• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:07
CET 15:07
KST 23:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT22Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0225LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Ladder maps - how we can make blizz update them? Liquipedia.net NEEDS editors for Brood War Gypsy to Korea TvZ is the most complete match up
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1704 users

[SC2B] Micro Revisited - Page 3

Forum Index > News
73 CommentsPost a Reply
Prev 1 2 3 4 Next All
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
March 13 2010 16:32 GMT
#41
thank god i'm back from honeymoon! luv this writing and will follow the stream
Grubby and Ret fan, but a TERRAN player :D
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 13 2010 16:42 GMT
#42
well, i dont want to sound like an asshole but i feel this article was more of a compilation of already stated (and posted) ideas/threads and as such is more of a summary with a creative introduction than an informative piece. I was hoping for some new insights, theorycrafting or actual demonstrations that showed possibilities for micro in this new game, and i don't think it's unreasonable to reach such a conclusion based off the title of this thread. so yah, kinda disappointed.
manner
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 13 2010 17:21 GMT
#43
it is for sure to early to say anything about the game. But my impression is that blizzard tried to built a structure around a game that has not been properly created
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
blipster8
Profile Joined January 2009
United States71 Posts
March 13 2010 17:24 GMT
#44
On March 13 2010 17:00 madsweepslol wrote:
Show nested quote +
On March 13 2010 16:17 jodogohoo wrote:
On March 13 2010 16:08 madsweepslol wrote:
On March 13 2010 15:21 Seku wrote:
Nice writeup, although I think at the level of play the SC community has reached there is too much "it's too early to tell". The way the game looks and feels just isn't likely to change much even as the game matures from what I can tell.

When were many of the micro tricks that define today's quality StarCraft play discovered? When did we first see rine splitting around lurkers or muta micro? Not for years after BW was released. So I say to you: it's too early to tell.

I don't usually fall for trolls but, the problem with sc2 is the game engine. When you want something done, it does it with sparkles and rainbows, in sc1, its with blood and tears

It's interesting that you would call someone pointing to historical precedent a troll. Guess you're not a big fan of facts, are you?

I'm not on either side here in terms of the point jodogohoo was trying to make (I don't have an opinion). But for the record, it is blatantly not the case that a post which contains no provably untrue statements cannot be a troll post. Concluding that "it's too early to tell" is going to annoy anyone who thinks the evidence he cited isn't sufficient. Whether he was trolling is then hard to tell, since it just comes down to whether he made the post to argue or to annoy people, which only he knows.

If I go into some thread for Bisu fans and say that he's been losing a large percentage of his games lately and I think he's on the way out as a top progamer, I'm not saying anything specifically untrue, but I'd guess most people would think I was trolling anyway.
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 13 2010 17:27 GMT
#45
^ your second sentence has a quadruple negative
manner
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
March 13 2010 17:29 GMT
#46
On March 14 2010 02:27 d_so wrote:
^ your second sentence has a quadruple negative


no no no no

haha
:O
Xage
Profile Joined March 2010
Hungary4 Posts
March 13 2010 17:30 GMT
#47
Hi!

How can I follow this stream? On which link? Pls help!
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
March 13 2010 17:31 GMT
#48
On March 14 2010 02:30 Xage wrote:
Hi!

How can I follow this stream? On which link? Pls help!


http://www.teamliquid.net/forum/viewmessage.php?topic_id=114931

the link will be posted there in an hour and a half
:O
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-03-13 18:12:28
March 13 2010 17:41 GMT
#49
On March 13 2010 16:08 madsweepslol wrote:
Show nested quote +
On March 13 2010 15:21 Seku wrote:
Nice writeup, although I think at the level of play the SC community has reached there is too much "it's too early to tell". The way the game looks and feels just isn't likely to change much even as the game matures from what I can tell.

When were many of the micro tricks that define today's quality StarCraft play discovered? When did we first see rine splitting around lurkers or muta micro? Not for years after BW was released. So I say to you: it's too early to tell.


This is true, but only up to a point. It won't take years to see if SC2 delivers on the micro side of things -- players are coming into the game with a wealth of knowledge built up from years of SCBW, compounded by their experience with other RTS games. And they're actively looking for these bits and pieces of micro, as evinced by threads like "Tricks, Tips, Tactics", Queue-attacking: the new pro-level micro?", etc.

Also, like it or not, people will judge the game as is when it's released. If someone has a complaint, simply responding "come back in ten years, it'll be great" is a pretty limited argument.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
madsweepslol
Profile Joined February 2010
161 Posts
Last Edited: 2010-03-13 17:56:40
March 13 2010 17:56 GMT
#50
On March 14 2010 02:24 blipster8 wrote:
Show nested quote +
On March 13 2010 17:00 madsweepslol wrote:
On March 13 2010 16:17 jodogohoo wrote:
On March 13 2010 16:08 madsweepslol wrote:
On March 13 2010 15:21 Seku wrote:
Nice writeup, although I think at the level of play the SC community has reached there is too much "it's too early to tell". The way the game looks and feels just isn't likely to change much even as the game matures from what I can tell.

When were many of the micro tricks that define today's quality StarCraft play discovered? When did we first see rine splitting around lurkers or muta micro? Not for years after BW was released. So I say to you: it's too early to tell.

I don't usually fall for trolls but, the problem with sc2 is the game engine. When you want something done, it does it with sparkles and rainbows, in sc1, its with blood and tears

It's interesting that you would call someone pointing to historical precedent a troll. Guess you're not a big fan of facts, are you?

I'm not on either side here in terms of the point jodogohoo was trying to make (I don't have an opinion). But for the record, it is blatantly not the case that a post which contains no provably untrue statements cannot be a troll post. Concluding that "it's too early to tell" is going to annoy anyone who thinks the evidence he cited isn't sufficient. Whether he was trolling is then hard to tell, since it just comes down to whether he made the post to argue or to annoy people, which only he knows.

If I go into some thread for Bisu fans and say that he's been losing a large percentage of his games lately and I think he's on the way out as a top progamer, I'm not saying anything specifically untrue, but I'd guess most people would think I was trolling anyway.

True, "it is blatantly not the case that a post which contains no provably untrue statements cannot be a troll post," but if said post is an observation on precedent made from the stand point of common sense, it's hard to see how it could be considered trolling. By your logic, jodogohoo could be trolling because the sentiment that SC2 micro doesn't lend itself to competition isn't "provably untrue" as yet, and considering I don't think a couple weeks of beta is sufficient evidence to support his assertion he could be posting to annoy people.

On March 14 2010 02:41 snowdrift86 wrote:
Show nested quote +
On March 13 2010 16:08 madsweepslol wrote:
On March 13 2010 15:21 Seku wrote:
Nice writeup, although I think at the level of play the SC community has reached there is too much "it's too early to tell". The way the game looks and feels just isn't likely to change much even as the game matures from what I can tell.

When were many of the micro tricks that define today's quality StarCraft play discovered? When did we first see rine splitting around lurkers or muta micro? Not for years after BW was released. So I say to you: it's too early to tell.


This is true, but only up to a point. It won't take years to see if SC2 delivers on the micro side of things -- players are coming into the game with a wealth of knowledge built up from years of SCBW, compounded by their experience with other RTS games. And they're actively looking for these bits and pieces of micro, as evinced by threads like "Tricks, Tips, Tactics", Queue-attacking: the new pro-level micro?", etc.

Also, like it or not, people will judge the game as is when it's released. If someone has a complaint, simply responding "come back in ten years, it'll be great," is a pretty limited argument.

It may not take as long for competitive SC2 to reach the level that competitive BW has, in fact it probably won't, but it'll certainly take longer than a couple weeks of beta.

And of course people are free to judge whatever they want whenever they want, but if it seems premature I'm going to tell them I think so, like it or not. Neither is my argument "come back in ten years," it's that BW competitive play as we know it took a decade to evolve and we're only two weeks into beta, so be patient.
RPGabe
Profile Joined January 2010
United States192 Posts
March 13 2010 18:20 GMT
#51
I'm sensing some pessimism from a few of the players who dominated the first week of beta. I don't want to assume too much, but just from hearing some of these players rage on their livestreams, I think there's some resentment that other players are starting to catch up.

I remember participating in War3 beta - the game was entirely different from early beta to release, and it changed even more in the first few months after release. Just relax - the game will come together with time.



Doc Daneeka
Profile Joined March 2010
United States577 Posts
March 13 2010 20:31 GMT
#52
ive seen so many encounters where if the losing player had behaved more strategically, not sent all their units in at once, move key units into key positions and targeted higher priority units manually, they would've won despite a macro disadvantage, and i found myself yelling at my monitor - "you idiot!" etc etc etc... in situations like this i have to think that micro isn't dead, people just aren't using it. hotkeys still exist, guys. you don't HAVE to send your entire army in as one ball. it just isn't worth it to stretch yourself that far yet because the macro still isn't ironed out and you can still win with much simpler strategies and battles.

seriously, if the community can take a broken as hell game like sc1 at release and turn it into what it is today, you don't think they'll find a way to evolve this? blizzard doesn't fuck around. if you've got mad APM, use it to do something the other player can't. micro tactics aren't going to invent themselves.
payed off security
Seku
Profile Joined December 2006
United States313 Posts
March 13 2010 22:39 GMT
#53
On March 14 2010 05:31 Doc Daneeka wrote:
seriously, if the community can take a broken as hell game like sc1 at release and turn it into what it is today, you don't think they'll find a way to evolve this? blizzard doesn't fuck around. if you've got mad APM, use it to do something the other player can't. micro tactics aren't going to invent themselves.

Nobody is saying micro doesn't exist at all in SC2 or that we know how to control all of the units to be their most effective- only that the lowered necessity, difficulty, and effectiveness of micro compared to SC1 makes it so much less fun to execute and watch that "micro" as we knew it is dead.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 13 2010 23:09 GMT
#54
excellent writeup, thanks
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
March 14 2010 00:24 GMT
#55
really great article

wish i could experience this beta D:
Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
March 14 2010 04:06 GMT
#56
I feel like they can EASILY fix the whole excitement aspect if they release new units during the next two expansions that are game changers such as the LURKER did for BW.
TurboT
Profile Joined January 2010
Germany33 Posts
Last Edited: 2010-03-14 10:15:23
March 14 2010 04:36 GMT
#57
I don't see how Starcraft Broodwar was more watchable for non-playing audience than Starcraft 2 is. Without history in Rts you simply will not get it. And even if you played your Age of Empires, C&C etc. on Saturdays it's still impossible to get the depth of Starcraft. To really be able to enjoy watching a replay or tournamentstream you must have played the game before.

You aren't really suggesting that hydras should die to one storm again, so uninformed observers can understand whats happening in the game, are you? Uninformed in this case is equal to uninterested. If you haven't played Starcraft, there is no point in watching starcraft. (except you are korean...but they will play it anyways!). Making the game "visually understandable" by strengthening interactions such as psystorm on hydras may help the observers but you will not change the motivation of non-players to look at a 20min game they don't understand. The adjustments may even damage the playexperience. Gameplay has to be king after all.

Don't get me wrong, I'd love a bigger Esport community, Starcraft 2 Channels in television and a spread variety of huge tournaments throughout europe and america. But this discussion is a step in the wrong direction imo. If you feel unchallenged by Starcraft 2 and hate the way your units cluster up, start spreading them with the apm you doubtedly don't need right now. Instead of questioning the "observability" and micromanagement potential of a brand new game, we should start taking our own playstyle to the limits and define the "observability" ourselves!
On April 12 2010 15:09 Manifesto7 wrote: To not GG is to not respect the art.
Merlin
Profile Joined August 2008
United States82 Posts
March 14 2010 18:11 GMT
#58
nice article.
SMile
Jayde
Profile Joined July 2009
Marshall Islands104 Posts
March 14 2010 21:34 GMT
#59
I believe that riptide may have misspelled chobopeon's name as chobopoen.
Starcraft: Brood War <3
cerebralz
Profile Joined August 2009
United States443 Posts
March 14 2010 21:57 GMT
#60
I have faith in general about the watchability of the game for a couple of reasons, but most notably because starcraft has such a wealth of highly skilled and entertaining shoutcasters who understand the game and are passionate about sharing it with others. Case in point, everyone should watch this game from husky. In my mind, one of the most entertaining games of this beta to watch so far. Not because play was entirely the best/crisp/good mechanics/sound strategy. It's because there is a LOT of things going on and there is a definite ebb and flow to the game. Things that would not be nearly as well experienced if it weren't for the skill of the caster.

WhiteRa vs. Jinro PvT
WhiteRa vs Jinro pt2
WhiteRa vs. Jinro pt3
WhiteRa vs Jinro pt4
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #238
iHatsuTV 19
Liquipedia
WardiTV Winter Champion…
12:00
Group B
WardiTV546
IndyStarCraft 277
3DClanTV 57
Liquipedia
PiG Sty Festival
09:00
Group A
Maru vs Bunny
Classic vs SHIN
PiGStarcraft1052
TKL 280
Rex213
IntoTheiNu 32
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1052
TKL 280
IndyStarCraft 277
Rex 213
Reynor 151
ProTech134
Vindicta 15
StarCraft: Brood War
Britney 40037
Horang2 7097
Hyuk 2802
GuemChi 1727
Sea 1255
Larva 526
Shuttle 518
firebathero 482
EffOrt 481
Stork 463
[ Show more ]
BeSt 284
Light 270
Mini 256
ZerO 228
Snow 204
ggaemo 203
Last 183
Soma 142
Hyun 131
Mong 117
Pusan 91
Soulkey 88
hero 86
Rush 61
Barracks 55
JYJ 47
sSak 43
Mind 38
ToSsGirL 38
Hm[arnc] 34
Free 24
JulyZerg 23
Movie 22
ZergMaN 22
Bale 21
Terrorterran 20
Yoon 20
910 19
scan(afreeca) 18
GoRush 18
sorry 16
Dota 2
Gorgc4797
Dendi550
XcaliburYe84
Counter-Strike
olofmeister1707
markeloff102
edward73
Heroes of the Storm
Khaldor160
Other Games
singsing2834
B2W.Neo574
Lowko317
DeMusliM268
crisheroes249
Sick147
XaKoH 144
Hui .141
QueenE123
Mew2King94
Trikslyr28
KnowMe21
ZerO(Twitch)5
Organizations
StarCraft: Brood War
UltimateBattle 646
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4616
• Jankos2319
• TFBlade653
Upcoming Events
Replay Cast
9h 54m
PiG Sty Festival
18h 54m
Clem vs Percival
Zoun vs Solar
Escore
19h 54m
Epic.LAN
21h 54m
Replay Cast
1d 9h
PiG Sty Festival
1d 18h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 19h
Epic.LAN
1d 21h
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
[ Show More ]
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
WardiTV Winter Champion…
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.