Later in the game, any other unit is basically better than roach.

And mutalisk OP in ZvP?
Have you ever tried making sentries? Mutalisks are only viable when you have a group of 7+ in most matchups.
Wut
MorroW
Profile Joined August 2008
Sweden3522 Posts
March 05 2010 15:18 GMT
#120
apparently zealot owned all these units by winning the patch nerf lol
Progamerpls no copy pasterino
Cpt.beefy
Profile Blog Joined September 2006
Ireland799 Posts
March 05 2010 17:57 GMT
#121
On March 02 2010 07:35 Kenpachi wrote:
Banelings. WHERE IS THE FRIENDLY FIRE


This!
Our Beloved Geoff "inControl" Robinson.
eXNewB
Profile Blog Joined December 2008
Canada291 Posts
March 05 2010 19:52 GMT
#122
Now I know what I'm massing when I get to play Beta :D
THERES NO WAY HE CAN STOP THOSE HYDRAS!
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
March 05 2010 20:08 GMT
#123
On March 04 2010 10:07 G5 wrote:
VOID RAY


I was looking for this but it wasn't included in the list :<
It has a strong technique, but it lacks oo.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
March 05 2010 21:12 GMT
#124
ya, let's nerf roaches so toss only needs zealots to win instead of having to wait for a robo bay
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
March 06 2010 02:32 GMT
#125
how is the roach winning this poll? i have never had any trouble facing them.. OOa

Are they alot better in ZvP than in ZvT?
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
March 06 2010 03:20 GMT
#126
I would have to say ultralisks...
Entusman #51
buKe
Profile Joined February 2010
Canada168 Posts
March 06 2010 07:47 GMT
#127
funny, none of these units are imba.
OminouS
Profile Joined February 2010
Sweden1343 Posts
March 06 2010 11:22 GMT
#128
Ghost EMP.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-03-06 18:11:37
March 06 2010 18:09 GMT
#129
Frankly i think the medi vac is imba it has a long heal range meaning it doesn't have to move or navigate though clumsy rine ai to heal, and it heals too fast for it bing so efficient imo. Colossus kind of works against it but most will just get valks and snipe the colossus it's not really easy to micro shoot with it like you could with rever and zerg has no lurkers to handle that kind of ground pound it's pretty much mass lurkers or mass broodlords aganist terran bio
BadBinky
Profile Blog Joined May 2004
Finland649 Posts
March 06 2010 19:26 GMT
#130
It's a medic, it's a plane, IT'S MEDIVAC!

+ Show Spoiler +
[image loading]
It's more important to be tough than to have any fun.
404.Delirium
Profile Joined May 2008
United States1190 Posts
March 06 2010 20:39 GMT
#131
whoa, when did Roach get 2400 votes!
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
March 06 2010 23:57 GMT
#132
from what ive seen roach is prity op with their regen
reaper also looks op cos of their 40 damage bombs along with mobility
banelings seem to be very op, cos if the zerg manages to get like 20 they can just roll through an army in less than 10 secs
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
March 07 2010 00:03 GMT
#133
Roaches with burrow are pretty strong when used in a smart way. Though I'm pretty sure most people who voted roaches find them OP because they try stopping them with 12 zeals and 2 immortals.
It has a strong technique, but it lacks oo.
ICCup.Reyis
Profile Joined September 2009
Niger25 Posts
March 07 2010 00:05 GMT
#134
roach is op for only copper league players which consists majority of lame protoss players and ppl that dont have beta invite..
asdfqq
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
March 07 2010 03:20 GMT
#135
I am pretty convinced that no one has a clue what's imba yet haha
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 07 2010 06:39 GMT
#136
people just voting roach because its the most common newb crushing start
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 07 2010 06:39 GMT
#137
On March 07 2010 12:20 travis wrote:
I am pretty convinced that no one has a clue what's imba yet haha

tanks on desert oasis is imba
..and then I would, ya know, check em'. (Aka SpoR)
ErOs_HalO
Profile Joined January 2010
United States167 Posts
March 07 2010 08:28 GMT
#138
Lol, did 7,400 people from TL.net get a beta key?
Pretty imaginitive, huh?
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 07 2010 09:46 GMT
#139
I was unsure about the vote but at the end i voted for colossus, mutas too are quite unstoppable in pvz
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
March 07 2010 10:29 GMT
#140
Where is Hydralisk?
So wait? I'm bad? =(
Champi
Profile Joined March 2010
1422 Posts
March 07 2010 15:29 GMT
#141
from my experiences watching gameplay video's i've noticed that in PvZ, roaches slaughter everything in the tier, unless a protoss techs straight to immortal its generally gg, zealots certainly stand no chance against them, i also noticed that mutalisks seem 2 be particularly hard for a protoss player to handle, the stalkers and photon cannons seem to lose against a flock of mutalisks, psy storm apparently does less damage to flyers, and the only other unit i imagine would put up a fight is the phoenix, however i havn't seem them used vs muta yet so im unsure if theyre a good counter.

perhaps there has been changes since the last scenario i saw, if so just disregard that paragraph lol
Deep_SiX
Profile Joined January 2010
United States20 Posts
March 07 2010 19:47 GMT
#142
Terran is so overpowered...I'm like 16-2 PvT absolutely insane...
done
Profile Joined January 2009
Germany70 Posts
March 07 2010 23:37 GMT
#143
this poll is bullshit, the roach is maybe the least imbalanced unit in entire sc2... nearly everything t and p do early counters them + they are really easy to scout... you need really low skills to die to them.. srsly
Feefee
Profile Joined November 2009
Canada556 Posts
Last Edited: 2010-03-08 01:44:33
March 08 2010 01:43 GMT
#144
On March 08 2010 08:37 done wrote:
this poll is bullshit, the roach is maybe the least imbalanced unit in entire sc2... nearly everything t and p do early counters them + they are really easy to scout... you need really low skills to die to them.. srsly


Huh?^^; What's "nearly everything"? Cause my marines hellions and tanks tend to die to roaches without as much as a chance. Everything = marauder and banshee I suppose, but I agree roaches are at least.. doable in TvZ. Hydras on the other hand.... if only those were in this poll^^

Edit: I should mention that marauders get slaughered by zerglings, which makes roach/ling a giant pain
semantics
Profile Blog Joined November 2009
10040 Posts
March 08 2010 09:15 GMT
#145
On March 08 2010 04:47 Deep_SiX wrote:
Terran is so overpowered...I'm like 16-2 PvT absolutely insane...

i'm like 53-9 in zvp lol overpowered personally think is best left to theory craft and metagame, as lot of shit becomes over powered at low levels mainly things that require you to micro and macro at the same time.
done
Profile Joined January 2009
Germany70 Posts
March 08 2010 11:50 GMT
#146
On March 08 2010 10:43 Feefee wrote:
Show nested quote +
On March 08 2010 08:37 done wrote:
this poll is bullshit, the roach is maybe the least imbalanced unit in entire sc2... nearly everything t and p do early counters them + they are really easy to scout... you need really low skills to die to them.. srsly


Huh?^^; What's "nearly everything"? Cause my marines hellions and tanks tend to die to roaches without as much as a chance. Everything = marauder and banshee I suppose, but I agree roaches are at least.. doable in TvZ. Hydras on the other hand.... if only those were in this poll^^

Edit: I should mention that marauders get slaughered by zerglings, which makes roach/ling a giant pain


yeah its just that every p/t build up to now involves immortals/marauders and they just MURDER roaches... I dont even bother using them anymore, its that un-imbalanced
Kletus
Profile Blog Joined March 2008
Canada580 Posts
March 08 2010 14:38 GMT
#147
Needs a "none of the above" option hehe.
Your resistance only serves to make my carapace harder.
Deep_SiX
Profile Joined January 2010
United States20 Posts
March 08 2010 15:34 GMT
#148
I wish the Terran race didn't suck verses the Zerg...Terran pwnes Toss tho so I guess its fair
Deep_SiX
Profile Joined January 2010
United States20 Posts
March 08 2010 15:36 GMT
#149
On March 08 2010 20:50 done wrote:
Show nested quote +
On March 08 2010 10:43 Feefee wrote:
On March 08 2010 08:37 done wrote:
this poll is bullshit, the roach is maybe the least imbalanced unit in entire sc2... nearly everything t and p do early counters them + they are really easy to scout... you need really low skills to die to them.. srsly


Huh?^^; What's "nearly everything"? Cause my marines hellions and tanks tend to die to roaches without as much as a chance. Everything = marauder and banshee I suppose, but I agree roaches are at least.. doable in TvZ. Hydras on the other hand.... if only those were in this poll^^

Edit: I should mention that marauders get slaughered by zerglings, which makes roach/ling a giant pain


yeah its just that every p/t build up to now involves immortals/marauders and they just MURDER roaches... I dont even bother using them anymore, its that un-imbalanced


Lings kill marauders...So you have to go rine...Which dies to banelings..
sLiniss
Profile Blog Joined May 2009
United States849 Posts
March 08 2010 16:02 GMT
#150
once Z gets 4-5 Brood Lords against Terran... gg


Immortals are the most annoying for me (ZvP)
semantics
Profile Blog Joined November 2009
10040 Posts
March 08 2010 21:03 GMT
#151
On March 09 2010 00:36 Deep_SiX wrote:
Show nested quote +
On March 08 2010 20:50 done wrote:
On March 08 2010 10:43 Feefee wrote:
On March 08 2010 08:37 done wrote:
this poll is bullshit, the roach is maybe the least imbalanced unit in entire sc2... nearly everything t and p do early counters them + they are really easy to scout... you need really low skills to die to them.. srsly


Huh?^^; What's "nearly everything"? Cause my marines hellions and tanks tend to die to roaches without as much as a chance. Everything = marauder and banshee I suppose, but I agree roaches are at least.. doable in TvZ. Hydras on the other hand.... if only those were in this poll^^

Edit: I should mention that marauders get slaughered by zerglings, which makes roach/ling a giant pain


yeah its just that every p/t build up to now involves immortals/marauders and they just MURDER roaches... I dont even bother using them anymore, its that un-imbalanced


Lings kill marauders...So you have to go rine...Which dies to banelings..

not late game rines melt banelings before most of them even reach. also implying something is imba becuase it's a hard counter doesn't mean shit becuase there are other things that counter that
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