• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:23
CEST 10:23
KST 17:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview14Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
FEL Cracov 2025 (July 27) - $8000 live event9Esports World Cup 2025 - Final Player Roster11Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12
StarCraft 2
General
HomeStory Cup 27 - Info & Preview The SCII GOAT: A statistical Evaluation HSC 27 players & groups Esports World Cup 2025 - Final Player Roster Jumy Talks: Dedication to SC2 in 2025, & more...
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29) $200 Biweekly - StarCraft Evolution League #1 SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House
Brood War
General
NaDa's Body BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [ASL19] Grand Finals [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [BSL20] ProLeague Bracket Stage - LB Round 4 & 5
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Social coupon sites
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 670 users

TL Mafia 4 - Page 11

Forum Index > TL Mafia
Post a Reply
Prev 1 9 10 11 12 13 39 Next All
Icysoul
Profile Joined December 2007
Canada254 Posts
February 28 2009 13:46 GMT
#201
WOOOOOO my first mafia game after watching ALL the previous ones...
gl hf guys
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
February 28 2009 13:47 GMT
#202
We don't know who to protect so Sanctuary's pretty useless. Won't overtime be in effect on Night 1? We vote during the day, so surely the following night is Night 1? Maybe Chuiu can clarify this
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Monoxide
Profile Blog Joined January 2007
Canada1190 Posts
February 28 2009 13:51 GMT
#203
On February 28 2009 22:47 ahswtini wrote:
We don't know who to protect so Sanctuary's pretty useless. Won't overtime be in effect on Night 1? We vote during the day, so surely the following night is Night 1? Maybe Chuiu can clarify this


i think sanctuary can be used leading up to 'tonight', but since noone really has a clue about how the special roles are dispersed, the chance of mafia targeting a group of blues or targeting a blue would just be by chance(to my understanding, correct me if i'm wrong)
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 13:55 GMT
#204
I just realized there are no suicide bombers.

If you want, we can easily centralize the town behind a Veteran.

We need a Vet to publically come out and declare that he is a Veteran and say "I am going to use my extra vote on x", whomever that may be. No other veterans should use this ability once someone makes this declaration This ability will show up in Chuiu's vote list (and probably even the prevote) so we can confirm the Veteran as legit on Day 1.

From there, everyone needs to PM the veteran their roles. The Veteran can then coordinate the PEs and Detectives, and coordinate the Medics to keep himself alive. The mafia can't bomb him! He needs to be careful regarding coordinating the medics since they can't use their powers consecutively.

He can then publically disclose how many of each role was claimed, and who did not claim a role. Together with vote checks, this will become a vise that the mafia can't do much about.

Discuss.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 13:58:03
February 28 2009 13:57 GMT
#205
This also has the side effect of making Sanctuary: Veteran a free pass for the leader for a night!

Edit: Typo.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
February 28 2009 14:06 GMT
#206
Wouldn't backlash completely destroy the Veteran by isolating him and making all of the Blue abilities useless?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
BWdero
Profile Joined February 2008
Netherlands476 Posts
February 28 2009 14:07 GMT
#207
The problem with that is a veteran has 1 extra live. Meaning it would take 4 medics to keep him safe from mafia stacking all 5 kills on him. Since the medics can't use their abilities consecutively this means that at full mafia kill power it would take a minimum of 8 medics to keep this veteran alive. I doubt there are that much medics. And I don't see any reason why mafia wouldn't stack all their kills on a figure that poses such a threat.

It's a good plan to enact when mafia kill power has been reduced but it won't work this early in the game.
Stars fighting! Member #43 of Violet fan cafe. Fuck Kespa.
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
Last Edited: 2009-02-28 14:13:46
February 28 2009 14:12 GMT
#208
Also dont forget that mafia does have overkill at night three and we dont know how many mafia there are,
Imo the plan would work if we had every single vet role claim, first night we use sanctuary on the vets, second night use overtime so vets get double life, then after that medics protect a different vet each night, so @BWdero yeah they can take one vet, but they cant take three

edit: spelling
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 14:25 GMT
#209
On February 28 2009 23:12 Scaramanga wrote:
Also dont forget that mafia does have overkill at night three and we dont know how many mafia there are,
Imo the plan would work if we had every single vet role claim, first night we use sanctuary on the vets, second night use overtime so vets get double life, then after that medics protect a different vet each night, so @BWdero yeah they can take one vet, but they cant take three

edit: spelling


I just wrote a long writeup in response to the others, but this is a better idea. Each Vet makes the claim and we send our roles to all of them.

There is something though, we can't use abilities 2 consecutive days. So if we sanctuary Day 1, we can't overtime day 2, and it wouldn't even take effect until day 3. (Chuiu, can we vote for abilities on 2 consecutive days if the abilities would not take effect on consecutive days?)
BWdero
Profile Joined February 2008
Netherlands476 Posts
February 28 2009 14:25 GMT
#210
On February 28 2009 23:12 Scaramanga wrote:
Also dont forget that mafia does have overkill at night three and we dont know how many mafia there are,
Imo the plan would work if we had every single vet role claim, first night we use sanctuary on the vets, second night use overtime so vets get double life, then after that medics protect a different vet each night, so @BWdero yeah they can take one vet, but they cant take three

edit: spelling


That doesn't work because overtime doesn't take effect until the day/night cycle after we use it. So mafia have a night before it takes affect in which they can backlash and kill all the vets no prob.

Though it is interesting that the only way mafia seem to able to counter this plan is by using their don power. Meaning they can't use it for anything else or the vet plan works. Is town informed of when mafia use their don power?
Stars fighting! Member #43 of Violet fan cafe. Fuck Kespa.
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
February 28 2009 14:48 GMT
#211
On February 28 2009 23:25 BWdero wrote:
Show nested quote +
On February 28 2009 23:12 Scaramanga wrote:
Also dont forget that mafia does have overkill at night three and we dont know how many mafia there are,
Imo the plan would work if we had every single vet role claim, first night we use sanctuary on the vets, second night use overtime so vets get double life, then after that medics protect a different vet each night, so @BWdero yeah they can take one vet, but they cant take three

edit: spelling


That doesn't work because overtime doesn't take effect until the day/night cycle after we use it. So mafia have a night before it takes affect in which they can backlash and kill all the vets no prob.

Though it is interesting that the only way mafia seem to able to counter this plan is by using their don power. Meaning they can't use it for anything else or the vet plan works. Is town informed of when mafia use their don power?

Then use overtime and sanc on night 1, we can plan it out to have full protection from our roles for a while
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 14:54:42
February 28 2009 14:49 GMT
#212
How about this:

1.) One vet roleclaims and uses their ability.
2.) Once confirmed via Chuiu's vote count, everyone PMs him their roles.
3.) Other Vets can confirm to him that they are vets by using their voting power. We now have all veterans confirmed but only 1 public.
4.) They coordinate medic protection.
5.) If the original vet dies, the other vets can use a mouthpiece. One vet should use a person who PMed the role of townie to speak in the thread. Do not reveal anything to that townie. If the Vet dies, the other vets immediately know that the townie was mafia.

Edit: Clarity
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 14:50 GMT
#213
On February 28 2009 23:48 Scaramanga wrote:
Show nested quote +
On February 28 2009 23:25 BWdero wrote:
On February 28 2009 23:12 Scaramanga wrote:
Also dont forget that mafia does have overkill at night three and we dont know how many mafia there are,
Imo the plan would work if we had every single vet role claim, first night we use sanctuary on the vets, second night use overtime so vets get double life, then after that medics protect a different vet each night, so @BWdero yeah they can take one vet, but they cant take three

edit: spelling


That doesn't work because overtime doesn't take effect until the day/night cycle after we use it. So mafia have a night before it takes affect in which they can backlash and kill all the vets no prob.

Though it is interesting that the only way mafia seem to able to counter this plan is by using their don power. Meaning they can't use it for anything else or the vet plan works. Is town informed of when mafia use their don power?

Then use overtime and sanc on night 1, we can plan it out to have full protection from our roles for a while


We can't use abilities on consecutive days.
BWdero
Profile Joined February 2008
Netherlands476 Posts
February 28 2009 15:06 GMT
#214
On February 28 2009 23:49 LTT wrote:
How about this:

1.) One vet roleclaims and uses their ability.
2.) Once confirmed via Chuiu's vote count, everyone PMs him their roles.
3.) Other Vets can confirm to him that they are vets by using their voting power. We now have all veterans confirmed but only 1 public.
4.) They coordinate medic protection.
5.) If the original vet dies, the other vets can use a mouthpiece. One vet should use a person who PMed the role of townie to speak in the thread. Do not reveal anything to that townie. If the Vet dies, the other vets immediately know that the townie was mafia.

Edit: Clarity


Nice plan but how can the unknown vets prove themselves to the mouthpiece once the public vet dies? A mafia could easily fake being a vet to an innocent townie and use him as a mouthpiece to spread false information.

A better idea would be that after the public vet dies have one of the unknown vets step forward and prove themselves via voting power.
Stars fighting! Member #43 of Violet fan cafe. Fuck Kespa.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 15:13:40
February 28 2009 15:11 GMT
#215
On March 01 2009 00:06 BWdero wrote:
Show nested quote +
On February 28 2009 23:49 LTT wrote:
How about this:

1.) One vet roleclaims and uses their ability.
2.) Once confirmed via Chuiu's vote count, everyone PMs him their roles.
3.) Other Vets can confirm to him that they are vets by using their voting power. We now have all veterans confirmed but only 1 public.
4.) They coordinate medic protection.
5.) If the original vet dies, the other vets can use a mouthpiece. One vet should use a person who PMed the role of townie to speak in the thread. Do not reveal anything to that townie. If the Vet dies, the other vets immediately know that the townie was mafia.

Edit: Clarity


Nice plan but how can the unknown vets prove themselves to the mouthpiece once the public vet dies? A mafia could easily fake being a vet to an innocent townie and use him as a mouthpiece to spread false information.

A better idea would be that after the public vet dies have one of the unknown vets step forward and prove themselves via voting power.


If multiple mouthpieces pop up, we can just have each confirm to the mouthpiece via pm. Whichever one can't is outed by the duped townie and we have a free mafia.

Edit: It would actually be better to do it publically. Just have each Vet use their power to vote for their mouthpiece. The nonconfirmed vet is then outed by the duped mouthpiece.

If we do it in private, it doesn't solve the case of Mafia Vet with Mafia Mouthpiece.
BWdero
Profile Joined February 2008
Netherlands476 Posts
February 28 2009 15:23 GMT
#216
On March 01 2009 00:11 LTT wrote:
Show nested quote +
On March 01 2009 00:06 BWdero wrote:
On February 28 2009 23:49 LTT wrote:
How about this:

1.) One vet roleclaims and uses their ability.
2.) Once confirmed via Chuiu's vote count, everyone PMs him their roles.
3.) Other Vets can confirm to him that they are vets by using their voting power. We now have all veterans confirmed but only 1 public.
4.) They coordinate medic protection.
5.) If the original vet dies, the other vets can use a mouthpiece. One vet should use a person who PMed the role of townie to speak in the thread. Do not reveal anything to that townie. If the Vet dies, the other vets immediately know that the townie was mafia.

Edit: Clarity


Nice plan but how can the unknown vets prove themselves to the mouthpiece once the public vet dies? A mafia could easily fake being a vet to an innocent townie and use him as a mouthpiece to spread false information.

A better idea would be that after the public vet dies have one of the unknown vets step forward and prove themselves via voting power.


If multiple mouthpieces pop up, we can just have each confirm to the mouthpiece via pm. Whichever one can't is outed by the duped townie and we have a free mafia.

Edit: It would actually be better to do it publically. Just have each Vet use their power to vote for their mouthpiece. The nonconfirmed vet is then outed by the duped mouthpiece.

If we do it in private, it doesn't solve the case of Mafia Vet with Mafia Mouthpiece.


Ah right, vets prove themselves to the mouthpiece by using their voting power. Someone claiming to be a vet but can't prove it by predicting which towny will suddenly get a veteran vote is obviously faking.


Seems like a pretty good idea. Now all we have to decide is what the appropriate time is to implement this plan. (Unless someone else can find a flaw that we missed of course)
Stars fighting! Member #43 of Violet fan cafe. Fuck Kespa.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:24 GMT
#217
We need to implement it Day 1 while we are safe from Backlash. See if you can poke any more holes, otherwise, we need a Vet to step up. Preferably before Chuiu does his first Vote count tonight.
Dyno.
Profile Joined August 2008
United States286 Posts
Last Edited: 2009-02-28 15:32:34
February 28 2009 15:29 GMT
#218
On February 28 2009 22:55 LTT wrote:From there, everyone needs to PM the veteran their roles.

I was with you until this. Is it really legal for town members to claim in private to eachother? You'll probably think I'm maf for saying this, but that's incredibly lame and allows for a scenario such as the one you described where it's very difficult for the mafia to win.

This is my first mafia game with TL, so I'm more than willing to play by whatever style you guys are accustomed to, but in every other mafia game I've played, the only townies allowed to communicate in private amongst eachother are masons, and that's a specialized gametype.
BWdero
Profile Joined February 2008
Netherlands476 Posts
February 28 2009 15:32 GMT
#219
On March 01 2009 00:29 Dyno. wrote:
Show nested quote +
On February 28 2009 22:55 LTT wrote:From there, everyone needs to PM the veteran their roles.

I was with you until this. Is it really legal for town members to claim in private to eachother? You'll probably think I'm maf for saying this, but that's incredibly lame and allows for a scenario such as the one you described where it's very difficult for the mafia to win.


It is very much legal. It's how town won in game 2. And since I was mafia in game 2 i can tell you that is indeed very hard to win against and thus very beneficial to town if we can pull it off.
Stars fighting! Member #43 of Violet fan cafe. Fuck Kespa.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
February 28 2009 15:33 GMT
#220
Yeah but the risk there is, you claim to a mafia member, or a mafia member fakeclaims.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Prev 1 9 10 11 12 13 39 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
PianO 253
Leta 229
Zeus 198
sorry 47
Sacsri 34
soO 26
Dota 2
XcaliburYe10
Counter-Strike
Stewie2K1067
Super Smash Bros
Mew2King97
Heroes of the Storm
Khaldor163
Other Games
ceh9659
JimRising 345
crisheroes245
Organizations
Dota 2
PGL Dota 2 - Main Stream16276
Other Games
gamesdonequick641
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1406
• Stunt214
Upcoming Events
HomeStory Cup
2h 37m
HomeStory Cup
1d 2h
CSO Cup
1d 7h
BSL: ProLeague
1d 9h
SOOP
2 days
SHIN vs ByuN
HomeStory Cup
2 days
BSL: ProLeague
2 days
Replay Cast
3 days
Replay Cast
4 days
WardiTV European League
4 days
[ Show More ]
The PondCast
5 days
RSL Revival
6 days
WardiTV European League
6 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
HSC XXVII
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.