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On June 30 2009 07:03 CROrens wrote:Show nested quote +On June 30 2009 06:31 FieryBalrog wrote:On June 30 2009 06:30 CROrens wrote:On June 30 2009 02:27 theqat wrote:On June 30 2009 02:19 wtfhi2u wrote: And the only real, "sound" rationale for all this, is to keep control over all esports events (I'm sure Blizzard themselves can manage it better than the current scene RIGHT?). GJ Blizzard, and if you have to screw the end user for it, it's all worth it amirite? Fucking scrooges, x3. They don't want to "manage" the esports scene. They just want a share of the money. LOL if thats true (and it proabably is) Blizz is one sad sad company... i love them for the epic games they make, but a company that makes millions every month from WoW is capable of making SC2 and all of its expansions completely free without financial losses Blizzard isn't a charity to make you happy. If it was EA, they would have milked the Korean scene ages ago for every penny. If anything, Blizzard has been a lot better than the other large gaming companies. Other large gaming companies dont have a monthly income similar to one of a small country... capitalism is a bitch :D
You're right, and since Exxon Mobil makes even more money than Blizzard they should give me free gas for the next year. And Apple should give me free iPhone service, its only fair.
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On June 30 2009 07:11 FieryBalrog wrote:Show nested quote +On June 30 2009 07:03 CROrens wrote:On June 30 2009 06:31 FieryBalrog wrote:On June 30 2009 06:30 CROrens wrote:On June 30 2009 02:27 theqat wrote:On June 30 2009 02:19 wtfhi2u wrote: And the only real, "sound" rationale for all this, is to keep control over all esports events (I'm sure Blizzard themselves can manage it better than the current scene RIGHT?). GJ Blizzard, and if you have to screw the end user for it, it's all worth it amirite? Fucking scrooges, x3. They don't want to "manage" the esports scene. They just want a share of the money. LOL if thats true (and it proabably is) Blizz is one sad sad company... i love them for the epic games they make, but a company that makes millions every month from WoW is capable of making SC2 and all of its expansions completely free without financial losses Blizzard isn't a charity to make you happy. If it was EA, they would have milked the Korean scene ages ago for every penny. If anything, Blizzard has been a lot better than the other large gaming companies. Other large gaming companies dont have a monthly income similar to one of a small country... capitalism is a bitch :D You're right, and since Exxon Mobil makes even more money than Blizzard they should give me free gas for the next year. And Apple should give me free iPhone service, its only fair.
Leme put it this way, i dont know if they do, but if exxon mobile would be selling gas to some racing team - would it be reasonable to expect from them to want their share of money? Thats what im talking about... not about SC2 being for free... original poster said Blizz wants their share of money from esports, its not the same thing but i hope you understand what i mean
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On June 30 2009 00:58 Lz wrote: tl.net shoulda sent me as a merc for them! i coulda smashed sc2gg soooooo ezzzz :D
LOL! Alright Lz. Bo5 money games during the beta. We'll say $20 a game. You up for it?
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Kennigit
Canada19447 Posts
On June 30 2009 07:32 Psyonic_Reaver wrote:Show nested quote +On June 30 2009 00:58 Lz wrote: tl.net shoulda sent me as a merc for them! i coulda smashed sc2gg soooooo ezzzz :D LOL! Alright Lz. Bo5 money games during the beta. We'll say $20 a game. You up for it? hahaha psyonic you are going to be so broke during beta. (He has a bo5 20$/game bet with lzgamer too)
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Philadelphia, PA10406 Posts
I've heard absolutely nothing about the viking; and that makes me sad, because I've already promised my friends that in the first game we play, I'm going to go for a viking "drop" on their mineral line.
I haven't read all of the thread, so my fault if this has already been addressed, but does anyone ever build these things?
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United States20661 Posts
On June 30 2009 09:16 tree.hugger wrote: I've heard absolutely nothing about the viking; and that makes me sad, because I've already promised my friends that in the first game we play, I'm going to go for a viking "drop" on their mineral line.
I haven't read all of the thread, so my fault if this has already been addressed, but does anyone ever build these things?
It is quite solid anti-air, though in a strict air-to-air role the corruptor is a better unit.
Its strengths lie in its mobility and transformer aspect. They're a good counter [in air form] against Colossi, though against Zerg they're less viable.
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If its not to much could we get your honest opinion about the macro mechanics?
How often did you use them? Did it feel like using manual mining and single building selection? Were there any neat tricks you found? Was any race at a disadvantage? How can they be improved? How do you think casual players will react to them and how do you think pros will?
Also does OC still have call-down supplies? I havnt heard it mentioned in any of the recent stuff. And can the queen heal now? And is the banshee portrait female?
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On June 29 2009 22:11 floor exercise wrote: I foresee this game being in beta for a very long time
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Question: Zatic mentioned auto-surround at Cologne; is there any sort of automated combat AI for melee units in the current build or can you micro everything manually?
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Oh man, and here I thought I was going to buy SC2. No LAN play? Hrm, 99.99% of the SC:BW I play is over LAN, the other 0.01% is just to download maps. And single player isn't my thing. People keep saying, "now I'm going to pirate this because there's no LAN", which is just a sorry excuse to try and justify their piracy. Why would I pirate something I don't want in the first place?
Anyway, I won't be buying SC2 until there's LAN play, and when they finally change their minds and include it, then and only then will I buy it.
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On June 30 2009 07:46 Kennigit wrote:Show nested quote +On June 30 2009 07:32 Psyonic_Reaver wrote:On June 30 2009 00:58 Lz wrote: tl.net shoulda sent me as a merc for them! i coulda smashed sc2gg soooooo ezzzz :D LOL! Alright Lz. Bo5 money games during the beta. We'll say $20 a game. You up for it? hahaha psyonic you are going to be so broke during beta. (He has a bo5 20$/game bet with lzgamer too)
Who is he? Me? And no. I won't lose any cash. A winnar is me.
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United States20661 Posts
On June 30 2009 11:02 qaswedfr25 wrote: Question: Zatic mentioned auto-surround at Cologne; is there any sort of automated combat AI for melee units in the current build or can you micro everything manually?
You can micro everything but the automatic battle AI for melee units is so damn good that you usually don't have to.
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On June 30 2009 06:27 FieryBalrog wrote:What amazes me is that some of you people readily admit that the reason you want LAN is to pirate the game, and then you get upset at Blizzard for removing it because now you'll have to buy copies of the game? Could you be any stupider?
You know that in SC you had option for spawn installation, and that did mean that you could play on bn with one cd-key, not even only on the LAN. Wanting standards from 1998 makes you a pirate? Maybe get your facts straight about what SC offer with LAN, and spawn installation version to legally play on bn with one copy. 10 years later, and it is evil piracy now.
Just think about how inconvenience it is, now I have couple PC in home, so if somebody comes to my place we can play SC, but now I would have to buy SC2 couple times just for that reason? Or what every time when somebody did come to place I will install his copy just to play, and ten remove it? Fuck this shit.
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On June 30 2009 04:39 Psilver wrote: I didn't read all the pages, but, am I the only one to think that the spine crawler is the most awful building ever? I mean, his "tongue" is so thin in comparison to BW and it doesn't even attack by passing through the ground which make the attack look really ugly and imagine 5 of these attacking a Terran rush.
Oh god this was painful to watch.
It makes sense the spine crawlers would attack like that because if sunkens could do so much damage while pushing through several layers of sediment then just bypassing that would improve their attack speed and their attack power.
Since Spine crawlers move I'm hoping Blizzard sees the potential in giving them two ground attacks. The first was like the original pushing through dirt attack but it counts as a cliffing attack so units won't fire back or engage unless another unit is in range to spot. The new attack animation allows for the crawler to increase dps significantly while sacrificing its ability to attack in a stealthy manner.
If they don't do this I hope Blizzard realizes they were on drugs to implement this new animation and should discard it immediately.
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United States20661 Posts
On June 30 2009 10:14 Archerofaiur wrote: If its not to much could we get your honest opinion about the macro mechanics?
How often did you use them? Did it feel like using manual mining and single building selection? Were there any neat tricks you found? Was any race at a disadvantage? How can they be improved? How do you think casual players will react to them and how do you think pros will?
Also does OC still have call-down supplies? I havnt heard it mentioned in any of the recent stuff. And can the queen heal now? And is the banshee portrait female?
Zerg: As you can see in Zatic's piece, queen management takes both apm and some thinking.
Terran: The varied addons mean that it's quite a lot like SC1, simply because MBS isn't as 'good' as it is with the other races. Mule still seems gimmicky though.
Protoss: I really like the dark pylon. Warp-in is cute, too.
No idea about calldown, don't think so, and i don't remember.
I was clicking through the Protoss units to see their 'irritation' soundbytes and they're still funny.
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protoss so fucking imbalance. storm with bigger area and more damage??? fucking imbalace
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Ok, well from what I've read, Blizzard seems to be steadily making the game more and more balanced. The three races macro additions (esp zerg) sound like they are actually working quite well, which is defniatly a good thing. I have to agree, that I'm not that disturbed by the mothership just being a big fuck off slow piece of shit. It could would work well to break stalemates (which is what you would expect from something so late game), so I would presume it would be OP, and slow as fuck which would draw fire and therefore move forces away from both armies (thus potentially creating holes in defence for both).
The LAN argument is just stupid. Steam works just fine for CS:Source over lan, you don't play through Steam servers, you just verify and stay connected through the steam client. Further; it is perfectly reasonable if (with reference to the guy above me) you want to have multiple copies, you buy multiple games. People do it with WoW all the time, if your respective Jew friends are too cheap to buy the game for themselves, then get other friends (seriously, when you compare it with going to the movies togeather, it equates to about '4 nites entertainment'... or half a days wages.. seriously stop being so cheap)
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Stop with this imbalance yells everywhere just because of psi storm being more powered or swarm getting larger or whatever. GUYS THIS IS NOT STARCRAFT 1. It pisses me off how much all those ppl just whine when they just haven't tried the game at all yet. THIS IS STARCRAFT 2 NOT 1 GET YOUR FACTS STRAIGHT. What for instance psi storm got more damage BUT lurks got more hp ? Exactly. Zerg whined because templars could kills lurks in 1 storm. How the fuk can you know if they'll be overpowered given that we won't have lurks unless you get to T3 ? Big fukin deal. All the game has changed. It's not sc1 anymore. Gah i'm leavin.
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Netherlands19129 Posts
Great report, sucks though that:
Medivac: It heals faster than a medic. Terran units have, on the whole, more health. This leads to some dps problems as Zerg’s masses struggle to overcome Terrans holding chokepoints. Also, with no scourge, drops cannot be killed efficiently in transit; there’s no way Zerg can have corruptors and mutalisks patrolling to shoot them down. On paper, you might submit the Queen as a counter, but she too struggles to kill fast enough.
Mass mobility: Terran does not have an equivalent to mass overlord/nydus worm/warp-in/phase prism shenanigans. This might be an issue but they said it wasn't in-house. We'll see once the beta hits.
Banshee: Imagine the wraith. Now, reverse its anti-air and anti-ground damage. Balance problems much? Karune agrees that countering air harass may be a problem, but if there are issues in the beta, they'll be duly addressed.
That problems I adressed at WWI are still there and quite fundamental for gameplay. Missing scourges matter so much lol. It's crazy how important that unit is for Z. Harass/Drops are so hard to stop. Hope they find a way to deal with this.
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Thank You for great article and answers my questions are:
1) To call down mules Comsat is needed, so if CC has been changed into Planetary Fortress there is now way it can call them down? How many mules can you call down? Do they arrive near CC or anywhere you wish?
2) In BR#3 I've seen multiple Queens. Is number of Queens limited in any way? Can all of them be evolved?
3) Do Overlors transport units in this build? If yes is it 8 max? How many units (Marines) Medivacs can carry?
4) Is Corruptor a morphed Muta or Larva? Do you remember its cost? Is it slower than Medivac and Raven?
5) Is Ghost's Snipe in? Are Ghosts made in Barracks ;P (I'm confused by tech trees), same goes for Reapers?
6) Can you tell how well Siege Tanks deal with Roaches and Stalkers (putting Immortals aside)? Are they stronger than in BW still?
I can't think of more questions now ;P, Thank You for answers
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