Catastrophe Mafia - Page 3
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GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
Day 2 Chaos: 2 Radiation: 0 ![]() We heard the warning, but we were too late.... Keirathi, Speaker of the Brown is dead Foolishness, Dr. Sy N. Tist is dead Kitaman, the Ghost is dead Marvellosity, the Blood Mage is dead + Show Spoiler [role pms] + Welcome to Catastrophe Mafia! You are the Speaker of the Brown! You are the esteemed leader of the brown, and ancient cult that seeks more out of the journey, and not the result. This town needs you, and you need them. The brown have had mighty sway over the noble population in the past years, and your members lay in wait. As the speaker, you direct the brown. They are out there, awaiting your orders. Each day, you may send 2 messages (via the hosts, limited to 20 words) to any two players. You may not send a message to a player twice per game. The player will be notified that they have received a “Message from the Brown”. Players you message will become inspired with the glory of the brown, and will gather together to discuss your teachings. People you message will have an improved ability to communicate with each other. They also might go insane. You are not quite sure what this means, but that might be because you are a bit crazy yourself. You also may also, twice per game at night, PM a host to put a message into the day post. You win with the town. "Winning is not always easy. Winning with style is harder yet. Before you win a game, you must ask yourself. How do I want to win this? You want to be remembered for the fun you bring to the games and the style in which you win them." -Chezinu Welcome to Catastrophe Mafia! You are Dr. SY N. Tist!EUREKA! As an illustrious theoretical physicist and Robotics engineer, you approach everything with a skeptical mind. As such, each night you may investigate a player and learn if their role is a “fantastical creature with powers or biology not belonging to this dimension”. If they are not you will be able to track them, as their movements are predictable. You also have a legion of small robots that will do your bidding. Unfortunately, due to your INCOMPETENT LAB ASSISTANTS, your new bots only are able to complete their functions once, and have significant tradeoffs. Eraser Bot Mk 0 - Target player may edit one of their posts Conceal-O-Bot “Janitor” Class - Protect target from 1 kp. The next time that player were to have his role revealed, it is instead revealed at the end of the next phase. Spybot - Receive targets full role PM including any hidden details regarding their role (gamebreaking information such as teammates, wincons and other things at the mods’ discretion will be redacted). You may target The Device. Frame every other player in the game. The Exchange-o-tron “Parity” Class - Target two players and learn if they are of same or different alignments. They will be bussed with each other this night. The Exchange-o-tron “Counter” Class - Any changes that happen from this night until the end of the next day to the radiation counter instead happen to the chaos counter, and vice versa. You will be counted as visiting The Device this night. You win with the town. "Go my little friends! Go!" Welcome to Catastrophe Mafia! You are the Ghost! Because your psionic powers are just what this game required. Every night you may use your powers, but beware, they cost energy! You start with 200 energy. Lockdown: costs 25 energy. Target cannot use any items tonight. Cloaking: costs 50 energy + 10 for every person detected. Your personal cloaking allows you to sit outside someone’s door undetected. You see anybody who visits that person. However, the longer you are forced to sit there, the more energy is drained from your cloaking device. If you run out of energy while cloaked, everybody can see you and what you’re doing (it will be revealed in the daypost that you were poking around your target’s home). Snipe: costs 50 energy. You shoot your target with a tracking device. You can now follow his every move! Target nuke: once per game. We got good news and bad news. The bad news is that we need intel and we didn't build any comsat stations. The good news is we have nuclear silos! You aim your laser pen at the ground and launch a nuke in the air. Because of the jackass on a megaphone that keeps announcing when you fire a nuke, everyone will drop what they are doing and run. Luckily this allows you to count the people running. You will learn the number of KP used this night. Also its a nuke so the radiation level will go up by 2. You win with the town. "Somebody call for an exterminator?" Welcome to Catastrophe Mafia! You are the Blood Mage! You use the power of another’s life force to fuel your primal magics. Each night, you may target a player to drain of blood. A target who has been drained of blood will be immune to the next heal/protection ability used on them (only the heal/protection action will be prevented, not other aspects of the ability). Draining a player’s blood will earn you 1 blood charge. During the first half of the day, you may expend a blood charge to increase your voting power 1 for 1 per blood charge spent (for that day phase). If you have any number of blood charges and a heal/protection ability is prevented due to a blood drain, you will lose a blood charge. Because of antibodies or something you may not drain a player who you have previously targeted until they have had a heal/protection effect blocked due to your ability. You win with the town. “It's a Keeper's job to remember. Even the dangerous things.” You find a mysterious message: To my most trusted Brownies: I am sorry for my absence from your QT, but you cannot know who I am. However, I need you to by my eyes and ears inside The Brown. Our ranks will swell, but I cannot know if everyone is a True Believer or just a pretender. It is up to you guys to wheedle out the non-believers and bring them to justice. I'm counting on you. -Leader of the Brown ATTENTION: Somehow, you find yourselves transported overnight. You are now in TL Mafia LXIV, The Restart for the Day! There are new rules for this day ONLY. You may PM each other. It is now day 2. With 24 players alive it takes 13 to lynch. the day ends in | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
A Double lynch has been activated! The lynch has now switched to plurality. The top 2 players on the vote count will be lynched. | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
On April 07 2014 07:54 syllogism wrote: Good night, ##nuke Tehpoofter On July 07 2011 01:53 Caller wrote: WARNING! WARNING! WARNING! ![]() Syllogism's Missile will strike Tehpoofter at the end of the day! | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
Blazinghand, as The Doctor, was killed! + Show Spoiler [Role PM] + Welcome to Catastrophe Mafia! You are The Doctor! Whenever the earth is threatened, You are there to meet the darkness. You are even saving the earth in two different timelines simultaneously! Each night, when the chaos counter is below 2, you may use the power of your sonic screwdriver and TARDIS to analyze a player’s effect on the time stream. You will learn if your target has abilities related to or the power to alter Time, radiation, or chaos. You also have the one-shot ability Time Can be Rewritten! Once per game at any time before a phase change, (Before the night or daypost), you can target a player, living or dead, and specify a time in the game (phase: day 1, night 1, ect.). You will receive a list of all actions done on that player and by that player at the time specified. You may then choose to nullify 1 of the actions done to or by that player. Action resolution will be recalculated for that time and that time only, and you will alter the timeline at the end of the next phase (For example, if you use your power to target GreYMisT before the end of day 2, the timeline will be repaired at the beginning of day 3). The Chaos counter and radiation counter will both increase by 3. Once you begin to use this ability, you will retreat into the TARDIS, and will be removed from the game. You may not vote, post in the thread, be targeted, action, or count towards the number of players still in the game. You will return to this timeline after it has been altered. You win with the town. “Everybody knows that everybody dies. But not every day. Not today. Some days are special. Some days are so, so blessed. Some days, nobody dies at all. Now and then, every once in a very long while, every day in a million days, when the wind stands fair and the Doctor comes to call, everybody lives.” — River Song | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
Night 2 Chaos: 0 Radiation: 3 The town garnered its first victory, at the result of heavy losses. Some think.....some think that we are too late. Let us hope that we still yet have the strength to fight this darkness. Iamperfection, as Knight Artorias, The Abysswalker, was lynched! + Show Spoiler [Role PM] + Welcome to Catastrophe Mafia! You are Knight Artorias, The Abysswalker! You once fought bravely against the torrent of the abyss, but since it corrupted you and your sword you have gained its powers. Despite your wishes, all you feel is the urge to consume this world with Dark. Each night, you may use the confusing powers of the dark abyss to replace one player with another, bussdriving them. any action that would target one player will instead target the other, and vice versa. You may not use this power to target yourself. Once per game, when you have a half majority of the players voting for you (rounded up) OR you are the final mafia remaining, You may PM the host to unleash the Wrath of the Abyss. Once you have done this, It will be announced in the thread that “Knight Artorias has awakened the power of the Abyss!” If you manage to survive the day, You will gain the ability to immediately leap and kill a player who was voting you when you used Wrath of the Abyss After using this power, You will return as mafia to all checks, no matter what. You win with the mafia. You may communicate with them here: "Thou shalt see further on, an Abyss was begat of the ancient beast, and threatens to swallow the whole of Oolacile. Knight Artorias came to stop this, but such a hero has nary a murmur of Dark. Without doubt he will be swallowed by the Abyss, overcome by its utter blackness... Indeed, the Abyss may be unstoppable... Syllogism, as Werner von Braun, was lynched! + Show Spoiler [Role PM] + Welcome to Catastrophe Mafia! You are Werner von Braun! You build rockets, ja? You build most excellent rockets. You do notz care vere dese rockets come daun, dat eez not your department. At night you may launch wan of ze following rockets: V1, V2, V3, Titan II, or Atlas V V1: vat a panzy leetle rocket. Not efen a real rocket at all, ja?! Zis rocket vill land on somevan's head and knock him unconscious and incapable off doing ennysing at all zis cycle V2: a masterpiece off modern ingenierung! Vat ein marvel! Zis rocket vill easily flatten all of London, bwahahaha! Traurig, London is not in zis game. It vill fly around aimlessly, picking a new target every cycle. You vill be notified of its location every day. Ven you die, it veel fall out of the sky and kill its current target. V3: Nein nein nein nein nein! DaB ist also not ein rocket!!! It is just ein very big gun. I refuse to shoot guns, zey are for sissies! make somveone else shoots ziz rocket ja? (You may use this rocket at any time before the ½ of the day is done and rig the notification to show that someone else is firing it, it will do no damage) Titan II: kaboom baby! Dis is ein schones ICBM! Nuclear launch detected, jawohl!!! Nukes someone. Increases radiation by 2. Launch using ##nuke: TARGET in the thread (ziz cannot ve used day von ja?) (this cannot be used day 1) Atlas V: ve vill go to Mars, ja? Ve vill make new colony on Mars! Launches Werner von Braun and 2 persons of choice into space. This will open a QT for these 3 people. Because they are in space, their votes take a while to arrive, so they only have time to send in 1 (you and the players you send to mars may not vote switch). The Next night the ship arrives on mars. Whoops, Mars is boring and there is only space for 1 person to return to Earth. Closed voting system at night for who returns to Earth. Other 2 die like Cohaagen in Total Recall. While in route and on mars, the players may not be targeted (they can stil be lynched). You yourself cannot use your abilities while in route and on mars, becuase you need to fly the spaceship. There will be an announcement about the players launched and that they cannot be targeted. You win with the mafia. You may communicate with them here: "Gentlemen, you can't fight in here! This is the War Room!" Tehpoofter, the Loose Cannon Cop, was nuked! + Show Spoiler [Role PM] + Welcome to Catastrophe Mafia! You are the Loose Cannon Cop! You will see that you get the information you need no matter what! Each night, you may either Alignment check a player who ended any previous day voting you, or use “Borderline Ethical” methods and alignment check any player, but add 1 point to the chaos and radiation counters. You also know how to juke the system and cut through the red tape. If you were to be roleblocked, the player you are investigating gets roleblocked instead. You win with the town. "I was kind of looking forward to locking you in a cell and beating the answers out of you. I mean a crooked cop's gotta stay bent, right?" Yamato77, as Johnathan Osterman, was killed! + Show Spoiler [Role PM] + Welcome to Catastrophe Mafia! You are Jonathan Osterman, Nuclear Scientist extraordinaire! You have two abilities: Repair watch: you have not forgotten the skills your father taught you, and can repair someone’s watch. This takes all night, during which they are stuck in time. Any action that would happen to them tonight will happen to them tomorrow night instead. Activate Intrinsic Field: the intrinsic field acts as a containment of radiation. It reduces the radiation level by 1. There may be more to you than meets the eye! You win with the town. "A live body and a dead body contain the same number of particles. Structurally there's no discernible difference." + Show Spoiler [Final Votecount] + Catastrophic vote count: iamperfection (9): LSB (1): VayneAuthority Hopeless1der (0): Amiko (1): syllogism Holyflare (0): syllogism (11): Killing, Tehpoofter, justanothertownie, Hopeless1der, Paperscraps, Amiko, strongandbig, LSB, IAmRobik, Palmar, iamperfection Attention! The Game has returned to "normal." we have left TL Mafia LXIV and therefore out of thread communication has once again become DISALLOWED It is now Night 2. Please send your night actions into as many hosts as possible. The night will end in . Following the end of the night, there will be a 1 hour resolution period where there will be no posting in the thread. | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
On April 08 2014 10:06 Holyflare wrote: replaced..............? It is my game standard to replace players who are inactive until after day 2 | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
Day 3 Chaos: 1 Radiation: 5 ![]() My my my, What a great looking day! would be a shame if something were to.....Happen to it... Holyflare, the Deminsional Lemming, was killed! + Show Spoiler [Role Pm] + Welcome to Catastrophe Mafia! You are the Dimensional Lemming! For some reason, when you rip open a hole in the fabric of reality, the opposing world simply spills in. Once per game, at night, You may choose any finished game of mafia. The rules and mechanics specific to that game will also apply to this game for the following day (to the host's discretion). You win with the town. On December 11 2012 07:13 Coagulation wrote: I kinda want to join but I hate games that have mindfucking mechanics. Koshi, the Hand of the Cult of the Atom was killed! + Show Spoiler [Role Pm] + Welcome to Catastrophe Mafia! You are the Hand of the Cult of the Atom! You have earned the favor of the cult, and have been given a powerful device that gives the following abilities you may use once per game during the day (only 1 per day). (+3 radiation): You travel back in time and alter events to your liking. by PMing the hosts at least 12 hours before the deadline, You may rig the votes of everyone in the game to be wherever you choose. (+1 radiation): You rewind time, causing the lynch to happen again. A double lynch will be announced in thread. You must use this power 24 hours prior to the day ending. You win with the town. "Come forth and drink the waters of the Glow, for this ancient weapon of war is our salvation, it is the very symbol of Atom's glory!" LSB, the Doppelganger, was killed! + Show Spoiler [Role Pm] + Welcome to Catastrophe Mafia! You are the Doppelganger! You are a master shape shifter and a practiced killer, and have ingratiated yourself with the town. You are hear on orders from the Bed of Chaos to kill and assimilate. Your primary objective is to further the catastrophe in any way possible. You have some powers to help you with your task. You may only use one power per night. 1.) Master shapeshifter, you can choose what role and alignment you return to DT checks, you can change this whenever you wish, just PM me. 2.) Mind probe- Every night you may PM me the name of a player, I will send you their full role PM. 3.) Emulation-you may assume the identity of someone else, PM me a role name or player name at night, for the next day and night you will gain copied versions of their powers, which may work differently (in particular any KP they may have will *not* be usable by you), you will also return that role to any detectives checking you. 4.) Chaotic Favor- you have a single favor from the bed of chaos at your disposal, PM me what you would like for the favor to be, in 20 words or less, it may not be used to find out a player name from a role or to kill another player, if the favor is unreasonable the queen will decline it and you will lose this power, otherwise the favor will be granted, you *may* use this power after death, and at that point all its other restrictions are removed. If by some means you return to life then the restrictions are replaced (Chaos loves misinterpreting favors so be careful of what you ask for) 5.) Master thief- at dawn you may attempt to steal an item from a player, if they have anything there is a 50% chance you steal it from them, if there is more than one item then the item stolen will be rnged. You win with the mafia. You may communicate with them here: " This grayish humanoid creature seems almost unfinished, with a narrow head, gaunt limbs, and a sinister, noseless face." -The Pathfinder Bestiary The Fountain of Order And Life (F. O. A. L.) has been invented! The Ankh of Reincarnation has been invented! It is now Day 3! with 16 alive it takes 9 to lynch! the day will end in | ||
GreYMisT
United States6736 Posts
Night 3 Chaos: 1 Radiation: 5 ![]() It is a humbling sight to see when the mightiest of warriors become afraid of the dark. Gumshoe, the spectre, has dissipated! + Show Spoiler [Role PM?] + The first person lynched becomes the spectre. The spectre may not post in the thread or communicate with any player. Each night the spectre can track 1 person and see the exact action taken by that player. The Spectre has exactly one vote and may not unvote. Once he has placed his vote (or at the end of the 3rd day), the Spectre dissipates and travels to the great beyond. It is now Night 3! Be sure to send in all night actions to as many hosts as possible. Night will end in . There will be a 1 hour resolution period after the deadline where there will be no posting or changing night actions. | ||
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