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On December 08 2008 04:05 Caller wrote:Show nested quote +On December 08 2008 03:40 inertinept wrote: lol I know im dead and all, but this is the worst mafia game ive ever seen in the history of mafia. this is why mayor/pardoner should not be used. LOL what Ithonk the reason is actually that people were being unscrupolous
yea, but u were really kind of a sucky shadow-mayor this go round too. no offense.
it was a good effort and all, but it just didnt come together well
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I would like for the person or persons who did the cheating to not be allowed to play in future mafia games, because seriously, wtf?
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Do that, and we'd have maybe 20 unimplicated people left allowed to play.
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On December 08 2008 04:38 MrBabyHands wrote:Show nested quote +On December 08 2008 04:05 Caller wrote:On December 08 2008 03:40 inertinept wrote: lol I know im dead and all, but this is the worst mafia game ive ever seen in the history of mafia. this is why mayor/pardoner should not be used. LOL what Ithonk the reason is actually that people were being unscrupolous yea, but u were really kind of a sucky shadow-mayor this go round too. no offense. it was a good effort and all, but it just didnt come together well wouldve been nice if dts listened to what i said and didn't all rolecheck me at the same time lol
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On December 08 2008 04:56 Caller wrote: wouldve been nice if dts listened to what i said and didn't all rolecheck me at the same time lol
you're naturally suspicious. it comes across over the ether. u know that feeling u get when u gotta fart and there are people around, so right before u fart u try to cough or sneeze really loud, but the increased pressure actually makes the fart louder than it woulda been and u just stand there uncomfortable wondering if people heard it or not?
thats prolly how the DTs felt when u were giving them instructions.
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FYI from the mafia graveyard:
The guy who cheated is a fucking asshole. Seriously.
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whatever happens, this had got to be the most disorganized and worse mafia game to date.
perhaps there is still another dynamic to consider but infiltration at it is now is in no way a "cool" aspect of this game because it ruins all the work and mystery. once you "infiltrate", the game is over; it becomes stale and boorrrrrrring. at least, try no to act so obviously lol.
anyway, the game would be much better if people just worked from the clues but meh, w/e.
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On December 07 2008 19:54 Ace wrote:Show nested quote +On December 07 2008 19:02 ShadowDrgn wrote: I like all the roles, even if they're just minor ones like elders and veterans. Being a green towny sucks. This is the main reason for having so many roles  When people don't have a lot of power, especially in large games and if it's played like how I set it up in Mafia 2 - people get bored. I'd rather have a chaotic massacre than one neat game where everything goes smoothly and people just show up to vote. Mafia 2 was popular because there was so much chaos. Mafia 3 sucked after Day 2 because once everyone figured us out it was like "what?" This thread had about 47k views before I started the new post, and it's up to 54k now. People love the chaos and the unpredictability. Just ask Chuiu to run a game if you really want to play classic mafia that bad 
i really feel you are applying your personal perspective too generally. yes, mafia 3 sucked for YOU cuz you got caught so early. it may have sucked a bit for the associated mafia players. but mafia 3 did not suck overall.
i agree with you that being a green townie can serve as a disincentive to play, but there is a tradeoff between an increasing diversity of roles and the level of organization in a game. Thus, even if you "solved" the problem of role-boredom, the increased complexity also led to confusion, disorganization and tardiness. Week-long delays between day and night posts, changing the rules as the game went on, and increased non-participation serve as proof.
As clever as many of your ideas were, this game failed because of your lack of discretion as a game host. perhaps, with experience, Ace's Mafia World will improve. But we already have (had) a Teamliquid Mafia Game that is a lot of fun, with a host that has plenty of experience; and plus there are those cool Mafia pictures. Why do we need two?
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and i know i havent' played in a single mafia game at TL yet lol. but i did read every single page of tl nights 2 and 3, as well as this one.
weird, huh. TL 2 and 3 were fascinating exhibits of psychological drama expressed through a relatively non-emotional medium, the internet. I had played tons of mafia games before but I never thought it could be done without "reading" the face of your accuser/liar etc. it was really interesting to see the level of depth and drama playing out during those games, which is why i wasted maybe 3 hours of my life reading those posts.
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the number of blues was ok i thought, it can still be tinkered with, but i thought the bigger problem resided from the two separate mafia camps.
the way the mafias are setup hampers participation.
you can look at all the dead yamaguchi's early on. the players are known to be outspoken and they played their role (badly or not) and got punished quickly for it. whether it was because the other mafia got the list that early on or because the lucchese family simply targeted those who were outspoken didn't matter, the affect was the same.
the yamaguchi's participation with the town dropped and became much more brief.
if you haven't figured it out yet or looked in the vote thread, yea, i'm mafia.
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I'm not after the people who received the role information. I want to know who got the role information and spread the information. That person really killed the game.
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On December 08 2008 05:17 d_so wrote:Show nested quote +On December 07 2008 19:54 Ace wrote:On December 07 2008 19:02 ShadowDrgn wrote: I like all the roles, even if they're just minor ones like elders and veterans. Being a green towny sucks. This is the main reason for having so many roles  When people don't have a lot of power, especially in large games and if it's played like how I set it up in Mafia 2 - people get bored. I'd rather have a chaotic massacre than one neat game where everything goes smoothly and people just show up to vote. Mafia 2 was popular because there was so much chaos. Mafia 3 sucked after Day 2 because once everyone figured us out it was like "what?" This thread had about 47k views before I started the new post, and it's up to 54k now. People love the chaos and the unpredictability. Just ask Chuiu to run a game if you really want to play classic mafia that bad  i really feel you are applying your personal perspective too generally. yes, mafia 3 sucked for YOU cuz you got caught so early. it may have sucked a bit for the associated mafia players. but mafia 3 did not suck overall. i agree with you that being a green townie can serve as a disincentive to play, but there is a tradeoff between an increasing diversity of roles and the level of organization in a game. Thus, even if you "solved" the problem of role-boredom, the increased complexity also led to confusion, disorganization and tardiness. Week-long delays between day and night posts, changing the rules as the game went on, and increased non-participation serve as proof. As clever as many of your ideas were, this game failed because of your lack of discretion as a game host. perhaps, with experience, Ace's Mafia World will improve. But we already have (had) a Teamliquid Mafia Game that is a lot of fun, with a host that has plenty of experience; and plus there are those cool Mafia pictures. Why do we need two?
ok let me explain some things to you since you're so intent on riding my dick:
1.) Before Mafia 3 even started and before I even got my role, I looked at the list and said "the town has way too much killing power". Ask anyone who talked to me in the game. That game was unbalanced from the get go, the town could have missed 4 times with their killing roles and still had enough to kill all 10 mafia. That is NEVER supposed to happen.Ever.
2.) The delays happened because there was no way for me to stop construction on my house that I had no idea would knock out all the cable connections for so long. Oops.
3.) The game rules weren't changed. There were things that I didn't have a chance to clarify but nothing was changed on the fly. You make it sound as if I changed stuff just off of a whim when that certainly wasn't the case.
4.) This game was confusing? meh. Didn't seem so to me.
5.) What discretion? By the time I found out everything that happened THE GAME WAS OVER. Everyone involved already knows what they know. There is nothing left to be discreet about. You're not even in this game and yet your mouthing off as if you even know what happened.
6.) I created my game because honestly - Chuiu's game was boring and unbalanced. The fun in the game was the clue work, not seeing how many times you're overpowered Detectives and mass kill Vigis can get it right.
7.) if you don't want to play my game then stop crying about it and go play with Chuiu. It's not that hard. Seriously.
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On December 08 2008 05:06 Amber[LighT] wrote: FYI from the mafia graveyard:
The guy who cheated is a fucking asshole. Seriously.
well until everyone decides to "officially" give up, we'll get to the bottom of what really happened. Someone is definitely not telling the whole truth about what happened.
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On December 08 2008 05:45 Spike wrote: the number of blues was ok i thought, it can still be tinkered with, but i thought the bigger problem resided from the two separate mafia camps.
the way the mafias are setup hampers participation.
you can look at all the dead yamaguchi's early on. the players are known to be outspoken and they played their role (badly or not) and got punished quickly for it. whether it was because the other mafia got the list that early on or because the lucchese family simply targeted those who were outspoken didn't matter, the affect was the same.
the yamaguchi's participation with the town dropped and became much more brief.
if you haven't figured it out yet or looked in the vote thread, yea, i'm mafia.
losing that many mafia in one night wasn't going to happen. In fact I don't think any of them were going to die until that security leak occurred.
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On December 08 2008 06:37 Ace wrote:Show nested quote +On December 08 2008 05:45 Spike wrote: the number of blues was ok i thought, it can still be tinkered with, but i thought the bigger problem resided from the two separate mafia camps.
the way the mafias are setup hampers participation.
you can look at all the dead yamaguchi's early on. the players are known to be outspoken and they played their role (badly or not) and got punished quickly for it. whether it was because the other mafia got the list that early on or because the lucchese family simply targeted those who were outspoken didn't matter, the affect was the same.
the yamaguchi's participation with the town dropped and became much more brief.
if you haven't figured it out yet or looked in the vote thread, yea, i'm mafia. losing that many mafia in one night wasn't going to happen. In fact I don't think any of them were going to die until that security leak occurred.
I think I might have died....
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United States17042 Posts
huh, this is interesting. Someone is going to be forced to summarize this game, because reading the thread at this point isn't the whole story.
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4492 Posts
It ain't over, 'til the fat lady sings...
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On December 08 2008 06:32 Ace wrote:Show nested quote +On December 08 2008 05:17 d_so wrote:On December 07 2008 19:54 Ace wrote:On December 07 2008 19:02 ShadowDrgn wrote: I like all the roles, even if they're just minor ones like elders and veterans. Being a green towny sucks. This is the main reason for having so many roles  When people don't have a lot of power, especially in large games and if it's played like how I set it up in Mafia 2 - people get bored. I'd rather have a chaotic massacre than one neat game where everything goes smoothly and people just show up to vote. Mafia 2 was popular because there was so much chaos. Mafia 3 sucked after Day 2 because once everyone figured us out it was like "what?" This thread had about 47k views before I started the new post, and it's up to 54k now. People love the chaos and the unpredictability. Just ask Chuiu to run a game if you really want to play classic mafia that bad  i really feel you are applying your personal perspective too generally. yes, mafia 3 sucked for YOU cuz you got caught so early. it may have sucked a bit for the associated mafia players. but mafia 3 did not suck overall. i agree with you that being a green townie can serve as a disincentive to play, but there is a tradeoff between an increasing diversity of roles and the level of organization in a game. Thus, even if you "solved" the problem of role-boredom, the increased complexity also led to confusion, disorganization and tardiness. Week-long delays between day and night posts, changing the rules as the game went on, and increased non-participation serve as proof. As clever as many of your ideas were, this game failed because of your lack of discretion as a game host. perhaps, with experience, Ace's Mafia World will improve. But we already have (had) a Teamliquid Mafia Game that is a lot of fun, with a host that has plenty of experience; and plus there are those cool Mafia pictures. Why do we need two? ok let me explain some things to you since you're so intent on riding my dick: 1.) Before Mafia 3 even started and before I even got my role, I looked at the list and said "the town has way too much killing power". Ask anyone who talked to me in the game. That game was unbalanced from the get go, the town could have missed 4 times with their killing roles and still had enough to kill all 10 mafia. That is NEVER supposed to happen.Ever. 2.) The delays happened because there was no way for me to stop construction on my house that I had no idea would knock out all the cable connections for so long. Oops. 3.) The game rules weren't changed. There were things that I didn't have a chance to clarify but nothing was changed on the fly. You make it sound as if I changed stuff just off of a whim when that certainly wasn't the case. 4.) This game was confusing? meh. Didn't seem so to me. 5.) What discretion? By the time I found out everything that happened THE GAME WAS OVER. Everyone involved already knows what they know. There is nothing left to be discreet about. You're not even in this game and yet your mouthing off as if you even know what happened. 6.) I created my game because honestly - Chuiu's game was boring and unbalanced. The fun in the game was the clue work, not seeing how many times you're overpowered Detectives and mass kill Vigis can get it right. 7.) if you don't want to play my game then stop crying about it and go play with Chuiu. It's not that hard. Seriously.
i'm not crying. i didn't even play, didn't even ask. i'm criticizing you.
why?
because even if Chuiu probably doesn't even consider it an issue and doesn't need me, or anyone, to fight his battles for him, it was inconsiderate of you to start another game when Chuiu's game was still going on. Especially when Chuiu was conducting his series of games as a service to Teamliquid, and it seemed like it would be he niche thing to contribute to the site.
Also, from the very beginning of this game and from the hundreds of pages I read from the other Mafia nights, it became very clear that you crave/whore attention.
Consider:
1.) You like TL Mafia night 2 but not 3. Difference in rules? maybe. But is it coincidental that you were the central figure in TL Mafia night 2 while being among the first ones dead in TL Night 3? Admit it yo, you loved the attention you got being mayor, even taking time to explain your glorious analysis in the last pages of that game... only to have it whisked away immediately at the onset of TL Night 3.
2.) There's textual evidence of your attention seeking behavior: - "Ace's Mafia World" vs. Team Liquid Mafia. One seeks attention to the creator. The other defers attention to the site. - Your first lines, before you changed them, were "I host mafia games all the time and so I decided to make one". Some shit like that; it's edited out now. Any way, it was all I, I, I... a stark contrast to the intro of the TL Mafia Nights.
Also, yes your rules did change; don't lie: you changed the amount of checks the DTs could do because you realized it was "underpowered".
Also, do you know what "discretion" means? I'm not referring to the cheating incident. I'm referring to your overall decision making, like: - using a loss of internet as an excuse to delay a game for a week, losing valuable start-up interest from a significant number of players. There are no libraries where you live? A friend's house? When Chuiu was too busy on TL Night one, he had his friend write the clues for him. - creating roles/situations that have had no practical relevance in the game. It shows a lack of discretion in that you have great ideas but you don't think them through. Case in point: DT checks. - unbelievably long/verbose clues. Once again, an A for effort if we disregard points lost for excess tardiness, but were they effective in creating a fun environment?
And also: the cheating incident was good for you and this game because it actually got people semi-interested. Don't talk about like it ruined your game, because before rumors of this came out this game was dead.
maybe i'm being too mean, but not a single other person has called you out. someone has to do it
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uh oh we've got a guy with a psychology degree :/
This game didn't even start till Chuiu's game was done.
Craving attention? guy...I was purposely NOT being central in TL Mafia 3. If I was trying to whore attention I would have done so from the get go. The only reason I ended up posting a lot was because of Caller and Empyrean.
I changed the Dts not having votechecking to giving them votechecking once because I realized with 2 mafia families it would be hell for the DTs to role check everyone in time 
Hi!
any more complaints? You REALLY are dickriding right now.
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