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The TL [N][M] - Page 6

Forum Index > TL Mafia
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raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
Last Edited: 2014-01-04 13:27:43
January 04 2014 13:22 GMT
#101
I don't think he has posted any setups since the GSL/British mini example.
Or do you mean the tracker shenanigans?
table for two on a tv tray
Aquanim
Profile Joined November 2012
Australia2849 Posts
January 04 2014 14:08 GMT
#102
On January 04 2014 22:16 DarthPunk wrote:
I think we should play test blazinghand's setup in the next normal mini.

Well, there's a spot on the queue right now. Blazinghand's currently running a game so he can't put one up (though being instant majority who knows how long it'll take). I'd offer to, but my game's in signups and there's no way it should end before Blazinghand's anyway.
DarthPunk
Profile Blog Joined July 2010
Australia10857 Posts
January 04 2014 14:15 GMT
#103
On January 04 2014 23:08 Aquanim wrote:
Show nested quote +
On January 04 2014 22:16 DarthPunk wrote:
I think we should play test blazinghand's setup in the next normal mini.

Well, there's a spot on the queue right now. Blazinghand's currently running a game so he can't put one up (though being instant majority who knows how long it'll take). I'd offer to, but my game's in signups and there's no way it should end before Blazinghand's anyway.


I'll do it if BH allows me to use his setup.
"If I wanted your opinion, I'd have told you what it was."
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
January 04 2014 14:55 GMT
#104
On January 04 2014 20:20 Blazinghand wrote:
Show nested quote +
On January 04 2014 19:52 wherebugsgo wrote:
Town gains a huge advantage if a GF flips too, since they then know exactly how many claims to expect, and they know that any PC results are guaranteed to be correct.


GF flip is bad, but it can always be bad for scum anyways. The pcop issue is more of a problem in the 13 player setup because he'll have more checks, but it's the "check one person per night" pcop not the "check two people per night" pcop.

Also a GF flip tells town nothing about how many claims to expect, only about what kinds. A, D, E, and H all have a GF. All a GF flip tells town is that there is either both a cop AND a doctor, or only BoxeRs. In theory there could be 0, 1, 2, or 3 BoxeRs if the only flip so far is a GF.


Oh my bad, I think I must've mistaken the goon for a blue. I read the roles incorrectly.

I guess my only real point left here is that I'm not a fan of named VTs being that common and setups like this where fake claiming is basically impossible/really dumb. Fake claims by no means should be easy-they never are. However, I think it's a disadvantage to scum to be completely unable to introduce misdirection with a fake claim such as with the setup you suggested.

I can't think of a situation in which I would ever fake claim with roles like that.

It sounds like you've used the named townie role before; is it not policy for named VTs to claim immediately upon entering the game? If not, why not?

DarthPunk
Profile Blog Joined July 2010
Australia10857 Posts
January 04 2014 14:58 GMT
#105
On January 04 2014 23:55 wherebugsgo wrote:
Show nested quote +
On January 04 2014 20:20 Blazinghand wrote:
On January 04 2014 19:52 wherebugsgo wrote:
Town gains a huge advantage if a GF flips too, since they then know exactly how many claims to expect, and they know that any PC results are guaranteed to be correct.


GF flip is bad, but it can always be bad for scum anyways. The pcop issue is more of a problem in the 13 player setup because he'll have more checks, but it's the "check one person per night" pcop not the "check two people per night" pcop.

Also a GF flip tells town nothing about how many claims to expect, only about what kinds. A, D, E, and H all have a GF. All a GF flip tells town is that there is either both a cop AND a doctor, or only BoxeRs. In theory there could be 0, 1, 2, or 3 BoxeRs if the only flip so far is a GF.


Oh my bad, I think I must've mistaken the goon for a blue. I read the roles incorrectly.

I guess my only real point left here is that I'm not a fan of named VTs being that common and setups like this where fake claiming is basically impossible/really dumb. Fake claims by no means should be easy-they never are. However, I think it's a disadvantage to scum to be completely unable to introduce misdirection with a fake claim such as with the setup you suggested.

I can't think of a situation in which I would ever fake claim with roles like that.

It sounds like you've used the named townie role before; is it not policy for named VTs to claim immediately upon entering the game? If not, why not?



Basically you can fake claim at lylo still.
"If I wanted your opinion, I'd have told you what it was."
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
January 04 2014 19:17 GMT
#106
Anyone's welcome to run my GSL setup, including the experimental 13p setup.

On January 04 2014 23:55 wherebugsgo wrote:
Show nested quote +
On January 04 2014 20:20 Blazinghand wrote:
On January 04 2014 19:52 wherebugsgo wrote:
Town gains a huge advantage if a GF flips too, since they then know exactly how many claims to expect, and they know that any PC results are guaranteed to be correct.


GF flip is bad, but it can always be bad for scum anyways. The pcop issue is more of a problem in the 13 player setup because he'll have more checks, but it's the "check one person per night" pcop not the "check two people per night" pcop.

Also a GF flip tells town nothing about how many claims to expect, only about what kinds. A, D, E, and H all have a GF. All a GF flip tells town is that there is either both a cop AND a doctor, or only BoxeRs. In theory there could be 0, 1, 2, or 3 BoxeRs if the only flip so far is a GF.


Oh my bad, I think I must've mistaken the goon for a blue. I read the roles incorrectly.

I guess my only real point left here is that I'm not a fan of named VTs being that common and setups like this where fake claiming is basically impossible/really dumb. Fake claims by no means should be easy-they never are. However, I think it's a disadvantage to scum to be completely unable to introduce misdirection with a fake claim such as with the setup you suggested.

I can't think of a situation in which I would ever fake claim with roles like that.

It sounds like you've used the named townie role before; is it not policy for named VTs to claim immediately upon entering the game? If not, why not?



It's kinda policy for them to claim at the start of the game (and it should be, imo) but people don't mostly because people are bad. The possibility of there being like 2 named VTs claiming D1 and a cop hiding in the VTs does make this setup look too town favored.

That being said, I wonder if what really needs to be done is for the number of roles to be more variable (ie a possibility for only 1 blue, or even 0 blues total) so that town trusts the claims less?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
Last Edited: 2014-01-17 00:44:54
January 16 2014 20:22 GMT
#107
13p GSL v0.2

GSL Mini Mafia 13p
10 town, 3 scum. Randomly select setup from below. Doctors are non-conseq, RBs inform the target even if it has no power, Pcops can't target themselves.

A: 8x VT, 1x Pcop, 1x Doc, 1x Goon, 1x RB, 1x GF
B: 8x VT, 1xPcop, 1x BoxeR, 2x Goon, 1x RB
C: 8x VT, 1xDoc, 1x BoxeR, 2x Goon, 1x RB
D: 8x VT, 2xBoxeR, 1x Goon, 1x RB, 1x GF

Next, Roll 1d2
1: Remove one VT, add one BoxeR.
2: Use setup as-is.

In this setup, there are more options. This means that scum has a slight advantage over town, since that limited information prevents things like massclaiming being quite as strong. This is probably a good thing since the 9-player GSL setup was a bit town-favored.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
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