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[LP] Zerg Love: 3 Hatch Muta/Ling - Page 2

Forum Index > News
85 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
bigjmachine
Profile Blog Joined May 2009
United States314 Posts
October 12 2010 22:37 GMT
#21
I need to try this I love muta play
ㅈㅈ
Lobotomist
Profile Joined May 2010
United States1541 Posts
October 12 2010 22:50 GMT
#22
Well, Cool does a 10 overlord, but no one seems to know why. It doesn't really matter, unless you're going to make some last second decision to 10-pool or something.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Frail
Profile Joined October 2010
Iceland336 Posts
October 12 2010 22:51 GMT
#23
I just got back from watchin the oGsStc vs. Fruitdealer replay pack, and I cried
Whargarbl
parkin
Profile Blog Joined July 2007
1080 Posts
October 12 2010 22:59 GMT
#24
against 1base stargate i think itd be better to mass queens to defend. transfusion and long range antiair is better than hydras and cost no larva or gas.
mostly harmless
IPA
Profile Joined August 2010
United States3206 Posts
October 12 2010 23:15 GMT
#25
DarkForce and DiMaGa do 10 Ovie too.
Time held me green and dying though I sang in my chains like the sea.
oxnard montalvo
Profile Joined September 2010
Germany20 Posts
October 12 2010 23:18 GMT
#26
in my opinion, 10 overlord gives you more time to react on the things you scouted with the 9th drone.
whether to make drones or just to react to early aggression builds from ur opponent.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 12 2010 23:20 GMT
#27
On October 13 2010 06:35 Zelniq wrote:
Show nested quote +
On October 13 2010 06:02 Pholon wrote:
One more thing that makes this build awesome: with 3 extra larva the Larva Inject isn't all-that-necessary. This leaves you energy to spread creep all over the map and use transfusions mid-battle!


i disagree with this line, when going ling/muta lings are a key part of the build and theyre really really heavy in the larvae department, you need to be spawn larvae'ing well and consistently


Yeah, I think even a third queen is a great idea - spread creep, extra injects, simply transfer to third base as soon as your third is up.
diehilde
Profile Joined September 2008
Germany1596 Posts
October 12 2010 23:39 GMT
#28
i dunno, a 15 hat opening?? imo hatch first isnt viable in zvp, cant stop him from cannoning your nat :/
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
ionlyplayPROtoss
Profile Joined March 2010
Canada573 Posts
October 12 2010 23:50 GMT
#29
muta ling is complete garbage tho...

User was temp banned for this post.
Galleon.frigate
Profile Blog Joined May 2010
Canada721 Posts
October 12 2010 23:58 GMT
#30
On October 13 2010 08:50 ionlyplayPROtoss wrote:
muta ling is complete garbage tho...


ya totally fruitdealer lost every game he opened muta ling at the gsl and totally didn't use it win himself (his mom? hehe) 85k....
piroko139
Profile Blog Joined September 2010
United States261 Posts
Last Edited: 2010-10-13 00:01:25
October 13 2010 00:00 GMT
#31
On October 13 2010 07:50 Lobotomist wrote:
Well, Cool does a 10 overlord, but no one seems to know why. It doesn't really matter, unless you're going to make some last second decision to 10-pool or something.


It's more or less a reactionary opening. If you scout a fast pool with the early scout (I wanna say 8 or 9), then when the 10 Overlord pops, you can either just drop the pool and still have some wiggle room. Otherwise, you just make the 3 drones.

When you 10 Overlord, you have around 150ish minerals when it pops. It's up to the information to drop the pool or make more drones at that point.
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
October 13 2010 00:09 GMT
#32
The Swarm hwaiting!
Nuda Veritas
zoLo
Profile Blog Joined June 2007
United States5896 Posts
Last Edited: 2010-10-13 00:13:06
October 13 2010 00:12 GMT
#33
A very cool build order and I expect to run into a lot of Zerg players using this =P
agtemd
Profile Joined August 2010
Canada362 Posts
October 13 2010 00:15 GMT
#34
Awsomeness, btw theres a typo

As showcased by (Wiki2)Check, TheWind and (Wiki2)Cool, be bring you:
Kibibit
Profile Blog Joined July 2009
United States1551 Posts
October 13 2010 00:26 GMT
#35
Blargh! Now that my favourite opener is out in the open, I'm gonna have to find another. :|
R.I.P. 우정호 || Do probes dream of psionic sheep?
Priapus
Profile Joined March 2009
United States36 Posts
October 13 2010 00:31 GMT
#36
I'm a little disappointed. This is was suppose to feature this legit build with reps of pro's performing it. 3 reps. 3 horrible reps. 2 of them are of Z getting stomped and I don't think a single one of them actually shows a third hatch on 2 bases, which seems to be what part of this build is all about. Also isn't the BO supposed to be validated by these reps? And then 2/3 of them are losses.
Neramaar
Profile Joined September 2010
Netherlands9 Posts
Last Edited: 2010-10-13 00:32:20
October 13 2010 00:31 GMT
#37
On October 13 2010 06:53 Intr3pid wrote:
why not 9 overlord?


Getting the Overlord at 10 supply allows you to get the minerals for a 15 Hatch faster than with a 9, as you'll effectively have more drones mining minerals for longer, even though you'll be supply capped and unable to make units.
"If you wish to make an apple pie from scratch, you must first invent the universe." - Carl Sagan
Piski
Profile Blog Joined April 2010
Finland3461 Posts
October 13 2010 00:47 GMT
#38
Going to check it out in the morning. Seems good
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
October 13 2010 00:52 GMT
#39
On October 13 2010 09:31 Priapus wrote:
I'm a little disappointed. This is was suppose to feature this legit build with reps of pro's performing it. 3 reps. 3 horrible reps. 2 of them are of Z getting stomped and I don't think a single one of them actually shows a third hatch on 2 bases, which seems to be what part of this build is all about. Also isn't the BO supposed to be validated by these reps? And then 2/3 of them are losses.


This page was created with the intent of updating as more work was accomplished. I did not expect the front page article, and so didn't have supplementary replays available, as I've been quite busy with my term work of late. Be patient and I'll post more. But more to the point, the point of Wikis is to be community-based where revisions are conducted based on the results of new areas of analysis. If further inquiry into this build shows that it is fundamentally flawed, then it will no longer have a place in the community.
Nuda Veritas
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
October 13 2010 00:55 GMT
#40
yay, Zerg love! xD

now we just need a ZvT and we're all sorted :D
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