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Blizzcon Live Coverage: Day 1 - Page 5

Forum Index > News
374 CommentsPost a Reply
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Fishriot
Profile Joined May 2010
United States621 Posts
October 21 2011 22:58 GMT
#81
On October 22 2011 07:50 midoriiro wrote:
Show nested quote +
On October 22 2011 07:48 blacklist_member wrote:
How is that pulling things back ability even fair when the protoss strength lies in the few essential splash damage units? :O


Feedback the viper...


Or:
1) Make a Replicant
2) Turn it into a drone
3) Build a Hatchery
4) Tech up to Lair
5) Build your own Vipers
6) PULL YOUR SHIT BACK
Draconicfire
Profile Joined May 2010
Canada2562 Posts
October 21 2011 22:58 GMT
#82
http://us.battle.net/blizzcon/en/blog/3761495/StarCraft_II_Heart_of_the_Swarm-10_21_2011#blog

Blizz posted a little blog on their site. Nothing really new, but meh.
@Drayxs | Drayxs.221 | Drayxs#1802
MrSandman
Profile Blog Joined November 2010
Australia188 Posts
October 21 2011 22:59 GMT
#83
As a protoss....I'm scared.
Also, AIR PLAY!!! As if toss needed more of a reason to ffe into stargate play. I hope they keep the flavour of each non-mirror match-up though. Tvz with fast exciting battles followed by the slow push of terran, tvp with the constant raiding of terran against the the expensive might of toss and pvz with...infestors and collosi. Okay, that last one can change XD
TeamLiquid: Teaching trolls latin since 2002 || Before every post ask yourself, how would I feel if someone else said it? ||
Shadrak
Profile Joined August 2010
United States490 Posts
October 21 2011 22:59 GMT
#84
Changes sound amazing.
Thurokiir
Profile Joined June 2010
United States779 Posts
October 21 2011 22:59 GMT
#85
Nestea v naniwa is tied 1:1 naniwa on ace match is behind
Tahts halo dont worry
Bowzer
Profile Joined May 2010
Canada214 Posts
October 21 2011 22:59 GMT
#86
As a zerg player, I must say, toss could use a ground siege unit other than the colossi
A drinking community with a gaming problem.
Thurokiir
Profile Joined June 2010
United States779 Posts
October 21 2011 23:00 GMT
#87
Naniwa let's banes into his base
Tahts halo dont worry
Thurokiir
Profile Joined June 2010
United States779 Posts
October 21 2011 23:00 GMT
#88
Naniwa holds, half Econ lost
Tahts halo dont worry
sQueez
Profile Joined March 2011
12 Posts
October 21 2011 23:00 GMT
#89
On October 22 2011 07:57 Zurles wrote:
Zerg changes gave me an orgasm


I couldn't agree more!
Thurokiir
Profile Joined June 2010
United States779 Posts
October 21 2011 23:01 GMT
#90
Gateway Allin against fast 3rd by nestea
Tahts halo dont worry
Bowzer
Profile Joined May 2010
Canada214 Posts
October 21 2011 23:01 GMT
#91
I loooooooove the aoe range reducing spell.. I cant wait!
A drinking community with a gaming problem.
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
October 21 2011 23:01 GMT
#92
Stasis is back? Oh hell yes. PvT will get a lot better.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
Thurokiir
Profile Joined June 2010
United States779 Posts
October 21 2011 23:02 GMT
#93
Allin fails, Nestea holds back, naniwa gg's Nestea moves to the next round
Tahts halo dont worry
envisioN .
Profile Joined February 2011
United States552 Posts
October 21 2011 23:02 GMT
#94
How they are going to balance banelings being able to move underground is beyond me. Love the Battle Hellion idea and the BC speed upgrade. Looks like Mech is going to be MUCH more viable in TvZ
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
Bowzer
Profile Joined May 2010
Canada214 Posts
October 21 2011 23:02 GMT
#95
Hydra speed upgrade *sheds tear*
A drinking community with a gaming problem.
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2011-10-21 23:05:20
October 21 2011 23:04 GMT
#96
I seriously hope they remove some terran units T.T, it's already the race which has by far the most options (both in viable styles and also just in pure number of units/upgrades) and now units from every race except terran

On the other hand, zerg is going to be awesome now, how the hell are they going to not let moving burrowed banelings imba in every game under diamond :D


I just feel bad for protoss finally losing the carrier for me that was THE iconic protoss unit.
OgsStump
Profile Joined March 2011
128 Posts
October 21 2011 23:04 GMT
#97
It'll be interesting to see the protoss changes for HOTS. I'm shocked that they are keeping the collusus in because i thought they said they didn't like how it functioned but I won't complain if they keep it (all the races i guess have effective ways to counter it and it takes a huge investment to get the tech up). Hard to speculate about the new units without seeing the units in action but I've got to say i'm a fan of the what they're talking about. It's so difficult for protoss to put pressure in the early/mid game without completely going all in or risking huge counter attacks vs. zerg. Basically stargate, dt, and drop ships are the only options but if you don't do any damage you fall WAY behind. I'll be interested to see how the new harass units work. All in all i think blizard is going to make good changes they just are being cautious about it not to react too quickly.
Bowzer
Profile Joined May 2010
Canada214 Posts
October 21 2011 23:04 GMT
#98
Just put a small cooldown on the mule, problem solved
A drinking community with a gaming problem.
Kon-Tiki
Profile Joined February 2011
United States402 Posts
October 21 2011 23:05 GMT
#99
On October 22 2011 07:58 Fishriot wrote:
Show nested quote +
On October 22 2011 07:50 midoriiro wrote:
On October 22 2011 07:48 blacklist_member wrote:
How is that pulling things back ability even fair when the protoss strength lies in the few essential splash damage units? :O


Feedback the viper...


Or:
1) Make a Replicant
2) Turn it into a drone
3) Build a Hatchery
4) Tech up to Lair
5) Build your own Vipers
6) PULL YOUR SHIT BACK


Why do that when your replicant can just replicate the viper itself, hmmm?
I am a leaf on the wind. Watch how I soar.
Bowzer
Profile Joined May 2010
Canada214 Posts
October 21 2011 23:06 GMT
#100
On October 22 2011 08:05 Kon-Tiki wrote:

Why do that when your replicant can just replicate the viper itself, hmmm?

You just blew my mind.

:D
A drinking community with a gaming problem.
Prev 1 2 3 4 5 6 7 17 18 19 Next All
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