Most Overpowered? - Page 2
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ultimateq
United States114 Posts
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HazMat
United States17077 Posts
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ShaLLoW[baY]
Canada12499 Posts
FUCK YOU GUYS | ||
r.Evo
Germany14054 Posts
Immortals aren't overpowered. T has EMP/marines, Z has speedlings/hydras. Some way to weaken Immortals just a littlebit vs factory units would be awesome though. | ||
iSiN
United States1075 Posts
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SynC[gm]
United States3126 Posts
P.S. - Just a joke | ||
bladebrood
189 Posts
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semantics
10040 Posts
On March 02 2010 10:07 HazMat wrote: Banelings arent very good imo. Mutas are the non stoppable units. You need numbers for them to be effective 4 banelings could have been 1 mutalisk which last longer it's really dependent on what you are doing massing banelings to take out a base is super gas heavy but effective massing banelings to kill zealots and rines effective and only need a few here and there. But against most units banelings are pretty shitty. | ||
semantics
10040 Posts
On March 02 2010 10:30 r.Evo wrote: I'm mostly P/Z user myself and I find roaches/mutas/reapers easy to deal with and my own collossus way too overpowered vs z ground. Immortals aren't overpowered. T has EMP/marines, Z has speedlings/hydras. Some way to weaken Immortals just a littlebit vs factory units would be awesome though. Actually i was thinking a boost to factory units i mean come on they need mines, 2fact pushes were based off mines. no mines = no mech builds. | ||
-orb-
United States5770 Posts
None of those units except perhaps the colossus really seem overpowered at the moment to me. The fact that roaches are at the top for most people thinking they're overpowered makes me laugh a bit. | ||
r4j2ill
Canada111 Posts
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510Sushi
Azerbaijan331 Posts
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DrivE
United States2554 Posts
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PlutoNZ
New Zealand410 Posts
On March 02 2010 11:10 DrivE wrote: I'm guessing banelings, but it really depends on their cost. Are they really cheap? To upgrade a Zergling to a Baneling costs 25 minerals and 25 gas. Banelings are very strong against Marines, not so good vs Marauders though. | ||
commanderchobo
Canada53 Posts
i voted roachs and i play terran, simply because i just played a game where i went to kill a zerg and his burrowed roachs raped my army =( burrow regen to full, burrow up kill units tt | ||
peidongyang
Canada2084 Posts
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r.Evo
Germany14054 Posts
On March 02 2010 11:52 commanderchobo wrote: burrowing roachs are pretty lame i voted roachs and i play terran, simply because i just played a game where i went to kill a zerg and his burrowed roachs raped my army =( burrow regen to full, burrow up kill units tt ...scan? against a decent terran the same scenerio ends in: Attack with roaches, lose 1/3rd cause you cant burrow in time vs stimmed marin/medivac, burrow, get scanned, lose the rest of them. =P | ||
Whiplash
United States2928 Posts
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nitram
Canada5412 Posts
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semantics
10040 Posts
On March 02 2010 12:19 Whiplash wrote: Mutas and roaches prob need some type of adjustment, even if it isn't a direct nerf. So then zerg can never win right? we already know zerglings are now weaker compired to zealots and rines sc1 to sc2 | ||
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