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On June 29 2009 16:37 MasterOfChaos wrote: Taking LAN out is so stupid -_- LANs are the best promotions ever and once they want to play on bnet they need their own key. uggg... ill still play... but with bitterness... or well... after the whole OMG SC2!!!!! feeling for the first few years ^__^
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On June 29 2009 16:37 MasterOfChaos wrote: Taking LAN out is so stupid -_- LANs are the best promotions ever and once they want to play on bnet they need their own key.
guess it's the new way to fight piracy.
EA sports style.
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OK, I've officially given up on SC2.
Fuck it. No LAN. Protoss tech tree is fucking linear... Stupid MotherShit. No new map features besides those we already seen. Stupid WC3 one-armying. THOR. Hunter Seeker Bullshit. Infested Terrans.
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They're also not coding in a way to disable the windows key, as it would disqualify them from the Games for Windows tag. Since when did Blizzard care about games for Windows?
Please don't tell me this has something to do with Live.
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On June 29 2009 16:49 Psyonic_Reaver wrote: Yep. Diggity and TearGas from GameReplays.org were the only ones to take games from us. 2-1 the first time we played and 2-1 in the finals. 2 games total. Also, the 2v2's started out as Bo3 double elim but some of the other sites were so god damn FUCKING terrible at the game. I am serious. One guy build 5 spawning pools and asked why he wasn't getting zerglings yet. Karune near the end of the tournament switched it to Bo1 because it was taking so long. Finals were Bo3 though.
It's pathetic that Blizzard considered them a legitimate representative worthy of their press event. Who the fuck wouldn't at least try an hour of Starcraft beforehand if their job was to cover the sequel?
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They're releasing more info about b.net next month. Let's be patient and see what happens..
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United States13896 Posts
No LAN is very disconcerting but I'll withhold judgment until all the details on B.Net 2.0 are out. I have to say that from what I've seen from the gameplay video the unit/building models all look amazing and ready to go, but the gameplay seemed hectic to watch from an observer standpoint. How easy was it to get a grip of where you stood mid-battle with spine crawlers shooting across the screen, banelings blowing up, and psi storms looking absolutely badass?
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On June 29 2009 16:51 Koof wrote:Show nested quote +They're also not coding in a way to disable the windows key, as it would disqualify them from the Games for Windows tag. Since when did Blizzard care about games for Windows? Please don't tell me this has something to do with Live.
Honestly, they could slap a big ass blue Blizzard banner on their box, and it would be better brand recognition and sell better than the Games for Windows banner.
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more powerful storms?!??! that sounds crazy, especially considering spells are much easier to cast in sc2.
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do the protoss announcers still ask bout your additional pylons, they wouldn't get rid of that would they?
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There was an interesting bit about the beta in there, that all they're doing now is setting up the infrastructure for it. That's more news than we've heard before.
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United States20661 Posts
I think what you fail to understand is that I admit your teamwork etcaetera were superior and you won fairly; I am simply drawing attention to the undeniable fact that ramps are now wider than they once were, and that building blocks are perfect.
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Are units distinguishable? I remember watching videos and noticing how when zerglings move, it looks like utter shit and you cant tell shit apart.
Also, how were the ultras?
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On June 29 2009 16:54 Last Romantic wrote: I think what you fail to understand is that I admit your teamwork etcaetera were superior and you won fairly; I am simply drawing attention to the undeniable fact that ramps are now wider than they once were, and that building blocks are perfect. rematch on sc1 naow. right naow
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I'll hold judgement until TL has rolled out all the material.
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United States20661 Posts
On June 29 2009 16:52 stroggos wrote: more powerful storms?!??! that sounds crazy, especially considering spells are much easier to cast in sc2.
man storms are so damn cool I wish I could cast those storms still
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Germany2762 Posts
i want that game!
rewind in replays is awesome 
but no LAN sucks big time T_T
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10387 Posts
I thought there was a unit that a staff member wanted to rave out...? No LAN makes me very sad D: hopefully if it isn't initially, they'll patch in later, like they did with the LAN UDP for BW
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Could you kindly post pictures of the art posters in their entirety?
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