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British Empire Mini Mafia - Page 4

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 88 89 90 Next
Hapahauli
Profile Joined May 2009
United States9305 Posts
January 04 2013 02:17 GMT
#61
On January 04 2013 10:45 jaybrundage wrote:
Show nested quote +
On January 04 2013 10:17 RiseAgain wrote:
On January 04 2013 10:16 Mr. Cheesecake wrote:
I'm curious as to how the omniscient Rise knows the setup already...?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=391112#2

Its in the OP. Reading is an useful skill.

Well we can rule out Palmar as the smurf.

In regards to your idea about the set up. It seems that if we have a parity cop. And then lynch the person the parity cop targeted night one.

We would have confirmed towns and confirmed scum easily. As we have no millers or GF's.

The only trick would be for the parity cop to push his lynch well with out getting outed. Unless you have some idea for claiming.


Is Rise a smurf? He seems to me more like a guy who stumbled upon our parts from mafiascum.net or something. Perhaps I'm wrong.
a talking rock that sprouts among the waves woosh
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 02:21 GMT
#62
I completely disagree. We have time, and we should use it. If you're town, you shouldn't have motivation problems finding scum. If we end up going for like 5 days or something, I'd sympathize with this, but 3-4 days is completely standard in every insta-lynch game I've played (atleast on Day 1).

Forcing ourselves to abide by some arbitrary lynch deadline is pretty much the worst thing you can do.


We have time, and we should use it.

It is easy to overuse it to the point that we're harming ourselves. There is a correct amount of time required to make a decent lynch. If we decide now that days should be at least 72 hours, I'm afraid certain people (like you) will feel the need to lengthen a particular day, just for sake of having more time and abiding by this rule, even though it doesn't really help us.

If you're town, you shouldn't have motivation problems finding scum.

That's simply not always true. Many times a townie will stop hunting because nobody else is receptive to their ideas, they feel they found scum but everybody is too obstinate to listen to them. This is just one example. There is a plethora of reasons for why a townie might not have motivation to find scum.

I'd sympathize with this, but 3-4 days is completely standard in every insta-lynch game I've played (atleast on Day 1)


I don't really care what's standard. We should lynch when we as a whole feel ready to. It's stupid to wait extra time, just to abide by the "standard."
Falling’s just like flying, except there’s a more permanent destination.
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
January 04 2013 02:21 GMT
#63
On January 04 2013 11:17 Hapahauli wrote:
Show nested quote +
On January 04 2013 10:45 jaybrundage wrote:
On January 04 2013 10:17 RiseAgain wrote:
On January 04 2013 10:16 Mr. Cheesecake wrote:
I'm curious as to how the omniscient Rise knows the setup already...?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=391112#2

Its in the OP. Reading is an useful skill.

Well we can rule out Palmar as the smurf.

In regards to your idea about the set up. It seems that if we have a parity cop. And then lynch the person the parity cop targeted night one.

We would have confirmed towns and confirmed scum easily. As we have no millers or GF's.

The only trick would be for the parity cop to push his lynch well with out getting outed. Unless you have some idea for claiming.


Is Rise a smurf? He seems to me more like a guy who stumbled upon our parts from mafiascum.net or something. Perhaps I'm wrong.


Either way it doesn't matter, just another face I don't know. Easier to judge based on face value, without all the meta behind it.
But CC isn't protown as town. 100% real heuristic.
Hapahauli
Profile Joined May 2009
United States9305 Posts
January 04 2013 02:32 GMT
#64
@ Mr.CC
On January 04 2013 11:21 Mr. Cheesecake wrote:
Show nested quote +
On January 04 2013 11:17 Hapahauli wrote:
On January 04 2013 10:45 jaybrundage wrote:
On January 04 2013 10:17 RiseAgain wrote:
On January 04 2013 10:16 Mr. Cheesecake wrote:
I'm curious as to how the omniscient Rise knows the setup already...?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=391112#2

Its in the OP. Reading is an useful skill.

Well we can rule out Palmar as the smurf.

In regards to your idea about the set up. It seems that if we have a parity cop. And then lynch the person the parity cop targeted night one.

We would have confirmed towns and confirmed scum easily. As we have no millers or GF's.

The only trick would be for the parity cop to push his lynch well with out getting outed. Unless you have some idea for claiming.


Is Rise a smurf? He seems to me more like a guy who stumbled upon our parts from mafiascum.net or something. Perhaps I'm wrong.


Either way it doesn't matter, just another face I don't know. Easier to judge based on face value, without all the meta behind it.


Well I'd interpret him withholding his game history a lot differently if he was a smurf. And looking at his profile... yeah he's a smurf. 'doh. British flag and whatnot.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
January 04 2013 02:37 GMT
#65
@ MrZ

So if I could clarify your stance a bit: do you object to days going longer than 72 hours period?
a talking rock that sprouts among the waves woosh
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
January 04 2013 02:39 GMT
#66
On January 04 2013 11:32 Hapahauli wrote:
@ Mr.CC
Show nested quote +
On January 04 2013 11:21 Mr. Cheesecake wrote:
On January 04 2013 11:17 Hapahauli wrote:
On January 04 2013 10:45 jaybrundage wrote:
On January 04 2013 10:17 RiseAgain wrote:
On January 04 2013 10:16 Mr. Cheesecake wrote:
I'm curious as to how the omniscient Rise knows the setup already...?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=391112#2

Its in the OP. Reading is an useful skill.

Well we can rule out Palmar as the smurf.

In regards to your idea about the set up. It seems that if we have a parity cop. And then lynch the person the parity cop targeted night one.

We would have confirmed towns and confirmed scum easily. As we have no millers or GF's.

The only trick would be for the parity cop to push his lynch well with out getting outed. Unless you have some idea for claiming.


Is Rise a smurf? He seems to me more like a guy who stumbled upon our parts from mafiascum.net or something. Perhaps I'm wrong.


Either way it doesn't matter, just another face I don't know. Easier to judge based on face value, without all the meta behind it.


Well I'd interpret him withholding his game history a lot differently if he was a smurf. And looking at his profile... yeah he's a smurf. 'doh. British flag and whatnot.


Haha that's hilarious. Still, we can't judge anything based on him being a smurf. Not really going to dwell or speculate on it further.
But CC isn't protown as town. 100% real heuristic.
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 02:40 GMT
#67
I feel that creating an arbitrary limit will only limit town, regardless of whether that limit is one that shortens or lengthens the day.

We should instead have guidelines.

48-72 hours
Falling’s just like flying, except there’s a more permanent destination.
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
January 04 2013 02:42 GMT
#68
On January 04 2013 11:40 MrZentor wrote:
I feel that creating an arbitrary limit will only limit town, regardless of whether that limit is one that shortens or lengthens the day.

We should instead have guidelines.

48-72 hours


^ Agree with this sentiment
But CC isn't protown as town. 100% real heuristic.
jaybrundage
Profile Joined December 2009
United States3921 Posts
January 04 2013 02:42 GMT
#69
On January 04 2013 11:01 Hapahauli wrote:
@ Jay

Any other thoughts on what Rise and I have discussed over the first pages of the thread? Day length, hammer votes, or anything really.


We should lynch someone when we feel confident they are mafia.

We should always be aware of the hammer vote. People should be responsible for there hammer vote.

We shouldn't rush a lynch cause we lost discussions to read people with.

Policy Lynches rarely work so we should refrain from doing them.

Pretty straight forward imo.
The more you sweat in training, the less you bleed in battle.
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
January 04 2013 02:51 GMT
#70
On January 04 2013 11:42 jaybrundage wrote:
Show nested quote +
On January 04 2013 11:01 Hapahauli wrote:
@ Jay

Any other thoughts on what Rise and I have discussed over the first pages of the thread? Day length, hammer votes, or anything really.


We should lynch someone when we feel confident they are mafia.

We should always be aware of the hammer vote. People should be responsible for there hammer vote.

We shouldn't rush a lynch cause we lost discussions to read people with.

Policy Lynches rarely work so we should refrain from doing them.

Pretty straight forward imo.


So the hammer vote takes full responsibility for the lynch? Everyone who votes is responsible, not just the hammering guy.
But CC isn't protown as town. 100% real heuristic.
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 02:54 GMT
#71
By the way, I will be reserving my vote, just so I can the first to lynch somebody.
Falling’s just like flying, except there’s a more permanent destination.
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
January 04 2013 02:55 GMT
#72
On January 04 2013 11:54 MrZentor wrote:
By the way, I will be reserving my vote, just so I can the first to lynch somebody.


atta boy Z
But CC isn't protown as town. 100% real heuristic.
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
January 04 2013 02:56 GMT
#73
sup!
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Hapahauli
Profile Joined May 2009
United States9305 Posts
January 04 2013 02:58 GMT
#74
On January 04 2013 11:56 ShiaoPi wrote:
sup!


Hai Shaio! You're always generally lurky until the endgame as either alignment. Can you like... not do that this game?
a talking rock that sprouts among the waves woosh
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 02:59 GMT
#75
ShiaoPi, if you say that you agree with me about not creating arbitrary limits about the length of the day, I will think of you as confirmed town.
Falling’s just like flying, except there’s a more permanent destination.
jaybrundage
Profile Joined December 2009
United States3921 Posts
January 04 2013 03:00 GMT
#76
On January 04 2013 11:59 MrZentor wrote:
ShiaoPi, if you say that you agree with me about not creating arbitrary limits about the length of the day, I will think of you as confirmed town.

Should be obvious why limit our selves? Only lynch when we are confident in the lynch. And have had good discussion over it.
The more you sweat in training, the less you bleed in battle.
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 03:01 GMT
#77
You're not ShiaoPi.
Falling’s just like flying, except there’s a more permanent destination.
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
January 04 2013 03:06 GMT
#78
Well I am trying not to be lurky, but sometimes shit does come up, so I cannot gurantee being much more active than usually.
@MrZentor:
I agree on your point of just having general guidelines instead of a limit by which the vote must happen. While we should use the additional time we have, I don't like setting up something definite, it just gives scum an easier way to move in a set frame.
LiquidDota Staff@TW_ShiaoPi
TL+ Member
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
January 04 2013 03:09 GMT
#79
ebwop:
@Zentor: why does it make me a confirmed townie in your book though??
LiquidDota Staff@TW_ShiaoPi
TL+ Member
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 03:12 GMT
#80
Because we're masoned.

But don't tell anybody.
Falling’s just like flying, except there’s a more permanent destination.
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