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British Empire Mini Mafia - Page 2

Forum Index > TL Mafia
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Prev 1 2 3 4 5 88 89 90 Next
Xatalos
Profile Joined January 2011
Finland9675 Posts
January 02 2013 12:00 GMT
#21
Well, this game sure filled up fast... Unfortunately I can't post much until I'm finished with military, but I guess I'll only be inactive for a part of Day 1 at worst, so it's not too bad...
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Sylencia
Profile Joined November 2012
Australia1057 Posts
January 02 2013 12:34 GMT
#22
Actually, I'm too curious not to play - /unobs
/in
cakepie
Profile Blog Joined November 2012
985 Posts
January 02 2013 12:36 GMT
#23
/obs
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
Last Edited: 2013-01-02 13:41:04
January 02 2013 13:40 GMT
#24
Go instant majority lynches, fuck reason, kill now.
Computer says mafia
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
January 02 2013 14:20 GMT
#25
Signups are now closed! The game will begin in ~30 hours-- PMs and stuff will go out then.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Xatalos
Profile Joined January 2011
Finland9675 Posts
January 02 2013 18:32 GMT
#26
Let the games begin
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
January 02 2013 18:48 GMT
#27
I'm curious, what are the named blues for?
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
January 02 2013 18:52 GMT
#28
For the style points.
A backwards poet writes inverse.
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
January 02 2013 19:05 GMT
#29
On January 02 2013 15:09 yamato77 wrote:
fuck it

/in

CC I tunnel you all day.

Everytime you tunnel me i'm town hehe. And I'm busy solving the game.
But CC isn't protown as town. 100% real heuristic.
Morbidius
Profile Joined November 2010
Brazil3449 Posts
January 02 2013 20:41 GMT
#30
/obs
Has foreign StarCraft hit rock bottom?
yamato77
Profile Blog Joined October 2010
11589 Posts
January 02 2013 21:50 GMT
#31
Dude I only tunnel townies.

Being on my confirmed scum list is the easiest way to never get lynched.
Writer@WriterYamato
jaybrundage
Profile Joined December 2009
United States3921 Posts
Last Edited: 2013-01-03 01:33:41
January 03 2013 01:33 GMT
#32
I plan to not suck this game...






































That is all.
The more you sweat in training, the less you bleed in battle.
yamato77
Profile Blog Joined October 2010
11589 Posts
January 03 2013 22:55 GMT
#33
is this game going to start today?
Writer@WriterYamato
Hapahauli
Profile Joined May 2009
United States9305 Posts
January 03 2013 23:07 GMT
#34
Pre-emptively:

If the game's starting today, I'll likely be busy for most of the night. Should be around tomorrow though =)
a talking rock that sprouts among the waves woosh
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
January 03 2013 23:08 GMT
#35
On January 04 2013 08:07 Hapahauli wrote:
Pre-emptively:

If the game's starting today, I'll likely be busy for most of the night. Should be around tomorrow though =)

lynch him
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
January 03 2013 23:18 GMT
#36
Yeah the game is starting today. The daypost will be up shortly!
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
January 04 2013 00:31 GMT
#37

[image loading]


Day 1





The British Empire stretches across the world, connected by the trade routes and common tongue. For a hundred years The British Empire has stood and for another hundred it shall continue to do so, a bastion of civilization and culture the likes of which the modern world hasn't seen since the last days of the Holy Roman Empire. King William IV sits on the throne with a fair and just hand, and almost all of his subjects are joyous at his nobility and the laws of Great Britain by which they live.

King William IV been pushing numerous reforms that have been received poorly by some of his subjects. The abolition of slavery, the restriction of child labor, and numerous electoral and poverty reforms have done much to aid the plight of the common people, but have made him many enemies. Some reformers claim he has not gone far enough, and some conservatives believe he has already gone too far in his broad changes. Even now, there are those who plot against him-- saboteurs and criminals, foreigners and spies. The King cannot face these foes alone, but he will never have to as long as his loyal subjects remain alive.

One spy has already been captured. Under intense questioning, he revealed that there are two others, and they live and conspire against King and Country. Time is short, and their plot is at hand.




Incognito as King William IV is under attack!
Qatol as The British Empire needs your help.




Welcome to Day 1. This Day ends instantly when a majority is reached to lynch.

When you stare into the iCCup, the iCCup stares back.
TL+ Member
Hapahauli
Profile Joined May 2009
United States9305 Posts
January 04 2013 00:31 GMT
#38
Hai Gaiz!

Before I'm off to fill out some forms in RL land (fun fun fun), I have a post prepared about the instant-lynch mechanic for the town to stew over.

P.S. I'm town - woo!



Musings on Insta-Lynch

The biggest advantage town has in this setup is time. The days have no time-limit, which is of huge advantage to the town if used properly. Since there is no deadline, there are no situations where town is forced to panic for a last-minute lynch. We can take the time to ensure that all lynch decisions we make are calm and calculated. The last thing we want to do is waste a day because of a quick and emotional mislynch.

So here are a few policies I favor in instant-lynch games:

1) Days should be a minimum of 72 hours. Ideally even longer. While this seems long, it is to town's advantage to drag things out. Give all the players opportunities to think and post. The last thing we want is a fast, emotional lynch, which is especially disastrous in this setup.

2) Before a "hammer" vote is dropped, every player must comment on the leading candidate(s). One potential drawback of an instant-lynch system is that a player can die without everyone in the thread being present. This policy prevents that, and promotes discussion and information about lynch candidates.

3) Policy-Lynch people being stupid with hammer votes. This is a deterrent against scum getting away with fast, emotional mislynches. If you are going to hammer vote, you better be damn sure you have a calm and collected reason for it.

These policies may seem "obvious" and "bland," but they are effective and need a great deal of self-discipline to be effective. I hope you all chose to follow these with me, as I feel that this is the best way to "game" the lynch mechanics towards the town's advantage.
a talking rock that sprouts among the waves woosh
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 00:34 GMT
#39
Hi.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
January 04 2013 00:37 GMT
#40
Also, dragging days out will lead to decreased interest in the game by town, increasing inactivity, and generally making things easier for scum.

Days should be 48-72 hours.
Falling’s just like flying, except there’s a more permanent destination.
Prev 1 2 3 4 5 88 89 90 Next
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