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[SC2] A Thorough Examination - Page 17

Forum Index > News
332 CommentsPost a Reply
Prev 1 15 16 17 All
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
June 30 2009 15:13 GMT
#321
the poster on the front is sweet

wish i could have wall papers for them
Hwaseung Oz fan for life. Swing out, always swing out.
SoleSteeler
Profile Joined April 2003
Canada5446 Posts
Last Edited: 2009-06-30 17:15:44
June 30 2009 16:56 GMT
#322
I was just looking at some of the unit costs, and then I remembered that you only get 5 minerals per trip ... Reports from past events indicate resource gathering feels roughly the same, however. But would you say that 200 minerals in SC feels about the same as 200 minerals in SC2? Anything to note about it?

Did you ever have a difficult time keeping your money down?

Did the yellow minerals actually feel like a significant boost in your income?

Did you find yourself hotkeying multiple unit groups, or did you keep them separated by the type of unit? (Air, ranged, ground etc.)

Did all the maps include the typical cliff surrounded mains, ramp into natural, etc.? Any with small wall choke points on ground level instead? How many maps were available to play?

Final question: did you feel the built-in latency that zatic mentions in his other thread from the mid-May build? Was it significant?

I feel sorry for you having to answer all these questions, but I can assure you many of us do appreciate it!


edit: couple more for you:

How was the team interface? Standard share units, resources like in War3? What were the 2v2 maps like - were there any "shared" bases or shared ramps or whatever? Would you say they're more like a 1v1 map with 4 players, or did it seem to be designed for 2v2?

I'm pretty sure this has been asked/answered before, but was there "friendly fire" from splash etc.? Banelings or Lurker spines killing your teammates units?

Thanks again.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
June 30 2009 17:15 GMT
#323
1) Correct. It costs energy so it's effectively limited to one at a time. Anywhere on the battlefield.
2) They cost two supply and money, but other than that no limit.
3) Yes, 8 slots.
4) Larvae -> Corruptor, muta. Corruptor -> broodlord.
5) Yes, yes, no (Merc haven thing whatever)
6) Weaker than BW but they can fight roaches and stalkers alright.
ㅋㄲㅈㅁ
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
June 30 2009 17:16 GMT
#324
You have relatively more minerals than gas, so minerals feel 'cheaper'; i.e. your army will be more mineral intensive.

Yes, but I shouldn't have - i.e. playing seriously you should not have issues with money.

It's like two mineral bases but like I said gas is a lot more important.

Yeah, I like keeping my casters on different keys.

Yes, no, about... 6? 7?

Hm.... nope.
ㅋㄲㅈㅁ
Ideas
Profile Blog Joined April 2008
United States8121 Posts
June 30 2009 18:59 GMT
#325
why did all of my questions get ignored?
Free Palestine
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
June 30 2009 19:31 GMT
#326
Regarding casters, the abilities on them are still changing - like they recently gave the Infestor plague but are probably going to take it off again; therefore I think it'd be rather speculatory for me to say anything.

I did say that ghost EMP is good, and that queen larvae are good; dunno what else to say on the matter -_-
ㅋㄲㅈㅁ
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
June 30 2009 20:08 GMT
#327
Thank You for answers once again but I just want to be sure:
by Siege Tank being weaker do you mean it has weaker stats (cost, HP, dmg) than BW one (I meant stats in my 2nd question about it ) or do you mean it's weaker because units it used to counter in BW changed?
wwww
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
June 30 2009 20:24 GMT
#328
Costs more, more HP, less damage.
ㅋㄲㅈㅁ
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2009-06-30 22:21:55
June 30 2009 20:59 GMT
#329
I know it did 50 + 50 vs armored targets?
By less you mean 50 without bonus I hope TT?

edit: talking about LAN: what about private servers like ICCUP?
Does it even depend on Blizz's choice if private servers will be possible to be established?
wwww
MK
Profile Blog Joined March 2009
United States496 Posts
July 01 2009 06:16 GMT
#330
I suggested July 17, citing Science. Karune waffled on a response. This is a clear affirmation of the Kennigit Intelligence Department's findings.


ahah, golden.
The highest knowledge is to know that we are surrounded by mystery
knf
Profile Joined May 2008
Sweden282 Posts
July 01 2009 09:37 GMT
#331
Thanks for the info, lovely to hear news from the field. GG & hopes for a soon-ish BETA!
I was born to fast expand!
derbz
Profile Joined April 2009
Canada87 Posts
Last Edited: 2009-07-03 05:15:45
July 02 2009 05:22 GMT
#332
Oh man, I'm getting all giddy. ): Can't wait!

Hmm, mules can't mine gas can they?
mmgoose
Profile Blog Joined November 2008
769 Posts
July 03 2009 08:18 GMT
#333
can someone direct me to the hotkey list?
And you know if a grandmother had a penis she would be a grandfather.
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