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MIStrZZZ
Profile Joined May 2006
Poland62 Posts
April 30 2007 05:07 GMT
#101
On April 30 2007 12:17 stanners wrote:
I don't understand why everyone's so pissed off at blizzard.

from what i see, they just implemented a whole league template/database completely customizable at your disposal, saving you all the work, and of course, money to maintain it, since it *is* on battlenet.

so all in all, i see all of this as a good thing.

well, the only con would be the unforementioned wait time for the patch, but haha, as someone on the first page of replies said "at this stage in the game, we are immune to delays, we've waited for 9 years."


thats right u all lame blizz flamers :s
I am the only Winner
-StrifeX-
Profile Blog Joined April 2007
United States529 Posts
May 07 2007 23:23 GMT
#102
DO SOMETHING QUICK BW IS DYING THIS IS SUPPOSE TO REVIVE IT! =D
EarthServant
Profile Joined September 2006
United States106 Posts
May 08 2007 01:00 GMT
#103
On April 26 2007 12:37 TheOvermind77 wrote:
I think that this league option is amazing...especially for us not-so hardcore players. I have a pretty large group of friends that I play starcraft with...and being able to make a league that tracks stats, etc...with icons and shit is AMAZING! I am excited...thumbs up to Blizzard for doing this. It really shows that they still care about the fanbase of a game...most other RTS's will release patches for a year or so and then abruptly stop. Almost ten years into it and we are getting leagues....a sizeable addition...I love Blizzard!


I agree with you very much on this item, and I am actually working on writing something up for my family and group of friends. Gonna 'open source' it to some large extent. The most annoying thing about this is that I have no idea what the interface is going to look like, but I have some guesses, and these are different than what most people seem to be talking about here.

First, I expect the mopaqs to be purely client side and that therefore replays will not be loaded up to battle.net and stored there, as some people here are speculating. I instead expect that this will either work as a webservice set or, better yet, a rest interface called directly from the client computer. Of course, those people exposing their mopaq and web interface to the world are not going to want outsiders to know what their http addresses are for uploading data, for fear that the information could be used to send unclean or false data to the server. I think that I can work around this with a basic installation script that will force the installer to modify their 'mopaq connection interface' on the server side during installation.

With this in mind, I am setting up the system using mysql database, planning on using large blobs to store the replay data (this will conserve server space because it will reduce block usage on most filesystems), and php for the front-end, and possibly a future 'pure-perl' presentation of apm data (which I coded a lot of in the past, and need to get back to it).

I'm not a great hacker, but I'm decent, have a CS degree (whatever that counts for). But, if you are interested, let me know. I might need help when the mopaq design finally comes out. They are not communicating any information yet, it seems. I hope that it is the client side REST type system that I describe. That way, I just have to deal with some $_FILE arrays and temp files that need to be piped into the database.
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