• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:46
CEST 10:46
KST 17:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon385.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)102
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 29-July 5): Solar Doubles Serral wins Maestros of the Game 2
Tourneys
HomeStory Cup 29 GSL CK #5 race war RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BW General Discussion Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 18013 users

[LP] Zerg Love: 3 Hatch Muta/Ling - Page 4

Forum Index > News
85 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
Radipon
Profile Joined September 2010
United States47 Posts
October 13 2010 09:16 GMT
#61
The whole rationale of in-base hatch is to have the larva output of 2base with the choke defense of 1base, which works really well early on since t1 units cost little or no gas. You don't go for mutas until you either have a lot of gas saved up or can secure the gas geysers on your natural.
My goose is getting cooked!
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
October 13 2010 12:08 GMT
#62
I cant believe this. I ve been waiting for some ZVP help as i struggle so hard without doin mass muta ling, and what is the featured build? Muta ling.
AAND it starts with 15 hatch which is auto-loss against forge or gate-forge openers, which about 99.95% of the protosses do on ladder if they see you exp.
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
diehilde
Profile Joined September 2008
Germany1596 Posts
October 13 2010 12:39 GMT
#63
On October 13 2010 21:08 Geo.Rion wrote:
I cant believe this. I ve been waiting for some ZVP help as i struggle so hard without doin mass muta ling, and what is the featured build? Muta ling.
AAND it starts with 15 hatch which is auto-loss against forge or gate-forge openers, which about 99.95% of the protosses do on ladder if they see you exp.

The last part of this statement is true... 15 hatch is auto loss against any toss who scouts you in a reasonable time and knows that he still has enough time to throw down a forge after his gateway and cannon the shit outta your nat. Honestly, never ever go hatch before pool in ZvP.
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 13 2010 13:24 GMT
#64
Sen use Mutaling to rape almost everyone he face on ladder no matter Terran or Protoss. Zerg players should check Sen's stream out when its on.
Terran
Euronyme
Profile Joined August 2010
Sweden3804 Posts
October 13 2010 14:23 GMT
#65
just a little tip.
use the in game clock instead of supply in the later stages, as it's not uncommon to have lost some before 40 supply.
sure people arn't retards, and can probably wing it from there, but just to make it even more precise.
good guide otherwise. more stuff like this please!
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
HolyPepsi
Profile Blog Joined September 2010
Canada210 Posts
October 13 2010 14:43 GMT
#66
15 hatchery is ok against gate forge or 2 gate,
but this strate does not indicate how to fight against 4 gate
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
October 13 2010 14:46 GMT
#67
Good guide, I really enjoy muta-ling play against protoss.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Metaspace
Profile Joined November 2006
Austria670 Posts
October 13 2010 15:18 GMT
#68
Turns out this is very similar to what I did until now, only I want carapce +1 instead of roach warren
Wir haben zuwenig Vespingas!
doffe
Profile Joined June 2010
Sweden636 Posts
October 13 2010 19:53 GMT
#69
I find it strange how people talk about how this build does/does not work against certain other builds. Surely you realise that it has soooo much to do about positioning and map. Crossposition LT for example. Aslong as the toss doesnt go anything cheesy certinly you can defend a hatch first if you do it correctly. I mostly face 1400ish toss players and iirc I have yet to loose my hatch first to cannoning. I find defending with drones works fine til the lings pop. 2gate is harder but with 2 queens and some lings thats doable aswell.

And to the question how it does against 4gate. That aswell has alot to do with the map / positioning but in general the earlier you get your exp the better against 4gate I feel. I for one prefer to def 4gates with SC/Queens + Lings and the earlier you get your creep at your nat the better. The build itself will, as anyone should realize, get altered based on the amount of pressure directed at you. But with a tight choke and good scouting so you know when to stop droning I absolutely think this can def a 4gate if properly handled.

And the 3rd hatch inbase, I just love to use it on maps such as DQ or Metalopolis to create a tighter choke, its awsome. And if you like me aint a macromonster your inject larvas will not be perfect, especially when under pressure, so the 3rd hatch makes a great energydump aswell
Playboy.
Profile Joined September 2010
40 Posts
October 13 2010 20:53 GMT
#70
Can someone check if 10 overlord with gas trick give any clear adventage?
St. Fu
Profile Joined August 2010
United States75 Posts
October 13 2010 23:21 GMT
#71
Happy to see the LP grow.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
October 14 2010 00:33 GMT
#72
On October 13 2010 21:39 diehilde wrote:
Show nested quote +
On October 13 2010 21:08 Geo.Rion wrote:
I cant believe this. I ve been waiting for some ZVP help as i struggle so hard without doin mass muta ling, and what is the featured build? Muta ling.
AAND it starts with 15 hatch which is auto-loss against forge or gate-forge openers, which about 99.95% of the protosses do on ladder if they see you exp.

The last part of this statement is true... 15 hatch is auto loss against any toss who scouts you in a reasonable time and knows that he still has enough time to throw down a forge after his gateway and cannon the shit outta your nat. Honestly, never ever go hatch before pool in ZvP.



agree. also relying on hatch first builds is never viable anyways since even a simple pylon to block your expo can fuck your build and force you into a normal pool build, just delayed <.<
life of lively to live to life of full life thx to shield battery
Fritsc
Profile Joined October 2010
Canada69 Posts
October 14 2010 03:39 GMT
#73
What does the number in the bracket stands for?
I love Tasteless and Artosis so much!!
c0MA
Profile Joined October 2010
Germany18 Posts
October 14 2010 05:51 GMT
#74
hmm i'll give it a try
BAZINGA
Google.
Profile Joined August 2010
Germany50 Posts
Last Edited: 2010-10-14 09:32:43
October 14 2010 09:25 GMT
#75
On October 13 2010 15:02 jarek.exe wrote:
How do you stop canon rush in natural behind minerals with that build? And how do you defend against 4 warp gate push with a lot of sentry (FF own zerglings). How do you defend against fast double gate?

Im sorry to say, but this build is simply crap. It only works against terran, definitely not against protoss.

Of course it will work against protoss who is making a standard 1 gate-cyber build. But come on... a strategy has to be prepared for most builds, not only for one.



you just cancle the hatch if it is still building and let it die otherwise. Netx step is to react on what you know now:

He build an early forge, used minerals at your nat. Ideally he thinks he could use the forge to forge expand now. Personally, I just rush roaches and attack. I cannot remember a single game where I went 15hatch and had to face early cannons and lost the match. Just scew that hatchery and kill him.

You can use this great build as standard plan and just react to what is happening. The cannon rush is only one example. If you scout two gates on small maps or even proxy gates it should be clear that you don't still go for a 3rd hatch with only 1set of lings...

On October 14 2010 09:33 BeMannerDuPenner wrote:
Show nested quote +
On October 13 2010 21:39 diehilde wrote:
On October 13 2010 21:08 Geo.Rion wrote:
I cant believe this. I ve been waiting for some ZVP help as i struggle so hard without doin mass muta ling, and what is the featured build? Muta ling.
AAND it starts with 15 hatch which is auto-loss against forge or gate-forge openers, which about 99.95% of the protosses do on ladder if they see you exp.

The last part of this statement is true... 15 hatch is auto loss against any toss who scouts you in a reasonable time and knows that he still has enough time to throw down a forge after his gateway and cannon the shit outta your nat. Honestly, never ever go hatch before pool in ZvP.



agree. also relying on hatch first builds is never viable anyways since even a simple pylon to block your expo can fuck your build and force you into a normal pool build, just delayed <.<


the delay is not that large and you get a free pylon as soon as your units are out. In fact, the delay only delays your units and the extra drone you build even puts you a little in front in terms of economy compared to a one base opening. sure, the later units or bad for you but he had to sacrifice something, too
Hikko
Profile Blog Joined April 2010
United States1126 Posts
Last Edited: 2010-10-14 13:20:27
October 14 2010 13:20 GMT
#76
A variant I've been working with for a while:

9 Overlord *scout right before the 10th drone finishes
14 Hatch, in-base
14 Pool
14 Gas
17 Overlord
17 Hatchery at Expansion (right as your overlord spawns)
Ling speed @ 100 gas

From there there is a lot of variance, you can focus a lot more on lings or get the gas to go straight to mutalisks. Lings with speed are actually very effective at defending against reaper rushes, and if you are pressured early you can avoid the expansion for a while and go strong mass-lings with your 2 hatcheries in base.

The reason for getting the second hatchery at 17 is that it is hard to defend before you get zerglings and you don't have enough drone saturation at your main to really justify getting a hatchery so soon at the expansion.

It sounds funny, but get a nice number of queens out as soon as possible for creep spread and larva injections, as well as defense from early air pressure.

Ensure with your initial scouting drone that your opponent isn't 2-gating, as that is pretty much the only problem that I have fighting. Terran with fast cloaked banshees can be a problem, but scouting should give you enough leeway to know what's up.

Try it before you call me crazy, it's amazing (don't ever try it in ZvZ, it's strictly ZvP and ZvT).
♥
DROPPINBOMBS
Profile Joined April 2010
United States312 Posts
October 14 2010 15:59 GMT
#77
On October 13 2010 06:27 Pixel. wrote:
How does this Strat agianst 4 gate ?

I assume it loses. Just like everything else. But i think that this is just a map to the build, there isnt just a build. Theres a build, plus adaptations you have to make to make the build work. I love the build/map however.
Ideas are bullet-proof.
davidcroda
Profile Joined September 2010
United States7 Posts
October 14 2010 21:05 GMT
#78
I am not sure if this was in the replay pack, but just after reading this I watched a ZvP vod of NesTea crushing NEXGenius with a 3 hatch muta opener

http://sc2casts.com/cast1163-NEXGenius-vs-NesTea-1-Game-No-Event-Korean-Starcraft-Match

It was beautiful
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
October 15 2010 01:30 GMT
#79
On October 15 2010 06:05 davidcroda wrote:
I am not sure if this was in the replay pack, but just after reading this I watched a ZvP vod of NesTea crushing NEXGenius with a 3 hatch muta opener

http://sc2casts.com/cast1163-NEXGenius-vs-NesTea-1-Game-No-Event-Korean-Starcraft-Match

It was beautiful


Sick game. Great map to abuse this build.
Nuda Veritas
Gruntt
Profile Joined August 2010
United States175 Posts
October 15 2010 02:13 GMT
#80
is the poster 1st~tsunami? hehe ovie on 10!
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech137
StarCraft: Brood War
Britney 31737
Rain 2231
Zeus 1183
Shuttle 458
Leta 306
Larva 222
actioN 110
soO 70
sSak 52
ToSsGirL 52
[ Show more ]
Killer 38
Movie 30
Noble 24
ZergMaN 22
Hm[arnc] 21
Bale 21
NotJumperer 17
910 14
sorry 13
ajuk12(nOOB) 8
Sharp 4
League of Legends
Doublelift6182
JimRising 520
Counter-Strike
olofmeister1123
Super Smash Bros
Mew2King94
Other Games
summit1g7844
ceh9740
RuFF_SC212
Organizations
Other Games
gamesdonequick28525
StarCraft: Brood War
UltimateBattle 45
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• LUISG 9
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2163
League of Legends
• Lourlo2039
• Stunt1255
• Rush1161
Upcoming Events
WardiTV Weekly
2h 14m
PiGosaur Cup
15h 14m
The PondCast
1d 1h
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
OSC
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.