[SC2B] Under the Microscope - Page 2
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Radfield
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Canada2720 Posts
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balrog
United States101 Posts
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luckystrike
7 Posts
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RodrigoX
United States645 Posts
I mean its hard to predict SC2. Its really hard how its going to turn out. I mean the only reason I think micro was prevalent at first is because we didnt know how good macro was. I mean what do you tell a new player to learn first? Do you tell him to learn how to reaver harass or how to place his darkswarms perfectly? Of course not, you tell him to learn macro first and then focus on the micro. Now that we know about macro, I think there is a lot of focus on it, just because we know how good it is, and just how much more weight it holds than micro. I dont think you can argue that. I think all of you can agree, that if you just have more stuff, all the fancy micro in the world wont save your opponent. I mean I cant say that spells and splash havent been minimalized, I cant. I just I am saying, sure we've all played BW for 12 years, we never had something like this, its hard to say this is exactly how its going to turn out and its awful, especially in a BETA, if not within the first 5 years of the game. | ||
IronFenix
Canada27 Posts
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Kimaker
United States2131 Posts
Well written, with something to harken to for those of us preemtively bemoaning the loss of BW, thx Saracen. | ||
Slardar
Canada7593 Posts
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Puremiss
United States232 Posts
But i definitely think that things are not as grim as implied in the article. No game can be specifically designed to encompass the beautiful interactions and gameplay of Starcraft BW as we know them now. It's up to the players themselves to create that. In Starcraft we had Boxer, and the amazing 10+ year run of the game definitely didn't hurt the evolution of the game. All that said; I for one have high hopes that Starcraft 2 will have the same sort of evolutionary process as it's predecessor, and grow to match the splendors of Broodwar. (however no game could ever be quite like SCBW) It's not quite fair to compare a game that is very much in it's prime to the 10 year old RTS titan, name the greatest RTS game of all time. | ||
sluggaslamoo
Australia4494 Posts
That said, great article! | ||
FiWiFaKi
Canada9858 Posts
Ofcourse there will be people that still say it's too hard, or my units don't go where I want them to go, but it would make it so appealing to many people, and ofcourse to do something this big would take months or even years. Just a thought though. And a very well written article, I didn't even think of some of that stuff why i prefer Brood War... One thing I would like to add though is that there was there was a "Wow factor" in SC1 and it seems thats it's almost non existent in SC2. | ||
Redmark
Canada2129 Posts
It's impossible to micro against Force Field? Really? Bit of a self-fulfilling prediction there, don't you think? Imagine if Boxer realized that Lurkers were invincible under Dark Swarm and just said 'fuck it, no way out of this. I'm playing Counterstrike'. Seems like people are starting to blatantly spread propaganda now. Forever is a long time, you know? But I'm sure you can see the future. I've only ever seen these levels of bitterness in the fighting-game community. I just don't understand. Why do you guys hate on Warcraft 3 so much, then? That game's all about micro. I seriously cannot get myself to finish reading this. "There will never be..." "There will never be..."; there certainly will never be anything for you. Of course Ryu's fireball spam is unbeatable. Of course anyone who gets the rocket launcher instantly wins. Of course, of course, of course. It's the mantra of the loser. It's very easy to imitate, isn't it? Everything's obvious in hindsight. Those progamers you mentioned? They spent a lot of fucking hard work getting to where they were. | ||
neurolite
Canada26 Posts
While I appreciate your points about BW, I think you need to give 2 more time to grow as a game, it's still a baby, and still has 2 expansions coming. Vanilla SC was fine, but it didn't really come into it's own until BW (I was pretty young at the time so forgive me if my perception is wrong), give the new game a chance, see what changes come with the next 2 games, because right now everyone knows it's an incomplete game, even blizz, but they need something to sell us in the next 2 games. Edit: for spelling and readability | ||
anonymousfree
2 Posts
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barthos
United States30 Posts
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Niten
United States598 Posts
I'm not saying the article is jumping the gun at all. Actually, I think it's great to stimulate discussion on the topic, because after all, if the community only plays, who is there to call attention to what needs changing? I believe the community can understand Blizz's game with far greater sensitivity than Blizz can itself due to closeness and distance -- when you spend so long working on one project (as I'm finishing my MA thesis I feel this firsthand), there is a sense of pride and guardianship: imagine you're insulting some dude's daughter to his face and that's the idea I'm getting at. They're close; we're passionate but removed, if I understand the relationships right. Anyway, right now I think TL is doing an incredible job with these articles to bring attention to issues that need attention. It's still early and Blizz has time to make corrections, and with carefully crafted clear constructive community-created commentary like this, we'll have the best game of the fucking universe. | ||
Crunchums
United States11143 Posts
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Antisocialmunky
United States5912 Posts
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Hautamaki
Canada1311 Posts
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Lord_of_Chaos
Sweden372 Posts
Overall I fear that sc2 is currently being balanced on inferiour maps.... | ||
Gescom
Canada3309 Posts
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