The TL [N][M] - Page 2
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Crossfire99
United States1529 Posts
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Risen
United States7927 Posts
I would like semi-open | ||
Blazinghand
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United States25550 Posts
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Risen
United States7927 Posts
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marvellosity
United Kingdom36156 Posts
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Crossfire99
United States1529 Posts
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Crossfire99
United States1529 Posts
On December 31 2013 04:22 marvellosity wrote: If I hosted a mini normal, it'd definitely be semi-closed, regardless of what got decided here :p I know what you mean, but I don't think it is possible for whatever we create to be truly semi-closed because unless a few people decide the setups or the way to create the setups behind closed doors and never reveal that info, we will always be semi-open or open because at least a few people will know things and could share that info. And in the interest of fairness we probably should share that info to prevent accidental or purposeful advantages gained from people getting access to that info. | ||
Blazinghand
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United States25550 Posts
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Risen
United States7927 Posts
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marvellosity
United Kingdom36156 Posts
I think one of the inherent problems of trying to create a "standard" setup is that it already gives away more information than it needs to necessarily :/ Like I think semi-open setups are pretty restrictive in terms of the ability to do fun things like fakeclaim, and so I wouldn't run one for that reason | ||
Dandel Ion
Austria17960 Posts
If you control it in too much detail, it'll be ez to game the setup. Hey... That's pretty much how it is already! | ||
kitaman27
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United States9244 Posts
I'd imagine the goal of this thread would be to come up with a well-defined setup like Matrix6 or C9++ that we could call our own and make improvements until we're satisfied with the balance and how it plays out. In my opinion, a setup that is randomized between a list of possible open setups in the way to go. It's tough to say much about balance in a semi-open setup that leaves it up to the host to determine role distribution. It's a lot easier to examine the balance of setup that is a coinflip between 3 goon, 1 medic, 8 VT and 3 goon, 1 cop, 8 VT than a setup with "an unknown number of vanilla, cops, detectives, and vigilantes". While it may be difficult to come up with a 12-13 person setup with a set in stone role list and call it balanced, if you can come up with a couple slightly town favored setups and a couple slightly mafia favored setups and randomize the actual setup between these, than you can try to aim for something that averages out closer to 50/50, while promoting setup variety at the same time. | ||
Foolishness
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United States3044 Posts
Personally I'm against any sort of 3rd party in these setups. | ||
marvellosity
United Kingdom36156 Posts
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[UoN]Sentinel
United States11320 Posts
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Foolishness
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United States3044 Posts
On December 31 2013 04:59 Dandel Ion wrote: Honestly the simplest solution is to agree on "normal mini" roles, and hosts just determine them "however they want to" (as long as it keeps in line with a rough balance I guess) If you control it in too much detail, it'll be ez to game the setup. Hey... That's pretty much how it is already! I agree, but that doesn't mean we can't come up with the exclusive "TL Mafia Normal Mini" setup (with a catchier name of course). I wouldn't force the normal mini queue to just be only this type of game if it existed. This would serve as more of a default setup or go-to setup, with hosts having the power to tweak numbers/roles if they so desire for their own game. | ||
LSB
United States5171 Posts
I also don't like 3P in minis. SK can mess with the balance too much, and Jester/Survivor is just so disruptive to the metagame in general. If I were allowed to host a mafia cup, I would use this setup No PMs, Roleblocks not notified 12 People Total 3 Scum (One Roleblocker, One Godfather, One Goon) 3-4 Blue Roles (Host can fill however he wants) Possible Roles Blue Roles: Cop, Doctor, Veteran, 1 Shot Vig, Tracker, Watcher, Jailkeeper Green Roles: VT, Miller, Nosy Neighbour No mad hatter as they carry too much KP in a mini. No Bus drivers because it should be a normal game, and night action resolution should be simple | ||
[UoN]Sentinel
United States11320 Posts
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LSB
United States5171 Posts
We could call large games 30+ ish | ||
Blazinghand
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United States25550 Posts
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