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Forum Index > News
78 CommentsPost a Reply
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mptj
Profile Blog Joined June 2009
United States485 Posts
November 07 2009 03:37 GMT
#41
good read man. thnx
"Only the Good Die Young"
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
November 07 2009 03:40 GMT
#42
On November 07 2009 12:29 Japakazol wrote:
Show nested quote +
On November 07 2009 11:49 TwoToneTerran wrote:
Flash almost completely obsoleted a unit that had been used consistently -- for years -- and was thought to be the CAUSE of the PvT imbalance in the lategame. You're absolutely insane if you don't think Flash's build is comparable to Bisu's build in match up changing terms. There's a reason 90% of the time you only see Arbiters instead of carriers lategame, now.


http://www.teamliquid.net/tlpd/games/12150_Flash_vs_JangBi/vod

Case closed, sir. Flash didn't obsolete shit. There is a reason that arbiters are used more often now, and that reason is that arbiters kick ass up and down the block without requiring a period of vulnerability as you tech switch, not because flash made carriers useless.


You're insane and have no reading comprehension.
Remember Violet.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
November 07 2009 03:42 GMT
#43
Pure is a PvZ specialist???
brood war for life, brood war forever
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
Last Edited: 2009-11-07 03:53:14
November 07 2009 03:52 GMT
#44
On November 07 2009 12:29 Japakazol wrote:
Show nested quote +
On November 07 2009 11:49 TwoToneTerran wrote:
Flash almost completely obsoleted a unit that had been used consistently -- for years -- and was thought to be the CAUSE of the PvT imbalance in the lategame. You're absolutely insane if you don't think Flash's build is comparable to Bisu's build in match up changing terms. There's a reason 90% of the time you only see Arbiters instead of carriers lategame, now.


http://www.teamliquid.net/tlpd/games/12150_Flash_vs_JangBi/vod

Case closed, sir. Flash didn't obsolete shit. There is a reason that arbiters are used more often now, and that reason is that arbiters kick ass up and down the block without requiring a period of vulnerability as you tech switch, not because flash made carriers useless.


Congrats you found 1 game where Protoss used carriers and won

Let's also ignore that this was Jangbi during his PvT beast period; ie. S-class vs S-class match

Case closed indeed
chongu
Profile Blog Joined February 2009
Malaysia2600 Posts
November 07 2009 03:54 GMT
#45
U guys are teh Best..... Can C U guys Gettin bettehhh every weeek
SC2 is to BW, what coke is to wine.
Japakazol
Profile Blog Joined May 2009
United States102 Posts
November 07 2009 04:58 GMT
#46
On November 07 2009 12:40 TwoToneTerran wrote:
Show nested quote +
On November 07 2009 12:29 Japakazol wrote:
On November 07 2009 11:49 TwoToneTerran wrote:
Flash almost completely obsoleted a unit that had been used consistently -- for years -- and was thought to be the CAUSE of the PvT imbalance in the lategame. You're absolutely insane if you don't think Flash's build is comparable to Bisu's build in match up changing terms. There's a reason 90% of the time you only see Arbiters instead of carriers lategame, now.


http://www.teamliquid.net/tlpd/games/12150_Flash_vs_JangBi/vod

Case closed, sir. Flash didn't obsolete shit. There is a reason that arbiters are used more often now, and that reason is that arbiters kick ass up and down the block without requiring a period of vulnerability as you tech switch, not because flash made carriers useless.


You're insane and have no reading comprehension.


Hmm...You claim that flash made carriers obsolete, I show you a recent game where flash loses to carriers. Maybe I'm completely insane but that sounds pretty reasonable to me. Enlighten my feeble mind as to the true hidden meaning of your words.
We feel your presence. u gotta skate
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2009-11-07 07:04:59
November 07 2009 07:01 GMT
#47
I said almost obsolete, meaning they're used a completely small fraction of the time they were used before, but not completely never used. This is where your reading comprehension is in question.

I realize there's the occasional game where Carriers make a showing, and even win! Fuck, Horang2 did it the other day. That doesn't stop the unit from being tossed to the wayside in standard play, especially the ENORMOUS drop off in use they saw after the Flash build. And I mean absolutely enormous. It'd be like if Terran stopped using Science vessels in lategame TvZ (You're a khan fan, you should realize this more than anyone. Stork abused the fuck out of Carriers for a solid 2 years before Flash made his build, heck, he destroyed FLASH several times before the Flash build. They even gave him a golden carrier pin for it).

Also, your argument of "Here's one match where it won in the past year." is silly. FBH used Battlecruisers to kill Jaedong, didn't make Battlecruisers good or any less obsolete in the general scope of the match up.
Remember Violet.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2009-11-07 07:28:18
November 07 2009 07:25 GMT
#48
Oh also I totally didn't catch this the first time around:

On November 07 2009 11:33 Japakazol wrote:
It's definitely not, imo. Flash made a somewhat minor innovation to TvP by getting a really fast armory; his TvP prowess stems mostly from flawless mechanics and macro than from some kind of strategic revolution. Bisu is a mechanical fiend as well, but his contribution to the matchup dynamic was far more profound. Lesser players can copy the "Bisu build" with a somewhat high degree of fidelity, whereas copying the "flash build" really amounts to "getting really good at everything."


Flash is, mechanically, one of the weakest 'top' players in broodwar. For a top tier terran he has specifically average APM (He rarely breaks 400, whereas both Bisu and Jaedong stay well above a 400 average in an effort demanding game). I won't argue that his macro is amazing, and how he allots his less than stellar APM is impressive, but Flash's real strength comes from incredibly well optimized builds(which is primarily the cause of his eyepopping macro, less than any specific mechanical ability) and, more importantly, unparalleled in game sense (things like timing and positioning which aren't as well examined and demonstrated as basic mechanics like micro, apm and multitasking).

Now he's obviously very mechanically impressive, but, and I say this as arguably the biggest Flash fanboy on the forums, his mechanics are nowhere near flawless. That's Jaedong you'd be talking about. I'd liken Flash more to Stork, really.
Remember Violet.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
November 07 2009 09:08 GMT
#49
On November 07 2009 16:25 TwoToneTerran wrote:
Oh also I totally didn't catch this the first time around:

Show nested quote +
On November 07 2009 11:33 Japakazol wrote:
It's definitely not, imo. Flash made a somewhat minor innovation to TvP by getting a really fast armory; his TvP prowess stems mostly from flawless mechanics and macro than from some kind of strategic revolution. Bisu is a mechanical fiend as well, but his contribution to the matchup dynamic was far more profound. Lesser players can copy the "Bisu build" with a somewhat high degree of fidelity, whereas copying the "flash build" really amounts to "getting really good at everything."


Flash is, mechanically, one of the weakest 'top' players in broodwar. For a top tier terran he has specifically average APM (He rarely breaks 400, whereas both Bisu and Jaedong stay well above a 400 average in an effort demanding game). I won't argue that his macro is amazing, and how he allots his less than stellar APM is impressive, but Flash's real strength comes from incredibly well optimized builds(which is primarily the cause of his eyepopping macro, less than any specific mechanical ability) and, more importantly, unparalleled in game sense (things like timing and positioning which aren't as well examined and demonstrated as basic mechanics like micro, apm and multitasking).

Now he's obviously very mechanically impressive, but, and I say this as arguably the biggest Flash fanboy on the forums, his mechanics are nowhere near flawless. That's Jaedong you'd be talking about. I'd liken Flash more to Stork, really.


apm =/= good macro/micro

eg by.hero
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2009-11-07 09:31:41
November 07 2009 09:22 GMT
#50
EAPM does but semantics aren't the point. Flash is not flawless mechanically, and is quite honestly below his S-Class Z and P partners when it comes to mechanics (Bisu and Jaedong respectively. He's probably ahead of Stork).
Remember Violet.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
November 07 2009 09:44 GMT
#51
Thanks for the writeup
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
wifebeater
Profile Joined January 2008
178 Posts
November 07 2009 09:55 GMT
#52
omg that picture is sick.. I just have to read this article just because of that!

brb
Villain Terran~~~~~~~~~~
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
Last Edited: 2009-11-07 11:23:22
November 07 2009 11:22 GMT
#53
On November 07 2009 18:22 TwoToneTerran wrote:
EAPM does but semantics aren't the point. Flash is not flawless mechanically, and is quite honestly below his S-Class Z and P partners when it comes to mechanics (Bisu and Jaedong respectively. He's probably ahead of Stork).

I disagree, if you watch Flash play he's so on top of everything around the map, his macro and micro are just so clean. You can't have the type of production and army management without being just as good mechanically as the other top S-Class guys. Just watching him in TvZ is ridiculous, his armies are more alert (rarely every losing stray units), his defense versus mutas is by far the best (something that is very mechanically oriented) and his macro is as close to perfect as you can get.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
November 07 2009 11:42 GMT
#54
I wouldn't say Jaedongs mechanics are better than Flash's TBH. Jaedong definitely has superb macro/micro, but I don't think his mechanics are surpassing the majority of the current strong players that much.

As Hot_Bid said, Flash really knows how to adapt, defend with minimal losses, macro/micro, etc. Definitely not just a straight up "macro" player.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2009-11-07 11:49:43
November 07 2009 11:44 GMT
#55
On November 07 2009 20:22 Hot_Bid wrote:
Show nested quote +
On November 07 2009 18:22 TwoToneTerran wrote:
EAPM does but semantics aren't the point. Flash is not flawless mechanically, and is quite honestly below his S-Class Z and P partners when it comes to mechanics (Bisu and Jaedong respectively. He's probably ahead of Stork).

I disagree, if you watch Flash play he's so on top of everything around the map, his macro and micro are just so clean. You can't have the type of production and army management without being just as good mechanically as the other top S-Class guys. Just watching him in TvZ is ridiculous, his armies are more alert (rarely every losing stray units), his defense versus mutas is by far the best (something that is very mechanically oriented) and his macro is as close to perfect as you can get.


That doesn't stop Jaedong and Bisu from doing the exact same, but moreso. I love Flash to pieces, but I think it's a stretch to consider his micro to be equivalent to Jaedong's. He may be more even with Bisu in raw mechanics than I give him credit for, but what you described as watching him play so cleanly and precisely is exactly what you see in Bisu's view, as well, only Bisu operates faster, typically.

Citing examples is easy enough -- Jaedong double muta micro, Bisu's crazy harassment multitask combo, etc etc, but it's more a matter of comparison than just picking things out that you like about the player and saying that makes him flawless, mechanically speaking.

Though, Flash's TvZ control has definitely taken a step up, recently. He's always had the best MnM, but it's somehow even better nowadays. Maybe he's caught up. I just remember, not even a few months ago, everyone understood that Flash wasn't a mechanically gifted monster like Jaedong, just, well, very well optimized.
Remember Violet.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2009-11-07 11:46:35
November 07 2009 11:46 GMT
#56
The recommended game is super sick, thank you. Had missed that one.
(Z)Action looks like a REAL good player. Watching the mini map a lot in the game, and he was constantly streaming units out. Looked unstoppable.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
November 07 2009 12:31 GMT
#57
KT vs SKT will be the match of the weeeeeeek!!11one
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
November 07 2009 12:36 GMT
#58
On November 07 2009 20:22 Hot_Bid wrote:
Show nested quote +
On November 07 2009 18:22 TwoToneTerran wrote:
EAPM does but semantics aren't the point. Flash is not flawless mechanically, and is quite honestly below his S-Class Z and P partners when it comes to mechanics (Bisu and Jaedong respectively. He's probably ahead of Stork).

I disagree, if you watch Flash play he's so on top of everything around the map, his macro and micro are just so clean. You can't have the type of production and army management without being just as good mechanically as the other top S-Class guys. Just watching him in TvZ is ridiculous, his armies are more alert (rarely every losing stray units), his defense versus mutas is by far the best (something that is very mechanically oriented) and his macro is as close to perfect as you can get.

I gotta agree with HB, did you see the way Flash trade 1 marine for 1 muta vs by.hero on HBR? His apm is 300+ but his control, EAPM and reaction time is way better than pros with 500 apm.

That being said, the way Stork crushes everyone with 250apm is seriously mindblowing
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 07 2009 12:39 GMT
#59
I totally agree with Hot_Bid as well. That is something I've noticed a lot in Flash's recent TvZ's; his marines are on constant alert, his reaction time is just amazing. Knowing that he keeps up perfect macro while doing this makes me feel like I'm watching a fucking Team Melee game. Flash's mechanics are just as impressive as Bisu's and Jaedong's.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
frozenclaw
Profile Blog Joined December 2006
Canada410 Posts
November 07 2009 13:17 GMT
#60
Wow, really nice write-up. Thank you for this great read!
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